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path: root/Game/Code/Classes/ULyrics.pas (follow)
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* Translated so Variable Namesf1fth_freed0m2008-03-061-3/+3
| | | | | | | | | | Koniec to End_ Wartosc to NoteType Dlugosc to Lenght Ton to Tone Tekst to Text git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@915 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Translated Variable Names and Typesf1fth_freed0m2008-03-051-9/+9
| | | | | | | | | | TCzesci to TLines TMuzyka to TMelody HighNut to HighNote Nuta to Note Czesc to Line git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@913 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Patchs from AlexanderS & f1fth_freed0mjaybinks2008-03-041-37/+71
| | | | | | also some minor bug fixes from myself. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@904 b956fd51-792f-4845-bead-9b4dfca2ff2c
* The constant NAN causes a range check error on OS X. I've set LastDrawBeat ↵eddie-08152008-01-091-0/+10
| | | | | | to 0 - would this be OK for all Platforms? git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@763 b956fd51-792f-4845-bead-9b4dfca2ff2c
* some adjustment to the way, the lyrics zoom effect works (center of zoom ↵b1indy2007-12-161-17/+20
| | | | | | should be more precise now) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@706 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added some texture parameters (hope this fixes the "strich" problem that mog ↵b1indy2007-12-161-0/+3
| | | | | | experienced git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@705 b956fd51-792f-4845-bead-9b4dfca2ff2c
* elimitated sentence change flicker bugb1indy2007-12-161-10/+8
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@704 b956fd51-792f-4845-bead-9b4dfca2ff2c
* again some progress with the lyrics...b1indy2007-12-151-65/+189
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@703 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Some tweaking on the lyrics, credits to blindy! :Xmogguh2007-12-121-8/+8
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@701 b956fd51-792f-4845-bead-9b4dfca2ff2c
* some "progress" with the lyricsb1indy2007-12-121-6/+30
| | | | | | don't understand, why my debug display and what's shown in thy lyric-bar doesn't match (as i see it in the code, it should be the same) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@700 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed failed buildsjaybinks2007-11-011-0/+4
| | | | | | | | | | | | | | build:USDX-LAZLIN-75 build:USDX-LAZLIN-76 for some reason we can not use {$MODE Delphi} in an included file. ( Probably because of the way the compier scopes this switch to each pas file ) ive had to revert this part of eddies changes. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@548 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08152007-11-011-4/+0
| | | | | | | | | | windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Added IAudioPlayback Interface and implementation for BASS.jaybinks2007-10-111-1/+4
| | | | | | | | | | | | | | | Created "AudioPlayback" Global Singleton, which removed the need for the "Music" Global variable. This was done because global singleton objects are a recognized better "design pattern" achieving the same thing as global variables, but in a nicer way. I will be working to a) separate IAudioPlayback in to separate "Playback" and "Input" Interfaces b) build a FFMpeg class that implements IAudioPlayback git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@504 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed linux compilation.jaybinks2007-10-021-544/+550
| | | | | | | | | | | | | Linux is now running in the main loop fine. * no audio playback or input yet... * Timing hack inplace.. that must be replace * bunch of textures not working.. however the play screen is looking similar to windows builds. I hope this dosnt break windows builds to much. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@460 b956fd51-792f-4845-bead-9b4dfca2ff2c
* renamed Ulyrics.bak.pas hack to Ulyrics_bak.pas for lazarus compatiblity.jaybinks2007-09-201-0/+7
| | | | | | minor changes to get code base compiling in Lazarus(win) and Delphi git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@415 b956fd51-792f-4845-bead-9b4dfca2ff2c
* new lyrics stuff; it's broken (lyrics don't show) and in "debug" mode (weird ↵b1indy2007-09-201-315/+462
| | | | | | stuff going on in the singscreen) but i'm tired of editing conflicts git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@412 b956fd51-792f-4845-bead-9b4dfca2ff2c
* major tidy up of Umusic ... jaybinks2007-09-181-10/+17
| | | | | | | | removes mplayer unit and dependency. tidy up of other units in move to compile in lazarus. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@392 b956fd51-792f-4845-bead-9b4dfca2ff2c
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 ↵whiteshark02007-03-211-0/+383
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