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2008-03-03- some windows/lclintf dependencies removedtobigun1-111/+122
- some indentation git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@899 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-01fixed failed buildsjaybinks1-0/+4
build:USDX-LAZLIN-75 build:USDX-LAZLIN-76 for some reason we can not use {$MODE Delphi} in an included file. ( Probably because of the way the compier scopes this switch to each pas file ) ive had to revert this part of eddies changes. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@548 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08151-4/+2
windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-10-02Fixed linux compilation.jaybinks1-41/+49
Linux is now running in the main loop fine. * no audio playback or input yet... * Timing hack inplace.. that must be replace * bunch of textures not working.. however the play screen is looking similar to windows builds. I hope this dosnt break windows builds to much. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@460 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-27TextGL.pas: changed text blendmode... most texts should be readableb1indy1-0/+1
UDisplay.pas: disabled Screenshot code, something's broken (it's called without me even getting close to the print button), maybe we can fix this and rewrite everything to use SDL_Image (any thoughts on this?) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@442 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20Ultrastar-DX now compiles in linux jaybinks1-460/+469
(using lazarus) Bass etc is commented out.. but it compiles, and im working through the runtime errors. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@408 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19fixes to get working in lazarus..jaybinks1-1/+1
compiling, linking, starting to run.. just fixing stuff :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@397 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19added UCommon ( in classes ) for lazarus...jaybinks1-5/+15
common functions needed for lazarus ( and others ) can be put in here. also this now compiles on lazarus.. ( dosnt link yet... but I dont get any critical compiler errors ) tested to compile in my delphi, and basic functionality is fine. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-18changes in order to compile in lazarus...jaybinks1-2/+5
minor tidy ups and removal of big old comment blocks.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@394 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-12* added missed dependency PNGImage.jaybinks1-1/+10
* moved FUNCTION InitializePaths(), from uFiles to uMain as this is a more sane location for it. * updated files that used UFiles to point to UMain, and removed uFiles where its not needed. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@385 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-08did some cleanup and minor modificationsb1indy1-4/+4
UDisplay.pas: tried to make the screenfade-effect transparent (doesn't work for now) UMenu.pas: removed some unnecessary code from DrawBG UGraphic.pas: fixed display of loading screen (after it broke with the modifications in UMenu.pas) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@379 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-07removed "error" messages (are more like warnings and did only confuse users)b1indy1-2/+2
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@375 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-07UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy1-1/+1
UGraphic.pas: prepared for possible loading animation UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-08Add Debug OSD with FPS and RSpeedwhiteshark01-2/+71
Will be extended in further Releases with some error messages git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@278 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-08Fixed a bug in UDisplay that causes the game to crash on exit in Dualscreen ↵whiteshark01-1/+4
Mode. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@275 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-08Improved Error Logging and Benchmark:whiteshark01-2/+2
Write US Version, date and time to files. Added better Commandline Parameter Interpreter: More than one parameter can be used at the same time Many new, useful farameters: e.g. No error logging, Resolution change, FullScreen, DualScreen Mode, other Config File, other Score File and SongPath git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@274 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-05-18Added ability to take a Screenshot with the Print Key from every Screen in ↵whiteshark01-4/+3
the Game git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@219 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-05-16all SongFile Loading and Saving procedures moved to UFiles.whiteshark01-3/+3
Added Some Tolerance in Song File Loading and Song Header Loading. Fix: Programm doesn't Crash anymore when a coruppted Song is loaded for Singing or Editing. Now Jump back to SongScreen and show an Error Message. Also Party Mode is not Interupted, a new Song will be selected automatically. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@197 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-05-03more explanatory error message in case copying the fade texture failsb1indy1-2/+14
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@162 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-05-03screen fades to black at game end, when fading is enabledb1indy1-10/+29
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@161 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-05-03minor changes to PopUp code and to related parts of themesb1indy1-3/+3
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@160 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-05-03added "popups" to ask for confirmation when leaving party mode or game or to ↵b1indy1-7/+33
display messages (like minor errors) still ugly, needs some theme work git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@157 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-24just to test somethingb1indy1-1/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@137 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-24UTexture.pas: texture-wrap-mode changed to GL_CLAMP_TO_EDGE - solves some ↵b1indy1-2/+2
problems where edges of textures were drawn incorrectly UDisplay.pas: simplified generation of fade texture (a little) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@134 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-24changed size of texture for screen fading effect to fixed size of 512x512, ↵b1indy1-7/+9
need comments git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@132 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-24re-inserted a line that is essential for proper timing in dual screen modeb1indy1-1/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@130 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-24ScreenFading now works in dual screen mode (it should not work with ↵b1indy1-24/+27
resolutions higher than 1024x768 because of limited texture size, someone with a big screen should check this) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@129 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-17fixed a bug that caused song selection screen to be drawn incorrectly and ↵b1indy1-2/+8
singscreen crash when screen fading was disabled git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@111 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-17Changed aadvanced options to switch on/off sing-effects and screen-fadingb1indy1-13/+27
Changed Languages (english, german) and Theme (deluxe) to reflect these changes implemented checks for config values to make these things work as expected git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@101 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-15re-inserted some code to set clear-color to white per default or to black ↵b1indy1-6/+7
via commandline switch (affects whole classic theme and singscreen in deluxe theme) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@95 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-14added some error checking to screen-fade-effect,b1indy1-41/+73
restored proper order of credits git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@88 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-04-13implemented fading between screens (needs to be tested),b1indy1-123/+86
minor tweaking of perfect-line effect position, added myself to credits ;) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@86 b956fd51-792f-4845-bead-9b4dfca2ff2c