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* fixed failed buildsjaybinks2007-11-011-2/+6
| | | | | | | | | | | | | | build:USDX-LAZLIN-75 build:USDX-LAZLIN-76 for some reason we can not use {$MODE Delphi} in an included file. ( Probably because of the way the compier scopes this switch to each pas file ) ive had to revert this part of eddies changes. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@548 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Windows version now compiles again.eddie-08152007-11-011-1/+4
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@547 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08152007-11-011-5/+270
| | | | | | | | | | windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
* minor changes and fixes for USDX on linux.jaybinks2007-10-251-1/+6
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@526 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Added IAudioPlayback Interface and implementation for BASS.jaybinks2007-10-111-2/+2
| | | | | | | | | | | | | | | Created "AudioPlayback" Global Singleton, which removed the need for the "Music" Global variable. This was done because global singleton objects are a recognized better "design pattern" achieving the same thing as global variables, but in a nicer way. I will be working to a) separate IAudioPlayback in to separate "Playback" and "Input" Interfaces b) build a FFMpeg class that implements IAudioPlayback git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@504 b956fd51-792f-4845-bead-9b4dfca2ff2c
* modified UTime to utilise SDL timer... jaybinks2007-10-111-1/+15
| | | | | | | | | | | | this allows for reliable cross platform timers. Tested working on linux. Modified UVideo and screens to get Video playback working on linux currently only video stream... no audio.. but I Will be working towards this, for all audio playback ( at least for linux ) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@501 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed linux compilation.jaybinks2007-10-021-791/+793
| | | | | | | | | | | | | Linux is now running in the main loop fine. * no audio playback or input yet... * Timing hack inplace.. that must be replace * bunch of textures not working.. however the play screen is looking similar to windows builds. I hope this dosnt break windows builds to much. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@460 b956fd51-792f-4845-bead-9b4dfca2ff2c
* some minor bug fixes..jaybinks2007-09-301-4/+12
| | | | | | | added Installer script.. for NSIS install compiler. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@451 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Reremoved old TPlayer attributes and removed some code fragments that still ↵whiteshark02007-09-281-16/+2
| | | | | | links to these attributes git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@444 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed compile error from whiteshark..jaybinks2007-09-271-0/+20
| | | | | | now it compiles :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@435 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Some Cleanup in UDraw, UMain and UScreenSingwhiteshark02007-09-251-20/+1
| | | | | | | | | | Removed some old, yet not used functions One class todo(Notes) then the dirty UDraw will be a thing of the past. Also Player and Notes Array needs some rewriting. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@434 b956fd51-792f-4845-bead-9b4dfca2ff2c
* new lyrics stuff; it's broken (lyrics don't show) and in "debug" mode (weird ↵b1indy2007-09-201-792/+796
| | | | | | stuff going on in the singscreen) but i'm tired of editing conflicts git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@412 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Ultrastar-DX now compiles in linux jaybinks2007-09-201-781/+792
| | | | | | | | | (using lazarus) Bass etc is commented out.. but it compiles, and im working through the runtime errors. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@408 b956fd51-792f-4845-bead-9b4dfca2ff2c
* changes in order to compile in lazarus...jaybinks2007-09-181-0/+5
| | | | | | minor tidy ups and removal of big old comment blocks.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@394 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added switches.inc , which will contain compiler directives used jaybinks2007-09-181-2/+12
| | | | | | | | | | | | ( at least ) for porting to linux. this file now contains compiler directive UseSerialPort, which is conditionally set depending on the compiler. at this point lazarus will not use the serial port ( LCD or Light ) units. however this functionality should be maintained at this point in delphi. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@390 b956fd51-792f-4845-bead-9b4dfca2ff2c
* * added missed dependency PNGImage.jaybinks2007-09-121-0/+51
| | | | | | | | | * moved FUNCTION InitializePaths(), from uFiles to uMain as this is a more sane location for it. * updated files that used UFiles to point to UMain, and removed uFiles where its not needed. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@385 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Overall look: ScoreBGs and playerboxes (p1, p2,..) are now drawn as ↵mogguh2007-09-101-1/+1
| | | | | | | | | | colorized pngs. Notes are drawn with 3 textures instead of 2: bg_glow, notebg (unsung) and note hit (sung) - these are colorized pngs - textures will come in the following commit. Known Bugs: - ScoreBGs are not yet drawn in playercolor (only affects player count > 3) - Phrasen bonus pop up, indexes are not yet filled with usable data, therefore textures are not yet loaded correctly - Linebonus not yet done git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@382 b956fd51-792f-4845-bead-9b4dfca2ff2c
* UScreenSing.pas, UScreenSingModi.pas: removed Uffmpeg and USmpeg, added UVideob1indy2007-09-071-0/+1
| | | | | | | UGraphic.pas: prepared for possible loading animation UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Improved Error Logging and Benchmark:whiteshark02007-07-081-2/+2
| | | | | | | | | Write US Version, date and time to files. Added better Commandline Parameter Interpreter: More than one parameter can be used at the same time Many new, useful farameters: e.g. No error logging, Resolution change, FullScreen, DualScreen Mode, other Config File, other Score File and SongPath git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@274 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Added ability to take a Screenshot with the Print Key from every Screen in ↵whiteshark02007-05-181-2/+5
| | | | | | the Game git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@219 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fix: Readded ability to close the Windowwhiteshark02007-05-091-1/+5
| | | | | | | Fix: Crash when SongScreen is opened in PartyMode when Tabs = On. Caused by SelectRandomSong procedure Upd: M in SongScreen works now in PartyMode, too git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@184 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Readded Q Shortcut (Exit Application) on all Screenswhiteshark02007-05-081-6/+29
| | | | | | Clean up Popup Code a little bit git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@180 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added "popups" to ask for confirmation when leaving party mode or game or to ↵b1indy2007-05-031-2/+7
| | | | | | | | | display messages (like minor errors) still ugly, needs some theme work git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@157 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Made the Line-Popup pop up.mota232007-04-201-2/+3
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@125 b956fd51-792f-4845-bead-9b4dfca2ff2c
* first implementation of perfect line twinkle effect - works correctly for up ↵b1indy2007-04-111-1/+3
| | | | | | to 3 players, restructured parts of particle code git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@80 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed Some Bugs in JumpTo Screen:whiteshark02007-03-291-0/+3
| | | | | | | | Now plays correct music Space Bug is gone Added onSentenceChange Procedure to ScreenSing git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@48 b956fd51-792f-4845-bead-9b4dfca2ff2c
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 ↵whiteshark02007-03-211-0/+673
b956fd51-792f-4845-bead-9b4dfca2ff2c