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* - set svn:eol-style to nativetobigun2008-06-081-38/+38
| | | | | | - removed some svn:executable properties from non-executable files git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - title-bar icon working again in windowed modetobigun2008-04-301-1/+1
| | | | | | | | - moved LoadImage to UImage.pas - added RWopsFromStream() to get an SDL RWops handle from a TStream - removed some German comments git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1041 b956fd51-792f-4845-bead-9b4dfca2ff2c
* moved resources from /Game to /Resourcestobigun2008-04-071-33/+33
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1012 b956fd51-792f-4845-bead-9b4dfca2ff2c
* removed lazarus dependenciestobigun2008-04-061-33/+33
| | | | | | | | | | | | - added an implementation of AllocateHWnd/DeallocateHWnd to UCommon for the Win32 only units DirWatch and Midi... (do not use AllocateHWnd somewhere else) - added an own implementation of ShowMessage to UCommon (uses MessageBox in Windows, console-output otherwise) - linux still needs lresources for the lrs-file (will be removed soon) - the FPC windows version uses windows resources now (instead of lrs ones). compile them with windres (in FPC's "bin" dir) or delphi (a batch-file for windres will follow soon) - changed path-separator from '\' to '/' in RC-file for windres compatibility git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1006 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed linux compilation.jaybinks2007-10-021-11/+11
| | | | | | | | | | | | | Linux is now running in the main loop fine. * no audio playback or input yet... * Timing hack inplace.. that must be replace * bunch of textures not working.. however the play screen is looking similar to windows builds. I hope this dosnt break windows builds to much. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@460 b956fd51-792f-4845-bead-9b4dfca2ff2c
* first try to load textures with SDL_Imageb1indy2007-09-211-27/+27
| | | | | | | | | | supported texture types are: Plain, Transparent and Colorized (textures in the resource file must be typed TEX) everything else (Font Black, ...) is not implemented. So beware - it looks really broken. There seems to be a problem with The covers - I just didn't understand, what's going on there. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@428 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added resources for the credits screenb1indy2007-07-201-1/+25
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@306 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Changed Outline Font Filenameswhiteshark02007-07-081-4/+4
| | | | | | Changed Outline2 Font to official Ultrastars Outline1 Font for better Song backward compatibility git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@280 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Skin: Changed minor things that where too annoying (major crap)mogguh2007-03-271-1/+2
| | | | | | | Icon: Added the first version of a new icon, hope it suits more than the last one Theme: Fixed problem with showing a button instead of a cd git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@38 b956fd51-792f-4845-bead-9b4dfca2ff2c
* New fontsmogguh2007-03-241-4/+4
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@31 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Changed Fonts from BMP to PNGwhiteshark02007-03-241-7/+5
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@24 b956fd51-792f-4845-bead-9b4dfca2ff2c
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 ↵whiteshark02007-03-211-0/+15
b956fd51-792f-4845-bead-9b4dfca2ff2c