| Commit message (Collapse) | Author | Age | Files | Lines |
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2347 b956fd51-792f-4845-bead-9b4dfca2ff2c
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is started:
- check if a user is assigned to multiple devices. If this is the case either do not leave the record options (if we already are there) or enter the record options (if USDX was started)
- the check is performed by calling TAudioInputProcessor.ValidateSettings()
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2346 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2345 b956fd51-792f-4845-bead-9b4dfca2ff2c
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* Detects whether the was executed locally or globally.
* - Local mode:
* - Condition:
* - config.ini is writable or creatable in the directory of the executable.
* - Examples:
* - The USDX zip-archive has been unpacked to a directory with write.
* permissions
* - XP: USDX was installed to %ProgramFiles% and the user is an admin.
* - USDX is started from an external HD- or flash-drive
* - Behavior:
* Config files like config.ini or score db reside in the directory of the
* executable. This is useful to enable windows users to have a portable
* installation e.g. on an external hdd.
* This is also the default behaviour of usdx prior to version 1.1
* - Global mode:
* - Condition:
* - config.ini is not writable.
* - Examples:
* - Vista/7: USDX was installed to %ProgramFiles%.
* - XP: USDX was installed to %ProgramFiles% and the user is not an admin.
* - USDX is started from CD
* - Behavior:
* - The config files are in a separate folder (e.g. %APPDATA%\ultrastardx)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2344 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- some TntUnicodeControls routines had to be updated
- For the TWriter.Write() issue in TntClasses.pas see http://wiki.freepascal.org/User_Changes_2.4.0#Passing_ordinal_constants_to_formal_const_parameters
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2343 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2342 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2341 b956fd51-792f-4845-bead-9b4dfca2ff2c
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remove workaround (use SetScroll4 instead of 5) for less than 5 songs
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2340 b956fd51-792f-4845-bead-9b4dfca2ff2c
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deactivating texture tiling applied to UGraphic (thx!)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2339 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2338 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2337 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2336 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2335 b956fd51-792f-4845-bead-9b4dfca2ff2c
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those components are not unloaded yet)
- Use Free() instead of Destroy() as it checks for nil by default
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2334 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- This fixes the detection of the mouse position on non 4:3 displays
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2333 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2332 b956fd51-792f-4845-bead-9b4dfca2ff2c
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solution for the CTRL+'A'..'Z' problem
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2331 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2330 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2329 b956fd51-792f-4845-bead-9b4dfca2ff2c
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(http://forum.ultra-star.de/viewtopic.php?f=65&t=7768&p=57151#p57151)
- Note: Screen.w and Screen.h are not updated after a resize as SDL_SetVideoMode is not called on windows on a resize event. Previously SDL_SetVideoMode invalidated all OpenGL textures resulting in most textures white. Using SDL_SetVideoMode at a resize seems to work now at least with SDL 1.2.14 and Win7. Maybe we should switch it on again.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2328 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- old files will be removed
- uninstaller now deletes all shortcuts
- select components in uninstaller:
covers, highscores, config, screenshots, playlists, songs
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2325 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2324 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- cleanup
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2323 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2322 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2321 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2320 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2319 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- small changes
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2318 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2317 b956fd51-792f-4845-bead-9b4dfca2ff2c
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2007 and newer)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2315 b956fd51-792f-4845-bead-9b4dfca2ff2c
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show up in the gap between the front cover and its neighbors are drawn.
This looks more beauty than the old solution and it should fix the massive performance loss when many songs are in the shown category.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2314 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- latency[i] determines the latency for device i in milliseconds or -1 for autodetection (default)
- this is necessary as mic capturing with portaudio (on linux) gets stuck if latency is too low. Either because portaudio's latency autodetection does not work or because the mic capture callback takes too long before it returns. In both cases the user should set the latency to a value of 100 (ms).
- better input device test, it should not remove working devices anymore.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2313 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- input latency changed to defaultHighInputLatency
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2312 b956fd51-792f-4845-bead-9b4dfca2ff2c
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valid fix and as a consequence random crashes or bugs may occur.
The USDX team does not give any support for USDX with manually adjusted FFmpeg headers.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2311 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2310 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- the environment must be GL_TEXTURE_ENV and not GL_TEXTURE_2D
- it must be set before a draw function (glBegin(), ...) and not before glTexImage2D() as the current texture will not store this setting (the setting is global for all textures).
- the setting must be set to the default (GL_MODULATE) after usage, otherwise later opengl drawing calls will be unwantedly affected too.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2309 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- Previously the texture could have been too small (window initialized with 800x600 pixels -> fadeTex size 1024x1024. Then resize window to 1400x1050 and the texture will be too small) and an opengl error at glCopyTexSubImage2D() will occur. Due to the error fading was disabled then.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2308 b956fd51-792f-4845-bead-9b4dfca2ff2c
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finalization
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2307 b956fd51-792f-4845-bead-9b4dfca2ff2c
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-> smaller file (5MB vs. 12MB)
-> faster loading (all fonts 700ms instead of 1.5 secs)
-> new font seems to be more complete in regard to Japanese glyphs (no missing chars in usdx translation)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2306 b956fd51-792f-4845-bead-9b4dfca2ff2c
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secs
- without the CJK font it takes only 600 ms
- with wqy-zenhei.ttc replaced by the simsun.ttc windows font it takes only 800 ms instead of 1.5 secs so it is font related
-> another CJK font might be better suited
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2305 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2304 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2303 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2302 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2301 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2300 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2299 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- TODO: loading fallbacks for each font takes a lot of time (white screen on start), maybe load them once for all fonts.
- reduced outline of Outline2 font
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2298 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2297 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2296 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@2295 b956fd51-792f-4845-bead-9b4dfca2ff2c
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