| Commit message (Collapse) | Author | Age | Files | Lines |
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- removed oldlinux stuff
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1059 b956fd51-792f-4845-bead-9b4dfca2ff2c
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create this automatically.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1057 b956fd51-792f-4845-bead-9b4dfca2ff2c
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defined "procedure Free". At least Free should not be defined explicitly because there already is a default Free() implementation that checks if the reference is nil and if not, calls Destroy. Making the destructor a procedure does not look correct too.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1054 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- added LogFileLevel to be able to control which log-messages are written to the log-file (Error.log)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1053 b956fd51-792f-4845-bead-9b4dfca2ff2c
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from SDL (several years ago? Last update was done in 2004). In addition OpenGL12 was very buggy (see last commit). The new units support OpenGL up to version 2.0 (extensions must be loaded first, see UGraphic.LoadOpenGLExtensions). At the moment, only 1.2 extensions are loaded. Some constants, that were introduced in OpenGL 1.2 and above (like GL_BGR or GL_CLAMP_TO_EDGE) are in glext.pas, so check this file first for missing constants.
The MacOS build depends on OpenGL12.pas but has its own file in the MacOSX/Wrapper folder instead of using the JEDI-SDL one. Sorry, that I broke MacOSX build for now but it should be no problem to get this working again.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1052 b956fd51-792f-4845-bead-9b4dfca2ff2c
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applied soon.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1048 b956fd51-792f-4845-bead-9b4dfca2ff2c
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console output is created in the initialization section of ucommon.pas. At this time SDL is not yet initialized. Normally this is not necessary for threading and synchronization functions but who knows.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1047 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1045 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1044 b956fd51-792f-4845-bead-9b4dfca2ff2c
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the current working directory.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1043 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- moved LoadImage to UImage.pas
- added RWopsFromStream() to get an SDL RWops handle from a TStream
- removed some German comments
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1041 b956fd51-792f-4845-bead-9b4dfca2ff2c
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not be necessary for the MacOSX build anymore.
Note: Texture-numbers (e.g. texnum) are unsigned (GLuint) so do not init them to -1. Use 0 instead.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1040 b956fd51-792f-4845-bead-9b4dfca2ff2c
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TSong was changed from a record to a class.
- Replaced BubbleSort with MergeSort for song sorting (QuickSort is not applicable here because it is instable)
- Added a constructor to TSong for Category-Buttons (this is a bad solution because category-buttons are not songs, a common super-class TCatItem would be nicer)
- Some cleanup
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1039 b956fd51-792f-4845-bead-9b4dfca2ff2c
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so parameters of this type are copied by reference -> no need to use "var" to prevent copying.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1038 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- moved DEBUG define from config-*.inc back to switches.inc
- APPTYPE is needed by FPC (for Windows) too. Fixed some crashes with Writeln in FPC (Win) if no console is available.
- Moved thread-safe ULog.SafeWriteln() to UCommon.ConsoleWriteln(), this is used by DebugWriteln() now, so this is thread-safe too
- Added log-levels (sorted by severity): DEBUG, INFO, STATUS, WARN, ERROR, CRITICAL. Default log-level is LOG_LEVEL_ERROR, so warnings and less important logs are not printed by default. You can change this by LOG_LEVEL_DEFAULT or Log.SetLogLevel(Level). Please use Log.LogError/Warn/Status/Info/Debug/... instead of DebugWriteln() to avoid spamming the console. See ULog.pas for further info.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1036 b956fd51-792f-4845-bead-9b4dfca2ff2c
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with projectM. See UCommon.pas for more information.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1034 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- support for projectM 1.1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1033 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1025 b956fd51-792f-4845-bead-9b4dfca2ff2c
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that were made since
starting to work on a new one *hope that worked*
you may delete your existing cover.cache (the cover cache is still NOT working)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1024 b956fd51-792f-4845-bead-9b4dfca2ff2c
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-merged Skins and Themes in Themes
-moved some libs to Libraries
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1021 b956fd51-792f-4845-bead-9b4dfca2ff2c
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AddCzesc -> AddLine
NrCzesc -> NrLine
NrCzesci -> NrLines
Pet -> Count
SingDrawCzesc -> SingDrawLine
SingDrawPlayerCzesc -> SingDrawPlayerLine
SingDrawPlayerBGCzesc -> SingDrawPlayerBGLine
EditDrawCzesc -> EditDrawLine
Tekst -> Text
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1020 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1019 b956fd51-792f-4845-bead-9b4dfca2ff2c
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devices in portaudio
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1017 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1016 b956fd51-792f-4845-bead-9b4dfca2ff2c
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/usr/share/resources now.
- Unified resource handling: call GetResourceStream (UCommon) to retrieve a resource.
- Removed the lazarus dependency in the Makefile (it will also use the main .dpr-file now)
- Now that the lazarus dependency is gone, the MacOSX and Linux version might use a shared codebase.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1013 b956fd51-792f-4845-bead-9b4dfca2ff2c
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There is some bug rescaling the textures, but i'm not sure where.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1010 b956fd51-792f-4845-bead-9b4dfca2ff2c
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(from 2003, newest version is from 2006)
- introduced UImage-unit for JPG/PNG/BMP image saving
- the png part uses the libpng12-0.dll (part of SDL_Image) so
- the jpg part uses either Delphi's Jpeg unit or FPC's base/pasjpeg unit
-> so no additional libs are needed.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1007 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- added an implementation of AllocateHWnd/DeallocateHWnd to UCommon for
the Win32 only units DirWatch and Midi... (do not use AllocateHWnd somewhere else)
- added an own implementation of ShowMessage to UCommon (uses MessageBox in Windows, console-output otherwise)
- linux still needs lresources for the lrs-file (will be removed soon)
- the FPC windows version uses windows resources now (instead of lrs ones).
compile them with windres (in FPC's "bin" dir) or delphi (a batch-file for windres will follow soon)
- changed path-separator from '\' to '/' in RC-file for windres compatibility
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1006 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1005 b956fd51-792f-4845-bead-9b4dfca2ff2c
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same type like: { {} }.
Although delphi and FPC can cope with them, some editors (like lazarus) don't like them and erroneously display everything after the comment as commented out.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1004 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1003 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1002 b956fd51-792f-4845-bead-9b4dfca2ff2c
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New Cover.Cache fileformat
covers texture loading still missing...
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1001 b956fd51-792f-4845-bead-9b4dfca2ff2c
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removed unused variables from TLines and TLine, removed TMelody
overworked the TLines and TLine records
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1000 b956fd51-792f-4845-bead-9b4dfca2ff2c
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unsing swscale
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@999 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@997 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@996 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@995 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@994 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@993 b956fd51-792f-4845-bead-9b4dfca2ff2c
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prevent USDX from loading textures for buttons, statics etc. multiple times.
This saves approx. 100MB of memory (100MB instead of 200MB, which is still too many) and speeds-up the loading process (starts in 3-6secs now instead of 12secs).
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@992 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@990 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@989 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- use TEXTURE_TYPE_TRANSPARENT/COLORIZED/PLAIN in the future
- texture-type is an enum now (not a string as before)
-> pros: less memory consumption, compiler-check, case-insensitive, ...
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@988 b956fd51-792f-4845-bead-9b4dfca2ff2c
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b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@985 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@984 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Commited to work with s_alexander in this task.
Song loading doesn't work at this point
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@983 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- Added constants for texture types (TEXTURE_TYPE_PLAIN/TEXTURE_TYPE_TRANSPARENT/TEXTURE_TYPE_COLORIZED)
- RGBFloatToInt() helper function
- rgb2hls clean-up (it is not even hls, it is hsv)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@980 b956fd51-792f-4845-bead-9b4dfca2ff2c
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message is now just written when compiling with Lazarus
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@976 b956fd51-792f-4845-bead-9b4dfca2ff2c
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