| Commit message (Collapse) | Author | Age | Files | Lines |
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Removed some old, yet not used functions
One class todo(Notes) then the dirty UDraw will be a thing of the past.
Also Player and Notes Array needs some rewriting.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@434 b956fd51-792f-4845-bead-9b4dfca2ff2c
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stuff going on in the singscreen) but i'm tired of editing conflicts
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@412 b956fd51-792f-4845-bead-9b4dfca2ff2c
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(using lazarus)
Bass etc is commented out..
but it compiles, and im working through the runtime errors.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@408 b956fd51-792f-4845-bead-9b4dfca2ff2c
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minor tidy ups and removal of big old comment blocks..
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@394 b956fd51-792f-4845-bead-9b4dfca2ff2c
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( at least ) for porting to linux.
this file now contains compiler directive UseSerialPort, which is conditionally set
depending on the compiler.
at this point lazarus will not use the serial port ( LCD or Light ) units.
however this functionality should be maintained at this point in delphi.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@390 b956fd51-792f-4845-bead-9b4dfca2ff2c
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* moved FUNCTION InitializePaths(), from uFiles to
uMain as this is a more sane location for it.
* updated files that used UFiles to point to UMain,
and removed uFiles where its not needed.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@385 b956fd51-792f-4845-bead-9b4dfca2ff2c
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colorized pngs. Notes are drawn with 3 textures instead of 2: bg_glow, notebg (unsung) and note hit (sung) - these are colorized pngs - textures will come in the following commit.
Known Bugs: - ScoreBGs are not yet drawn in playercolor (only affects player count > 3)
- Phrasen bonus pop up, indexes are not yet filled with usable data, therefore textures are not yet loaded correctly
- Linebonus not yet done
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@382 b956fd51-792f-4845-bead-9b4dfca2ff2c
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UGraphic.pas: prepared for possible loading animation
UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Write US Version, date and time to files.
Added better Commandline Parameter Interpreter:
More than one parameter can be used at the same time
Many new, useful farameters: e.g. No error logging, Resolution change, FullScreen, DualScreen Mode, other Config File, other Score File and SongPath
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@274 b956fd51-792f-4845-bead-9b4dfca2ff2c
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the Game
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@219 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Fix: Crash when SongScreen is opened in PartyMode when Tabs = On. Caused by SelectRandomSong procedure
Upd: M in SongScreen works now in PartyMode, too
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@184 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Clean up Popup Code a little bit
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@180 b956fd51-792f-4845-bead-9b4dfca2ff2c
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display messages (like minor errors)
still ugly, needs some theme work
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@157 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@125 b956fd51-792f-4845-bead-9b4dfca2ff2c
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to 3 players, restructured parts of particle code
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@80 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Now plays correct music
Space Bug is gone
Added onSentenceChange Procedure to ScreenSing
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@48 b956fd51-792f-4845-bead-9b4dfca2ff2c
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b956fd51-792f-4845-bead-9b4dfca2ff2c
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