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path: root/Game/Code/Classes/TextGL.pas (unfollow)
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2008-01-27Bugfix: In glTextWidth() "text := pchar(Copy(text, 2, Length(text)-1))" does ...tobigun1-559/+562
2007-11-23Fonts are readable again, didn't edit the outline fonts (will be done later, ...mogguh1-6/+6
2007-11-05Mac OS X: We're getting closer! Songs get loaded. Sound is playing on the Sin...eddie-08151-0/+3
2007-11-01fixed failed buildsjaybinks1-0/+4
2007-11-01Mac OS X version compiles and links. I hope I didn't break too many files on ...eddie-08151-6/+4
2007-10-02Fixed linux compilation.jaybinks1-554/+554
2007-10-01fix mogs compile error :)jaybinks1-3/+3
2007-10-01SDL_ttf: TextGl.pas - some code for testing (just add printrandomtext(); in u...mogguh1-0/+122
2007-09-27TextGL.pas: changed text blendmode... most texts should be readableb1indy1-2/+2
2007-09-24fixed song loading in Lazarus..jaybinks1-39/+67
2007-09-22minor bug fixes to have lazarus build load resources into SDL_Image jaybinks1-376/+404
2007-09-20now we have a better laz-resource compiler..jaybinks1-17/+4
2007-09-20tidy texture loading.jaybinks1-2/+1
2007-09-20fixed nasty bug I introduced... jaybinks1-0/+2
2007-09-20Ultrastar-DX now compiles in linux jaybinks1-381/+388
2007-09-19fix for delphi build... oops.jaybinks1-1/+1
2007-09-19oops... broke delphi building..jaybinks1-0/+2
2007-09-19trying to fix lazarus runtime errors..jaybinks1-0/+2
2007-09-19fixes to get working in lazarus..jaybinks1-14/+37
2007-09-19added UCommon ( in classes ) for lazarus...jaybinks1-1/+10
2007-03-24Changed Fonts from BMP to PNGwhiteshark01-4/+4