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path: root/Game/Code/MacOSX/UltraStarDX.xcodeproj/project.pbxproj (follow)
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* Reordering of the directories[1]: moving Game/Code to srck-m_schindler2008-08-271-1613/+0
* Fixed compilation on the mac.eddie-08152008-03-251-1/+3
* Fixed compilation on Mac OS X (XCode).eddie-08152008-02-241-6/+24
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@802 b956fd51-792f-4...eddie-08152008-01-201-0/+6
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@799 b956fd51-792f-4...eddie-08152008-01-201-6/+6
* Fixed compiling and typos on OS X.eddie-08152008-01-111-32/+42
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@773 b956fd51-792f-4...eddie-08152008-01-091-42/+141
* Fixed texture drawing on Mac OS X (looks like BackImg.Z was not initialized)....eddie-08152007-11-221-1/+5
* Added UPlatform.pas. This should be the first step to move the simple platfor...eddie-08152007-11-081-0/+12
* Mac OS X: Added PseudoThread for debugging, because debugging of threaded cod...eddie-08152007-11-081-12/+18
* Mac OS X: We're getting closer! Songs get loaded. Sound is playing on the Sin...eddie-08152007-11-051-116/+116
* Fixed compilation on the mac: Function Ptr() does not exist. Please use the P...eddie-08152007-11-051-0/+6
* Added MacResources.pas. Fixed some resource loading issues on OS X. The main ...eddie-08152007-11-041-6/+12
* Added icns file for mac os x.eddie-08152007-11-021-4/+4
* Fixed MacOSX version. Can we use baseunix on linux? We could drop oldlinux th...eddie-08152007-11-021-0/+6
* Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08152007-11-011-53/+372
* Just adding first MacOSX version. This does not compile yet. eddie-08152007-10-291-0/+1119