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2007-09-24fixed song loading in Lazarus..jaybinks6-818/+862
cant assume variables are initialized as 0 :) in UFile "Done: byte;" was no initialized on lazarus compiler. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@431 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-23New class for score managementwhiteshark04-16/+814
-Scores are raised when PopUp slides under the scorebg -1 to 6 Player support (even 5 Players(not supported by Core atm)) -Display 3 Players instead of 2 when 4 Players are set in the Options and Screens=2 Ratingbar is not drawn by class atm. Have to be done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@430 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-22minor bug fixes to have lazarus build load resources into SDL_Image jaybinks5-625/+792
correctly... ( lazarus Resources are weak compared to delphi :( ) also Laz build will now run, and main loop works properly. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@429 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-21first try to load textures with SDL_Imageb1indy1-561/+381
supported texture types are: Plain, Transparent and Colorized (textures in the resource file must be typed TEX) everything else (Font Black, ...) is not implemented. So beware - it looks really broken. There seems to be a problem with The covers - I just didn't understand, what's going on there. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@428 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-21Feature: window title bar icon / taskman icon pre-work, needs fixing after ↵mogguh1-0/+5
we can read from res w/ sdl_img git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@427 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-21ScoreScreen, still working on some minor things like simplifying the src ↵mogguh1-2/+2
(messy joes), color stuff, overlay for the bars, 2 screen fix and when the bars should be drawn (regarding to the playercount) - other skin stuff will follow soon git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@426 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20now we have a better laz-resource compiler..jaybinks1-17/+4
we use the correct resource names and types.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@423 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20Adding new Resource compiler for lazarus projects..jaybinks2-24/+41
(other one did not name resources correctly) this resource compiler could be expanded by someone to Parse Ultrastar.rc and compile the lrs file, rather than having it hardcoded in USDXResCompiler other changes, include ability to read the Resource String properly in code generated by lazarus. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@422 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20tidy texture loading.jaybinks3-11/+18
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@421 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20remove loggingjaybinks1-11/+4
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@420 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20fixed nasty bug I introduced... jaybinks2-5/+20
sorry.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@419 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20started re-factoring TTextureUnit.LoadTexturejaybinks1-31/+38
only done BPM and JPEG for now. will do more as I add support for it to lazarus. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@418 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20minor fixes for lazarus build..jaybinks3-1068/+1259
forgot file... oops.. :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@416 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20renamed Ulyrics.bak.pas hack to Ulyrics_bak.pas for lazarus compatiblity.jaybinks3-143/+164
minor changes to get code base compiling in Lazarus(win) and Delphi git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@415 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20modified to make it build blindys current work.jaybinks1-1/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@414 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20forgot something ^^;b1indy1-0/+418
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@413 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20new lyrics stuff; it's broken (lyrics don't show) and in "debug" mode (weird ↵b1indy6-4032/+4192
stuff going on in the singscreen) but i'm tired of editing conflicts git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@412 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20fixed a bunch of path delimiter issues on linux build :)jaybinks4-1698/+1698
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@411 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-20Ultrastar-DX now compiles in linux jaybinks17-7854/+8174
(using lazarus) Bass etc is commented out.. but it compiles, and im working through the runtime errors. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@408 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19fix for delphi build... oops.jaybinks1-1/+1
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@403 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19minor changes..jaybinks1-10/+24
links to information on lazarus scanlines. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@402 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19oops... broke delphi building..jaybinks1-0/+2
sorry guys. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@401 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19added in the lots of debug logging... sorry guys.jaybinks1-0/+2
will remove it soon enough. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@400 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19trying to fix lazarus runtime errors..jaybinks2-4/+6
also adding files to make sure everything required for lazarus compile, is in svn. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@399 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19fixes to get working in lazarus..jaybinks3-18/+40
compiling, linking, starting to run.. just fixing stuff :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@397 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-19added UCommon ( in classes ) for lazarus...jaybinks12-25/+209
common functions needed for lazarus ( and others ) can be put in here. also this now compiles on lazarus.. ( dosnt link yet... but I dont get any critical compiler errors ) tested to compile in my delphi, and basic functionality is fine. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-18changes in order to compile in lazarus...jaybinks14-83/+226
minor tidy ups and removal of big old comment blocks.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@394 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-18major tidy up of Umusic ... jaybinks5-247/+78
removes mplayer unit and dependency. tidy up of other units in move to compile in lazarus. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@392 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-18added switches.inc , which will contain compiler directives used jaybinks3-6/+35
( at least ) for porting to linux. this file now contains compiler directive UseSerialPort, which is conditionally set depending on the compiler. at this point lazarus will not use the serial port ( LCD or Light ) units. however this functionality should be maintained at this point in delphi. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@390 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-12* added missed dependency PNGImage.jaybinks10-94/+197
* moved FUNCTION InitializePaths(), from uFiles to uMain as this is a more sane location for it. * updated files that used UFiles to point to UMain, and removed uFiles where its not needed. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@385 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-10BugFix: Changed a 9 with a 8..mogguh2-2/+2
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@384 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-10Overall look: ScoreBGs and playerboxes (p1, p2,..) are now drawn as ↵mogguh4-597/+365
colorized pngs. Notes are drawn with 3 textures instead of 2: bg_glow, notebg (unsung) and note hit (sung) - these are colorized pngs - textures will come in the following commit. Known Bugs: - ScoreBGs are not yet drawn in playercolor (only affects player count > 3) - Phrasen bonus pop up, indexes are not yet filled with usable data, therefore textures are not yet loaded correctly - Linebonus not yet done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@382 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-08did some cleanup and minor modificationsb1indy1-1/+2
UDisplay.pas: tried to make the screenfade-effect transparent (doesn't work for now) UMenu.pas: removed some unnecessary code from DrawBG UGraphic.pas: fixed display of loading screen (after it broke with the modifications in UMenu.pas) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@379 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-08re-did the colorize stuff, now no need for GraphUtilsb1indy1-38/+112
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@378 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-07UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy7-12/+449
UGraphic.pas: prepared for possible loading animation UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-02now buttons can also have transparent colorized texturesb1indy1-4/+0
POC-Pic: http://imageshock.eu/img/colorizedbuttons-ao81.jpg git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@365 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-02finished stuff for colorized transparent textures with statics (credits to ↵b1indy1-1/+5
mog, who started it) still to do: same thing with buttons and maybe everything else ;) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@363 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-02VFX: Some pre work for an upcoming (yet unfinished) featuremogguh1-2/+63
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@362 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-09-02Some Cleanup in URecordwhiteshark02-26/+19
Some Cleanup in UMusic Some Cleanup in ProjectFile Upgrade from Bass 2.1 to Bass 2.3 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@361 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-22changed loading of transparent PNGs, should be slower now, might break with ↵b1indy1-18/+24
some PNG types but gives nice correct transparency for 24bit transparent PNGs git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@320 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-21Fixed df typo in skins which caused a major feature not show upmogguh1-7/+5
There was an error while uploading UDraw.pas last time, fixed now Still working on eyecandy for dx skin, some snippets are in the svn now git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@315 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-21Modified LoadTexture so that it ignores the Format parameter (for texture ↵b1indy1-246/+215
files, if supplied) but detects the file format by looking at the file's extension. Now any supported filetype can be used to skin USDX (not only JPG or BMP, which was hardcoded default everywhere) The remains of this former misguided policy are still in many places of the code and have to be removed over time. Also tried to remove most of the non-english comments and variable names git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@314 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-21texture tiling for notes now stretches the middle part just as much as ↵b1indy1-4/+6
needed to seamlessly attach both ends git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@313 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-21Timeprogressbar in singscreen has the new tile capability (8x8 px)mogguh1-6/+8
Fixed a minor texture bug too New kinkier dx skin parts will arrive in the svn soon too git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@312 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-21notes can now have tiled texture (32x32 pixels)b1indy1-4/+6
http://imageshock.eu/img/tilednotes_PoC.jpg http://imageshock.eu/img/tilednotes_PoC2.jpg git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@311 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-20UGraphicClasses.pas: minor modification to Flare effectb1indy2-1/+2
UMusic.pas: modified Music.Play to play from start if Loop is set (dunno if this conflicts with something else, don't hope so) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@303 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-09Added missing UCommandLine.paswhiteshark01-0/+280
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@282 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-08added another effect (sparkling stars that fall down)b1indy1-2/+65
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@277 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-08Improved Error Logging and Benchmark:whiteshark05-180/+216
Write US Version, date and time to files. Added better Commandline Parameter Interpreter: More than one parameter can be used at the same time Many new, useful farameters: e.g. No error logging, Resolution change, FullScreen, DualScreen Mode, other Config File, other Score File and SongPath git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@274 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-07-03some tweaking of transparency handling for PNGs to make it look more as expectedb1indy1-1/+11
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@272 b956fd51-792f-4845-bead-9b4dfca2ff2c