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path: root/Game/Code/Menu/UDrawTexture.pas (follow)
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* Reordering of the directories[1]: moving Game/Code to srck-m_schindler2008-08-271-105/+0
* - set svn:eol-style to nativetobigun2008-06-081-105/+105
* Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ...tobigun2008-05-021-1/+2
* Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08152007-11-011-0/+3
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 b956fd51-792f-484...whiteshark02007-03-211-0/+101