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path: root/Game/Code/Classes/UVideo.pas (follow)
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* modified ffmpeg usage, to use interface same as bass...jaybinks2007-10-161-267/+358
| | | | | | | still needs some tidy up, but its working. :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@515 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Added IAudioPlayback Interface and implementation for BASS.jaybinks2007-10-111-2/+1
| | | | | | | | | | | | | | | Created "AudioPlayback" Global Singleton, which removed the need for the "Music" Global variable. This was done because global singleton objects are a recognized better "design pattern" achieving the same thing as global variables, but in a nicer way. I will be working to a) separate IAudioPlayback in to separate "Playback" and "Input" Interfaces b) build a FFMpeg class that implements IAudioPlayback git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@504 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixes so codebase builds in delphi now, after major FFMpeg changse for linux.jaybinks2007-10-111-2/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@503 b956fd51-792f-4845-bead-9b4dfca2ff2c
* modified UTime to utilise SDL timer... jaybinks2007-10-111-79/+179
| | | | | | | | | | | | this allows for reliable cross platform timers. Tested working on linux. Modified UVideo and screens to get Video playback working on linux currently only video stream... no audio.. but I Will be working towards this, for all audio playback ( at least for linux ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@501 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed some stuff for linux build...jaybinks2007-10-081-404/+462
| | | | | | | | | now its getting close to the look of the windows build... YAY ! see http://www.flickr.com/photos/31428768@N00/sets/72157602234125005/ git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@468 b956fd51-792f-4845-bead-9b4dfca2ff2c
* ScoreScreen, still working on some minor things like simplifying the src ↵mogguh2007-09-211-2/+2
| | | | | | (messy joes), color stuff, overlay for the bars, 2 screen fix and when the bars should be drawn (regarding to the playercount) - other skin stuff will follow soon git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@426 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added UCommon ( in classes ) for lazarus...jaybinks2007-09-191-4/+5
| | | | | | | | | | | common functions needed for lazarus ( and others ) can be put in here. also this now compiles on lazarus.. ( dosnt link yet... but I dont get any critical compiler errors ) tested to compile in my delphi, and basic functionality is fine. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
* changes in order to compile in lazarus...jaybinks2007-09-181-1/+26
| | | | | | minor tidy ups and removal of big old comment blocks.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@394 b956fd51-792f-4845-bead-9b4dfca2ff2c
* UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy2007-09-071-0/+378
UGraphic.pas: prepared for possible loading animation UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c