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path: root/Game/Code/Screens/UScreenPopup.pas (follow)
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* ParseInput(... ScanCode: byte; ...) -> ParseInput(... CharCode: WideChar; ...)tobigun2008-03-211-4/+4
| | | | | | See: http://trac2.assembla.com/usdx/ticket/35 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@966 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - replaced some Actual... vars with Current...tobigun2008-03-031-2/+2
| | | | | | | - some indentation (i hope it does not cause that many conflicts) - removed some dependencies on the windows- or lclintf-units git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@894 b956fd51-792f-4845-bead-9b4dfca2ff2c
* all screens now inherit their OnShowjaybinks2008-02-201-1/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@870 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08152007-11-011-0/+2
| | | | | | | | | | windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
* UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy2007-09-071-6/+4
| | | | | | | UGraphic.pas: prepared for possible loading animation UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c
* modified ParseInput so Backspace will perform same function as ESC in most ↵jaybinks2007-09-051-2/+4
| | | | | | | | screens ( Except where text input is required, and backspace is used for text input ) This has been done, so that when used with Windows Media Center IR Remotes ( needs SDL 1.2 dll at runtime ) users can navigate throug the game without sitting in front of the PC keyboard. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@370 b956fd51-792f-4845-bead-9b4dfca2ff2c
* all SongFile Loading and Saving procedures moved to UFiles.whiteshark02007-05-161-1/+1
| | | | | | | Added Some Tolerance in Song File Loading and Song Header Loading. Fix: Programm doesn't Crash anymore when a coruppted Song is loaded for Singing or Editing. Now Jump back to SongScreen and show an Error Message. Also Party Mode is not Interupted, a new Song will be selected automatically. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@197 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Readded Q Shortcut (Exit Application) on all Screenswhiteshark02007-05-081-82/+19
| | | | | | Clean up Popup Code a little bit git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@180 b956fd51-792f-4845-bead-9b4dfca2ff2c
* minor changes to PopUp code and to related parts of themesb1indy2007-05-031-8/+6
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@160 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Esc in Popup escapes the Popup. Higher usability.mota232007-05-031-0/+3
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@159 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added "popups" to ask for confirmation when leaving party mode or game or to ↵b1indy2007-05-031-31/+173
| | | | | | | | | display messages (like minor errors) still ugly, needs some theme work git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@157 b956fd51-792f-4845-bead-9b4dfca2ff2c
* popup-screen will be included soonb1indy2007-05-021-0/+165
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@155 b956fd51-792f-4845-bead-9b4dfca2ff2c