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path: root/Game/Code/Screens/UScreenCredits.pas (follow)
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* fixed some stuff for linux build...jaybinks2007-10-081-1257/+1402
* fixed credits screen in lazarus build.jaybinks2007-09-301-1246/+1257
* added sdl_image to project uses clausejaybinks2007-09-211-1/+8
* testing SDL_Image in credits screen (code is in TScreenCredits.OnShow)b1indy2007-09-201-2/+136
* Ultrastar-DX now compiles in linux jaybinks2007-09-201-1092/+1105
* added UCommon ( in classes ) for lazarus...jaybinks2007-09-191-10/+2
* changes in order to compile in lazarus...jaybinks2007-09-181-1/+18
* UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy2007-09-071-17/+9
* modified ParseInput so Backspace will perform same function as ESC in most sc...jaybinks2007-09-051-1/+3
* fixed some minor glitches in the credits screen (transparent texture was not ...b1indy2007-07-251-13/+15
* Really final work on credits (done! - stop reading cia, get rl)mogguh2007-07-231-2/+2
* Final work on credits (done :P - fuckings to the cia readers)mogguh2007-07-231-19/+7
* beta version of new credits screen (still some tweaking to do)b1indy2007-07-201-132/+1008
* all SongFile Loading and Saving procedures moved to UFiles.whiteshark02007-05-161-1/+1
* Added 2 new Buttons to ScreenMain: Multi and Statswhiteshark02007-04-291-3/+3
* Feature: Credits screen is now a screen for itself (UGraphic.pas, UScreenMain...mogguh2007-04-261-0/+223