| Commit message (Collapse) | Author | Age | Files | Lines |
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- added UAudioCore_Bass.pas
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@823 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@820 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@819 b956fd51-792f-4845-bead-9b4dfca2ff2c
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For now just the windows version. Linux and MacOSX later.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@813 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@810 b956fd51-792f-4845-bead-9b4dfca2ff2c
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some changes to song loading...
Record global changed to singleton object
started implementing mic volume display in Settings-Record
hope this dosnt break anything.. :P
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@789 b956fd51-792f-4845-bead-9b4dfca2ff2c
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switches.inc) version.
BASS is used by default.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@786 b956fd51-792f-4845-bead-9b4dfca2ff2c
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( most of the software was still using hard coded paths )
also added ability to have multiple song directories.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@735 b956fd51-792f-4845-bead-9b4dfca2ff2c
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b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@713 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- UseProjectM splitted into UseProjectM_0_9 or UseProjectM_1_0
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@710 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@688 b956fd51-792f-4845-bead-9b4dfca2ff2c
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so now video plays back...
and "V" will switch between Video ( or jpg ) background
and visualization.
this needs to be pressed on every song, as the state should be forgotten.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@687 b956fd51-792f-4845-bead-9b4dfca2ff2c
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b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@679 b956fd51-792f-4845-bead-9b4dfca2ff2c
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still needs a little work.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@678 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@675 b956fd51-792f-4845-bead-9b4dfca2ff2c
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platform specific code to one file for each platform to reduce the IFDEFs in the remaining files.
The first available function is a unicode capable DirectoryFindFiles. It is now used in the BrowseDir function in file USongs.pas.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@595 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@563 b956fd51-792f-4845-bead-9b4dfca2ff2c
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( me to lazy to boot my linux dev box .. )
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@562 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@561 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Lazarus Project file includes the DPR, so
that we have a unified Uses Clause ( keep this in mind please )
added "Delphi" to switches
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@560 b956fd51-792f-4845-bead-9b4dfca2ff2c
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jira:USDX-157
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@553 b956fd51-792f-4845-bead-9b4dfca2ff2c
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windows/linux.
Added switches.inc to all files.
Changed many IFDEFs.
For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@539 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@537 b956fd51-792f-4845-bead-9b4dfca2ff2c
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YAY !!!
still a little choppy, so I suspect incorrect buffer sizes or something like that.
also made some mods to support Unicode song file iteration on windows,
this is no worse than what we had before, but is not complete..
oh this code only supports win 2000 and up ..
no Win 98...
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@533 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Add PluginLoader Unit to implent new PluginLoader
Reordered Delphi .dpr uses clausel
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@519 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@516 b956fd51-792f-4845-bead-9b4dfca2ff2c
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still needs some tidy up, but its working. :)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@515 b956fd51-792f-4845-bead-9b4dfca2ff2c
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needs to be replaced with ffmpeg code )
UMusic ( And UAudio* ) files, now have proper IAudioPlayback and IAudioInput Interface enumeration.
simply having the unit in the uses clause will make it available.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@506 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Created "AudioPlayback" Global Singleton, which removed the need
for the "Music" Global variable. This was done because global singleton objects are
a recognized better "design pattern" achieving the same thing as global variables, but
in a nicer way.
I will be working to
a) separate IAudioPlayback in to separate "Playback" and "Input" Interfaces
b) build a FFMpeg class that implements IAudioPlayback
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@504 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@498 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Added Core and CoreModule. That maybe will be used for new Core management.
Core needs many code to write
Some Info to Plugin SDK added
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@497 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Some more debug information for windows builds (Does this work in lazarus?)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@466 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@465 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@464 b956fd51-792f-4845-bead-9b4dfca2ff2c
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ucreditsscreen (ie))
UTextClasses - started to throw everything into classes
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@455 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@438 b956fd51-792f-4845-bead-9b4dfca2ff2c
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-Scores are raised when PopUp slides under the scorebg
-1 to 6 Player support (even 5 Players(not supported by Core atm))
-Display 3 Players instead of 2 when 4 Players are set in the Options and Screens=2
Ratingbar is not drawn by class atm.
Have to be done
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@430 b956fd51-792f-4845-bead-9b4dfca2ff2c
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supported texture types are: Plain, Transparent and Colorized
(textures in the resource file must be typed TEX)
everything else (Font Black, ...) is not implemented.
So beware - it looks really broken.
There seems to be a problem with The covers - I just didn't understand, what's going on there.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@428 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@424 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@417 b956fd51-792f-4845-bead-9b4dfca2ff2c
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minor changes to get code base compiling in Lazarus(win) and Delphi
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@415 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@414 b956fd51-792f-4845-bead-9b4dfca2ff2c
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stuff going on in the singscreen) but i'm tired of editing conflicts
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@412 b956fd51-792f-4845-bead-9b4dfca2ff2c
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common functions needed for lazarus ( and others ) can be put in here.
also this now compiles on lazarus..
( dosnt link yet... but I dont get any critical compiler errors )
tested to compile in my delphi, and basic functionality is fine.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
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( at least ) for porting to linux.
this file now contains compiler directive UseSerialPort, which is conditionally set
depending on the compiler.
at this point lazarus will not use the serial port ( LCD or Light ) units.
however this functionality should be maintained at this point in delphi.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@390 b956fd51-792f-4845-bead-9b4dfca2ff2c
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in lazarus.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@387 b956fd51-792f-4845-bead-9b4dfca2ff2c
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fixed borked PNGImage in the project file
Sorry guys :P
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@386 b956fd51-792f-4845-bead-9b4dfca2ff2c
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