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path: root/Game/Code/Classes/URecord.pas (follow)
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* added "inherited ..." to all constructors to assure that the base-class const...tobigun2008-05-081-0/+1
* auto removed a bunch of unused local variablesjaybinks2008-03-101-610/+610
* - Input now supports multiple SampleRates (not fixed to 44100Hz anymore)tobigun2008-03-031-159/+234
* General:tobigun2008-02-051-320/+530
* bunch of smaller changes...jaybinks2008-01-121-22/+59
* - Removed all BASS stuff. BASS initialization is now done in UAudio_bass (or ...tobigun2007-12-051-134/+52
* Mac OS X: Added PseudoThread for debugging, because debugging of threaded cod...eddie-08152007-11-081-0/+10
* fixed failed buildsjaybinks2007-11-011-0/+4
* Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08152007-11-011-4/+0
* fixed bad build build#USDX-DELPHI-31jaybinks2007-10-081-1/+2
* Ultrastar-DX now compiles in linux jaybinks2007-09-201-347/+359
* changes in order to compile in lazarus...jaybinks2007-09-181-67/+50
* Some Cleanup in URecordwhiteshark02007-09-021-25/+18
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 b956fd51-792f-484...whiteshark02007-03-211-0/+371