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* Reordering of the directories[1]: moving Game/Code to srck-m_schindler2008-08-271-1414/+0
* Fixed compilation on the mac.eddie-08152008-03-251-88/+268
* Fixed compilation on Mac OS X (XCode).eddie-08152008-02-241-158/+63
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@802 b956fd51-792f-4...eddie-08152008-01-201-80/+121
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@799 b956fd51-792f-4...eddie-08152008-01-201-148/+153
* Fixed compiling and typos on OS X.eddie-08152008-01-111-52/+129
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@773 b956fd51-792f-4...eddie-08152008-01-091-204/+125
* Fixed texture drawing on Mac OS X (looks like BackImg.Z was not initialized)....eddie-08152007-11-221-130/+218
* Added UPlatform.pas. This should be the first step to move the simple platfor...eddie-08152007-11-081-109/+100
* Mac OS X: Added PseudoThread for debugging, because debugging of threaded cod...eddie-08152007-11-081-121/+110
* Mac OS X: We're getting closer! Songs get loaded. Sound is playing on the Sin...eddie-08152007-11-051-184/+113
* Fixed compilation on the mac: Function Ptr() does not exist. Please use the P...eddie-08152007-11-051-83/+83
* Added MacResources.pas. Fixed some resource loading issues on OS X. The main ...eddie-08152007-11-041-242/+206
* Mac OS X: Added unit cthreads. USDX now runs on OS X! But you can't do anythi...eddie-08152007-11-031-168/+158
* Added icns file for mac os x.eddie-08152007-11-021-124/+105
* Fixed MacOSX version. Can we use baseunix on linux? We could drop oldlinux th...eddie-08152007-11-021-208/+242
* Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08152007-11-011-110/+973
* Just adding first MacOSX version. This does not compile yet. eddie-08152007-10-291-0/+456