aboutsummaryrefslogtreecommitdiffstats
path: root/Game/Code/Classes/UVisualizer.pas (unfollow)
Commit message (Collapse)AuthorFilesLines
2008-05-08added "inherited ..." to all constructors to assure that the base-class ↵tobigun1-9/+0
constructor is called. Different to C or Java, the constructor or destructor of the base class (except that of TObject) is not called by default if "inherited ..." is not given (very strange). This is no problem with classes inherited directly from TObject, because the TObject constructor is always called (and sets the values of the fields to 0-values) but i added inherited to these constructors too because the base class may change from TObject to something different and the "inherited" will probably not added in this case and causing problems. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1070 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-05-02Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ↵tobigun1-1/+1
from SDL (several years ago? Last update was done in 2004). In addition OpenGL12 was very buggy (see last commit). The new units support OpenGL up to version 2.0 (extensions must be loaded first, see UGraphic.LoadOpenGLExtensions). At the moment, only 1.2 extensions are loaded. Some constants, that were introduced in OpenGL 1.2 and above (like GL_BGR or GL_CLAMP_TO_EDGE) are in glext.pas, so check this file first for missing constants. The MacOS build depends on OpenGL12.pas but has its own file in the MacOSX/Wrapper folder instead of using the JEDI-SDL one. Sorry, that I broke MacOSX build for now but it should be no problem to get this working again. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1052 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-04-30removed a writeln() command that might crash usdx if the console is disabledtobigun1-14/+7
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1045 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-04-22- new switches.inc layouttobigun1-394/+405
- support for projectM 1.1 git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1033 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-03-06replaced some "string" parameters with "const string"tobigun1-2/+2
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@923 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-03-03- actual.. -> current..tobigun1-8/+8
- USDX version-numbers in UConfig - some windows/lclintf dependencies removed - some indentation git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@898 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-02-12UVisualizer uses the system dependant default game-path nowtobigun1-8/+27
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@843 b956fd51-792f-4845-bead-9b4dfca2ff2c
2008-01-11changed from ffmpeg-free (audio) to ffmpeg-enabled (if turned on in ↵tobigun1-9/+6
switches.inc) version. BASS is used by default. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@786 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-12-17- faster preset switchingtobigun1-383/+378
- added projectM 1.0 support git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@715 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-12-07little bit of tidy up..jaybinks1-5/+50
added command line switch, to see what media interfaces are being used. moved RandomPCM Data generation to Visualizer class. added Visualization preset change, on new line ( may be a little to much... maybe we should do ever 4 or 16 bars or something ?) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@697 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-12-07Fixed some linux visualizer errorstobigun1-13/+5
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@694 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-12-07oops didnt mean to commit that.jaybinks1-5/+2
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@693 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-12-06trying to get projectM to run in linuxjaybinks1-265/+275
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@692 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-12-06gave priority to videos over Visualization...jaybinks1-1/+1
so now video plays back... and "V" will switch between Video ( or jpg ) background and visualization. this needs to be pressed on every song, as the state should be forgotten. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@687 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-12-06added [tab] to change visualization presetjaybinks1-0/+33
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@682 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-12-06added "V" key to sing screen to start Visualization...jaybinks1-14/+12
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@681 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-12-06Visualizer changes (audio connection, some opengl fixes)tobigun1-40/+56
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@679 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-12-06conformed projectM to IVideoPlayback jaybinks1-33/+124
still needs a little work. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@678 b956fd51-792f-4845-bead-9b4dfca2ff2c
2007-12-05- music-visualization support added. tobigun1-0/+201
- hardcoded to projectm at the moment. - needs a plugin-structure makeover git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@677 b956fd51-792f-4845-bead-9b4dfca2ff2c