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path: root/Game/Code/lib/JEDI-SDL/OpenGL/Pas/opengl12.pas (follow)
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* re-added local variable that was required for windows.jaybinks2008-03-101-1/+4
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@952 b956fd51-792f-4845-bead-9b4dfca2ff2c
* auto removed a bunch of unused local variablesjaybinks2008-03-101-1/+1
| | | | | | | | ( removed with a script parsing compiler output ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@950 b956fd51-792f-4845-bead-9b4dfca2ff2c
* renamed Jedi-SDL folder.jaybinks2008-02-051-0/+9967
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@810 b956fd51-792f-4845-bead-9b4dfca2ff2c