| Commit message (Collapse) | Author | Age | Files | Lines |
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- lyrics<->audio synchronisation (TSyncSource)
- better resampling (optional support for libsamplerate)
- cleaner termination of audio/video streams/devices
- improved decoders and decoder infrastructure
- many other improvements/cleanups
Currently just for testing (not enabled by default):
- Background music
- Voice-Passthrough (hear what you sing)
- Video VSync
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1157 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- removed some svn:executable properties from non-executable files
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1144 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1113 b956fd51-792f-4845-bead-9b4dfca2ff2c
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returned in an error case, so for example the TexNum field was set to some undefined result. This bugfix also fixes the videoBG whitescreen bug. Probably it is better to convert TTexture from a record to a class, so we can do the initialization stuff in a constructor and free assigned textures (TexNum) in the destructor with glDeleteTextures. This may help with theme-switching too.
- added glext in UVideo.pas for GL_BGR, needed for accelerated colorspace conversion with swscale. This is disabled by default because it did not speed up that much in windows (also it was not slower). In Linux it seems to speeds up very well. 3ms instead of 7ms per frame.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1091 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- use of video pts-info for better sync
- some cleanup
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1087 b956fd51-792f-4845-bead-9b4dfca2ff2c
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constructor is called.
Different to C or Java, the constructor or destructor of the base class (except that of TObject) is not called by default if "inherited ..." is not given (very strange). This is no problem with classes inherited directly from TObject, because the TObject constructor is always called (and sets the values of the fields to 0-values) but i added inherited to these constructors too because the base class may change from TObject to something different and the "inherited" will probably not added in this case and causing problems.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1070 b956fd51-792f-4845-bead-9b4dfca2ff2c
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from SDL (several years ago? Last update was done in 2004). In addition OpenGL12 was very buggy (see last commit). The new units support OpenGL up to version 2.0 (extensions must be loaded first, see UGraphic.LoadOpenGLExtensions). At the moment, only 1.2 extensions are loaded. Some constants, that were introduced in OpenGL 1.2 and above (like GL_BGR or GL_CLAMP_TO_EDGE) are in glext.pas, so check this file first for missing constants.
The MacOS build depends on OpenGL12.pas but has its own file in the MacOSX/Wrapper folder instead of using the JEDI-SDL one. Sorry, that I broke MacOSX build for now but it should be no problem to get this working again.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1052 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1044 b956fd51-792f-4845-bead-9b4dfca2ff2c
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devices in portaudio
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1017 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- added an implementation of AllocateHWnd/DeallocateHWnd to UCommon for
the Win32 only units DirWatch and Midi... (do not use AllocateHWnd somewhere else)
- added an own implementation of ShowMessage to UCommon (uses MessageBox in Windows, console-output otherwise)
- linux still needs lresources for the lrs-file (will be removed soon)
- the FPC windows version uses windows resources now (instead of lrs ones).
compile them with windres (in FPC's "bin" dir) or delphi (a batch-file for windres will follow soon)
- changed path-separator from '\' to '/' in RC-file for windres compatibility
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1006 b956fd51-792f-4845-bead-9b4dfca2ff2c
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unsing swscale
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@999 b956fd51-792f-4845-bead-9b4dfca2ff2c
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also the default is to run with no debug info sent to the console
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@973 b956fd51-792f-4845-bead-9b4dfca2ff2c
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fixed the scaling of background with swscale enabeld
fixed handling of videogap
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@960 b956fd51-792f-4845-bead-9b4dfca2ff2c
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( removed with a script parsing compiler output )
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@950 b956fd51-792f-4845-bead-9b4dfca2ff2c
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"comparison is always true", "range check errors")
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@947 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@923 b956fd51-792f-4845-bead-9b4dfca2ff2c
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( probably fixed stuff for windows also )
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@868 b956fd51-792f-4845-bead-9b4dfca2ff2c
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sorry ..
also fixed FPC compile error in UVideo.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@866 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Looping background images in the menu's ...
http://trac2.assembla.com/usdx/ticket/5#comment:2
( starting to get there )
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@865 b956fd51-792f-4845-bead-9b4dfca2ff2c
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( http://trac2.assembla.com/usdx/ticket/5 )
Currently videos specified in the song, will loop if they are shorter than the mp3.
this should become selectable, however at the moment it will always loop if the video is shorter.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@863 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@815 b956fd51-792f-4845-bead-9b4dfca2ff2c
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IMPORTANT: parameter of av_free_packet is a pointer now
procedure av_free_packet (pkt: PAVPacket);
as it is with av_free() and av_freep()
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@814 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@795 b956fd51-792f-4845-bead-9b4dfca2ff2c
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switches.inc) version.
BASS is used by default.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@786 b956fd51-792f-4845-bead-9b4dfca2ff2c
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videogap) from 1.0.1
cleanup in UVideo.pas
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@728 b956fd51-792f-4845-bead-9b4dfca2ff2c
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that there was unnecessary copying done in GetFrame.
UVideo.pas will need some more cleanup but should work better than before.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@717 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@709 b956fd51-792f-4845-bead-9b4dfca2ff2c
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added command line switch, to see what media interfaces are being used.
moved RandomPCM Data generation to Visualizer class.
added Visualization preset change, on new line
( may be a little to much... maybe we should do ever 4 or 16 bars or something ?)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@697 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@681 b956fd51-792f-4845-bead-9b4dfca2ff2c
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still needs a little work.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@678 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@670 b956fd51-792f-4845-bead-9b4dfca2ff2c
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build:USDX-LAZLIN-75
build:USDX-LAZLIN-76
for some reason we can not use {$MODE Delphi} in an
included file.
( Probably because of the way the compier scopes this switch to each pas file )
ive had to revert this part of eddies changes.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@548 b956fd51-792f-4845-bead-9b4dfca2ff2c
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windows/linux.
Added switches.inc to all files.
Changed many IFDEFs.
For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
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YAY !!!
still a little choppy, so I suspect incorrect buffer sizes or something like that.
also made some mods to support Unicode song file iteration on windows,
this is no worse than what we had before, but is not complete..
oh this code only supports win 2000 and up ..
no Win 98...
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@533 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@526 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@524 b956fd51-792f-4845-bead-9b4dfca2ff2c
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still needs some tidy up, but its working. :)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@515 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Created "AudioPlayback" Global Singleton, which removed the need
for the "Music" Global variable. This was done because global singleton objects are
a recognized better "design pattern" achieving the same thing as global variables, but
in a nicer way.
I will be working to
a) separate IAudioPlayback in to separate "Playback" and "Input" Interfaces
b) build a FFMpeg class that implements IAudioPlayback
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@504 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@503 b956fd51-792f-4845-bead-9b4dfca2ff2c
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this allows for reliable cross platform timers.
Tested working on linux.
Modified UVideo and screens to get
Video playback working on linux
currently only video stream... no audio..
but I Will be working towards this, for all audio playback ( at least for linux )
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@501 b956fd51-792f-4845-bead-9b4dfca2ff2c
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now its getting close to the look of the windows build...
YAY !
see http://www.flickr.com/photos/31428768@N00/sets/72157602234125005/
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@468 b956fd51-792f-4845-bead-9b4dfca2ff2c
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(messy joes), color stuff, overlay for the bars, 2 screen fix and when the bars should be drawn (regarding to the playercount) - other skin stuff will follow soon
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@426 b956fd51-792f-4845-bead-9b4dfca2ff2c
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common functions needed for lazarus ( and others ) can be put in here.
also this now compiles on lazarus..
( dosnt link yet... but I dont get any critical compiler errors )
tested to compile in my delphi, and basic functionality is fine.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
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minor tidy ups and removal of big old comment blocks..
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@394 b956fd51-792f-4845-bead-9b4dfca2ff2c
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UGraphic.pas: prepared for possible loading animation
UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c
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