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path: root/Game/Code/MacOSX/UltraStarDX.xcodeproj (follow)
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* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@799 b956fd51-792f-4...eddie-08152008-01-203-284/+209
* Fixed compiling and typos on OS X.eddie-08152008-01-113-113/+363
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@774 b956fd51-792f-4...eddie-08152008-01-091-0/+1407
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@773 b956fd51-792f-4...eddie-08152008-01-092-246/+266
* Fixed texture drawing on Mac OS X (looks like BackImg.Z was not initialized)....eddie-08152007-11-223-212/+254
* Added UPlatform.pas. This should be the first step to move the simple platfor...eddie-08152007-11-083-215/+177
* Mac OS X: Added PseudoThread for debugging, because debugging of threaded cod...eddie-08152007-11-083-180/+222
* Mac OS X: We're getting closer! Songs get loaded. Sound is playing on the Sin...eddie-08152007-11-053-528/+289
* Fixed compilation on the mac: Function Ptr() does not exist. Please use the P...eddie-08152007-11-053-131/+133
* Added MacResources.pas. Fixed some resource loading issues on OS X. The main ...eddie-08152007-11-043-402/+295
* Mac OS X: Added unit cthreads. USDX now runs on OS X! But you can't do anythi...eddie-08152007-11-032-209/+244
* Added icns file for mac os x.eddie-08152007-11-023-225/+155
* Fixed MacOSX version. Can we use baseunix on linux? We could drop oldlinux th...eddie-08152007-11-023-308/+346
* Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08152007-11-013-207/+1724
* Just adding first MacOSX version. This does not compile yet. eddie-08152007-10-293-0/+2949