aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Classes (unfollow)
Commit message (Expand)AuthorFilesLines
2008-03-04Patchs from AlexanderS & f1fth_freed0mjaybinks2-45/+80
2008-03-04Patch from AlexanderSjaybinks1-1/+1
2008-03-03delphi 7 compatibility (inline was introduced with delphi 2005)tobigun3-11/+11
2008-03-03- Input now supports multiple SampleRates (not fixed to 44100Hz anymore)tobigun10-790/+1148
2008-03-03- actual.. -> current..tobigun6-34/+69
2008-03-03GetName added for AudioDecoder-Classestobigun1-7/+8
2008-03-03- commented out some log-outputs that spammed the debug-outputtobigun1-2/+2
2008-03-03- removed some windows/lclintf dependenciestobigun1-30/+24
2008-03-03- Portaudio-Core added (at the moment just one helper function)tobigun1-0/+99
2008-02-26[Alt+Return] enabledtobigun1-2/+3
2008-02-26tidy up from my previous commitjaybinks1-16/+16
2008-02-26added patch to toggle full screen with F11 jaybinks2-14/+57
2008-02-26Implemented resizable windowed mode..jaybinks2-3/+10
2008-02-24Fixed compilation on Mac OS X (XCode).eddie-08151-2/+2
2008-02-22Linux fullscreen fixtobigun2-7/+2
2008-02-21Delphi evaluates every $IF-directive even if it is disabled by a surrounding ...tobigun1-0/+11
2008-02-20- Resampling support addedtobigun7-842/+1252
2008-02-20fixed video looping and background video playback on linux..jaybinks1-694/+693
2008-02-20Fixed a bug in the directory-handling routine.tobigun1-44/+49
2008-02-20fixed that damn bug with the NG path hack... grrrjaybinks2-2/+3
2008-02-19mmmmmmmmmmmmmjaybinks2-2/+3
2008-02-19first steps towards loopable videos.jaybinks1-2/+18
2008-02-19fix for editor bugjaybinks1-1/+1
2008-02-19fixed bug when compiling with --enable-dev-buildjaybinks1-8/+11
2008-02-19added missing ";"tobigun1-3/+3
2008-02-15Fixed a compiler error: "FindDiskFileCaseInsensitive() is unknown". tobigun1-1/+1
2008-02-13Fixed popUpBg image not displaying in game.jaybinks2-1147/+1180
2008-02-13added USNG Song path , so we can use songs that a USNG install may have.jaybinks1-886/+893
2008-02-12builds nice... and builds deb also that runs / works ..jaybinks1-0/+3
2008-02-12changed InitializeSound to be responsive to failed module initializations, jaybinks1-14/+39
2008-02-12UVisualizer uses the system dependant default game-path nowtobigun2-9/+30
2008-02-07SWScale will only be used if FFMpeg is available (this should be the standard...tobigun1-4/+15
2008-02-07Audio output working againtobigun3-9/+1
2008-02-06fixed the configure stuff though it needs some further adjustmentstobigun1-4/+17
2008-02-05mapping of keypad-enter to the return-key (for jonaspaulo and his dead key)tobigun1-1053/+1057
2008-02-05bugfix: ResetSingTemp prevented a song from being played twice ("File not fou...tobigun1-0/+2
2008-02-05General:tobigun11-2966/+3003
2008-02-05Added a SafeWriteLn()-function to support thread-safe console-output.tobigun1-278/+364
2008-02-05updated to use the new UConfig.pastobigun1-20/+22
2008-02-05Changed Delphi-define to MSWINDOWS (works in FPC too)tobigun1-1/+1
2008-02-05- DirWatch-support with FPC (windows only)tobigun3-738/+845
2008-02-05Removed the FPC_V220 define. Now the build-in FPC_VERSION, FPC_RELEASE and FP...tobigun1-7/+13
2008-02-05Removed the "use nil instead of 0" warningstobigun1-2/+2
2008-02-05Update of the ffmpeg headers to their current trunk versions.tobigun2-7/+8
2008-02-05Introduction of config-file mechanism.tobigun1-0/+164
2008-02-05replaced Recording with AudioInputProcessor to conform to the new interface.tobigun1-11/+11
2008-02-04small changes to check linux compilation.jaybinks1-5/+6
2008-01-28TTexture.Z was never initialized (TTextureUnit.LoadTexture). In FPC (not in d...tobigun1-1144/+1145
2008-01-27Bugfix: In glTextWidth() "text := pchar(Copy(text, 2, Length(text)-1))" does ...tobigun1-559/+562
2008-01-27- Added missing "override" for TSongs.destroy().tobigun1-897/+888