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* Reordering of the directories[1]: moving Game/Code to srck-m_schindler2008-08-2730-38901/+0
* linklib gcc added for darwin. Needed for linking on 10.4k-m_schindler2008-08-191-0/+1
* - all references to the libc unit removed. The Libc unit (not the library) wa...tobigun2008-06-093-58/+30
* - set svn:eol-style to nativetobigun2008-06-0826-33242/+33242
* linklib for darwin addedk-m_schindler2008-05-161-0/+1
* linklib for darwin addedk-m_schindler2008-05-161-0/+1
* SDL-patches for MacOSX build added. Taken from the freepascal repository.tobigun2008-05-072-0/+6
* Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ...tobigun2008-05-023-10008/+247
* bugfix: USDX crashed while unloading opengl because of a bug in opengl12.pas ...tobigun2008-05-021-0/+2
* Applied this fix https://sourceforge.net/tracker/index.php?func=detail&aid=19...tobigun2008-05-013-8682/+9968
* Removed Libraries Dir because of problems with some dllsf1fth_freed0m2008-04-153-3/+3
* started to implement the new folder structure (like suggested in the wiki)f1fth_freed0m2008-04-123-3/+3
* - Delphi (in contrast to C/C++) handles floating-point multiplications with N...tobigun2008-03-203-19/+83
* re-added local variable that was required for windows.jaybinks2008-03-101-1/+4
* auto removed a bunch of unused local variablesjaybinks2008-03-102-4362/+4362
* added first steps to building some unit tests.jaybinks2008-03-061-26/+26
* updated to latest version of JEDI SDLjaybinks2008-02-0517-2490/+4253
* renamed Jedi-SDL folder.jaybinks2008-02-0529-0/+45563