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* Reordering of the directories[1]: moving Game/Code to srck-m_schindler2008-08-2716-20240/+0
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1302 b956fd51-792f-4845-bead-9b4dfca2ff2c
* linklib gcc added for darwin. Needed for linking on 10.4k-m_schindler2008-08-191-0/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1275 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - all references to the libc unit removed. The Libc unit (not the library) ↵tobigun2008-06-091-4/+5
| | | | | | | | | was for kylix compatibility and should not be used anymore. In addition it seems the libc unit is not available on 64bit systems. - added some functions that will be introduced with FPC 2.2.2 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1145 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - set svn:eol-style to nativetobigun2008-06-0815-15903/+15903
| | | | | | - removed some svn:executable properties from non-executable files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c
* SDL-patches for MacOSX build added. Taken from the freepascal repository.tobigun2008-05-072-0/+6
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1065 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ↵tobigun2008-05-021-16/+247
| | | | | | | | from SDL (several years ago? Last update was done in 2004). In addition OpenGL12 was very buggy (see last commit). The new units support OpenGL up to version 2.0 (extensions must be loaded first, see UGraphic.LoadOpenGLExtensions). At the moment, only 1.2 extensions are loaded. Some constants, that were introduced in OpenGL 1.2 and above (like GL_BGR or GL_CLAMP_TO_EDGE) are in glext.pas, so check this file first for missing constants. The MacOS build depends on OpenGL12.pas but has its own file in the MacOSX/Wrapper folder instead of using the JEDI-SDL one. Sorry, that I broke MacOSX build for now but it should be no problem to get this working again. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1052 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Applied this fix ↵tobigun2008-05-012-8682/+8688
| | | | | | | | https://sourceforge.net/tracker/index.php?func=detail&aid=1902924&group_id=43805&atid=437446 for 64bit compatibility with SDL. Thanks kambi for the patch, and escaped, tronikku and all the others for some other patches and/or testing. Now USDX should be x64 compatible. Please test and report errors. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1049 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Removed Libraries Dir because of problems with some dllsf1fth_freed0m2008-04-151-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1022 b956fd51-792f-4845-bead-9b4dfca2ff2c
* started to implement the new folder structure (like suggested in the wiki)f1fth_freed0m2008-04-121-1/+1
| | | | | | | -merged Skins and Themes in Themes -moved some libs to Libraries git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1021 b956fd51-792f-4845-bead-9b4dfca2ff2c
* auto removed a bunch of unused local variablesjaybinks2008-03-101-4361/+4361
| | | | | | | | ( removed with a script parsing compiler output ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@950 b956fd51-792f-4845-bead-9b4dfca2ff2c
* updated to latest version of JEDI SDLjaybinks2008-02-058-805/+1235
| | | | | | JEDI-SDL v1.0 Final RC ( 2008-01-29 05:46 ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@811 b956fd51-792f-4845-bead-9b4dfca2ff2c
* renamed Jedi-SDL folder.jaybinks2008-02-0516-0/+19565
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@810 b956fd51-792f-4845-bead-9b4dfca2ff2c