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* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@461 ↵jaybinks2007-10-021-1/+1
| | | | b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed linux compilation.jaybinks2007-10-0211-6946/+7079
| | | | | | | | | | | | | Linux is now running in the main loop fine. * no audio playback or input yet... * Timing hack inplace.. that must be replace * bunch of textures not working.. however the play screen is looking similar to windows builds. I hope this dosnt break windows builds to much. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@460 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fix mogs compile error :)jaybinks2007-10-011-3/+3
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@456 b956fd51-792f-4845-bead-9b4dfca2ff2c
* SDL_ttf: TextGl.pas - some code for testing (just add printrandomtext(); in ↵mogguh2007-10-012-0/+179
| | | | | | | | ucreditsscreen (ie)) UTextClasses - started to throw everything into classes git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@455 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added patch (with small modification)jaybinks2007-10-011-1/+9
| | | | | | | | | | | | which apparently enables USDX to run on linux, using wine. ( currently untested by myself ) BIG THANKS goes to linnex from sourceforge. http://sourceforge.net/forum/message.php?msg_id=4544965 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@454 b956fd51-792f-4845-bead-9b4dfca2ff2c
* some minor bug fixes..jaybinks2007-09-302-45/+12
| | | | | | | added Installer script.. for NSIS install compiler. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@451 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed credits screen in lazarus build.jaybinks2007-09-301-1/+1
| | | | | | | ( now looks and operates the same as delphi build ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@450 b956fd51-792f-4845-bead-9b4dfca2ff2c
* oops :)jaybinks2007-09-291-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@448 b956fd51-792f-4845-bead-9b4dfca2ff2c
* removed debug code from previous checkin.jaybinks2007-09-292-8/+17
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@447 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed runtime sing errors, when compiled in lazarus.jaybinks2007-09-292-4/+79
| | | | | | | | | mainly divide by 0 errors. need to be more careful with these, as they can be a pain to track down git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@446 b956fd51-792f-4845-bead-9b4dfca2ff2c
* small fixes for lazarus build.jaybinks2007-09-294-255/+266
| | | | | | cleanup on some code. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@445 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Reremoved old TPlayer attributes and removed some code fragments that still ↵whiteshark02007-09-281-16/+2
| | | | | | links to these attributes git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@444 b956fd51-792f-4845-bead-9b4dfca2ff2c
* TextGL.pas: changed text blendmode... most texts should be readableb1indy2007-09-271-2/+2
| | | | | | UDisplay.pas: disabled Screenshot code, something's broken (it's called without me even getting close to the print button), maybe we can fix this and rewrite everything to use SDL_Image (any thoughts on this?) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@442 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Loading of Covers should now work (should be tested)b1indy2007-09-271-31/+91
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@441 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed compile error from whiteshark..jaybinks2007-09-271-0/+20
| | | | | | now it compiles :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@435 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Some Cleanup in UDraw, UMain and UScreenSingwhiteshark02007-09-252-330/+3
| | | | | | | | | | Removed some old, yet not used functions One class todo(Notes) then the dirty UDraw will be a thing of the past. Also Player and Notes Array needs some rewriting. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@434 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Add Ratingbar to score classwhiteshark02007-09-251-28/+212
| | | | | | | Ratingbar algorithm needs some finetuning. too much lowering atm Some atm not used functions of scoreclass don't work correctly. See USingScores. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@433 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed song loading in Lazarus..jaybinks2007-09-246-818/+862
| | | | | | | cant assume variables are initialized as 0 :) in UFile "Done: byte;" was no initialized on lazarus compiler. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@431 b956fd51-792f-4845-bead-9b4dfca2ff2c
* New class for score managementwhiteshark02007-09-234-16/+814
| | | | | | | | | | | | -Scores are raised when PopUp slides under the scorebg -1 to 6 Player support (even 5 Players(not supported by Core atm)) -Display 3 Players instead of 2 when 4 Players are set in the Options and Screens=2 Ratingbar is not drawn by class atm. Have to be done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@430 b956fd51-792f-4845-bead-9b4dfca2ff2c
* minor bug fixes to have lazarus build load resources into SDL_Image jaybinks2007-09-225-625/+792
| | | | | | | | | correctly... ( lazarus Resources are weak compared to delphi :( ) also Laz build will now run, and main loop works properly. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@429 b956fd51-792f-4845-bead-9b4dfca2ff2c
* first try to load textures with SDL_Imageb1indy2007-09-211-561/+381
| | | | | | | | | | supported texture types are: Plain, Transparent and Colorized (textures in the resource file must be typed TEX) everything else (Font Black, ...) is not implemented. So beware - it looks really broken. There seems to be a problem with The covers - I just didn't understand, what's going on there. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@428 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Feature: window title bar icon / taskman icon pre-work, needs fixing after ↵mogguh2007-09-211-0/+5
| | | | | | we can read from res w/ sdl_img git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@427 b956fd51-792f-4845-bead-9b4dfca2ff2c
* ScoreScreen, still working on some minor things like simplifying the src ↵mogguh2007-09-211-2/+2
| | | | | | (messy joes), color stuff, overlay for the bars, 2 screen fix and when the bars should be drawn (regarding to the playercount) - other skin stuff will follow soon git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@426 b956fd51-792f-4845-bead-9b4dfca2ff2c
* now we have a better laz-resource compiler..jaybinks2007-09-201-17/+4
| | | | | | we use the correct resource names and types.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@423 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Adding new Resource compiler for lazarus projects..jaybinks2007-09-202-24/+41
| | | | | | | | | | | (other one did not name resources correctly) this resource compiler could be expanded by someone to Parse Ultrastar.rc and compile the lrs file, rather than having it hardcoded in USDXResCompiler other changes, include ability to read the Resource String properly in code generated by lazarus. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@422 b956fd51-792f-4845-bead-9b4dfca2ff2c
* tidy texture loading.jaybinks2007-09-203-11/+18
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@421 b956fd51-792f-4845-bead-9b4dfca2ff2c
* remove loggingjaybinks2007-09-201-11/+4
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@420 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed nasty bug I introduced... jaybinks2007-09-202-5/+20
| | | | | | sorry.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@419 b956fd51-792f-4845-bead-9b4dfca2ff2c
* started re-factoring TTextureUnit.LoadTexturejaybinks2007-09-201-31/+38
| | | | | | | | only done BPM and JPEG for now. will do more as I add support for it to lazarus. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@418 b956fd51-792f-4845-bead-9b4dfca2ff2c
* minor fixes for lazarus build..jaybinks2007-09-203-1068/+1259
| | | | | | forgot file... oops.. :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@416 b956fd51-792f-4845-bead-9b4dfca2ff2c
* renamed Ulyrics.bak.pas hack to Ulyrics_bak.pas for lazarus compatiblity.jaybinks2007-09-203-143/+164
| | | | | | minor changes to get code base compiling in Lazarus(win) and Delphi git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@415 b956fd51-792f-4845-bead-9b4dfca2ff2c
* modified to make it build blindys current work.jaybinks2007-09-201-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@414 b956fd51-792f-4845-bead-9b4dfca2ff2c
* forgot something ^^;b1indy2007-09-201-0/+418
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@413 b956fd51-792f-4845-bead-9b4dfca2ff2c
* new lyrics stuff; it's broken (lyrics don't show) and in "debug" mode (weird ↵b1indy2007-09-206-4032/+4192
| | | | | | stuff going on in the singscreen) but i'm tired of editing conflicts git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@412 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed a bunch of path delimiter issues on linux build :)jaybinks2007-09-204-1698/+1698
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@411 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Ultrastar-DX now compiles in linux jaybinks2007-09-2017-7854/+8174
| | | | | | | | | (using lazarus) Bass etc is commented out.. but it compiles, and im working through the runtime errors. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@408 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fix for delphi build... oops.jaybinks2007-09-191-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@403 b956fd51-792f-4845-bead-9b4dfca2ff2c
* minor changes..jaybinks2007-09-191-10/+24
| | | | | | links to information on lazarus scanlines. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@402 b956fd51-792f-4845-bead-9b4dfca2ff2c
* oops... broke delphi building..jaybinks2007-09-191-0/+2
| | | | | | sorry guys. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@401 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added in the lots of debug logging... sorry guys.jaybinks2007-09-191-0/+2
| | | | | | will remove it soon enough. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@400 b956fd51-792f-4845-bead-9b4dfca2ff2c
* trying to fix lazarus runtime errors..jaybinks2007-09-192-4/+6
| | | | | | also adding files to make sure everything required for lazarus compile, is in svn. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@399 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixes to get working in lazarus..jaybinks2007-09-193-18/+40
| | | | | | compiling, linking, starting to run.. just fixing stuff :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@397 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added UCommon ( in classes ) for lazarus...jaybinks2007-09-1912-25/+209
| | | | | | | | | | | common functions needed for lazarus ( and others ) can be put in here. also this now compiles on lazarus.. ( dosnt link yet... but I dont get any critical compiler errors ) tested to compile in my delphi, and basic functionality is fine. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
* changes in order to compile in lazarus...jaybinks2007-09-1814-83/+226
| | | | | | minor tidy ups and removal of big old comment blocks.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@394 b956fd51-792f-4845-bead-9b4dfca2ff2c
* major tidy up of Umusic ... jaybinks2007-09-185-247/+78
| | | | | | | | removes mplayer unit and dependency. tidy up of other units in move to compile in lazarus. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@392 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added switches.inc , which will contain compiler directives used jaybinks2007-09-183-6/+35
| | | | | | | | | | | | ( at least ) for porting to linux. this file now contains compiler directive UseSerialPort, which is conditionally set depending on the compiler. at this point lazarus will not use the serial port ( LCD or Light ) units. however this functionality should be maintained at this point in delphi. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@390 b956fd51-792f-4845-bead-9b4dfca2ff2c
* * added missed dependency PNGImage.jaybinks2007-09-1210-94/+197
| | | | | | | | | * moved FUNCTION InitializePaths(), from uFiles to uMain as this is a more sane location for it. * updated files that used UFiles to point to UMain, and removed uFiles where its not needed. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@385 b956fd51-792f-4845-bead-9b4dfca2ff2c
* BugFix: Changed a 9 with a 8..mogguh2007-09-102-2/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@384 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Overall look: ScoreBGs and playerboxes (p1, p2,..) are now drawn as ↵mogguh2007-09-104-597/+365
| | | | | | | | | | colorized pngs. Notes are drawn with 3 textures instead of 2: bg_glow, notebg (unsung) and note hit (sung) - these are colorized pngs - textures will come in the following commit. Known Bugs: - ScoreBGs are not yet drawn in playercolor (only affects player count > 3) - Phrasen bonus pop up, indexes are not yet filled with usable data, therefore textures are not yet loaded correctly - Linebonus not yet done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@382 b956fd51-792f-4845-bead-9b4dfca2ff2c
* did some cleanup and minor modificationsb1indy2007-09-081-1/+2
| | | | | | | | | UDisplay.pas: tried to make the screenfade-effect transparent (doesn't work for now) UMenu.pas: removed some unnecessary code from DrawBG UGraphic.pas: fixed display of loading screen (after it broke with the modifications in UMenu.pas) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@379 b956fd51-792f-4845-bead-9b4dfca2ff2c