| Commit message (Collapse) | Author | Age | Files | Lines |
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Looping background images in the menu's ...
http://trac2.assembla.com/usdx/ticket/5#comment:2
( starting to get there )
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@865 b956fd51-792f-4845-bead-9b4dfca2ff2c
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( http://trac2.assembla.com/usdx/ticket/37 )
also fixed windows platform.halt , it didnt perform as expected.
( it would keep loading, instead of halting immediately )
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@862 b956fd51-792f-4845-bead-9b4dfca2ff2c
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some changes to song loading...
Record global changed to singleton object
started implementing mic volume display in Settings-Record
hope this dosnt break anything.. :P
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@789 b956fd51-792f-4845-bead-9b4dfca2ff2c
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and FindNextFileW (var vs pointer) in delphi and lazarus
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@655 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Added TerminateIfAlreadyRunning and GetGamePath to UPlatform.pas.
Fixed a bug in THookManager.Create ("SpacetoAllocate-1").
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@617 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@601 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@599 b956fd51-792f-4845-bead-9b4dfca2ff2c
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compilation error.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@598 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@596 b956fd51-792f-4845-bead-9b4dfca2ff2c
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platform specific code to one file for each platform to reduce the IFDEFs in the remaining files.
The first available function is a unicode capable DirectoryFindFiles. It is now used in the BrowseDir function in file USongs.pas.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@595 b956fd51-792f-4845-bead-9b4dfca2ff2c
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