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path: root/Game/Code/Classes/UMedia_dummy.pas (follow)
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* Audio/Video engine update:tobigun2008-07-021-61/+74
* - set svn:eol-style to nativetobigun2008-06-081-230/+230
* eol-style unified and propsetk-m_schindler2008-05-221-10/+5
* Volumes are floating point values (single) now. The range changed from [0 .. ...tobigun2008-05-101-6/+6
* - input-source selection works now (with bass or portaudio with portmixer)tobigun2008-05-091-5/+33
* added "inherited ..." to all constructors to assure that the base-class const...tobigun2008-05-081-0/+1
* replaced some "string" parameters with "const string"tobigun2008-03-061-2/+2
* General:tobigun2008-02-051-268/+206
* changed from ffmpeg-free (audio) to ffmpeg-enabled (if turned on in switches....tobigun2008-01-111-10/+3
* - removed hStream in favour of TAudioOutputStreamtobigun2007-12-171-2/+2
* little bit of tidy up..jaybinks2007-12-071-35/+2
* getpcmdata creates fake pcm-data nowtobigun2007-12-071-2/+31
* Fixed some linux visualizer errorstobigun2007-12-071-0/+2
* gave priority to videos over Visualization...jaybinks2007-12-061-1/+1
* Visualizer changes (audio connection, some opengl fixes)tobigun2007-12-061-0/+6
* conformed projectM to IVideoPlayback jaybinks2007-12-061-4/+4
* Removed duplicated registration to the AudioManager. Registering once is enou...tobigun2007-12-051-12/+4
* fixed failed buildsjaybinks2007-11-011-0/+4
* Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08152007-11-011-4/+1
* minor changes and fixes for USDX on linux.jaybinks2007-10-251-24/+26
* modified ffmpeg usage, to use interface same as bass...jaybinks2007-10-161-0/+276