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path: root/Game/Code/Classes/UAudioPlayback_SoftMixer.pas (unfollow)
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2008-08-27Reordering of the directories[1]: moving Game/Code to srck-m_schindler1-1132/+0
2008-08-27spelling corrected FFMpeg -> FFmpegtobigun1-2/+2
2008-07-02Audio/Video engine update:tobigun1-391/+611
2008-05-13This was not supposed for check-intobigun1-3/+3
2008-05-13- fixed video-backgroundtobigun1-3/+3
2008-05-10Volumes are floating point values (single) now. The range changed from [0 .. ...tobigun1-26/+27
2008-05-09- input-source selection works now (with bass or portaudio with portmixer)tobigun1-206/+164
2008-04-10workaround for erroneously detection of 48000Hz-only devices as 44100Hz devic...tobigun1-2/+2
2008-03-10removed a few unused local variablesjaybinks1-3/+3
2008-03-09new MixBuffers() function as replacement for SDL_MixAudio. Now portaudio work...tobigun1-45/+99
2008-03-07GetPCMData added for SDL/Portaudiotobigun1-894/+899
2008-03-06bug-fix: there was a Floating-Point exception when calling WindowFunc(). This...tobigun1-32/+63
2008-03-05FFT support for SDL/Portaudio playbacktobigun1-35/+89
2008-03-03delphi 7 compatibility (inline was introduced with delphi 2005)tobigun1-6/+6
2008-02-20- Resampling support addedtobigun1-0/+809