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path: root/Game/Code/Classes/UCommon.pas (follow)
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* - reverted some stuff that was erroneously commited by one of the last commits.tobigun2008-04-241-470/+622
* SSE floating-point-exception (FPE) fix. Occured when playing ogg-files or wit...tobigun2008-04-221-4/+121
* - Removed lrs resource usage in linux. Resources are copied to /usr/share/res...tobigun2008-04-071-300/+353
* removed lazarus dependenciestobigun2008-04-061-293/+300
* Fixed compilation on the mac.eddie-08152008-03-251-281/+293
* Added functions to determine to which character-class (alpha(=letter), numeri...tobigun2008-03-221-1/+65
* - actual.. -> current..tobigun2008-03-031-0/+2
* Changed Platform from Interface to Class.eddie-08152007-11-201-89/+3
* Windows Lazarus Build working again...jaybinks2007-11-031-302/+301
* fixed failed buildsjaybinks2007-11-011-0/+4
* Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08152007-11-011-91/+105
* made some major progress with ffmpeg audio playback !!!jaybinks2007-10-271-0/+88
* fixed bug in StringReplaceW...jaybinks2007-10-021-5/+17
* oops AdaptFilePaths was meant to be available to any compiler.jaybinks2007-10-021-5/+6
* Fixed linux compilation.jaybinks2007-10-021-158/+183
* minor bug fixes to have lazarus build load resources into SDL_Image jaybinks2007-09-221-2/+24
* renamed Ulyrics.bak.pas hack to Ulyrics_bak.pas for lazarus compatiblity.jaybinks2007-09-201-132/+136
* Ultrastar-DX now compiles in linux jaybinks2007-09-201-98/+132
* added UCommon ( in classes ) for lazarus...jaybinks2007-09-191-0/+98