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path: root/Game/Code/Menu/UDisplay.pas (follow)
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* - removed (linux incompatible) PngImage. In addition it was rather outdated (...tobigun2008-04-061-107/+38
* removed lazarus dependenciestobigun2008-04-061-488/+490
* removed unused lclintf/windows referencestobigun2008-04-011-10/+5
* Replaced GetTickCount with SDL_GetTicksf1fth_freed0m2008-04-011-3/+3
* - removed "Font Black" and "Font" texture typetobigun2008-03-311-0/+2
* fpc warned that //$4D42 is ignored as a compiler-directive.tobigun2008-03-071-1/+1
* - some windows/lclintf dependencies removedtobigun2008-03-031-111/+122
* fixed failed buildsjaybinks2007-11-011-0/+4
* Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08152007-11-011-4/+2
* Fixed linux compilation.jaybinks2007-10-021-41/+49
* TextGL.pas: changed text blendmode... most texts should be readableb1indy2007-09-271-0/+1
* Ultrastar-DX now compiles in linux jaybinks2007-09-201-460/+469
* fixes to get working in lazarus..jaybinks2007-09-191-1/+1
* added UCommon ( in classes ) for lazarus...jaybinks2007-09-191-5/+15
* changes in order to compile in lazarus...jaybinks2007-09-181-2/+5
* * added missed dependency PNGImage.jaybinks2007-09-121-1/+10
* did some cleanup and minor modificationsb1indy2007-09-081-4/+4
* removed "error" messages (are more like warnings and did only confuse users)b1indy2007-09-071-2/+2
* UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy2007-09-071-1/+1
* Add Debug OSD with FPS and RSpeedwhiteshark02007-07-081-2/+71
* Fixed a bug in UDisplay that causes the game to crash on exit in Dualscreen M...whiteshark02007-07-081-1/+4
* Improved Error Logging and Benchmark:whiteshark02007-07-081-2/+2
* Added ability to take a Screenshot with the Print Key from every Screen in th...whiteshark02007-05-181-4/+3
* all SongFile Loading and Saving procedures moved to UFiles.whiteshark02007-05-161-3/+3
* more explanatory error message in case copying the fade texture failsb1indy2007-05-031-2/+14
* screen fades to black at game end, when fading is enabledb1indy2007-05-031-10/+29
* minor changes to PopUp code and to related parts of themesb1indy2007-05-031-3/+3
* added "popups" to ask for confirmation when leaving party mode or game or to ...b1indy2007-05-031-7/+33
* just to test somethingb1indy2007-04-241-1/+1
* UTexture.pas: texture-wrap-mode changed to GL_CLAMP_TO_EDGE - solves some pro...b1indy2007-04-241-2/+2
* changed size of texture for screen fading effect to fixed size of 512x512, ne...b1indy2007-04-241-7/+9
* re-inserted a line that is essential for proper timing in dual screen modeb1indy2007-04-241-1/+1
* ScreenFading now works in dual screen mode (it should not work with resolutio...b1indy2007-04-241-24/+27
* fixed a bug that caused song selection screen to be drawn incorrectly and sin...b1indy2007-04-171-2/+8
* Changed aadvanced options to switch on/off sing-effects and screen-fadingb1indy2007-04-171-13/+27
* re-inserted some code to set clear-color to white per default or to black via...b1indy2007-04-151-6/+7
* added some error checking to screen-fade-effect,b1indy2007-04-141-41/+73
* implemented fading between screens (needs to be tested),b1indy2007-04-131-123/+86
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 b956fd51-792f-484...whiteshark02007-03-211-0/+289