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* screenshots should be fetched from screen in RGB and not BGR mode.tobigun2008-05-021-3/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1051 b956fd51-792f-4845-bead-9b4dfca2ff2c
* video-background fix. This should fix the white-screen bug with animation ↵tobigun2008-04-301-1585/+1595
| | | | | | backgrounds. Trying to open background-images/videos with ffmpeg to check whether they are images or videos is not a good idea because opening images like jpegs does not fail on newer versions of ffmpeg. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1046 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed some range-check errors. Explicitly disable range-checks {$R-} should ↵tobigun2008-04-302-2155/+2155
| | | | | | | | | not be necessary for the MacOSX build anymore. Note: Texture-numbers (e.g. texnum) are unsigned (GLuint) so do not init them to -1. Use 0 instead. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1040 b956fd51-792f-4845-bead-9b4dfca2ff2c
* workaround for erroneously detection of 48000Hz-only devices as 44100Hz ↵tobigun2008-04-101-21/+30
| | | | | | devices in portaudio git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1017 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - removed (linux incompatible) PngImage. In addition it was rather outdated ↵tobigun2008-04-061-107/+38
| | | | | | | | | | | (from 2003, newest version is from 2006) - introduced UImage-unit for JPG/PNG/BMP image saving - the png part uses the libpng12-0.dll (part of SDL_Image) so - the jpg part uses either Delphi's Jpeg unit or FPC's base/pasjpeg unit -> so no additional libs are needed. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1007 b956fd51-792f-4845-bead-9b4dfca2ff2c
* removed lazarus dependenciestobigun2008-04-061-488/+490
| | | | | | | | | | | | - added an implementation of AllocateHWnd/DeallocateHWnd to UCommon for the Win32 only units DirWatch and Midi... (do not use AllocateHWnd somewhere else) - added an own implementation of ShowMessage to UCommon (uses MessageBox in Windows, console-output otherwise) - linux still needs lresources for the lrs-file (will be removed soon) - the FPC windows version uses windows resources now (instead of lrs ones). compile them with windres (in FPC's "bin" dir) or delphi (a batch-file for windres will follow soon) - changed path-separator from '\' to '/' in RC-file for windres compatibility git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1006 b956fd51-792f-4845-bead-9b4dfca2ff2c
* removed unused lclintf/windows referencestobigun2008-04-013-20/+5
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@996 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Replaced GetTickCount with SDL_GetTicksf1fth_freed0m2008-04-013-9/+10
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@994 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Now colorized textures are appended to the TTextureDatabase too. This will ↵tobigun2008-03-311-32/+30
| | | | | | | | prevent USDX from loading textures for buttons, statics etc. multiple times. This saves approx. 100MB of memory (100MB instead of 200MB, which is still too many) and speeds-up the loading process (starts in 3-6secs now instead of 12secs). git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@992 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Unicode fix for WideCharUpperCase(). This should work on all platforms now.tobigun2008-03-311-27/+9
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@991 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Removed unused Format-parameter in LoadTexture() and Add...()tobigun2008-03-311-40/+40
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@990 b956fd51-792f-4845-bead-9b4dfca2ff2c
* beep() removedtobigun2008-03-311-10/+5
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@989 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - removed "Font Black" and "Font" texture typetobigun2008-03-312-137/+128
| | | | | | | | - use TEXTURE_TYPE_TRANSPARENT/COLORIZED/PLAIN in the future - texture-type is an enum now (not a string as before) -> pros: less memory consumption, compiler-check, case-insensitive, ... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@988 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - Select(Slide) textures should work now ('Font Black' -> 'Colorized')tobigun2008-03-281-15/+29
| | | | | | | | - Added constants for texture types (TEXTURE_TYPE_PLAIN/TEXTURE_TYPE_TRANSPARENT/TEXTURE_TYPE_COLORIZED) - RGBFloatToInt() helper function - rgb2hls clean-up (it is not even hls, it is hsv) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@980 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed EIntOverflow in function TMenu.WideCharUpperCase when used on Linux ( ↵jaybinks2008-03-281-1/+22
| | | | | | | | | | | or other Unix Systems ) this fix should make Eddies fix for same or similar problem Correct, because the previous fix simply did an UpperCase which is not WideString Compatible. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@977 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed compilation on the mac.eddie-08152008-03-251-0/+11
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@972 b956fd51-792f-4845-bead-9b4dfca2ff2c
* ParseInput(... ScanCode: byte; ...) -> ParseInput(... CharCode: WideChar; ...)tobigun2008-03-211-2/+2
| | | | | | See: http://trac2.assembla.com/usdx/ticket/35 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@966 b956fd51-792f-4845-bead-9b4dfca2ff2c
* disabled ParseMouse because it is not implemented by any subclass (usage of ↵tobigun2008-03-091-1/+3
| | | | | | non-implemented abstract method) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@944 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fpc warned that //$4D42 is ignored as a compiler-directive.tobigun2008-03-071-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@932 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Patchs from AlexanderS & f1fth_freed0mjaybinks2008-03-041-11/+3
| | | | | | also some minor bug fixes from myself. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@904 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - some windows/lclintf dependencies removedtobigun2008-03-032-114/+125
| | | | | | - some indentation git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@899 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed video looping and background video playback on linux..jaybinks2008-02-201-8/+3
| | | | | | ( probably fixed stuff for windows also ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@868 b956fd51-792f-4845-bead-9b4dfca2ff2c
* mmmmmmmmmmmmmjaybinks2008-02-191-7/+40
| | | | | | | | | | Looping background images in the menu's ... http://trac2.assembla.com/usdx/ticket/5#comment:2 ( starting to get there ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@865 b956fd51-792f-4845-bead-9b4dfca2ff2c
* small modification to the jaybinks2008-02-131-2/+10
| | | | | | | | | FadeTo function... it can now take a TAudioPlaybackStream as an optional 2nd paramater. so you can do a screen fade & play the swoosh sound, in 1 function call. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@848 b956fd51-792f-4845-bead-9b4dfca2ff2c
* removed a bunch of debugging from usdx startup.jaybinks2007-12-201-15/+0
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@738 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed texture drawing on Mac OS X (looks like BackImg.Z was not ↵eddie-08152007-11-221-0/+1
| | | | | | initialized). Now BackImg.Z is set to 0. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@629 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed failed buildsjaybinks2007-11-014-351/+367
| | | | | | | | | | | | | | build:USDX-LAZLIN-75 build:USDX-LAZLIN-76 for some reason we can not use {$MODE Delphi} in an included file. ( Probably because of the way the compier scopes this switch to each pas file ) ive had to revert this part of eddies changes. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@548 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08152007-11-0110-13/+55
| | | | | | | | | | windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed "White Line" Bugwhiteshark02007-10-271-2/+6
| | | | | | | -> I think so ;) (Bg was not at the right position) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@534 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed linux compilation.jaybinks2007-10-022-1570/+1593
| | | | | | | | | | | | | Linux is now running in the main loop fine. * no audio playback or input yet... * Timing hack inplace.. that must be replace * bunch of textures not working.. however the play screen is looking similar to windows builds. I hope this dosnt break windows builds to much. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@460 b956fd51-792f-4845-bead-9b4dfca2ff2c
* TextGL.pas: changed text blendmode... most texts should be readableb1indy2007-09-271-0/+1
| | | | | | UDisplay.pas: disabled Screenshot code, something's broken (it's called without me even getting close to the print button), maybe we can fix this and rewrite everything to use SDL_Image (any thoughts on this?) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@442 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed song loading in Lazarus..jaybinks2007-09-242-1/+4
| | | | | | | cant assume variables are initialized as 0 :) in UFile "Done: byte;" was no initialized on lazarus compiler. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@431 b956fd51-792f-4845-bead-9b4dfca2ff2c
* minor bug fixes to have lazarus build load resources into SDL_Image jaybinks2007-09-221-5/+13
| | | | | | | | | correctly... ( lazarus Resources are weak compared to delphi :( ) also Laz build will now run, and main loop works properly. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@429 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Adding new Resource compiler for lazarus projects..jaybinks2007-09-201-1/+2
| | | | | | | | | | | (other one did not name resources correctly) this resource compiler could be expanded by someone to Parse Ultrastar.rc and compile the lrs file, rather than having it hardcoded in USDXResCompiler other changes, include ability to read the Resource String properly in code generated by lazarus. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@422 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Ultrastar-DX now compiles in linux jaybinks2007-09-203-1354/+1380
| | | | | | | | | (using lazarus) Bass etc is commented out.. but it compiles, and im working through the runtime errors. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@408 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixes to get working in lazarus..jaybinks2007-09-191-1/+1
| | | | | | compiling, linking, starting to run.. just fixing stuff :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@397 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added UCommon ( in classes ) for lazarus...jaybinks2007-09-192-6/+21
| | | | | | | | | | | common functions needed for lazarus ( and others ) can be put in here. also this now compiles on lazarus.. ( dosnt link yet... but I dont get any critical compiler errors ) tested to compile in my delphi, and basic functionality is fine. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
* changes in order to compile in lazarus...jaybinks2007-09-184-3/+23
| | | | | | minor tidy ups and removal of big old comment blocks.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@394 b956fd51-792f-4845-bead-9b4dfca2ff2c
* * added missed dependency PNGImage.jaybinks2007-09-121-1/+10
| | | | | | | | | * moved FUNCTION InitializePaths(), from uFiles to uMain as this is a more sane location for it. * updated files that used UFiles to point to UMain, and removed uFiles where its not needed. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@385 b956fd51-792f-4845-bead-9b4dfca2ff2c
* did some cleanup and minor modificationsb1indy2007-09-082-14/+10
| | | | | | | | | UDisplay.pas: tried to make the screenfade-effect transparent (doesn't work for now) UMenu.pas: removed some unnecessary code from DrawBG UGraphic.pas: fixed display of loading screen (after it broke with the modifications in UMenu.pas) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@379 b956fd51-792f-4845-bead-9b4dfca2ff2c
* removed "error" messages (are more like warnings and did only confuse users)b1indy2007-09-071-2/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@375 b956fd51-792f-4845-bead-9b4dfca2ff2c
* UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy2007-09-075-12/+11
| | | | | | | UGraphic.pas: prepared for possible loading animation UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c
* some small improvement with fading buttonsb1indy2007-09-031-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@366 b956fd51-792f-4845-bead-9b4dfca2ff2c
* now buttons can also have transparent colorized texturesb1indy2007-09-022-22/+149
| | | | | | POC-Pic: http://imageshock.eu/img/colorizedbuttons-ao81.jpg git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@365 b956fd51-792f-4845-bead-9b4dfca2ff2c
* finished stuff for colorized transparent textures with statics (credits to ↵b1indy2007-09-021-5/+20
| | | | | | | | mog, who started it) still to do: same thing with buttons and maybe everything else ;) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@363 b956fd51-792f-4845-bead-9b4dfca2ff2c
* again some fixes in reflection code for buttons and staticsb1indy2007-07-222-5/+5
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@318 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed a minor bug in the reflection code that caused some reflections to be ↵b1indy2007-07-221-3/+3
| | | | | | incorrectly drawn git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@316 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Add Debug OSD with FPS and RSpeedwhiteshark02007-07-081-2/+71
| | | | | | Will be extended in further Releases with some error messages git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@278 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed a bug in UDisplay that causes the game to crash on exit in Dualscreen ↵whiteshark02007-07-081-1/+4
| | | | | | Mode. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@275 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Improved Error Logging and Benchmark:whiteshark02007-07-081-2/+2
| | | | | | | | | Write US Version, date and time to files. Added better Commandline Parameter Interpreter: More than one parameter can be used at the same time Many new, useful farameters: e.g. No error logging, Resolution change, FullScreen, DualScreen Mode, other Config File, other Score File and SongPath git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@274 b956fd51-792f-4845-bead-9b4dfca2ff2c