| Commit message (Collapse) | Author | Files | Lines |
|
(UScreenScore.pas), some more effort should be needed to draw the score bars in this mode correctly (but not now)
Theme/Skin: Playerboxes in score screen are now draw in player color (just affected the 4 and 6 player mode)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@110 b956fd51-792f-4845-bead-9b4dfca2ff2c
|
|
count (UScreenScore.pas)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@79 b956fd51-792f-4845-bead-9b4dfca2ff2c
|
|
UScreenScore.pas)
Feature: Hit golden note effect, is now even more astonishing (UGraphicClasses.pas)
Feature: It's now possible to turn of GoldenNoteTwinkle (UDraw.pas)
BugFix: OptionsAdvanced is now opened correctly, instead of producing a bug (UGraphic.pas)
BugFix: Modified some language entries to fit option screen (optionen instead of einstellungen) (German.ini)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@78 b956fd51-792f-4845-bead-9b4dfca2ff2c
|
|
Compiler doesn't define CompilerConst Translate correctly.
Fixed by Commenting IFDEF Operations out
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@21 b956fd51-792f-4845-bead-9b4dfca2ff2c
|