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* Replaced OpenGL12 with SDL's gl/glu/glext units because OpenGL12 was removed ↵tobigun2008-05-021-1/+1
| | | | | | | | from SDL (several years ago? Last update was done in 2004). In addition OpenGL12 was very buggy (see last commit). The new units support OpenGL up to version 2.0 (extensions must be loaded first, see UGraphic.LoadOpenGLExtensions). At the moment, only 1.2 extensions are loaded. Some constants, that were introduced in OpenGL 1.2 and above (like GL_BGR or GL_CLAMP_TO_EDGE) are in glext.pas, so check this file first for missing constants. The MacOS build depends on OpenGL12.pas but has its own file in the MacOSX/Wrapper folder instead of using the JEDI-SDL one. Sorry, that I broke MacOSX build for now but it should be no problem to get this working again. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1052 b956fd51-792f-4845-bead-9b4dfca2ff2c
* 64bit patch for USDX, thanks to escaped and tronikku. Patch for SDL will be ↵tobigun2008-04-301-525/+541
| | | | | | applied soon. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1048 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - Removed lrs resource usage in linux. Resources are copied to ↵tobigun2008-04-071-546/+525
| | | | | | | | | | /usr/share/resources now. - Unified resource handling: call GetResourceStream (UCommon) to retrieve a resource. - Removed the lazarus dependency in the Makefile (it will also use the main .dpr-file now) - Now that the lazarus dependency is gone, the MacOSX and Linux version might use a shared codebase. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1013 b956fd51-792f-4845-bead-9b4dfca2ff2c
* removed lazarus dependenciestobigun2008-04-061-4/+3
| | | | | | | | | | | | - added an implementation of AllocateHWnd/DeallocateHWnd to UCommon for the Win32 only units DirWatch and Midi... (do not use AllocateHWnd somewhere else) - added an own implementation of ShowMessage to UCommon (uses MessageBox in Windows, console-output otherwise) - linux still needs lresources for the lrs-file (will be removed soon) - the FPC windows version uses windows resources now (instead of lrs ones). compile them with windres (in FPC's "bin" dir) or delphi (a batch-file for windres will follow soon) - changed path-separator from '\' to '/' in RC-file for windres compatibility git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1006 b956fd51-792f-4845-bead-9b4dfca2ff2c
* removed second ultrastar.lrs inclusiontobigun2008-04-011-9/+0
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@997 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Removed unused Format-parameter in LoadTexture() and Add...()tobigun2008-03-311-5/+5
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@990 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - removed "Font Black" and "Font" texture typetobigun2008-03-311-5/+5
| | | | | | | | - use TEXTURE_TYPE_TRANSPARENT/COLORIZED/PLAIN in the future - texture-type is an enum now (not a string as before) -> pros: less memory consumption, compiler-check, case-insensitive, ... git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@988 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - Select(Slide) textures should work now ('Font Black' -> 'Colorized')tobigun2008-03-281-1/+1
| | | | | | | | - Added constants for texture types (TEXTURE_TYPE_PLAIN/TEXTURE_TYPE_TRANSPARENT/TEXTURE_TYPE_COLORIZED) - RGBFloatToInt() helper function - rgb2hls clean-up (it is not even hls, it is hsv) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@980 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed some warnings ("missing result-values", "0 instead of nil", ↵tobigun2008-03-091-1/+1
| | | | | | "comparison is always true", "range check errors") git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@946 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Translated some Variablesf1fth_freed0m2008-03-071-16/+16
| | | | | | | | | | | | | | Ilosc To Number Pet To Count Tekst To Text NrCzesciP To LineNumber NrCzesci To LineNumber AktSong To CurrentSong AktNuta To CurrentNote Some Translations In ModiSDK on TSentences Maybe Plugin Code Needs to be Updated git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@927 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Patch from AlexanderSjaybinks2008-03-041-1/+1
| | | | | | fixed bug with incorrect Lyric Slicing git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@903 b956fd51-792f-4845-bead-9b4dfca2ff2c
* - removed some windows/lclintf dependenciestobigun2008-03-031-30/+24
| | | | | | - commented out some log-outputs that spammed the debug-output git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@895 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Bugfix: In glTextWidth() "text := pchar(Copy(text, 2, Length(text)-1))" does ↵tobigun2008-01-271-559/+562
| | | | | | | | not work with FPC, probably because a part of text is assigned to itself. Note: Why is the string copied so many times just to get the current character? I just simplified this method to use Text[index] instead. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@806 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fonts are readable again, didn't edit the outline fonts (will be done later, ↵mogguh2007-11-231-6/+6
| | | | | | maybe) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@641 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Mac OS X: We're getting closer! Songs get loaded. Sound is playing on the ↵eddie-08152007-11-051-0/+3
| | | | | | SingScreen. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@591 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed failed buildsjaybinks2007-11-011-0/+4
| | | | | | | | | | | | | | build:USDX-LAZLIN-75 build:USDX-LAZLIN-76 for some reason we can not use {$MODE Delphi} in an included file. ( Probably because of the way the compier scopes this switch to each pas file ) ive had to revert this part of eddies changes. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@548 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Mac OS X version compiles and links. I hope I didn't break too many files on ↵eddie-08152007-11-011-6/+4
| | | | | | | | | | windows/linux. Added switches.inc to all files. Changed many IFDEFs. For Windows-only code please use MSWINDOWS instead of WIN32 now. WIN32 is also used by the Mac port. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@546 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Fixed linux compilation.jaybinks2007-10-021-554/+554
| | | | | | | | | | | | | Linux is now running in the main loop fine. * no audio playback or input yet... * Timing hack inplace.. that must be replace * bunch of textures not working.. however the play screen is looking similar to windows builds. I hope this dosnt break windows builds to much. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@460 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fix mogs compile error :)jaybinks2007-10-011-3/+3
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@456 b956fd51-792f-4845-bead-9b4dfca2ff2c
* SDL_ttf: TextGl.pas - some code for testing (just add printrandomtext(); in ↵mogguh2007-10-011-0/+122
| | | | | | | | ucreditsscreen (ie)) UTextClasses - started to throw everything into classes git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@455 b956fd51-792f-4845-bead-9b4dfca2ff2c
* TextGL.pas: changed text blendmode... most texts should be readableb1indy2007-09-271-2/+2
| | | | | | UDisplay.pas: disabled Screenshot code, something's broken (it's called without me even getting close to the print button), maybe we can fix this and rewrite everything to use SDL_Image (any thoughts on this?) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@442 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed song loading in Lazarus..jaybinks2007-09-241-39/+67
| | | | | | | cant assume variables are initialized as 0 :) in UFile "Done: byte;" was no initialized on lazarus compiler. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@431 b956fd51-792f-4845-bead-9b4dfca2ff2c
* minor bug fixes to have lazarus build load resources into SDL_Image jaybinks2007-09-221-376/+404
| | | | | | | | | correctly... ( lazarus Resources are weak compared to delphi :( ) also Laz build will now run, and main loop works properly. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@429 b956fd51-792f-4845-bead-9b4dfca2ff2c
* now we have a better laz-resource compiler..jaybinks2007-09-201-17/+4
| | | | | | we use the correct resource names and types.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@423 b956fd51-792f-4845-bead-9b4dfca2ff2c
* tidy texture loading.jaybinks2007-09-201-2/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@421 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixed nasty bug I introduced... jaybinks2007-09-201-0/+2
| | | | | | sorry.. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@419 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Ultrastar-DX now compiles in linux jaybinks2007-09-201-381/+388
| | | | | | | | | (using lazarus) Bass etc is commented out.. but it compiles, and im working through the runtime errors. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@408 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fix for delphi build... oops.jaybinks2007-09-191-1/+1
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@403 b956fd51-792f-4845-bead-9b4dfca2ff2c
* oops... broke delphi building..jaybinks2007-09-191-0/+2
| | | | | | sorry guys. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@401 b956fd51-792f-4845-bead-9b4dfca2ff2c
* trying to fix lazarus runtime errors..jaybinks2007-09-191-0/+2
| | | | | | also adding files to make sure everything required for lazarus compile, is in svn. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@399 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fixes to get working in lazarus..jaybinks2007-09-191-14/+37
| | | | | | compiling, linking, starting to run.. just fixing stuff :) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@397 b956fd51-792f-4845-bead-9b4dfca2ff2c
* added UCommon ( in classes ) for lazarus...jaybinks2007-09-191-1/+10
| | | | | | | | | | | common functions needed for lazarus ( and others ) can be put in here. also this now compiles on lazarus.. ( dosnt link yet... but I dont get any critical compiler errors ) tested to compile in my delphi, and basic functionality is fine. git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@395 b956fd51-792f-4845-bead-9b4dfca2ff2c
* Changed Fonts from BMP to PNGwhiteshark02007-03-241-4/+4
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@24 b956fd51-792f-4845-bead-9b4dfca2ff2c
* git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@1 ↵whiteshark02007-03-211-0/+345
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