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path: root/Game/Code/Classes/UAudioInput_Bass.pas (follow)
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* Reordering of the directories[1]: moving Game/Code to srck-m_schindler2008-08-271-481/+0
* Audio/Video engine update:tobigun2008-07-021-22/+17
* Volumes are floating point values (single) now. The range changed from [0 .. ...tobigun2008-05-101-8/+8
* Update to Bass 2.4. Do not forget to replace the old with the new dll.tobigun2008-05-101-30/+60
* - input-source selection works now (with bass or portaudio with portmixer)tobigun2008-05-091-73/+256
* workaround for erroneously detection of 48000Hz-only devices as 44100Hz devic...tobigun2008-04-101-1/+1
* added "-debug" flag at run time and "CONSOLE" Define in switches.inc jaybinks2008-03-261-2/+0
* Fixed compilation on the mac.eddie-08152008-03-251-267/+275
* - Input now supports multiple SampleRates (not fixed to 44100Hz anymore)tobigun2008-03-031-14/+63
* - Resampling support addedtobigun2008-02-201-35/+50
* General:tobigun2008-02-051-287/+203
* bunch of smaller changes...jaybinks2008-01-121-11/+12
* New class-structure seperates decoders/input and playback.tobigun2007-12-281-0/+286