| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@908 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@907 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@870 b956fd51-792f-4845-bead-9b4dfca2ff2c
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In addtion LoadSong was not used to actually load the song.
Jay or some other dev: please revise the changes. The Lyric var is not set too, so
it crashes on Lyric.Clear in TScreenEditSub.onShow.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@829 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- cleanup and adaption of SingDrawOscilloscope
Portaudio/SDL audio output:
- stuttering in portaudio output has been fixed (SDL_MixBuffers cannot be used
without initializing the SDL audio stuff first, so it is not usable with portaudio.
Now SDL is used for audio-output instead of portaudio (although the file-name is
UAudioPlayback_Portaudio.pas at the moment).
- cleaner file closing
- volume adjustment
UMusic:
- cleanup of the audio-interfaces
- introduced TNoteType = (ntFreestyle, ntNormal, ntGolden)
- some bug-fixes
- introduced TSoundLibrary. This is library for all in-game sounds used
by USDX. Instead of calling AudioPlayer.PlaySwoosh you should call
AudioPlayer.PlaySound(SoundLib.Swoosh) now. You might call SoundLib.Swoosh.Play
too, but this is not recommended at the moment because SoundLib.Swoosh could be nil
if the file was not found.
The SoundLibrary approach is much cleaner than the previous one. The AudioPlayer does
not have to specify a Play... and Stop... method for every available sound anymore.
In addition it is not an AudioPlayers responsibility to init the in-game sounds.
URecord:
- polish to english translation of some variables
- CaptureSoundLeft/Right is CaptureChannel[0/1] now
- TSoundCardInput -> TAudioInputDeviceSource
- TGenericSoundCard.Input -> TGenericSoundCard.Source
- autocorrelation algorithm more readable now
- Clean-up of the audio-input interface
- moved cloned code of the input-classes to one base class (TAudioInputBase)
- Cleaner finalization
- Start-/StopCapture will not crash anymore in the recording-options menu
- Fixed several bugs in the autocorrelation stuff (e.g. wrong usage of $10000)
- SzczytJest (now ToneValid) was not used correctly. ToneValid is set to true if
a valid tone was found (= the sound was louder than the threshold -> no background noise).
If i remember correctly the sound was accepted although the tone was invalid. So the old
data was used although noone was singing. This resulted in some sort of ghost-singer effect.
UIni:
- moved TIni.Card to TScreenOptionsRecord.Card because it is not stored in the ini-file and will not be in the future.
- TIni.CardList ist now TIni.InputDeviceConfig. The name cardlist was misleading because it just specifies input- but no output-devices. In addition a soundcard can have multiple input-devices (at least in linux).
- bugfix on InputDeviceConfig (formerly CardList) usage. USDX expected that the indices of the corresponding elements in TIni.InputDeviceConfig[] and TAudioInputProcessor.Device[] were the same. This is wrong. If device 2 was defined at first place in the ini and device 1 at the second, the indices of the two arrays didn't match (they were swapped) erroneously. To fix this and to support the item listed below the index to TIni.InputDeviceConfig[] is now stored in TAudioInputDevice.CfgIndex.
NOTE: InputDeviceConfig[] contains configurations of non-available (unplugged) devices. Iterate over TAudioInputProcessor.Device[] for available devices.
- configurations of external devices that are not plugged in will not be deleted anymore.
- multiple definitions of one device in the ini-file will not crash USDX anymore
- CardList[I].ChannelL/R now are InputDeviceConfig[I].ChannelToPlayerMap[0/1]. I think the new name is more intuitive because it maps a channel to a player number. Now the both vars are joint to one array. Now it is possible to use loops to process them and we might support more than two input channels on one device in the future (if such devices exist)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@827 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@794 b956fd51-792f-4845-bead-9b4dfca2ff2c
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never played. Reason: Length of audio-file was checked _before_ it was opened.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@793 b956fd51-792f-4845-bead-9b4dfca2ff2c
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some changes to song loading...
Record global changed to singleton object
started implementing mic volume display in Settings-Record
hope this dosnt break anything.. :P
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@789 b956fd51-792f-4845-bead-9b4dfca2ff2c
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SetPosition() soon)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@784 b956fd51-792f-4845-bead-9b4dfca2ff2c
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as 0 length.
fixed ffmpeg bug with song length.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@722 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@671 b956fd51-792f-4845-bead-9b4dfca2ff2c
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All PartyScreens and SingScreen needs some adapting.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@583 b956fd51-792f-4845-bead-9b4dfca2ff2c
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jira:USDX-157
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@553 b956fd51-792f-4845-bead-9b4dfca2ff2c
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build:USDX-LAZLIN-75
build:USDX-LAZLIN-76
for some reason we can not use {$MODE Delphi} in an
included file.
( Probably because of the way the compier scopes this switch to each pas file )
ive had to revert this part of eddies changes.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@548 b956fd51-792f-4845-bead-9b4dfca2ff2c
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windows/linux.
Added switches.inc to all files.
Changed many IFDEFs.
For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
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YAY !!!
still a little choppy, so I suspect incorrect buffer sizes or something like that.
also made some mods to support Unicode song file iteration on windows,
this is no worse than what we had before, but is not complete..
oh this code only supports win 2000 and up ..
no Win 98...
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@533 b956fd51-792f-4845-bead-9b4dfca2ff2c
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( both interfaces provided by same TMusic_Bass class...
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@505 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Created "AudioPlayback" Global Singleton, which removed the need
for the "Music" Global variable. This was done because global singleton objects are
a recognized better "design pattern" achieving the same thing as global variables, but
in a nicer way.
I will be working to
a) separate IAudioPlayback in to separate "Playback" and "Input" Interfaces
b) build a FFMpeg class that implements IAudioPlayback
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@504 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@503 b956fd51-792f-4845-bead-9b4dfca2ff2c
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this allows for reliable cross platform timers.
Tested working on linux.
Modified UVideo and screens to get
Video playback working on linux
currently only video stream... no audio..
but I Will be working towards this, for all audio playback ( at least for linux )
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@501 b956fd51-792f-4845-bead-9b4dfca2ff2c
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and Song Selection screen ( now back to kina working )
Testing Fisheye Links (please ignore):
jira#USDX-1
sf#1790165
build#USDX-DELPHI-26
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@469 b956fd51-792f-4845-bead-9b4dfca2ff2c
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cleanup on some code.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@445 b956fd51-792f-4845-bead-9b4dfca2ff2c
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(using lazarus)
Bass etc is commented out..
but it compiles, and im working through the runtime errors.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@408 b956fd51-792f-4845-bead-9b4dfca2ff2c
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common functions needed for lazarus ( and others ) can be put in here.
also this now compiles on lazarus..
( dosnt link yet... but I dont get any critical compiler errors )
tested to compile in my delphi, and basic functionality is fine.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
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( at least ) for porting to linux.
this file now contains compiler directive UseSerialPort, which is conditionally set
depending on the compiler.
at this point lazarus will not use the serial port ( LCD or Light ) units.
however this functionality should be maintained at this point in delphi.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@390 b956fd51-792f-4845-bead-9b4dfca2ff2c
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screens ( Except where text input is required, and backspace is used for text input )
This has been done, so that when used with Windows Media Center IR Remotes ( needs SDL 1.2 dll at runtime ) users can navigate throug the game without sitting in front of the PC keyboard.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@370 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@356 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@355 b956fd51-792f-4845-bead-9b4dfca2ff2c
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added a new style for the song covers ("slotmachine" like, style=6) - still needs adjustments
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@353 b956fd51-792f-4845-bead-9b4dfca2ff2c
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comments on this
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@352 b956fd51-792f-4845-bead-9b4dfca2ff2c
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changed only for SongScreen:
Buttons -> Statics -> Texts
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@301 b956fd51-792f-4845-bead-9b4dfca2ff2c
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when US is closed.
Changed Themes to fit the changes
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@258 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@250 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@247 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Added Ini Values to change the Fading and the Preview Volume
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@245 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Song Preview Max Volume is now 70 %
Need Testing because of timing
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@243 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Add Procedure DeletePlaylist to TPlaylistManager
Add automatic Playlist Deleting if last Song is deleted
Fixed some Cover displaying Bugs when JumptoMenu is left
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@242 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@233 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@229 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Song was selected. (Tabs=On)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@224 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Fixed VideoIcon Display
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@213 b956fd51-792f-4845-bead-9b4dfca2ff2c
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fixed.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@212 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Fixed a Bug in Skipto funktion that causes a wrong Song is Selected when Tabs=0. This was the Reason for some Bugs in Jump to and Random Functions.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@210 b956fd51-792f-4845-bead-9b4dfca2ff2c
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for TextCat is shown
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@207 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Added a new, more extendable and easier in Code Method for displaying Statics in Party Mode or in Normal Mode only
Enter in Songscreen in Party Mode Opens now SongMenu again when PartyPopup=1
Changed Theme to Fit these changes
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@206 b956fd51-792f-4845-bead-9b4dfca2ff2c
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popup-menu in party-mode on/off. "on" is better usability for joypad, "off" for keyboard.
Changed: Keys in Party Song Selection, "m" is popup-menu and "enter" direkt to singscreen.
Added: new Statics and Texts to UScreenSong, 2 sets, one for "normal" the other for party-mode.
Added: dismissed sound for party-mode.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@202 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Tabs=Off
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@201 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Added Some Tolerance in Song File Loading and Song Header Loading.
Fix: Programm doesn't Crash anymore when a coruppted Song is loaded for Singing or Editing. Now Jump back to SongScreen and show an Error Message. Also Party Mode is not Interupted, a new Song will be selected automatically.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@197 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Added: 2 sets of Statics for Song-Screen. (need work, just startet)
Some Fixes in Deluxe Theme. (missing texts, fixed positions etc.)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@194 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@193 b956fd51-792f-4845-bead-9b4dfca2ff2c
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