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* allow /usr/bin/grep.exetobigun2011-01-141-1/+2
| | | | git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2797 b956fd51-792f-4845-bead-9b4dfca2ff2c
* check for correct PATH environment vartobigun2011-01-131-1/+9
| | | | | | add FFMPEG_LIBDIR var git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2796 b956fd51-792f-4845-bead-9b4dfca2ff2c
* enable auto import to suppress C++ warningstobigun2011-01-131-1/+1
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* buildbot: autogen.sh addedtobigun2011-01-131-0/+1
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* buildbot script: fix relative pathtobigun2011-01-131-1/+1
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* build script test4tobigun2011-01-131-2/+2
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* build script test3tobigun2011-01-131-1/+0
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* build script test2tobigun2011-01-131-0/+1
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* build script test1tobigun2011-01-131-2/+2
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* buildbot scriptstobigun2011-01-132-0/+2
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* buildbot script for win32tobigun2010-12-281-0/+3
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* apply projectM dso_handle patch from trunktobigun2010-12-231-0/+5
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* Path class implemented for full unicode supporttobigun2010-12-237-31/+121
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* replace asf... by AUDIO_SAMPLE_FORMAT_... constantstobigun2010-12-225-24/+28
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* replaced "ffmpeg" with "opengl"tobigun2010-12-221-52/+52
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* support for video pixel format selectiontobigun2010-12-2211-54/+143
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* meld video-frame info (width/height/aspect) to reduce exported functionstobigun2010-12-224-22/+35
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* - implement Mac specific abstract UPlatform.GetMusicPath() for win and linuxtobigun2010-12-013-1/+34
| | | | | | | - add UPlatform.AddLibrarySearchPath() to be able to add new dll search paths - use AddLibrarySearchPath() for loading plugin dependencies (e.g. ffmpeg libs) from game/mediaplugins/deps git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2758 b956fd51-792f-4845-bead-9b4dfca2ff2c
* add AC_CONFIG_MACRO_DIRtobigun2010-11-271-0/+1
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* add AC_CONFIG_MACRO_DIRtobigun2010-11-271-0/+1
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* fix a few conflicts with <windows.h>:tobigun2010-11-273-19/+42
| | | | | | | | | - prefix log-constants with LOG_ - remove already defined WAIT_TIMEOUT - use more portable _WIN32 instead of __WIN32__ - define <stdint.h> types for MSVC git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2755 b956fd51-792f-4845-bead-9b4dfca2ff2c
* remove empty src/plugins foldertobigun2010-11-250-0/+0
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* move /src/plugins/media to src/mediaplugins and /game/plugins/media to ↵tobigun2010-11-2534-30/+43
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* fix dylibs in the bundle. No need to fix libffmpegplugin.dylib. it works.k-m_schindler2010-11-241-4/+5
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* remove deprecated AM_PROG_LIBTOOL (replaced by LT_INIT)tobigun2010-11-232-8/+6
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* call ./autogen.shtobigun2010-11-231-1143/+1014
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* add libtoolize to autogen.sh and configure.actobigun2010-11-232-0/+4
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* set required autoconf version back to 2.61tobigun2010-11-231-1/+1
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* use automake to create projectm-cwrappertobigun2010-11-225-117/+1432
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* ./autogen.sh updatetobigun2010-11-143-1865/+1237
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* now configure/make works with ming32 to build plugin dllstobigun2010-11-142-39/+28
| | | | | | | - replaced AC_CANONICAL_SYSTEM with AC_CANONICAL_SYSTEM to define $target_os - moved mac os x specific -dynamic to the mac os x section of configure.ac git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2740 b956fd51-792f-4845-bead-9b4dfca2ff2c
* add pkg.m4 for environments without pkg-config (e.g. mingw)tobigun2010-11-141-0/+158
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* removed now unused sections in main configure.actobigun2010-11-141-44/+0
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* DLL_EXPORT already defined by libtool during configure in mingw ↵tobigun2010-11-132-11/+9
| | | | | | (-DDLL_EXPORT) -> rename to DECLSPEC_EXPORT git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2737 b956fd51-792f-4845-bead-9b4dfca2ff2c
* initialize module-handle before call to LoadModuletobigun2010-11-123-2/+3
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* C compatibilitytobigun2010-11-121-3/+3
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* added missing breaktobigun2010-11-121-0/+1
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* do not create versioned aliases of the plugins (e.g. xyz.0.dylib or ↵tobigun2010-11-112-2/+2
| | | | | | xyz.so.0(.0.0)) git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/branches/experimental@2733 b956fd51-792f-4845-bead-9b4dfca2ff2c
* fix installation and cleanup of media libs (should fix mac os bundles too)tobigun2010-11-111-1/+7
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* copy plugins to game foldertobigun2010-11-115-24/+57
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* use -dynamic to create dynamic libstobigun2010-11-101-1/+1
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* default to x86 libs on mac os xtobigun2010-11-102-26/+38
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* add real filestobigun2010-11-103-0/+9419
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* remove symbolic linkstobigun2010-11-103-3/+0
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* added missing files for configuretobigun2010-11-103-0/+3
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* removed call to libtoolize which seems to be unnecessarytobigun2010-11-102-1/+1
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* added media plugins to build scriptstobigun2010-11-1011-376/+19060
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* do not define HAVE_SWSCALE twicetobigun2010-11-091-0/+2
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* fix header checktobigun2010-11-091-4/+4
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* fixes for compilation on mac os xtobigun2010-11-095-16/+58
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