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* conformed projectM to IVideoPlayback jaybinks2007-12-061-4/+4
| | | | | | still needs a little work. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@678 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Changed this so that us-dx doesn't crash anymore if no soundcard is available tobigun2007-12-051-14/+6
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@673 b956fd51-792f-4845-bead-9b4dfca2ff2c
* GetFFTData() is an output- and not an input-interface's functiontobigun2007-12-052-2/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@671 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Now it should build again...eddie-08152007-11-231-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@644 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed: PartyModus: SinglePlayer Teams but only Multiplayer Plugins availablejekatt2007-11-231-1/+10
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@633 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed bug in UIni ( on linux at least )jaybinks2007-11-191-164/+166
| | | | | | | | | | | todo with SDL Initialization. Modifed Theme selection screen, so ALL theme options are runtime changable. ( Without restart ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@610 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Partymodule finished.whiteshark02007-11-047-61/+66
| | | | | | All PartyScreens and SingScreen needs some adapting. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@583 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Runtime Song Additionjaybinks2007-11-021-4/+91
| | | | | | jira:USDX-157 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@553 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Runtime theme changing - jira#USDX-156jaybinks2007-11-021-3/+48
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@552 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed failed buildsjaybinks2007-11-0114-2966/+3022
| | | | | | | | | | | | | | build:USDX-LAZLIN-75 build:USDX-LAZLIN-76 for some reason we can not use {$MODE Delphi} in an included file. ( Probably because of the way the compier scopes this switch to each pas file ) ive had to revert this part of eddies changes. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@548 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08152007-11-0134-507/+503
| | | | | | | | | | windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
* made some major progress with ffmpeg audio playback !!!jaybinks2007-10-271-2/+6
| | | | | | | | | | | | | | YAY !!! still a little choppy, so I suspect incorrect buffer sizes or something like that. also made some mods to support Unicode song file iteration on windows, this is no worse than what we had before, but is not complete.. oh this code only supports win 2000 and up .. no Win 98... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@533 b956fd51-792f-4845-bead-9b4dfca2ff2c
* minor changes and fixes for USDX on linux.jaybinks2007-10-252-2/+9
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@526 b956fd51-792f-4845-bead-9b4dfca2ff2c
* tidy up un-needed uses clauses..jaybinks2007-10-162-9/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@516 b956fd51-792f-4845-bead-9b4dfca2ff2c
* modified ffmpeg usage, to use interface same as bass...jaybinks2007-10-161-15/+28
| | | | | | | still needs some tidy up, but its working. :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@515 b956fd51-792f-4845-bead-9b4dfca2ff2c
* separated IAudioPlayback in to separate "Playback" and "Input" Interfacesjaybinks2007-10-114-5/+5
| | | | | | ( both interfaces provided by same TMusic_Bass class... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@505 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Added IAudioPlayback Interface and implementation for BASS.jaybinks2007-10-1128-181/+204
| | | | | | | | | | | | | | | Created "AudioPlayback" Global Singleton, which removed the need for the "Music" Global variable. This was done because global singleton objects are a recognized better "design pattern" achieving the same thing as global variables, but in a nicer way. I will be working to a) separate IAudioPlayback in to separate "Playback" and "Input" Interfaces b) build a FFMpeg class that implements IAudioPlayback git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@504 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixes so codebase builds in delphi now, after major FFMpeg changse for linux.jaybinks2007-10-111-2/+4
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@503 b956fd51-792f-4845-bead-9b4dfca2ff2c
* modified UTime to utilise SDL timer... jaybinks2007-10-112-1317/+1335
| | | | | | | | | | | | this allows for reliable cross platform timers. Tested working on linux. Modified UVideo and screens to get Video playback working on linux currently only video stream... no audio.. but I Will be working towards this, for all audio playback ( at least for linux ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@501 b956fd51-792f-4845-bead-9b4dfca2ff2c
* trying to fix linux runtime errors with database ( Stats screen )jaybinks2007-10-081-2041/+2067
| | | | | | | | | | | | and Song Selection screen ( now back to kina working ) Testing Fisheye Links (please ignore): jira#USDX-1 sf#1790165 build#USDX-DELPHI-26 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@469 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed some stuff for linux build...jaybinks2007-10-081-1257/+1402
| | | | | | | | | now its getting close to the look of the windows build... YAY ! see http://www.flickr.com/photos/31428768@N00/sets/72157602234125005/ git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@468 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed linux compilation.jaybinks2007-10-023-963/+978
| | | | | | | | | | | | | Linux is now running in the main loop fine. * no audio playback or input yet... * Timing hack inplace.. that must be replace * bunch of textures not working.. however the play screen is looking similar to windows builds. I hope this dosnt break windows builds to much. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@460 b956fd51-792f-4845-bead-9b4dfca2ff2c
* some minor bug fixes..jaybinks2007-09-301-108/+11
| | | | | | | added Installer script.. for NSIS install compiler. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@451 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed credits screen in lazarus build.jaybinks2007-09-301-1246/+1257
| | | | | | | ( now looks and operates the same as delphi build ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@450 b956fd51-792f-4845-bead-9b4dfca2ff2c
* small fixes for lazarus build.jaybinks2007-09-291-2040/+2041
| | | | | | cleanup on some code. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@445 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Reremoved old TPlayer attributes and removed some code fragments that still ↵whiteshark02007-09-282-11/+4
| | | | | | links to these attributes git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@444 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed compile error from whiteshark..jaybinks2007-09-271-278/+282
| | | | | | now it compiles :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@435 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Some Cleanup in UDraw, UMain and UScreenSingwhiteshark02007-09-251-48/+1
| | | | | | | | | | Removed some old, yet not used functions One class todo(Notes) then the dirty UDraw will be a thing of the past. Also Player and Notes Array needs some rewriting. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@434 b956fd51-792f-4845-bead-9b4dfca2ff2c
* New class for score managementwhiteshark02007-09-232-506/+560
| | | | | | | | | | | | -Scores are raised when PopUp slides under the scorebg -1 to 6 Player support (even 5 Players(not supported by Core atm)) -Display 3 Players instead of 2 when 4 Players are set in the Options and Screens=2 Ratingbar is not drawn by class atm. Have to be done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@430 b956fd51-792f-4845-bead-9b4dfca2ff2c
* ScoreScreen, still working on some minor things like simplifying the src ↵mogguh2007-09-211-133/+303
| | | | | | (messy joes), color stuff, overlay for the bars, 2 screen fix and when the bars should be drawn (regarding to the playercount) - other skin stuff will follow soon git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@426 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added sdl_image to project uses clausejaybinks2007-09-211-1/+8
| | | | | | | and fixed credits screen to compile in lazarus / linux after the minor changes, to use sdl_image git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@425 b956fd51-792f-4845-bead-9b4dfca2ff2c
* testing SDL_Image in credits screen (code is in TScreenCredits.OnShow)b1indy2007-09-201-2/+136
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@424 b956fd51-792f-4845-bead-9b4dfca2ff2c
* moved a hack to a more appropriate placeb1indy2007-09-201-0/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@417 b956fd51-792f-4845-bead-9b4dfca2ff2c
* minor fixes for lazarus build..jaybinks2007-09-201-5/+16
| | | | | | forgot file... oops.. :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@416 b956fd51-792f-4845-bead-9b4dfca2ff2c
* renamed Ulyrics.bak.pas hack to Ulyrics_bak.pas for lazarus compatiblity.jaybinks2007-09-201-1/+5
| | | | | | minor changes to get code base compiling in Lazarus(win) and Delphi git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@415 b956fd51-792f-4845-bead-9b4dfca2ff2c
* new lyrics stuff; it's broken (lyrics don't show) and in "debug" mode (weird ↵b1indy2007-09-202-1257/+1302
| | | | | | stuff going on in the singscreen) but i'm tired of editing conflicts git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@412 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Ultrastar-DX now compiles in linux jaybinks2007-09-207-6126/+6265
| | | | | | | | | (using lazarus) Bass etc is commented out.. but it compiles, and im working through the runtime errors. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@408 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added UCommon ( in classes ) for lazarus...jaybinks2007-09-197-26/+56
| | | | | | | | | | | common functions needed for lazarus ( and others ) can be put in here. also this now compiles on lazarus.. ( dosnt link yet... but I dont get any critical compiler errors ) tested to compile in my delphi, and basic functionality is fine. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
* changes in order to compile in lazarus...jaybinks2007-09-1810-469/+164
| | | | | | minor tidy ups and removal of big old comment blocks.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@394 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added switches.inc , which will contain compiler directives used jaybinks2007-09-181-3/+8
| | | | | | | | | | | | ( at least ) for porting to linux. this file now contains compiler directive UseSerialPort, which is conditionally set depending on the compiler. at this point lazarus will not use the serial port ( LCD or Light ) units. however this functionality should be maintained at this point in delphi. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@390 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Overall look: ScoreBGs and playerboxes (p1, p2,..) are now drawn as ↵mogguh2007-09-102-232/+162
| | | | | | | | | | colorized pngs. Notes are drawn with 3 textures instead of 2: bg_glow, notebg (unsung) and note hit (sung) - these are colorized pngs - textures will come in the following commit. Known Bugs: - ScoreBGs are not yet drawn in playercolor (only affects player count > 3) - Phrasen bonus pop up, indexes are not yet filled with usable data, therefore textures are not yet loaded correctly - Linebonus not yet done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@382 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed USMPeg still in Uses from UScreenSingwhiteshark02007-09-081-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@377 b956fd51-792f-4845-bead-9b4dfca2ff2c
* UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy2007-09-076-30/+21
| | | | | | | UGraphic.pas: prepared for possible loading animation UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed two Bugs in KeyDown Handling that causes that the code could not be ↵whiteshark02007-09-052-3/+2
| | | | | | compiled. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@373 b956fd51-792f-4845-bead-9b4dfca2ff2c
* modified ParseInput so Backspace will perform same function as ESC in most ↵jaybinks2007-09-0532-33/+91
| | | | | | | | screens ( Except where text input is required, and backspace is used for text input ) This has been done, so that when used with Windows Media Center IR Remotes ( needs SDL 1.2 dll at runtime ) users can navigate throug the game without sitting in front of the PC keyboard. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@370 b956fd51-792f-4845-bead-9b4dfca2ff2c
* ffmpeg support now with dualscreen modeb1indy2007-09-011-2/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@359 b956fd51-792f-4845-bead-9b4dfca2ff2c
* finally really fixed the covers (i hope)b1indy2007-09-011-5/+11
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@356 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed bug that caused display of wrong coversb1indy2007-09-011-3/+4
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@355 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed a bug in drawing of background covers (when style=5 (usdx theme default))b1indy2007-08-221-12/+111
| | | | | | added a new style for the song covers ("slotmachine" like, style=6) - still needs adjustments git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@353 b956fd51-792f-4845-bead-9b4dfca2ff2c
* limit number of displayed background covers to no more than 21 - need ↵b1indy2007-08-221-7/+20
| | | | | | comments on this git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@352 b956fd51-792f-4845-bead-9b4dfca2ff2c