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path: root/Game/Code/Classes/UTexture.pas (unfollow)
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2007-09-20Ultrastar-DX now compiles in linux jaybinks1-1028/+1043
2007-09-19minor changes..jaybinks1-10/+24
2007-09-19trying to fix lazarus runtime errors..jaybinks1-4/+4
2007-09-19fixes to get working in lazarus..jaybinks1-3/+2
2007-09-19added UCommon ( in classes ) for lazarus...jaybinks1-12/+33
2007-09-18changes in order to compile in lazarus...jaybinks1-0/+5
2007-09-18major tidy up of Umusic ... jaybinks1-2/+14
2007-09-08re-did the colorize stuff, now no need for GraphUtilsb1indy1-38/+112
2007-09-02now buttons can also have transparent colorized texturesb1indy1-4/+0
2007-09-02finished stuff for colorized transparent textures with statics (credits to mo...b1indy1-1/+5
2007-09-02VFX: Some pre work for an upcoming (yet unfinished) featuremogguh1-2/+63
2007-07-22changed loading of transparent PNGs, should be slower now, might break with s...b1indy1-18/+24
2007-07-21Modified LoadTexture so that it ignores the Format parameter (for texture fil...b1indy1-246/+215
2007-07-03some tweaking of transparency handling for PNGs to make it look more as expectedb1indy1-1/+11
2007-06-26Added support for transparency in PNG images - if a PNG with transparency is ...b1indy1-2/+34
2007-04-24UTexture.pas: texture-wrap-mode changed to GL_CLAMP_TO_EDGE - solves some pro...b1indy1-4/+4
2007-04-17Bugfix: Fixed minor problem that caused artefacts to be drawn - 'transparent'...mogguh1-1/+1
2007-03-24Copyed PNG Texture Support from UltraStar 0.5.3whiteshark01-7/+21