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path: root/Game/Code/lib/SQLite/SQLiteTable3.pas (follow)
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* Update of SQLiteTable3. The file was additionally patched to support ↵tobigun2008-08-071-63/+737
| | | | | | Format()-style bindings (BindData) and FieldAsBlobPtr. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1225 b956fd51-792f-4845-bead-9b4dfca2ff2c
* unit UScreenStatMain;GogolNr12008-07-121-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | interface {$IFDEF FPC} {$MODE Delphi} {$ENDIF} {$I switches.inc} uses UMenu, SDL, SysUtils, UDisplay, UMusic, UIni, UThemes; type TScreenStatMain = class(TMenu) private //Some Stat Value that don't need to be calculated 2 times SongswithVid: Cardinal; public TextOverview: integer; constructor Create; override; function ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; override; procedure onShow; override; procedure SetAnimationProgress(Progress: real); override; procedure SetOverview; end; implementation uses UGraphic, UDataBase, USongs, USong, ULanguage, UCommon, {$IFDEF win32} windows, {$ELSE} sysconst, {$ENDIF} ULog; function TScreenStatMain.ParseInput(PressedKey: Cardinal; CharCode: WideChar; PressedDown: Boolean): Boolean; begin Result := true; If (PressedDown) Then begin // Key Down // check normal keys case WideCharUpperCase(CharCode)[1] of 'Q': begin Result := false; Exit; end; end; // check special keys case PressedKey of SDLK_ESCAPE, SDLK_BACKSPACE : begin Ini.Save; AudioPlayback.PlaySound(SoundLib.Back); FadeTo(@ScreenMain); end; SDLK_RETURN: begin //Exit Button Pressed if Interaction = 4 then begin AudioPlayback.PlaySound(SoundLib.Back); FadeTo(@ScreenMain); end else //One of the Stats Buttons Pressed begin AudioPlayback.PlaySound(SoundLib.Back); ScreenStatDetail.Typ := Interaction; FadeTo(@ScreenStatDetail); end; end; SDLK_LEFT: begin InteractPrev; end; SDLK_RIGHT: begin InteractNext; end; SDLK_UP: begin InteractPrev; end; SDLK_DOWN: begin InteractNext; end; end; end; end; constructor TScreenStatMain.Create; var I: integer; begin inherited Create; TextOverview := AddText(Theme.StatMain.TextOverview); LoadFromTheme(Theme.StatMain); AddButton(Theme.StatMain.ButtonScores); if (Length(Button[0].Text)=0) then AddButtonText(14, 20, Theme.StatDetail.Description[0]); AddButton(Theme.StatMain.ButtonSingers); if (Length(Button[1].Text)=0) then AddButtonText(14, 20, Theme.StatDetail.Description[1]); AddButton(Theme.StatMain.ButtonSongs); if (Length(Button[2].Text)=0) then AddButtonText(14, 20, Theme.StatDetail.Description[2]); AddButton(Theme.StatMain.ButtonBands); if (Length(Button[3].Text)=0) then AddButtonText(14, 20, Theme.StatDetail.Description[3]); AddButton(Theme.StatMain.ButtonExit); if (Length(Button[4].Text)=0) then AddButtonText(14, 20, Theme.Options.Description[4]); Interaction := 0; //Set Songs with Vid SongswithVid := 0; For I := 0 to Songs.SongList.Count -1 do if (TSong(Songs.SongList[I]).Video <> '') then Inc(SongswithVid); end; procedure TScreenStatMain.onShow; begin inherited; //Set Overview Text: SetOverview; end; procedure TScreenStatMain.SetOverview; type TwSystemTime = record wYear, wMonth, wDayOfWeek, wDay, wHour, wMinute, wSecond, wMilliseconds: Word; end; var Overview, Formatstr: String; I: Integer; //Some Vars to Save Attributes to A1, A2, A3: Integer; A4, A5: String; Result1, Result2: AStatResult; ResetTime: TSystemTime; begin //Song Overview //Introduction Formatstr := Language.Translate ('STAT_OVERVIEW_INTRO'); (*Format: %0:d Ultrastar Version %1:d Day of Reset (A1) %2:d Month of Reset (A2) %3:d Year of Reset (A3)*) DateTimeToSystemTime(Database.GetStatReset, ResetTime); // ResetTime := GetFileCreation(Database.Filename); {$IFDEF MSWINDOWS} A1 := ResetTime.wDay; A2 := ResetTime.wMonth; A3 := ResetTime.wYear; {$ELSE} A1 := ResetTime.Day; A2 := ResetTime.Month; A3 := ResetTime.Year; {$ENDIF} try Overview := Format(Formatstr, [Language.Translate('US_VERSION'), A1, A2, A3]); except on E: EConvertError do Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_INTRO": ' + E.Message); end; Formatstr := Language.Translate ('STAT_OVERVIEW_SONG'); {Format: %0:d Count Songs (A1) %1:d Count of Sung Songs (A2) %2:d Count of UnSung Songs %3:d Count of Songs with Video (A3) %4:s Name of the most popular Song} A1 := Songs.SongList.Count; A2 := Database.GetTotalEntrys(2); A3 := SongswithVid; SetLength(Result1, 1); Database.GetStats(Result1, 2, 1, 0, False); A4 := Result1[0].Artist; A5 := Result1[0].Title; try Overview := Overview + '\n \n' + Format(Formatstr, [A1, A2, A1-A2, A3, A4, A5]); except on E: EConvertError do Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_SONG": ' + E.Message); end; //Player Overview Formatstr := Language.Translate ('STAT_OVERVIEW_PLAYER'); {Format: %0:d Count Players (A1) %1:s Best Player (Result) %2:d Best Players Score %3:s Best Score Player (Result2) %4:d Best Score} A1 := Database.GetTotalEntrys(1); SetLength(Result1, 1); Database.GetStats(Result1, 1, 1, 0, False); SetLength(Result2, 1); Database.GetStats(Result2, 0, 1, 0, False); try Overview := Overview + '\n \n' + Format(Formatstr, [A1, Result1[0].Player, Result1[0].AverageScore, Result2[0].Singer, Result2[0].Score]); except on E: EConvertError do Log.LogError('Error Parsing FormatString "STAT_OVERVIEW_PLAYER": ' + E.Message); end; Text[0].Text := Overview; end; procedure TScreenStatMain.SetAnimationProgress(Progress: real); var I: Integer; begin For I := 0 to high(Button) do Button[I].Texture.ScaleW := Progress; end; end. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1186 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed failed buildsjaybinks2007-11-011-0/+4
| | | | | | | | | | | | | | build:USDX-LAZLIN-75 build:USDX-LAZLIN-76 for some reason we can not use {$MODE Delphi} in an included file. ( Probably because of the way the compier scopes this switch to each pas file ) ive had to revert this part of eddies changes. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@548 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08152007-11-011-3/+1
| | | | | | | | | | windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
* tested sqlite3 in lazarus - linux..jaybinks2007-09-191-765/+770
| | | | | | | | | | working :) updated requirements text with instructions on how to get dev libraries for linux build. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@407 b956fd51-792f-4845-bead-9b4dfca2ff2c
* SQLite unit's modified and tested to be lazarus compatible.jaybinks2007-09-181-0/+4
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@389 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added 3rd party dependencies ( except Jedi-SDL )jaybinks2007-09-051-0/+761
modified DPR to statically include all files needed (using relative paths) this means 3rd party components should not need installation in the IDE, or adding to search paths. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@368 b956fd51-792f-4845-bead-9b4dfca2ff2c