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2007-09-19added UCommon ( in classes ) for lazarus...jaybinks1-10/+2
common functions needed for lazarus ( and others ) can be put in here. also this now compiles on lazarus.. ( dosnt link yet... but I dont get any critical compiler errors ) tested to compile in my delphi, and basic functionality is fine. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-18changes in order to compile in lazarus...jaybinks1-1/+18
minor tidy ups and removal of big old comment blocks.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@394 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-07UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy1-17/+9
UGraphic.pas: prepared for possible loading animation UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-05modified ParseInput so Backspace will perform same function as ESC in most ↵jaybinks1-1/+3
screens ( Except where text input is required, and backspace is used for text input ) This has been done, so that when used with Windows Media Center IR Remotes ( needs SDL 1.2 dll at runtime ) users can navigate throug the game without sitting in front of the PC keyboard. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@370 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-25fixed some minor glitches in the credits screen (transparent texture was not ↵b1indy1-13/+15
totally transparent, which could be seen with now working transparency in trunk) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@330 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-23Really final work on credits (done! - stop reading cia, get rl)mogguh1-2/+2
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@323 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-23Final work on credits (done :P - fuckings to the cia readers)mogguh1-19/+7
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@322 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-20beta version of new credits screen (still some tweaking to do)b1indy1-132/+1008
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@308 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-05-16all SongFile Loading and Saving procedures moved to UFiles.whiteshark01-1/+1
Added Some Tolerance in Song File Loading and Song Header Loading. Fix: Programm doesn't Crash anymore when a coruppted Song is loaded for Singing or Editing. Now Jump back to SongScreen and show an Error Message. Also Party Mode is not Interupted, a new Song will be selected automatically. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@197 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-29Added 2 new Buttons to ScreenMain: Multi and Statswhiteshark01-3/+3
Updated Language Fiels to Fit with new Buttons Some CodeClean Up in Menu Class and in Screens Some minor Bug fixes I forgot about Added ability to group Buttons within a Screen New Theme Object: ButtonCollection: Same Attributes as a Button Plus FirstChild: Defining the First Button in the Group. For Example: SingSolo is 1, SingMulti Button is 2, in ScreenMain Added Attribute to Theme Button: Parent: Number of the assigned Group, 0 for no Group Used new Abilitys in MainScreen git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@149 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-26Feature: Credits screen is now a screen for itself (UGraphic.pas, ↵mogguh1-0/+223
UScreenMain.pas, UScreenCredits.pas) Feature: Credits screen now has a tune in the background, thanks weezl <3 !! (place the mp3 into your "Sounds" path) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@141 b956fd51-792f-4845-bead-9b4dfca2ff2c