| Commit message (Collapse) | Author | Age | Files | Lines |
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* moved FUNCTION InitializePaths(), from uFiles to
uMain as this is a more sane location for it.
* updated files that used UFiles to point to UMain,
and removed uFiles where its not needed.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@385 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@384 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@383 b956fd51-792f-4845-bead-9b4dfca2ff2c
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colorized pngs. Notes are drawn with 3 textures instead of 2: bg_glow, notebg (unsung) and note hit (sung) - these are colorized pngs - textures will come in the following commit.
Known Bugs: - ScoreBGs are not yet drawn in playercolor (only affects player count > 3)
- Phrasen bonus pop up, indexes are not yet filled with usable data, therefore textures are not yet loaded correctly
- Linebonus not yet done
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@382 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@381 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@380 b956fd51-792f-4845-bead-9b4dfca2ff2c
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UDisplay.pas: tried to make the screenfade-effect transparent (doesn't work for now)
UMenu.pas: removed some unnecessary code from DrawBG
UGraphic.pas: fixed display of loading screen (after it broke with the modifications in UMenu.pas)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@379 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@378 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@377 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@376 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@375 b956fd51-792f-4845-bead-9b4dfca2ff2c
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UGraphic.pas: prepared for possible loading animation
UGraphicClasses.pas, ULCD.pas, ULight.pas, UMain.pas, USkins.pas, UDisplay.pas, UMenuButton.pas, UMenuSelect.pas, UMenuSelectSlide.pas, UMenuStatic.pas, UScreenCredits.pas, UScreenEditSub.pas, UScreenOpen.pas, UScreenPopup.pas: some fixes to get rid of some compiler infos/warnings
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@374 b956fd51-792f-4845-bead-9b4dfca2ff2c
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compiled.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@373 b956fd51-792f-4845-bead-9b4dfca2ff2c
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unneeded files deleted
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@372 b956fd51-792f-4845-bead-9b4dfca2ff2c
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informed of.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@371 b956fd51-792f-4845-bead-9b4dfca2ff2c
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screens ( Except where text input is required, and backspace is used for text input )
This has been done, so that when used with Windows Media Center IR Remotes ( needs SDL 1.2 dll at runtime ) users can navigate throug the game without sitting in front of the PC keyboard.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@370 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@369 b956fd51-792f-4845-bead-9b4dfca2ff2c
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modified DPR to statically include all files needed (using relative paths)
this means 3rd party components should not need installation in the IDE, or adding to search paths.
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@368 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@367 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@366 b956fd51-792f-4845-bead-9b4dfca2ff2c
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POC-Pic: http://imageshock.eu/img/colorizedbuttons-ao81.jpg
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@365 b956fd51-792f-4845-bead-9b4dfca2ff2c
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looks better now - everything else will be done after sleeping :P
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@364 b956fd51-792f-4845-bead-9b4dfca2ff2c
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mog, who started it)
still to do: same thing with buttons and maybe everything else ;)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@363 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@362 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Some Cleanup in UMusic
Some Cleanup in ProjectFile
Upgrade from Bass 2.1 to Bass 2.3
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@361 b956fd51-792f-4845-bead-9b4dfca2ff2c
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tested some videos today. this thing played:
mpeg 1/2, divx, xvid, quicktime (sorenson v3), wmv (9) and flv
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@360 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@359 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@358 b956fd51-792f-4845-bead-9b4dfca2ff2c
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something reasonable
i consider it a hack, but don't know where else to get the right framerate / video timebase
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@357 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@356 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@355 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- Italian translation (Traduzione in italiano v1) done by Dadone
Thank you!!
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@354 b956fd51-792f-4845-bead-9b4dfca2ff2c
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added a new style for the song covers ("slotmachine" like, style=6) - still needs adjustments
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@353 b956fd51-792f-4845-bead-9b4dfca2ff2c
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comments on this
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@352 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@351 b956fd51-792f-4845-bead-9b4dfca2ff2c
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debug display off
credit to the ffmpeg&SDL tutorial
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@350 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- Catalan translation (Traducciò al català) done by Bres
- Norwegian translation (norsk oversettelse) done by LarsO aka zapper81
Thanks mates!!
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@349 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@348 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@347 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@346 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@345 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@344 b956fd51-792f-4845-bead-9b4dfca2ff2c
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file (ty solino)
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@343 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@342 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@338 b956fd51-792f-4845-bead-9b4dfca2ff2c
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and Spearedge :D
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@337 b956fd51-792f-4845-bead-9b4dfca2ff2c
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Changes on Create ur Language readme.txt:
-Add infos about Statistic Wild-Cards
-Add some structur
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@336 b956fd51-792f-4845-bead-9b4dfca2ff2c
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- Fixed some mispositioned Statics in MainScreen
- Add JumptoScreen
- Some minor fixes
git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@335 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@334 b956fd51-792f-4845-bead-9b4dfca2ff2c
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git-svn-id: svn://svn.code.sf.net/p/ultrastardx/svn/trunk@333 b956fd51-792f-4845-bead-9b4dfca2ff2c
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