diff options
Diffstat (limited to 'us_maker_edition/game')
373 files changed, 43119 insertions, 0 deletions
diff --git a/us_maker_edition/game/.gitignore b/us_maker_edition/game/.gitignore new file mode 100644 index 00000000..487210c1 --- /dev/null +++ b/us_maker_edition/game/.gitignore @@ -0,0 +1,8 @@ +playlists +screenshots +songs +config.ini +cover.db +ultrastardx +Ultrastar.db +Error.log diff --git a/us_maker_edition/game/LuaCommands.odt b/us_maker_edition/game/LuaCommands.odt Binary files differnew file mode 100644 index 00000000..223df235 --- /dev/null +++ b/us_maker_edition/game/LuaCommands.odt diff --git a/us_maker_edition/game/covers/Covers.ini b/us_maker_edition/game/covers/Covers.ini new file mode 100644 index 00000000..5189b6ef --- /dev/null +++ b/us_maker_edition/game/covers/Covers.ini @@ -0,0 +1,4 @@ +[Edition]
+[Genre]
+[Language]
+[Folder]
\ No newline at end of file diff --git a/us_maker_edition/game/covers/NoCover.jpg b/us_maker_edition/game/covers/NoCover.jpg Binary files differnew file mode 100644 index 00000000..0a424708 --- /dev/null +++ b/us_maker_edition/game/covers/NoCover.jpg diff --git a/us_maker_edition/game/fonts/DejaVu/AUTHORS b/us_maker_edition/game/fonts/DejaVu/AUTHORS new file mode 100644 index 00000000..66b7e445 --- /dev/null +++ b/us_maker_edition/game/fonts/DejaVu/AUTHORS @@ -0,0 +1,44 @@ +Adrian Schroeter +Andrey Valentinovich Panov +Ben Laenen +Besarion Gugushvili +Bhikkhu Pesala +Clayborne Arevalo +Dafydd Harries +Danilo Segan +Davide Viti +David Jez +David Lawrence Ramsey +Denis Jacquerye +Dwayne Bailey +Eugeniy Meshcheryakov +Gee Fung Sit +Heikki Lindroos +James Cloos +James Crippen +John Karp +Keenan Pepper +Lars Naesbye Christensen +Mashrab Kuvatov +Max Berger +Mederic Boquien +Michael Everson +Misu Moldovan +Nguyen Thai Ngoc Duy +Nicolas Mailhot +Ognyan Kulev +Ondrej Koala Vacha +Peter Cernak +Remy Oudompheng +Roozbeh Pournader +Sahak Petrosyan +Sander Vesik +Stepan Roh +Stephen Hartke +Tavmjong Bah +Tim May +Valentin Stoykov +Vasek Stodulka +Wesley Transue + +$Id: AUTHORS 2162 2007-12-27 12:39:07Z ben_laenen $ diff --git a/us_maker_edition/game/fonts/DejaVu/DejaVuSans-Bold.ttf b/us_maker_edition/game/fonts/DejaVu/DejaVuSans-Bold.ttf Binary files differnew file mode 100644 index 00000000..29da1369 --- /dev/null +++ b/us_maker_edition/game/fonts/DejaVu/DejaVuSans-Bold.ttf diff --git a/us_maker_edition/game/fonts/DejaVu/DejaVuSans.ttf b/us_maker_edition/game/fonts/DejaVu/DejaVuSans.ttf Binary files differnew file mode 100644 index 00000000..e0699fec --- /dev/null +++ b/us_maker_edition/game/fonts/DejaVu/DejaVuSans.ttf diff --git a/us_maker_edition/game/fonts/DejaVu/LICENSE b/us_maker_edition/game/fonts/DejaVu/LICENSE new file mode 100644 index 00000000..254e2cc4 --- /dev/null +++ b/us_maker_edition/game/fonts/DejaVu/LICENSE @@ -0,0 +1,99 @@ +Fonts are (c) Bitstream (see below). DejaVu changes are in public domain. +Glyphs imported from Arev fonts are (c) Tavmjong Bah (see below) + +Bitstream Vera Fonts Copyright +------------------------------ + +Copyright (c) 2003 by Bitstream, Inc. All Rights Reserved. Bitstream Vera is +a trademark of Bitstream, Inc. + +Permission is hereby granted, free of charge, to any person obtaining a copy +of the fonts accompanying this license ("Fonts") and associated +documentation files (the "Font Software"), to reproduce and distribute the +Font Software, including without limitation the rights to use, copy, merge, +publish, distribute, and/or sell copies of the Font Software, and to permit +persons to whom the Font Software is furnished to do so, subject to the +following conditions: + +The above copyright and trademark notices and this permission notice shall +be included in all copies of one or more of the Font Software typefaces. + +The Font Software may be modified, altered, or added to, and in particular +the designs of glyphs or characters in the Fonts may be modified and +additional glyphs or characters may be added to the Fonts, only if the fonts +are renamed to names not containing either the words "Bitstream" or the word +"Vera". + +This License becomes null and void to the extent applicable to Fonts or Font +Software that has been modified and is distributed under the "Bitstream +Vera" names. + +The Font Software may be sold as part of a larger software package but no +copy of one or more of the Font Software typefaces may be sold by itself. + +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, +TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL BITSTREAM OR THE GNOME +FOUNDATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING +ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, +WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF +THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM OTHER DEALINGS IN THE +FONT SOFTWARE. + +Except as contained in this notice, the names of Gnome, the Gnome +Foundation, and Bitstream Inc., shall not be used in advertising or +otherwise to promote the sale, use or other dealings in this Font Software +without prior written authorization from the Gnome Foundation or Bitstream +Inc., respectively. For further information, contact: fonts at gnome dot +org. + +Arev Fonts Copyright +------------------------------ + +Copyright (c) 2006 by Tavmjong Bah. All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of the fonts accompanying this license ("Fonts") and +associated documentation files (the "Font Software"), to reproduce +and distribute the modifications to the Bitstream Vera Font Software, +including without limitation the rights to use, copy, merge, publish, +distribute, and/or sell copies of the Font Software, and to permit +persons to whom the Font Software is furnished to do so, subject to +the following conditions: + +The above copyright and trademark notices and this permission notice +shall be included in all copies of one or more of the Font Software +typefaces. + +The Font Software may be modified, altered, or added to, and in +particular the designs of glyphs or characters in the Fonts may be +modified and additional glyphs or characters may be added to the +Fonts, only if the fonts are renamed to names not containing either +the words "Tavmjong Bah" or the word "Arev". + +This License becomes null and void to the extent applicable to Fonts +or Font Software that has been modified and is distributed under the +"Tavmjong Bah Arev" names. + +The Font Software may be sold as part of a larger software package but +no copy of one or more of the Font Software typefaces may be sold by +itself. + +THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT +OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL +TAVMJONG BAH BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL +DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM +OTHER DEALINGS IN THE FONT SOFTWARE. + +Except as contained in this notice, the name of Tavmjong Bah shall not +be used in advertising or otherwise to promote the sale, use or other +dealings in this Font Software without prior written authorization +from Tavmjong Bah. For further information, contact: tavmjong @ free +. fr. + +$Id: LICENSE 2133 2007-11-28 02:46:28Z lechimp $ diff --git a/us_maker_edition/game/fonts/DejaVu/README b/us_maker_edition/game/fonts/DejaVu/README new file mode 100644 index 00000000..6882268b --- /dev/null +++ b/us_maker_edition/game/fonts/DejaVu/README @@ -0,0 +1,59 @@ +DejaVu fonts 2.26 (c)2004-2008 DejaVu fonts team +------------------------------------------------ + +The DejaVu fonts are a font family based on the Bitstream Vera Fonts +(http://gnome.org/fonts/). Its purpose is to provide a wider range of +characters (see status.txt for more information) while maintaining the +original look and feel. + +DejaVu fonts are based on Bitstream Vera fonts version 1.10. + +Available fonts (Sans = sans serif, Mono = monospaced): + +DejaVu Sans Mono +DejaVu Sans Mono Bold +DejaVu Sans Mono Bold Oblique +DejaVu Sans Mono Oblique +DejaVu Sans +DejaVu Sans Bold +DejaVu Sans Bold Oblique +DejaVu Sans Oblique +DejaVu Sans ExtraLight (experimental) +DejaVu Serif +DejaVu Serif Bold +DejaVu Serif Bold Italic (experimental) +DejaVu Serif Italic (experimental) +DejaVu Sans Condensed (experimental) +DejaVu Sans Condensed Bold (experimental) +DejaVu Sans Condensed Bold Oblique (experimental) +DejaVu Sans Condensed Oblique (experimental) +DejaVu Serif Condensed (experimental) +DejaVu Serif Condensed Bold (experimental) +DejaVu Serif Condensed Bold Italic (experimental) +DejaVu Serif Condensed Italic (experimental) + +All fonts are also available as derivative called DejaVu LGC with support +only for Latin, Greek and Cyrillic scripts. + +For license information see LICENSE. What's new is described in NEWS. Known +bugs are in BUGS. All authors are mentioned in AUTHORS. + +Fonts are published in source form as SFD files (Spline Font Database from +FontForge - http://fontforge.sf.net/) and in compiled form as TTF files +(TrueType fonts). + +For more information go to http://dejavu.sourceforge.net/. + +Characters from Arev fonts, Copyright (c) 2006 by Tavmjong Bah: +--------------------------- +U+01BA, U+01BF, U+01F7, U+021C-U+021D, U+0220, U+0222-U+0223, +U+02B9, U+02BA, U+02BD, U+02C2-U+02C5, U+02d4-U+02D5, +U+02D7, U+02EC-U+02EE, U+0346-U+034E, U+0360, U+0362, +U+03E2-03EF, U+0460-0463, U+0466-U+0486, U+0488-U+0489, U+04A8-U+04A9, +U+0500-U+050F, U+2055-205E, U+20B0, U+20B2-U+20B3, U+2102, U+210D, U+210F, +U+2111, U+2113, U+2115, U+2118-U+211A, U+211C-U+211D, U+2124, U+2135, +U+213C-U+2140, U+2295-U+2298, U+2308-U+230B, U+26A2-U+26B1, U+2701-U+2704, +U+2706-U+2709, U+270C-U+274B, U+2758-U+275A, U+2761-U+2775, U+2780-U+2794, +U+2798-U+27AF, U+27B1-U+27BE, U+FB05-U+FB06 + +$Id: README 2263 2008-07-26 19:48:13Z ben_laenen $ diff --git a/us_maker_edition/game/fonts/FreeSans/AUTHORS b/us_maker_edition/game/fonts/FreeSans/AUTHORS new file mode 100644 index 00000000..fbb0e990 --- /dev/null +++ b/us_maker_edition/game/fonts/FreeSans/AUTHORS @@ -0,0 +1,191 @@ +-*- mode:text; coding:utf-8; -*- + GNU FreeFont Authors + ==================== + +The FreeFont collection is being maintained by + Steve White <stevan.white AT googlemail.com> +The folowing list cites the other contributors that contributed to +particular ISO 10646 blocks. + +* URW++ Design & Development GmbH <http://www.urwpp.de/> + + Basic Latin (U+0041-U+007A) + Latin-1 Supplement (U+00C0-U+00FF) (most) + Latin Extended-A (U+0100-U+017F) + Spacing Modifier Letters (U+02B0-U+02FF) + Mathematical Operators (U+2200-U+22FF) (parts) + Block Elements (U+2580-U+259F) + Dingbats (U+2700-U+27BF) + +* Yannis Haralambous <yannis.haralambous AT enst-bretagne.fr> and John + Plaice <plaice AT omega.cse.unsw.edu.au> + + Latin Extended-B (U+0180-U+024F) + IPA Extensions (U+0250-U+02AF) + Greek (U+0370-U+03FF) + Armenian (U+0530-U+058F) + Hebrew (U+0590-U+05FF) + Arabic (U+0600-U+06FF) + Currency Symbols (U+20A0-U+20CF) + Arabic Presentation Forms-A (U+FB50-U+FDFF) + Arabic Presentation Forms-B (U+FE70-U+FEFF) + +* Young U. Ryu <ryoung AT utdallas.edu> + + Arrows (U+2190-U+21FF) + Mathematical Symbols (U+2200-U+22FF) + +* Valek Filippov <frob AT df.ru> + + Cyrillic (U+0400-U+04FF) + +* Wadalab Kanji Comittee + + Hiragana (U+3040-U+309F) + Katakana (U+30A0-U+30FF) + +* Angelo Haritsis <ah AT computer.org> + + Greek (U+0370-U+03FF) + +* Yannis Haralambous and Virach Sornlertlamvanich + + Thai (U+0E00-U+0E7F) + +* Shaheed R. Haque <srhaque AT iee.org> + + Bengali (U+0980-U+09FF) + +* Sam Stepanyan <sam AT arminco.com> + + Armenian (U+0530-U+058F) + +* Mohamed Ishan <ishan AT mitf.f2s.com> + + Thaana (U+0780-U+07BF) + +* Sushant Kumar Dash <sushant AT writeme.com> + + Oriya (U+0B00-U+0B7F) + +* Harsh Kumar <harshkumar AT vsnl.com> + + Devanagari (U+0900-U+097F) + Bengali (U+0980-U+09FF) + Gurmukhi (U+0A00-U+0A7F) + Gujarati (U+0A80-U+0AFF) + +* Prasad A. Chodavarapu <chprasad AT hotmail.com> + + Telugu (U+0C00-U+0C7F) + +* Frans Velthuis <velthuis AT rc.rug.nl> and Anshuman Pandey + <apandey AT u.washington.edu> + + Devanagari (U+0900-U+097F) + +* Hardip Singh Pannu <HSPannu AT aol.com> + + Gurmukhi (U+0A00-U+0A7F) + +* Jeroen Hellingman <jehe AT kabelfoon.nl> + + Oriya (U+0B00-U+0B7F) + Malayalam (U+0D00-U+0D7F) + +* Thomas Ridgeway <email needed> + + Tamil (U+0B80-U+0BFF) + +* Berhanu Beyene <1beyene AT informatik.uni-hamburg.de>, + Prof. Dr. Manfred Kudlek <kudlek AT informatik.uni-hamburg.de>, Olaf + Kummer <kummer AT informatik.uni-hamburg.de>, and Jochen Metzinger <?> + + Ethiopic (U+1200-U+137F) + +* Maxim Iorsh <iorsh AT users.sourceforge.net> + + Hebrew (U+0590-U+05FF) + +* Vyacheslav Dikonov <sdiconov AT mail.ru> + + Syriac (U+0700-U+074A) + Braille (U+2800-U+28FF) + +* Panayotis Katsaloulis <panayotis AT panayotis.com> + + Greek Extended (U+1F00-U+1FFF) + +* M.S. Sridhar <mssridhar AT vsnl.com> + + Devanagari (U+0900-U+097F) + Bengali (U+0980-U+09FF) + Gurmukhi (U+0A00-U+0A7F) + Gujarati (U+0A80-U+0AFF) + Oriya (U+0B00-U+0B7F) + Tamil (U+0B80-U+0BFF) + Telugu (U+0C00-U+0C7F) + Kannada (U+0C80-U+0CFF) + Malayalam (U+0D00-U+0D7F) + +* DMS Electronics, The Sri Lanka Tipitaka Project, and Noah Levitt + <nlevitt AT columbia.edu> + + Sinhala (U+0D80-U+0DFF) + +* Dan Shurovich Chirkov <dansh AT chirkov.com> + + Cyrillic (U+0400-U+04FF) + +* Abbas Izad <abbasizad AT hotmail.com> + + Arabic (U+0600-U+06FF) + Arabic Presentation Forms-A (U+FB50-U+FDFF) + Arabic Presentation Forms-B (U+FE70-U+FEFF) + +* Denis Jacquerye <moyogo AT gmail.com> + + Latin Extended-B (U+0180-U+024F) + IPA Extensions (U+0250-U+02AF) + +* K.H. Hussain <hussain AT kfri.org> and R. Chitrajan + + Malayalam (U+0D00-U+0D7F) + +* Solaiman Karim <solaiman AT ekushey.org> and Omi Azad <omi AT ekushey.org> + + Bengali (U+0980-U+09FF) + +* Sonali Sonania <sonalisonania AT gmail.com> and Monika Shah + <monikapatira AT gmail.com> + + Devanagari (U+0900-U+097F) + Gujarati (U+0A80-U+0AFF) + +* Pravin Satpute <pravin_ind21 AT hotmail.com>, Bageshri Salvi + <sbagrshri AT yahoo.co.in>, Rahul Bhalerao <rahul_pb_india AT + yahoo.com> and Sandeep Shedmake <surgs2k47 AT yahoo.co.in> + + Devanagari (U+0900-U+097F) + Gujarati (U+0A80-U+0AFF) + Oriya (U+0B00-U+0B7F) + Malayalam (U+0D00-U+0D7F) + Tamil (U+0B80-U+0BFF) + + +* Kulbir Singh Thind + + Gurmukhi (U+0A00-U+0A7F) + +* Gia Shervashidze <giasher AT telenet.ge> + + Georgian (U+10A0-U+10FF) + +* Primož Peterlin <primoz.peterlin AT biofiz.mf.uni-lj.si> + maintained FreeFont for several years, and is thanked for all his work. + +Please see the CREDITS file for details on who contributed particular +subsets of the glyphs in font files. + +-------------------------------------------------------------------------- +$Id: AUTHORS,v 1.15 2008/08/30 09:31:54 Stevan_White Exp $ diff --git a/us_maker_edition/game/fonts/FreeSans/COPYING b/us_maker_edition/game/fonts/FreeSans/COPYING new file mode 100644 index 00000000..7f1c9b60 --- /dev/null +++ b/us_maker_edition/game/fonts/FreeSans/COPYING @@ -0,0 +1,341 @@ + GNU GENERAL PUBLIC LICENSE + Version 2, June 1991 + + Copyright (C) 1989, 1991 Free Software Foundation, Inc. + 51 Franklin Street, Fifth Floor, + Boston, MA 02110-13017, USA + Everyone is permitted to copy and distribute verbatim copies + of this license document, but changing it is not allowed. + + Preamble + + The licenses for most software are designed to take away your +freedom to share and change it. By contrast, the GNU General Public +License is intended to guarantee your freedom to share and change free +software--to make sure the software is free for all its users. This +General Public License applies to most of the Free Software +Foundation's software and to any other program whose authors commit to +using it. (Some other Free Software Foundation software is covered by +the GNU Library General Public License instead.) You can apply it to +your programs, too. + + When we speak of free software, we are referring to freedom, not +price. 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IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR +REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, +INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING +OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED +TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY +YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER +PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE +POSSIBILITY OF SUCH DAMAGES. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + <one line to give the program's name and a brief idea of what it does.> + Copyright (C) 19yy <name of author> + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software Foundation, + Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA + + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) 19yy name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + <signature of Ty Coon>, 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Library General +Public License instead of this License. diff --git a/us_maker_edition/game/fonts/FreeSans/CREDITS b/us_maker_edition/game/fonts/FreeSans/CREDITS new file mode 100644 index 00000000..0cc30949 --- /dev/null +++ b/us_maker_edition/game/fonts/FreeSans/CREDITS @@ -0,0 +1,506 @@ +-*- mode:text; coding:utf-8; -*- + GNU FreeFont Credits + ==================== + +This file lists contributors and contributions to the GNU FreeFont project. + + +* URW++ Design & Development GmbH <http://www.urwpp.de/> + +URW++ donated a set of 35 core PostScript Type 1 fonts to the +Ghostscript project <http://www.cs.wisc.edu/~ghost/>, to be available +under the terms of GNU General Public License (GPL). + + Basic Latin (U+0041-U+007A) + Latin-1 Supplement (U+00C0-U+00FF) + Latin Extended-A (U+0100-U+017F) + Spacing Modifier Letters (U+02B0-U+02FF) + Mathematical Operators (U+2200-U+22FF) + Block Elements (U+2580-U+259F) + Dingbats (U+2700-U+27BF) + + +* Yannis Haralambous <yannis.haralambous AT enst-bretagne.fr> and John + Plaice <plaice AT omega.cse.unsw.edu.au> + +Yannis Haralambous and John Plaice are the authors of Omega +typesetting system, <http://omega.cse.unsw.edu.au/>. Omega is an +extension of TeX. Its first release, aims primarily at improving TeX's +multilingual abilities. In Omega all characters and pointers into +data-structures are 16-bit wide, instead of 8-bit, thereby eliminating +many of the trivial limitations of TeX. Omega also allows multiple +input and output character sets, and uses programmable filters to +translate from one encoding to another, to perform contextual +analysis, etc. Internally, Omega uses the universal 16-bit Unicode +standard character set, based on ISO-10646. These improvements not +only make it a lot easier for TeX users to cope with multiple or +complex languages, like Arabic, Indic, Khmer, Chinese, Japanese or +Korean, in one document, but will also form the basis for future +developments in other areas, such as native color support and +hypertext features. ... Fonts for UT1 (omlgc family) and UT2 (omah +family) are under development: these fonts are in PostScript format +and visually close to Times and Helvetica font families. (from the +Omega WWW site). Omega fonts are available subject to GPL +<http://www.ctan.org/tex-archive/help/Catalogue/entries/omegafonts.html>. + + Latin Extended-B (U+0180-U+024F) + IPA Extensions (U+0250-U+02AF) + Greek (U+0370-U+03FF) + Armenian (U+0530-U+058F) + Hebrew (U+0590-U+05FF) + Arabic (U+0600-U+06FF) + Currency Symbols (U+20A0-U+20CF) + Arabic Presentation Forms-A (U+FB50-U+FDFF) + Arabic Presentation Forms-B (U+FE70-U+FEFF) + + +* Valek Filippov <frob AT df.ru> + +Valek Filippov added Cyrillic glyphs and composite Latin Extended A to +the whole set of the abovementioned URW set of 35 PostScript core +fonts, <ftp://ftp.gnome.ru/fonts/urw/>. The fonts are available under +GPL. + + Latin Extended-A (U+0100-U+017F) + Cyrillic (U+0400-U+04FF) + + +* Wadalab Kanji Comittee + +Between April 1990 and March 1992, Wadalab Kanji Comittee put together +a series of scalable font files with Japanese scripts, in four forms: +Sai Micho, Chu Mincho, Cho Kaku and Saimaru. The font files are +written in custom file format, while tools for conversion into +Metafont and PostScript Type 1 are also supplied. The Wadalab Kanji +Comittee has later been dismissed, and the resulting files can be now +found on the FTP server of the Depertment of Mathematical Engineering +and Information Physics, Faculty of Engineering, University of Tokyo +<ftp://ftp.ipl.t.u-tokyo.ac.jp/Font/>. + + Hiragana (U+3040-U+309F) + Katakana (U+30A0-U+30FF) + + +* Young U. Ryu <ryoung AT utdallas.edu> + +Young Ryu is the author of Txfonts, a set of mathematical symbols +designed to accompany text typeset in Times or its variants. In the +documentation, Young adresses the design of mathematical symbols: "The +Adobe Times fonts are thicker than the CM fonts. Designing math fonts +for Times based on the rule thickness of Times = , , + , / , < , +etc. would result in too thick math symbols, in my opinion. In the TX +fonts, these glyphs are thinner than those of original Times +fonts. That is, the rule thickness of these glyphs is around 85% of +that of the Times fonts, but still thicker than that of the CM fonts." +TX fonts are are distributed under the GNU public license (GPL). +<http://www.ctan.org/tex-archive/fonts/txfonts/>. + + Arrows (U+2190-U+21FF) + Mathematical Symbols (U+2200-U+22FF) + + +* Angelo Haritsis <ah AT computer.org> + +Angelo Haritsis has compiled a set of Greek Type 1 fonts, available on +<ftp://ftp.hellug.gr/pub/unix/linux/GREEK/fonts/greekXfonts-Type1-1.1.tgz>. +The glyphs from this source has been used to compose Greek glyphs in +FreeSans and FreeMono. + +Angelo's licence says: "You can enjoy free use of these fonts for +educational or commercial purposes. All derived works should include +this paragraph. If you want to change something please let me have +your changes (via email) so that they can go into the next +version. You can also send comments etc to the above address." + + Greek (U+0370-U+03FF) + + +* Yannis Haralambous and Virach Sornlertlamvanich + +In 1999, Yannis Haralambous and Virach Sornlertlamvanich made a set of +glyphs covering the Thai national standard NF3, in both upright and +slanted shape. The collection of glyphs have been made part of GNU +intlfonts 1.2 package and is available on +<ftp://ftp.gnu.org/pub/gnu/intlfonts/> under GPL. + + Thai (U+0E00-U+0E7F) + + +* Shaheed R. Haque <srhaque AT iee.org> + +Shaheed Haque has developed a basic set of basic Bengali glyphs +(without ligatures), using ISO10646 encoding. They are available under +the XFree86 license at <http://www.btinternet.com/~shaheedhaque/>. + +Copyright (C) 2001 S.R.Haque <srhaque AT iee.org>. All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining +a copy of this software and associated documentation files (the +"Software"), to deal in the Software without restriction, including +without limitation the rights to use, copy, modify, merge, publish, +distribute, sublicense, and/or sell copies of the Software, and to +permit persons to whom the Software is furnished to do so, subject to +the following conditions: + +The above copyright notice and this permission notice shall be +included in all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, +EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF +MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. +IN NO EVENT SHALL S.R.HAQUE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, +ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR +OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of S.R.Haque shall not be +used in advertising or otherwise to promote the sale, use or other +dealings in this Software without prior written authorization from +S.R.Haque. + + Bengali (U+0980-U+09FF) + + +* Sam Stepanyan <sam AT arminco.com> + +Sam Stepanyan created a set of Armenian sans serif glyphs visually +compatible with Helvetica or Arial. Available on +<http://www.editum.com.ar/mashtots/html/fonts/ara.tar.gz>. On +2002-01-24, Sam writes: "Arial Armenian font is free for +non-commercial use, so it is OK to use under GPL license." + + Armenian (U+0530-U+058F) + + +* Mohamed Ishan <ishan AT mitf.f2s.com> + +Mohamed Ishan has started a Thaana Unicode Project +<http://thaana.sourceforge.net/> and among other things created a +couple of Thaana fonts, available under FDL or BDF license. + + Thaana (U+0780-U+07BF) + + +* Sushant Kumar Dash <sushant AT writeme.com> (*) + +Sushant Dash has created a font in his mother tongue, Oriya. As he +states on his web page <http://members.tripod.com/~sushantdash/>: +"Please feel free to foreword this mail to your Oriya friends. No +copyright law is applied for this font. It is totally free!!! Feel +free to modify this using any font editing tools. This is designed for +people like me, who are away from Orissa and want to write letters +home using Computers, but suffer due to unavailability of Oriya +fonts.(Or the cost of the available packages are too much)." + + Oriya (U+0B00-U+0B7F) + + +* Harsh Kumar <harshkumar AT vsnl.com> + +Harsh Kumar has started BharatBhasha <http://www.bharatbhasha.net/> - +an effort to provide "FREE software, Tutorial, Source Codes +etc. available for working in Hindi, Marathi, Gujarati, Gurmukhi and +Bangla. You can type text, write Web pages or develop Indian Languages +Applications on Windows and on Linux. We also offer FREE help to +users, enthusiasts and software developers for their work in Indian +languages." + + Devanagari (U+0900-U+097F) + Bengali (U+0980-U+09FF) + Gurmukhi (U+0A00-U+0A7F) + Gujarati (U+0A80-U+0AFF) + + +* Prasad A. Chodavarapu <chprasad AT hotmail.com> + +Prasad A. Chodavarapu created Tikkana, a Telugu font available in Type +1 and TrueType format on <http://chaitanya.bhaavana.net/fonts/>. +Tikkana exceeds the Unicode Telugu range with some composite glyphs. +Available under the GNU General Public License. + + Telugu (U+0C00-U+0C7F) + + +* Frans Velthuis <velthuis AT rc.rug.nl> and Anshuman Pandey + <apandey AT u.washington.edu> + +In 1991, Frans Velthuis from the Groningen University, The +Netherlands, released a Devanagari font as Metafont source, available +under the terms of GNU GPL. Later, Anshuman Pandey from the Washington +University, Seattle, USA, took over the maintenance of font. Fonts can +be found on CTAN, <ftp://ftp.dante.de/tex-archive/language/devanagari/>. I +converted the font to Type 1 format using Péter Szabó's TeXtrace +program <http://www.inf.bme.hu/~pts/textrace/> and removed some +redundant control points with PfaEdit. + + Devanagari (U+0900-U+097F) + + +* Hardip Singh Pannu <HSPannu AT aol.com> + +In 1991, Hardip Singh Pannu has created a free Gurmukhi TrueType font, +available as regular, bold, oblique and bold oblique form. Its license +says "Please remember that these fonts are copyrighted (by me) and are +for non-profit use only." + + Gurmukhi (U+0A00-U+0A7F) + + +* Jeroen Hellingman <jehe AT kabelfoon.nl> + +Jeroen Hellingman created a set of Malayalam metafonts in 1994, and a +set of Oriya metafonts in 1996. Malayalam fonts were created as +uniform stroke only, while Oriya metafonts exist in both uniform and +modulated stroke. From private communication: "It is my intention to +release the fonts under GPL, but not all copies around have this +notice on them." Metafonts can be found on CTAN, +<ftp://ftp.dante.de/tex-archive/language/oriya/> and +<ftp://ftp.dante.de/tex-archive/language/malayalam/>. + + Oriya (U+0B00-U+0B7F) + Malayalam (U+0D00-U+0D7F) + + +* Thomas Ridgeway <> (*) + +Thomas Ridgeway, then at the Humanities And Arts Computing Center, +Washington University, Seattle, USA, (now defunct), created a Tamil +metafont in 1990. Anshuman Pandey from the same university took over +the maintenance of font. Fonts can be found at CTAN, +<ftp://ftp.dante.de/tex-archive/language/tamil/wntamil/>. + + Tamil (U+0B80-U+0BFF) + + +* Berhanu Beyene <1beyene AT informatik.uni-hamburg.de>, + Prof. Dr. Manfred Kudlek <kudlek AT informatik.uni-hamburg.de>, Olaf + Kummer <kummer AT informatik.uni-hamburg.de>, and Jochen Metzinger <?> + +Beyene, Kudlek, Kummer and Metzinger from the Theoretical Foundations +of Computer Science, University of Hamburg, prepared a set of Ethiopic +metafonts, found on +<ftp://ftp.dante.de/tex-archive/language/ethiopia/ethiop/>. They also +maintain home page on the Ethiopic font project, +<http://www.informatik.uni-hamburg.de/TGI/mitarbeiter/wimis/kummer/ethiop_eng.html>, +and can be reached at <ethiop AT informatik.uni-hamburg.de>. The current +version of fonts is 0.7 (1998), and they are released under GNU GPL. I +converted the fonts to Type 1 format using Péter Szabó's TeXtrace-A +program <http://www.inf.bme.hu/~pts/textrace/> and removed some +redundant control points with PfaEdit. + + Ethiopic (U+1200-U+137F) + + +* Maxim Iorsh <iorsh AT users.sourceforge.net> + +In 2002, Maxim Iorsh started the Culmus project, aiming at providing +Hebrew-speaking Linux and Unix community with a basic collection of +Hebrew fonts for X Windows. The fonts are visually compatible with +URW++ Century Schoolbook L, URW++ Nimbus Sans L and URW++ Nimbus Mono +L families, respectively, and are released under GNU GPL license. See +also <http://culmus.sourceforge.net/>. + + Hebrew (U+0590-U+05FF) + + +* Panayotis Katsaloulis <panayotis AT panayotis.com> + +Panayotis Katsaloulis helped fixing Greek accents in the Greek +Extended area. + + Greek Extended (U+1F00-U+1FFF) + + +* Vyacheslav Dikonov <sdiconov AT mail.ru> + +Vyacheslav Dikonov made a Braille unicode font that could be merged +with the UCS fonts to fill the 2800-28FF range completely. (uniform +scaling is possible to adapt it to any cell size). He also contributed +a free syriac font, whose glyphs (about half of them) are borrowed +from the "Carlo Ator" font freely downloadable from +<http://www.aacf.asso.fr/>. Vyacheslav also filled in a few missing +spots in the U+2000-U+27FF area, e.g. the box drawing section, sets of +subscript and superscript digits and capital Roman numbers. + + Syriac (U+0700-U+074A) + Box Drawing (U+2500-U+257F) + Braille (U+2800-U+28FF) + + +* M.S. Sridhar <mssridhar AT vsnl.com> + +M/S Cyberscape Multimedia Limited, Mumbai, developers of Akruti +Software for Indian Languages (http://www.akruti.com/), have released +a set of TTF fonts for nine Indian scripts (Devanagari, Gujarati, +Telugu, Tamil, Malayalam, Kannada, Bengali, Oriya, and Gurumukhi) +under the GNU General Public License (GPL). You can download the fonts +from the Free Software Foundation of India WWW site +(http://www.gnu.org.in/akruti-fonts/) or from the Akruti website. + +For any further information or assistance regarding these fonts, +please contact mssridhar AT vsnl.com. + + Devanagari (U+0900-U+097F) + Bengali (U+0980-U+09FF) + Gurmukhi (U+0A00-U+0A7F) + Gujarati (U+0A80-U+0AFF) + Oriya (U+0B00-U+0B7F) + Tamil (U+0B80-U+0BFF) + Telugu (U+0C00-U+0C7F) + Kannada (U+0C80-U+0CFF) + Malayalam (U+0D00-U+0D7F) + + +* DMS Electronics, The Sri Lanka Tipitaka Project, and Noah Levitt + <nlevitt AT columbia.edu> + +Noah Levitt found out that the Sinhalese fonts available on the site +<http://www.metta.lk/fonts/> are released under GNU GPL, or, +precisely, "Public Domain under GNU Licence
Produced by DMS +Electronics for The Sri Lanka Tipitaka Project" (taken from the font +comment), and took the effort of recoding the font to Unicode. + + Sinhala (U+0D80-U+0DFF) + + +* Daniel Shurovich Chirkov <dansh AT chirkov.com> + +Dan Chirkov updated the FreeSerif font with the missing Cyrillic +glyphs needed for conformance to Unicode 3.2. The effort is part of +the Slavjanskij package for Mac OS X, +<http://www.versiontracker.com/dyn/moreinfo/macosx/18680>. + + Cyrillic (U+0400-U+04FF) + + +* Denis Jacquerye <moyogo AT gmail.com> + +Denis Jacquerye added new glyphs and corrected existing ones in the +Latin Extended-B and IPA Extensions ranges. + + Latin Extended-B (U+0180-U+024F) + IPA Extensions (U+0250-U+02AF) + + +* K.H. Hussain <hussain AT kfri.org> and R. Chitrajan + +`Rachana' in Malayalam means `to write', `to create'. Rachana Akshara +Vedi, a team of socially committed information technology +professionals and philologists, has applied developments in computer +technology and desktop publishing to resurrect the Malayalam language +from the disorder, fragmentation and degeneration it had suffered +since the attempt to adapt the Malayalam script for using with a +regular mechanical typewriter, which took place in +1967-69. K.H. Hussein at the Kerala Forest Research Institute has +released "Rachana Normal" fonts with approximately 900 glyphs required +to typeset traditional Malayalam. R. Chitrajan apparently encoded the +glyphs in the OpenType table. + + Malayalam (U+0D00-U+0D7F) + + +* Solaiman Karim <solaiman AT ekushey.org> + + Bengali (U+0980-U+09FF) + +Solaiman Karim has developed several OpenType Bangla fonts and +released them under GNU GPL on www.ekushey.org. + + +* Sonali Sonania <sonalisonania AT gmail.com> and Monika Shah + <monikapatira AT gmail.com> + + Devanagari (U+0900-U+097F) + Gujarati (U+0A80-U+0AFF) + +Glyphs were drawn by Cyberscape Multimedia Ltd., #101,Mahalakshmi +Mansion 21st Main 22nd "A" Cross Banashankari 2nd stage Banglore +560070, India. Converted to OTF by IndicTrans Team, Powai, Mumbai, +lead by Prof. Jitendra Shah. Maintained by Monika Shah and Sonali +Sonania of janabhaaratii Team, C-DAC, Mumbai. This font is released +under GPL by Dr. Alka Irani and Prof Jitendra Shah, janabhaaratii +Team, C-DAC, Mumabi. janabhaaratii is localisation project at C-DAC +Mumbai (formerly National Centre for Software Technology); funded by +TDIL, Govt. of India. Contact:monika_shah AT lycos.com, +sonalisonania AT yahoo.com, jitendras AT vsnl.com, alka AT ncst.ernet.in. +website: www.janabhaaratii.org.in. + + +* Pravin Satpute <pravin_ind21 AT hotmail.com>, Bageshri Salvi + <sbagrshri AT yahoo.co.in>, Rahul Bhalerao <rahul_pb_india AT + yahoo.com> and Sandeep Shedmake <surgs2k47 AT yahoo.co.in> + + Devanagari (U+0900-U+097F) + Gujarati (U+0A80-U+0AFF) + Oriya (U+0B00-U+0B7F) + Malayalam (U+0D00-U+0D7F) + Tamil (U+0B80-U+0BFF) + +In December 2005 the team at www.gnowledge.org released a set of two +Unicode pan-Indic fonts: "Samyak" and "Samyak Sans". "Samyak" font +belongs to serif style and is an original work of the team; "Samyak +Sans" font belongs to sans serif style and is actually a compilation +of already released Indic fonts (Gargi, Padma, Mukti, Utkal, Akruti +and ThendralUni). Both fonts are based on Unicode standard. You can +download the font files (released under GNU/GPL License) from +http://www.gnowledge.org/Gnoware/localization/font.htm + + +* Kulbir Singh Thind + + Gurmukhi (U+0A00-U+0A7F) + +Dr. Kulbir Singh Thind designed a set of Gurmukhi Unicode fonts, +AnmolUni and AnmolUni-Bold, which are available under the terms of GNU +Generel Public Licens from the Punjabu Computing Resource Center, +http://guca.sourceforge.net/typography/fonts/anmoluni/. + + +* Gia Shervashidze <giasher AT telenet.ge> + + Georgian (U+10A0-U+10FF) + +Starting in mid-1990s, Gia Shervashidze designed many +Unicode-compliant Georgian fonts: Times New Roman Georgian, Arial +Georgian, Courier New Georgian. His work on Georgian localization can +be reached at http://www.gia.ge/. + + +* Primož Peterlin <primoz.peterlin AT biofiz.mf.uni-lj.si> + +Primož Peterlin filled in missing glyphs here and there (e.g. Latin +Extended-B and IPA Extensions ranges in the FreeMono familiy), and +created the following UCS blocks: + + Latin Extended-B (U+0180-U+024F) + IPA Extensions (U+0250-U+02AF) + Arrows (U+2190-U+21FF) + Box Drawing (U+2500-U+257F) + Block Elements (U+2580-U+259F) + Geometrical Shapes (U+25A0-U+25FF) + +* Mark Williamson + +Made the MPH 2 Damase font, from which + Hanunóo + Buginese + Tai Le + Ugaritic + Old Persian + +* Jacob Poon + +Submitted a very thorough survey of glyph problems and other suggestions. + +* Alexey Kryukov made the TemporaLCGUni fonts, based on the URW++ fonts, + from which most of the FreeSerif Cyrillic, and some of the Greek, is drawn. + He also provided valuable direction about Cyrillic and Greed typesetting. + +Notes: + +*: The glyph collection looks license-compatible, but its author has + not yet replied and agreed on his/her work being used in part of + this glyph collection. + +-------------------------------------------------------------------------- +$Id: CREDITS,v 1.17 2008/08/30 09:31:54 Stevan_White Exp $ diff --git a/us_maker_edition/game/fonts/FreeSans/FreeSans.ttf b/us_maker_edition/game/fonts/FreeSans/FreeSans.ttf Binary files differnew file mode 100644 index 00000000..a4c41697 --- /dev/null +++ b/us_maker_edition/game/fonts/FreeSans/FreeSans.ttf diff --git a/us_maker_edition/game/fonts/FreeSans/FreeSansBold.ttf b/us_maker_edition/game/fonts/FreeSans/FreeSansBold.ttf Binary files differnew file mode 100644 index 00000000..15511674 --- /dev/null +++ b/us_maker_edition/game/fonts/FreeSans/FreeSansBold.ttf diff --git a/us_maker_edition/game/fonts/FreeSans/README b/us_maker_edition/game/fonts/FreeSans/README new file mode 100644 index 00000000..96e4a4db --- /dev/null +++ b/us_maker_edition/game/fonts/FreeSans/README @@ -0,0 +1,108 @@ +-*-text-*- + GNU FreeFont + +The GNU FreeFont project aims to provide a useful set of free scalable +(i.e., OpenType) fonts covering as much as possible of the ISO 10646/Unicode +UCS (Universal Character Set). + +Statement of Purpose +-------------------- + +The practical reason for putting glyphs together in a single font face is +to conveniently mix symbols and characters from different writing systems, +without having to switch fonts. + +Coverage +-------- + +FreeFont covers the following character sets + +* ISO 8859 parts 1-15 +* CEN MES-3 European Unicode Subset + http://www.evertype.com/standards/iso10646/pdf/cwa13873.pdf +* IBM/Microsoft code pages 437, 850, 852, 1250, 1252 and more +* Microsoft/Adobe Windows Glyph List 4 (WGL4) + http://www.microsoft.com/typography/otspec/WGL4.htm +* KOI8-R and KOI8-RU +* DEC VT100 graphics symbols +* International Phonetic Alphabet +* Arabic, Hebrew, Armenian, Georgian, Ethiopian and Thai alphabets, + including Arabic presentation forms A/B +* mathematical symbols, including the whole TeX repertoire of symbols +* APL symbols + etc. + +Editing +------- + +The free outline font editor, George Williams's FontForge +<http://fontforge.sourceforge.net/> is used for editing the fonts. + +Design Issues +------------- + +Which font shapes should be made? Historical style terms like Renaissance +or Baroque letterforms cannot be applied beyond Latin/Cyrillic/Greek +scripts to any greater extent than Kufi or Nashki can be applied beyond +Arabic script; "italic" is really only meaningful for Latin letters. + +However, most modern writing systems have typographic formulations for +contrasting uniform and modulated character stroke widths, and have some +history with "oblique", faces. Since the advent of the typewriter, most +have developed a typographic style with uniform-width characters. + +Accordingly, the FreeFont family has one monospaced - FreeMono - and two +proportional faces (one with uniform stroke - FreeSans - and one with +modulated stroke - FreeSerif). + +To make text from different writing systems look good side-by-side, each +FreeFont face is meant to contain characters of similar style and weight. + +Licensing +--------- + +Free UCS scalable fonts is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License as published +by the Free Software Foundation; either version 2 of the License, or +(at your option) any later version. + +The fonts are distributed in the hope that they will be useful, but +WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY +or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License +for more details. + +You should have received a copy of the GNU General Public License along +with this program; if not, write to the Free Software Foundation, Inc., +51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + +As a special exception, if you create a document which uses this font, and +embed this font or unaltered portions of this font into the document, this +font does not by itself cause the resulting document to be covered by the +GNU General Public License. This exception does not however invalidate any +other reasons why the document might be covered by the GNU General Public +License. If you modify this font, you may extend this exception to your +version of the font, but you are not obligated to do so. If you do not +wish to do so, delete this exception statement from your version. + + +Files and their suffixes +------------------------ + +The files with .sfd (Spline Font Database) are in FontForge's native format. +Please use these if you plan to modify the font files. + +TrueType fonts for immediate consumption are the files with the .ttf +(TrueType Font) suffix. These are ready to use in Xwindows based +systems using FreeType, on Mac OS, and on older Windows systems. + +OpenType fonts (with suffix .otf) are for use in Windows Vista. +Note that although they can be installed on Linux, but many applications +in Linux still don't support them. + + +-------------------------------------------------------------------------- +Primoz Peterlin, <primoz.peterlin@biofiz.mf.uni-lj.si> +Steve White <stevan.white@googlemail.com> + +Free UCS scalable fonts: http://savannah.gnu.org/projects/freefont/ +$Id: README,v 1.5 2008/08/30 09:30:09 Stevan_White Exp $ diff --git a/us_maker_edition/game/fonts/fonts.ini b/us_maker_edition/game/fonts/fonts.ini new file mode 100755 index 00000000..f152852d --- /dev/null +++ b/us_maker_edition/game/fonts/fonts.ini @@ -0,0 +1,56 @@ +;+++++++++++++++++++++++++++++++++++++++++++++++++
+; UltraStar Deluxe font configuration file
+;-------------------------------------------------
+; Format:
+;-------------------------------------------------
+;[Font_XYZ]
+;# the font file
+;File=Filename
+;# space between glyphs (default: 0.0)
+;GlyphSpacing=float
+;# width stretch factor (default: 1.0)
+;Stretch=float
+;# makes the font more bold (default: 0.0). Not used if Outline > 0.0.
+;Embolden=float(>=0.0)
+;# draws an outline around the glyph
+;Outline=float(>=0.0)
+;# outline color components (default: 0.0/0.0/0.0/-1.0)
+;OutlineColorR/G/B=float([0..1])
+;# outline alpha, -1.0 for alpha of interior (default: -1.0)
+;OutlineColorA=float([0..1] or -1)
+;
+;[Font_...]
+;...
+;
+; Fonts that are used in case a character can't be found in the regular font.
+; This is used to display Japanese characters.
+;[Fallbacks]
+;File1=xy.ttf
+;File2=...
+;...
+;+++++++++++++++++++++++++++++++++++++++++++++++++
+
+[Font_Normal]
+File=FreeSans/FreeSans.ttf
+;GlyphSpacing=1.4
+;Stretch=1.2
+
+[Font_Bold]
+File=FreeSans/FreeSansBold.ttf
+;Embolden=0.06
+
+[Font_Outline1]
+File=DejaVu/DejaVuSans-Bold.ttf
+Outline=0.06
+;OutlineColorR=0.3
+;OutlineColorG=0.3
+;OutlineColorB=0.3
+;OutlineColorA=0.3
+
+[Font_Outline2]
+File=FreeSans/FreeSansBold.ttf
+Outline=0.06
+
+[Fallbacks]
+File1=wqy-microhei/wqy-microhei.ttc
+;File2=C:/Windows/Fonts/simsun.ttc
diff --git a/us_maker_edition/game/fonts/wqy-microhei/AUTHORS.txt b/us_maker_edition/game/fonts/wqy-microhei/AUTHORS.txt new file mode 100644 index 00000000..d19d4cad --- /dev/null +++ b/us_maker_edition/game/fonts/wqy-microhei/AUTHORS.txt @@ -0,0 +1,12774 @@ +========================================================== + + Wen Quan Yi Micro Hei + + Contributors and Credits + +---------------------------------------------------------- +Email obfuscators: + replace " #" to "@" , replace " _" to "." +---------------------------------------------------------- + +Summary: + + This font package is copyrighted by the WenQuanYi Board of Trustees 2008-2009 + ( http://wenq.org/index.cgi?WQYBOT ); + Digitized data copyright © 2007, Google Corporation. + +---------------------------------------------------------- + +Table of Content + + I. Previous Work + II. WenQuanYi MicroHei Developers + III. Revision History for On-line Applications Related to MicroHei + V. Detailed Contributor List and Update Log + +---------------------------------------------------------- + + I. Previous Work + + 1. WenQuanYi Micro Hei is derived from Google Droid font family + shipped in Android SDK (1.0); the source of the font files includes + Droid Sans Fallback, Droid Sans and Droid Sans Mono. + + 2. some Chinese punctuations were imported from Ume-Font + Copyright (c) 1990-2003 Wada Laboratory, the University of Tokyo. + All rights reserved. + Copyright (c) 2003-2004 Electronic Font Open Laboratory (/efont/). + All rights reserved. + +---------------------------------------------------------- + + II. WenQuanYi Vector Font Key Developers + + + Qianqian Fang[FangQ] (fangq #nmr _mgh _harvard _edu), project maintainer + mozbug (mozbugbox #yahoo _com _au), MicroHei project co-maintainer + + Review panel: + lsz (chinatslsz #hotmail _com) + pem (archx #l63 _com) + wh + kmc + Xhacker + philacorns + +---------------------------------------------------------- + + III. Revision History for On-line Applications Related to MicroHei + +;Bezier_lib.js: http://wenq.org/index.cgi?action=history&id=Bezier_lib.js +;BezierGlyph: http://wenq.org/index.cgi?action=history&id=BezierGlyph +;Fontopia(cn): http://wenq.org/index.cgi?action=history&id=Fontopia(cn) +;Bezier_lib_FangQ.js:http://wenq.org/index.cgi?action=history&id=Bezier_lib_Fang +Q.js + +---------------------------------------------------------- + + V. Detailed Contributor List and Update Log + +The following list records in chronicle order all the received submissions +with their corresponding author name and time. + + Unicode Author Date Revision +---------------------------------------------------------- + + +U6DC1 FangQ 2008-11-23 (1) +U4F72 FangQ 2008-11-23 (1) +U8ACE FangQ 2008-11-23 (1) +U6036 FangQ 2008-11-23 (1) +U92FD FangQ 2008-11-23 (1) +U986D FangQ 2008-11-23 (1) +U8688 FangQ 2008-11-23 (1) +U6640 FangQ 2008-11-23 (1) +U58E6 FangQ 2008-11-23 (1) +U8BAC FangQ 2008-11-23 (1) +U816A FangQ 2008-11-23 (1) +U5FDB FangQ 2008-11-23 (1) +U82FC FangQ 2008-11-23 (1) +U85AD FangQ 2008-11-23 (1) +U79C7 FangQ 2008-11-23 (1) +U5AE7 FangQ 2008-11-23 (1) +U7717 FangQ 2008-11-23 (1) +U8B38 FangQ 2008-11-23 (1) +U9575 FangQ 2008-11-23 (1) +U5A79 FangQ 2008-11-23 (1) +U5A79 FangQ 2008-11-23 (2) +U9D0D FangQ 2008-11-23 (1) +U79A3 FangQ 2008-11-23 (1) +U7858 lsz 2008-11-23 (1) +U6D71 lsz 2008-11-23 (1) +U8A65 lsz 2008-11-23 (1) +U78C0 pem 2008-11-24 (1) +U6E04 FangQ 2008-11-25 (1) +U6E04 FangQ 2008-11-25 (2) +U6C91 FangQ 2008-11-25 (1) +U56E6 FangQ 2008-11-25 (1) +U7BB2 FangQ 2008-11-25 (1) +U8E46 FangQ 2008-11-25 (1) +U9AC9 lsz 2008-11-25 (1) +U5803 lsz 2008-11-25 (1) +U6082 lsz 2008-11-25 (1) +U4FB8 lsz 2008-11-25 (1) +U7484 lsz 2008-11-25 (1) +U9DC0 anonymous 2008-11-25 (1) +U55D8 pem 2008-11-26 (1) +U8C38 pem 2008-11-26 (1) +U994A pem 2008-11-26 (1) +U7BFA pem 2008-11-26 (1) +U713D pem 2008-11-27 (1) +U7882 lsz 2008-11-27 (1) +U6711 lsz 2008-11-27 (1) +U54E3 pem 2008-11-28 (1) +U5D56 pem 2008-11-28 (1) +U7374 pem 2008-11-28 (1) +U7374 pem 2008-11-28 (2) +U7BD7 pem 2008-11-28 (1) +U5081 mozbug 2008-11-29 (1) +U93C1 pem 2008-11-29 (1) +U72DD pem 2008-11-29 (1) +U80A7 pem 2008-11-29 (1) +U78C0 mozbug 2008-11-29 (2) +U7863 pem 2008-11-29 (1) +U53DC pem 2008-11-29 (1) +U5CC3 pem 2008-11-29 (1) +U78C0 FangQ 2008-11-29 (3) +U8419 pem 2008-11-29 (1) +U53DC FangQ 2008-11-29 (2) +U7694 FangQ 2008-11-29 (1) +U7694 FangQ 2008-11-29 (2) +U7694 FangQ 2008-11-29 (3) +U70AA FangQ 2008-11-29 (1) +U7453 FangQ 2008-11-29 (1) +U8EBB FangQ 2008-11-29 (1) +U9C53 FangQ 2008-11-29 (1) +U7013 FangQ 2008-11-29 (1) +U513E FangQ 2008-11-29 (1) +U513E FangQ 2008-11-29 (2) +U513E FangQ 2008-11-29 (3) +U5CE3 lsz 2008-11-29 (1) +U9C69 lsz 2008-11-29 (1) +U8AA2 mozbug 2008-11-30 (1) +U6646 pem 2008-11-30 (1) +U9C6B pem 2008-11-30 (1) +U5FE9 pem 2008-12-1 (1) +U7B07 pem 2008-12-1 (1) +U7FDA pem 2008-12-2 (1) +U6228 pem 2008-12-2 (1) +U680D pem 2008-12-2 (1) +U79E5 pem 2008-12-2 (1) +U9228 pem 2008-12-2 (1) +U57B7 pem 2008-12-2 (1) +U9B50 pem 2008-12-2 (1) +U9B50 pem 2008-12-2 (2) +U7819 pem 2008-12-2 (1) +U5405 pem 2008-12-2 (1) +U9B50 FangQ 2008-12-2 (3) +U9B50 FangQ 2008-12-2 (4) +U6202 pem 2008-12-2 (1) +U4FF0 pem 2008-12-2 (1) +U9BEE pem 2008-12-2 (1) +U6A63 pem 2008-12-2 (1) +U6A63 pem 2008-12-2 (2) +U6A63 pem 2008-12-2 (3) +U6A63 pem 2008-12-2 (4) +U6A63 pem 2008-12-2 (5) +U6A63 pem 2008-12-2 (6) +U6A63 pem 2008-12-2 (7) +U8267 pem 2008-12-2 (1) +U7E19 pem 2008-12-3 (1) +U52D1 FangQ 2008-12-3 (1) +U869B FangQ 2008-12-3 (1) +U76B3 pem 2008-12-3 (1) +U8C09 pem 2008-12-3 (1) +U7B89 pem 2008-12-3 (1) +U7B89 pem 2008-12-3 (2) +U50B9 anonymous 2008-12-4 (1) +U50B9 anonymous 2008-12-4 (2) +U65D1 anonymous 2008-12-4 (1) +U8A7D anonymous 2008-12-4 (1) +U6A63 pem 2008-12-4 (8) +U7B89 pem 2008-12-4 (3) +U5D09 pem 2008-12-4 (1) +U50A4 pem 2008-12-4 (1) +U5010 pem 2008-12-5 (1) +U65D1 pem 2008-12-5 (2) +U5010 mozbug 2008-12-5 (2) +U8185 pem 2008-12-5 (1) +U50A0 pem 2008-12-5 (1) +U50A0 pem 2008-12-5 (2) +U50A0 pem 2008-12-5 (3) +U50A0 pem 2008-12-5 (4) +U5558 pem 2008-12-5 (1) +U77C8 pem 2008-12-5 (1) +U8321 FangQ 2008-12-6 (1) +U6CFF FangQ 2008-12-6 (1) +U8A2B FangQ 2008-12-6 (1) +U6637 FangQ 2008-12-6 (1) +U6337 FangQ 2008-12-6 (1) +U75AD FangQ 2008-12-6 (1) +U75AD FangQ 2008-12-6 (2) +U75AD FangQ 2008-12-6 (3) +U75AD FangQ 2008-12-6 (4) +U5846 FangQ 2008-12-7 (1) +U5846 FangQ 2008-12-7 (2) +U556B pem 2008-12-8 (1) +U64B4 pem 2008-12-8 (1) +U7764 pem 2008-12-8 (1) +U7764 FangQ 2008-12-8 (2) +U98FF pem 2008-12-9 (1) +U88AF pem 2008-12-9 (1) +U628B wanghong 2008-12-10 (1) +U79F1 FangQ 2008-12-10 (1) +U9F14 FangQ 2008-12-10 (1) +U8866 FangQ 2008-12-10 (1) +U7804 FangQ 2008-12-10 (1) +U79D9 FangQ 2008-12-10 (1) +U8C9B FangQ 2008-12-10 (1) +U5FD3 FangQ 2008-12-10 (1) +U5FD3 FangQ 2008-12-10 (2) +U7CE4 FangQ 2008-12-10 (1) +U9292 FangQ 2008-12-10 (1) +U65C8 FangQ 2008-12-10 (1) +U4F44 FangQ 2008-12-10 (1) +U5E46 FangQ 2008-12-10 (1) +U605C pem 2008-12-11 (1) +U9AA6 pem 2008-12-11 (1) +U545E wanghong 2008-12-11 (1) +U5BC8 pem 2008-12-11 (1) +U9CE1 pem 2008-12-12 (1) +U9CE1 pem 2008-12-12 (2) +U7105 pem 2008-12-12 (1) +U9A26 pem 2008-12-12 (1) +U71F6 pem 2008-12-12 (1) +U5E49 pem 2008-12-12 (1) +U5E48 pem 2008-12-12 (1) +U917B lsz 2008-12-13 (1) +U9ABD lsz 2008-12-13 (1) +U5C1B lsz 2008-12-13 (1) +U8F92 lsz 2008-12-13 (1) +U6FF8 lsz 2008-12-13 (1) +U6FF8 lsz 2008-12-13 (2) +U6FF8 lsz 2008-12-13 (3) +U5C21 FangQ 2008-12-13 (1) +U9BB0 FangQ 2008-12-13 (1) +U9BB0 FangQ 2008-12-13 (2) +U9BED FangQ 2008-12-13 (1) +U5BC8 FangQ 2008-12-13 (2) +U942D FangQ 2008-12-13 (1) +U68C1 FangQ 2008-12-13 (1) +U509F FangQ 2008-12-13 (1) +U6BE5 FangQ 2008-12-13 (1) +U55DE FangQ 2008-12-13 (1) +U8A20 FangQ 2008-12-13 (1) +U6EB8 FangQ 2008-12-13 (1) +U6E87 FangQ 2008-12-13 (1) +U8A5A FangQ 2008-12-13 (1) +U51B8 FangQ 2008-12-13 (1) +U63E2 pem 2008-12-14 (1) +U8149 pem 2008-12-14 (1) +U758D anonymous 2008-12-14 (1) +U6E8B anonymous 2008-12-14 (1) +U5234 anonymous 2008-12-14 (1) +U6030 anonymous 2008-12-14 (1) +U9789 anonymous 2008-12-14 (1) +U7E02 anonymous 2008-12-14 (1) +U635D anonymous 2008-12-14 (1) +U937D anonymous 2008-12-14 (1) +U9789 FangQ 2008-12-14 (2) +U9904 pem 2008-12-14 (1) +U567D pem 2008-12-14 (1) +U7EE4 pem 2008-12-14 (1) +U5C36 pem 2008-12-14 (1) +U5FA4 FangQ 2008-12-15 (1) +U5CE7 FangQ 2008-12-15 (1) +U7245 FangQ 2008-12-15 (1) +U8A29 FangQ 2008-12-15 (1) +U5661 FangQ 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But first, please read +<http://www.gnu.org/philosophy/why-not-lgpl.html>. diff --git a/us_maker_edition/game/fonts/wqy-microhei/README.txt b/us_maker_edition/game/fonts/wqy-microhei/README.txt new file mode 100644 index 00000000..16b8ac24 --- /dev/null +++ b/us_maker_edition/game/fonts/wqy-microhei/README.txt @@ -0,0 +1,378 @@ + +========================================================== + + Wen Quan Yi Micro Hei + + Release Notes + +---------------------------------------------------------- + +Summary: + + Author : WenQuanYi Project Contributors + Webpage : http://wenq.org/en/ or http://wqy.sourceforge.net/en/ + Font Name: WenQuanYi Micro Hei + Version : 0.2.0-beta (Big-Bang) + Release : 0 + Copyright Digitized data copyright © 2007, Google Corporation. + Copyright © 2008-2009, WenQuanYi Project Board of + Trustees, All rights reserved. + + Droid Sans Fallback extension interface + ( http://wenq.org/index.cgi?Fontopia(cn) ), + copyright © 2008-2009 mozbug and Qianqian Fang + License : This font is licensed under Apache2.0 or GPLv3 + with font embedding exceptions (see Appendix B). + Read LICENSE_Apache2.txt and LICENSE_GPLv3.txt for details + +---------------------------------------------------------- + +Table of Content + + I. About this font + II. Development History + III. Credits + IV. Language Coverage + V. About "WenQuanYi Project" + VI. Links + VII. Appendix + +---------------------------------------------------------- + + + I. About this font + +WenQuanYi Micro Hei font family is a Sans-Serif style (also known as Hei, +Gothic or Dotum among the Chinese/Japanese/Korean users) high quality +CJK outline font. It was derived from "Droid Sans Fallback", "Droid +Sans" and "Droid Sans Mono" released by Google Corp. This font package +contains two faces, "Micro Hei" and "Micro Hei Mono", in form of a +True-Type Collection (ttc) file. All the unified CJK Han glyphs, i.e. +GBK Hanzi, in the range of U+4E00-U+9FC3 defined in Unicode Standard 5.1 +are covered, with additional support to many other international +languages such as Latin, Extended Latin, Hanguls and Kanas. The font +file is extremely compact (~5M) compared with most known CJK fonts. +As a result, it can be used for hand-held devices or embedded systems, or +used on PC with a significantly small memory footprint. Because both +font faces carry hinting and kerning instructions for Latin glyphs, +they are the excellent choices for desktop fonts. + + + II. Development History + +The original Droid Sans Fallback font contain 16,000 Unified Han glyphs, +and was officially released by Google under Apache2 license on Dec. 9, +2008 [2]. With a Javascript-based web interface, Fontopia(TM) [1], developed +by mozbug and Qianqian Fang, the WenQuanYi contributors had completed +over 10,000 new glyphs by combining the spline contours from the existing +Droid Han glyphs. By the end of 2008, project phase-1 had almost +completed, and phase-2 for CJK Extension A (U+3400-U+4DB5) was brought +online on Dec. 29, 2009. A review panel was formed to reinforce the +quality of all submitted glyphs [3]. In Jan. 2009, the reviewers +had redone over 2000 Hanzi and completed all the missing characters. +The nightly-build font has become online since Jan. 16. As of Feb. 2009, there +has been over 5500 CJK Extension A Han glyphs completed, which led this +font toward a complete GB18030 coverage. + +In this font, we incorporated the high quality Latin glyphs from "Droid Sans" +and "Droid Sans Mono", which contain not only a better coverage but also +the additional hinting and kerning information. The EM of MicroHei +and MicroHeiMono fonts were unified to 2048 to retain all the advanced +typesetting features. + + + III. Credits + +We cordially thank Google(TM) for generously releasing Droid fonts to +public under an open-source license. Google purchased the font from +Ascenders Corp. (which was originally designed by a Chinese company). + +The project for extending the Droid fonts is based on the web-based +glyph-composing applet [1], created by mozbug and Qianqian Fang +jointly. They are constantly improving this application targeting at +a web-based collaborative font development environment. + +Over a thousand anonymous contributors have participated the project; +they submitted over 10,000 new Hanzi glyphs and many modifications. +The full update history of the glyphs can be found at [4]. + +The key members of the review panel, i.e. lsz, FangQ, kmc, Xhacker, +philacorns, and an "anonymous" (as requested) contributor, had +spent significant amount of efforts to redesign nearly half of the +submitted glyphs. We appreciate the incredible effort from this team +to make this font available. The detailed review credit can be found +at [3] + + + IV. Language Coverage + +The following table is based on the locale data provided by fontconfig +(generated by langcover.pl from Dejavu Project +http://dejavu.sourceforge.net/wiki/index.php/Font_utilities). + ---------------------------------------------------------------- + Locale MicroHei + ---------------------------------------------------------------- + aa Afar 100% (62/62) + ab Abkhazia 100% (90/90) + af Afrikaans 100% (69/69) + am Amharic (0/264) + ar Arabic (0/125) + as (0/89) + ast Asturian 100% (72/72) + ava Avaric 100% (67/67) + ay Aymara 100% (60/60) + az Azerbaijani 98% (146/148) + az-ir Azerbaijani in Iran (0/130) + ba Bashkir 100% (82/82) + bam Bambara 90% (54/60) + be Byelorussian 100% (68/68) + bg Bulgarian 100% (60/60) + bh Bihari (Devanagari script) (0/68) + bho Bhojpuri (Devanagari script) (0/68) + bi Bislama 100% (58/58) + bin Edo or Bini 100% (78/78) + bn Bengali (0/89) + bo Tibetan (0/95) + br Breton 100% (64/64) + bs Bosnian 100% (62/62) + bua Buriat (Buryat) 100% (70/70) + ca Catalan 100% (74/74) + ce Chechen 100% (67/67) + ch Chamorro 100% (58/58) + chm Mari (Lower Cheremis / Upper Cheremis) 100% (76/76) + chr Cherokee (0/85) + co Corsican 100% (85/85) + cs Czech 100% (82/82) + cu Old Church Slavonic 100% (103/103) + cv Chuvash 100% (74/74) + cy Welsh 100% (78/78) + da Danish 100% (70/70) + de German 100% (60/60) + dz Dzongkha (0/95) + el Greek 100% (70/70) + en English 100% (73/73) + eo Esperanto 100% (64/64) + es Spanish 100% (67/67) + et Estonian 100% (64/64) + eu Basque 100% (56/56) + fa Persian (0/129) + fi Finnish 100% (63/63) + fj Fijian 100% (52/52) + fo Faroese 100% (68/68) + fr French 100% (85/85) + ful Fulah (Fula) 87% (54/62) + fur Friulian 100% (66/66) + fy Frisian 100% (75/75) + ga Irish 82% (66/80) + gd Scots Gaelic 100% (70/70) + gez Ethiopic (Geez) (0/218) + gl Galician 100% (66/66) + gn Guarani 100% (70/70) + gu Gujarati (0/78) + gv Manx Gaelic 100% (54/54) + ha Hausa 86% (52/60) + haw Hawaiian 98% (62/63) + he Hebrew (0/27) + hi Hindi (Devanagari script) (0/68) + ho Hiri Motu 100% (52/52) + hr Croatian 100% (62/62) + hu Hungarian 100% (70/70) + hy Armenian (0/77) + ia Interlingua 100% (52/52) + ibo Igbo 100% (58/58) + id Indonesian 100% (54/54) + ie Interlingue 100% (52/52) + ik Inupiaq (Inupiak, Eskimo) 100% (68/68) + io Ido 100% (52/52) + is Icelandic 100% (70/70) + it Italian 100% (73/73) + iu Inuktitut (0/161) + ja Japanese 99% (6526/6538) + ka Georgian (0/33) + kaa Kara-Kalpak (Karakalpak) 100% (78/78) + ki Kikuyu 100% (56/56) + kk Kazakh 100% (77/77) + kl Greenlandic 100% (81/81) + km Khmer (0/70) + kn Kannada (0/80) + ko Korean 100% (2443/2443) + kok Kokani (Devanagari script) (0/68) + ks Kashmiri (Devanagari script) (0/68) + ku Kurdish 100% (64/64) + ku-ir Kurdish in Iran (0/32) + kum Kumyk 100% (66/66) + kv Komi (Komi-Permyak/Komi-Siryan) 100% (70/70) + kw Cornish 96% (62/64) + ky Kirgiz 100% (70/70) + la Latin 100% (68/68) + lb Luxembourgish (Letzeburgesch) 100% (75/75) + lez Lezghian (Lezgian) 100% (67/67) + ln Lingala 92% (75/81) + lo Lao (0/65) + lt Lithuanian 100% (70/70) + lv Latvian 100% (78/78) + mg Malagasy 100% (56/56) + mh Marshallese 100% (62/62) + mi Maori 96% (62/64) + mk Macedonian 100% (42/42) + ml Malayalam (0/78) + mn Mongolian (0/130) + mo Moldavian 98% (126/128) + mr Marathi (Devanagari script) (0/68) + mt Maltese 100% (72/72) + my Burmese (Myanmar) (0/48) + nb Norwegian Bokmal 100% (70/70) + nds Low Saxon 100% (59/59) + ne Nepali (Devanagari script) (0/68) + nl Dutch 100% (83/83) + nn Norwegian Nynorsk 100% (76/76) + no Norwegian (Bokmal) 100% (70/70) + ny Chichewa 100% (54/54) + oc Occitan 100% (70/70) + om Oromo or Galla 100% (52/52) + or Oriya (0/79) + os Ossetic 100% (66/66) + pa Punjabi (Gurumukhi script) (0/63) + pl Polish 100% (70/70) + ps-af Pashto in Afghanistan (0/49) + ps-pk Pashto in Pakistan (0/49) + pt Portuguese 100% (83/83) + rm Rhaeto-Romance (Romansch) 100% (66/66) + ro Romanian 96% (60/62) + ru Russian 100% (66/66) + sa Sanskrit (Devanagari script) (0/68) + sah Yakut 100% (76/76) + sco Scots 92% (52/56) + se North Sami 100% (66/66) + sel Selkup (Ostyak-Samoyed) 100% (66/66) + sh Serbo-Croatian 100% (76/76) + si Sinhala (Sinhalese) (0/77) + sk Slovak 100% (86/86) + sl Slovenian 100% (62/62) + sm Samoan 98% (52/53) + sma South Sami 100% (60/60) + smj Lule Sami 100% (60/60) + smn Inari Sami 100% (68/68) + sms Skolt Sami 87% (70/80) + so Somali 100% (52/52) + sq Albanian 100% (56/56) + sr Serbian 100% (76/76) + sv Swedish 100% (68/68) + sw Swahili 100% (52/52) + syr Syriac (0/45) + ta Tamil (0/48) + te Telugu (0/80) + tg Tajik 100% (78/78) + th Thai 1% (1/87) + ti-er Eritrean Tigrinya (0/256) + ti-et Ethiopian Tigrinya (0/282) + tig Tigre (0/221) + tk Turkmen 100% (74/74) + tl Tagalog (0/19) + tn Tswana 100% (56/56) + to Tonga 98% (52/53) + tr Turkish 100% (70/70) + ts Tsonga 100% (52/52) + tt Tatar 100% (76/76) + tw Twi 91% (67/73) + tyv Tuvinian 100% (70/70) + ug Uighur (0/125) + uk Ukrainian 100% (72/72) + ur Urdu (0/145) + uz Uzbek 100% (68/68) + ven Venda 83% (52/62) + vi Vietnamese 98% (191/194) + vo Volapuk 100% (54/54) + vot Votic 100% (62/62) + wa Walloon 100% (70/70) + wen Sorbian languages (lower and upper) 100% (76/76) + wo Wolof 100% (66/66) + xh Xhosa 100% (52/52) + yap Yapese 100% (58/58) + yi Yiddish (0/27) + yo Yoruba 91% (109/119) + zh-936 99% (21873/21920) + zh-cn Chinese (simplified) 99% (6754/6765) + zh-hk Chinese Hong Kong Supplementary Character Set 99% (2212/2213) + zh-mo Chinese in Macau 99% (2212/2213) + zh-sg Chinese in Singapore 99% (6754/6765) + zh-tw Chinese (traditional) 99% (13051/13063) + zu Zulu 100% (52/52) + ---------------------------------------------------------------- + + V. About "WenQuanYi Project" + +The "Wen Quan Yi" Project [5] was founded by Qianqian Fang [6] in +Oct. 2004. The goal of this project is to create a web-based +collaborative environment for open-source type-face development. +The initial focus of the project is to create high quality bitmap +character glyphs and outline fonts for all 70,000+ CJK characters +currently encoded by the Unicode Consortium. Some of the fonts +released by this project have been widely used as the default +Chinese desktop fonts by main-stream GNU/Linux distributions. + +The Wen Quan Yi Project uses wiki [5] as the primary development +tool for glyph creation, documentation and coordinations. Wen Quan Yi +wiki also supports glyph version control and nightly build. + + + VI. Links + +[1] http://wenq.org/index.cgi?Fontopia(cn) +[2] http://android.git.kernel.org/?p=platform/frameworks/base.git;a=commit;h=1a2 +d9dbe9c6f54c5e0dc26386dc01df1d18073ad +[3] http://wenq.org/dev/index.cgi?BigBang_TASK +[4] http://wenq.org/WQYHistory.html.gz +[5] http://wenq.org/en/ +[6] http://nmr.mgh.harvard.edu/~fangq/ + + + VII. Appendix + +Appendix A. + +Copyright disclaimer for UmeFont + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions +are met: +1. Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. +2. Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. +3. Neither the name of the Wada Laboratory, the University of Tokyo nor + the names of its contributors may be used to endorse or promote products + derived from this software without specific prior written permission. + +THIS SOFTWARE IS PROVIDED BY WADA LABORATORY, THE UNIVERSITY OF TOKYO AND +CONTRIBUTORS ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT +NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A +PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE LABORATORY OR +CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, +EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, +PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; +OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, +WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR +OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF +ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + + +Appendix B. + +GPL with font embedding exception: + +http://www.gnu.org/licenses/old-licenses/gpl-2.0-faq.html#FontException + +As a special exception, if you create a document which uses this +font, and embed this font or unaltered portions of this font into +the document, this font does not by itself cause the resulting +document to be covered by the GNU General Public License. This +exception does not however invalidate any other reasons why the +document might be covered by the GNU General Public License. If you +modify this font, you may extend this exception to your version of +the font, but you are not obligated to do so. If you do not wish to +do so, delete this exception statement from your version. + + + diff --git a/us_maker_edition/game/fonts/wqy-microhei/wqy-microhei.ttc b/us_maker_edition/game/fonts/wqy-microhei/wqy-microhei.ttc Binary files differnew file mode 100644 index 00000000..2c9bc2d4 --- /dev/null +++ b/us_maker_edition/game/fonts/wqy-microhei/wqy-microhei.ttc diff --git a/us_maker_edition/game/languages/Catalan.ini b/us_maker_edition/game/languages/Catalan.ini new file mode 100644 index 00000000..de9f9852 --- /dev/null +++ b/us_maker_edition/game/languages/Catalan.ini @@ -0,0 +1,396 @@ +[Text] +OPTION_VALUE_CATALAN=Catalan +OPTION_VALUE_CROATIAN=Croatian +OPTION_VALUE_DUTCH=Dutch +OPTION_VALUE_ENGLISH=English +OPTION_VALUE_EUSKARA=Euskara +OPTION_VALUE_FINNISH=Finnish +OPTION_VALUE_FRENCH=French +OPTION_VALUE_GERMAN=German +OPTION_VALUE_GREEK=Greek +OPTION_VALUE_ITALIAN=Italian +OPTION_VALUE_JAPANESE=Japanese +OPTION_VALUE_LUXEMBOURGISH=Luxembourgish +OPTION_VALUE_PORTUGUESE=Portuguese +OPTION_VALUE_SPANISH=Spanish +OPTION_VALUE_SWEDISH=Swedish + +OPTION_VALUE_EASY=Easy +OPTION_VALUE_MEDIUM=Medium +OPTION_VALUE_HARD=Hard + +OPTION_VALUE_ON=On +OPTION_VALUE_OFF=Off + +OPTION_VALUE_EDITION=Edition +OPTION_VALUE_GENRE=Genre +OPTION_VALUE_LANGUAGE=Language +OPTION_VALUE_FOLDER=Folder +OPTION_VALUE_TITLE=Title +OPTION_VALUE_ARTIST=Artist +OPTION_VALUE_TITLE2=Title2 +OPTION_VALUE_ARTIST2=Artist2 + +OPTION_VALUE_WHENNOVIDEO=When No Video + +OPTION_VALUE_SMALL=Small +OPTION_VALUE_BIG=Big + +OPTION_VALUE_HALF=Half +OPTION_VALUE_FULL_VID=Full (Video) +OPTION_VALUE_FULL_VID_BG=Full (BG & Video) + +OPTION_VALUE_AUTO=Auto +OPTION_VALUE_SEC=Second +OPTION_VALUE_SECS=Seconds + +OPTION_VALUE_PLAIN=Plain +OPTION_VALUE_OLINE1=OLine1 +OPTION_VALUE_OLINE2=OLine2 + +OPTION_VALUE_SIMPLE=Simple +OPTION_VALUE_ZOOM=Zoom +OPTION_VALUE_SLIDE=Slide +OPTION_VALUE_BALL=Ball +OPTION_VALUE_SHIFT=Shift + +OPTION_VALUE_EURO=Euro +OPTION_VALUE_JAPAN=Japan +OPTION_VALUE_AMERICAN=American + +OPTION_VALUE_BLUE=Blue +OPTION_VALUE_GREEN=Green +OPTION_VALUE_PINK=Pink +OPTION_VALUE_RED=Red +OPTION_VALUE_VIOLET=Violet +OPTION_VALUE_ORANGE=Orange +OPTION_VALUE_YELLOW=Yellow +OPTION_VALUE_BROWN=Brown +OPTION_VALUE_BLACK=Black + +OPTION_VALUE_SING=Sing +OPTION_VALUE_SELECT_PLAYERS=Select Players +OPTION_VALUE_OPEN_MENU=Open Menu + +OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor +OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor + +SING_LOADING=Carregant... + +SING_CHOOSE_MODE=Triar mode +SING_SING=cantar +SING_SING_DESC=joc rà pid: cantar un solo o un duet + +SING_MULTI=festa +SING_MULTI_DESC=cantar en mode festa + +SING_TOOLS=eines + +SING_STATS=estadÃstiques +SING_STATS_DESC=veure estadÃstiques + +SING_EDITOR=editor +SING_EDITOR_DESC=crea les teves propies cançons + +SING_GAME_OPTIONS=opcions de joc +SING_GAME_OPTIONS_DESC=canviar preferències de joc + +SING_EXIT=sortir +SING_EXIT_DESC=sortir del joc + +SING_OPTIONS=opcions +SING_OPTIONS_DESC=canviar preferències +SING_OPTIONS_WHEREAMI=Opcions + +SING_OPTIONS_GAME=joc +SING_OPTIONS_GRAPHICS=grà fics +SING_OPTIONS_SOUND=so +SING_OPTIONS_LYRICS=lletres +SING_OPTIONS_THEMES=aparença +SING_OPTIONS_RECORD=gravar +SING_OPTIONS_ADVANCED=avançat +SING_OPTIONS_EXIT=enrere + +SING_OPTIONS_GAME_WHEREAMI=Opcions de joc +SING_OPTIONS_GAME_DESC=opcions generals del joc +SING_OPTIONS_GAME_PLAYERS=Jugadors +SING_OPTIONS_GAME_DIFFICULTY=Dificultat +SING_OPTIONS_GAME_LANGUAGE=Idioma +SING_OPTIONS_GAME_TABS=Pestanyes +SING_OPTIONS_GAME_SORTING=Ordenació +SING_OPTIONS_GAME_DEBUG=Debug + +SING_OPTIONS_GRAPHICS_WHEREAMI=Opcions Grà fiques +SING_OPTIONS_GRAPHICS_DESC=configurar grà fics +SING_OPTIONS_GRAPHICS_RESOLUTION=ResoluciÌ£ +SING_OPTIONS_GRAPHICS_FULLSCREEN=Pantalla complerta +SING_OPTIONS_GRAPHICS_DEPTH=Profunditat +SING_OPTIONS_GRAPHICS_VISUALIZER=Visualització +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscil·loscopi +SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus de lÃnia +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Mida pel·lÃcula + +SING_OPTIONS_SOUND_WHEREAMI=Opcions de so +SING_OPTIONS_SOUND_DESC=configurar so +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Reproducció del micro +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Música de fons +SING_OPTIONS_SOUND_MIC_BOOST=Ampli Micro +SING_OPTIONS_SOUND_CLICK_ASSIST=Assistència Click +SING_OPTIONS_SOUND_BEAT_CLICK=Clic de ritme +SING_OPTIONS_SOUND_THRESHOLD=Llindar +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Mode dos jugadors +SING_OPTIONS_SOUND_PREVIEWVOLUME=Volum previsualitzar +SING_OPTIONS_SOUND_PREVIEWFADING=Fos previsualitzar + +SING_OPTIONS_LYRICS_WHEREAMI=Opcions Lletra +SING_OPTIONS_LYRICS_DESC=configuració de lletres +SING_OPTIONS_LYRICS_FONT=Font +SING_OPTIONS_LYRICS_EFFECT=Efecte +SING_OPTIONS_LYRICS_SOLMIZATION=Solfeig +SING_OPTIONS_LYRICS_NOTELINES=Pentagrama + +SING_OPTIONS_THEMES_WHEREAMI=Options d'Aparença +SING_OPTIONS_THEMES_DESC=Configuració d'aparença +SING_OPTIONS_THEMES_THEME=Aparença +SING_OPTIONS_THEMES_SKIN=Pell +SING_OPTIONS_THEMES_COLOR=Color + +SING_OPTIONS_RECORD_WHEREAMI=Opcions de micro +SING_OPTIONS_RECORD_DESC=configuració del micro +SING_OPTIONS_RECORD_CARD=Tarjeta de so +SING_OPTIONS_RECORD_INPUT=Entrada +SING_OPTIONS_RECORD_CHANNEL=Canal + +SING_OPTIONS_ADVANCED_WHEREAMI=Opcions Avançades +SING_OPTIONS_ADVANCED_DESC=opcions avançades +SING_OPTIONS_ADVANCED_EFFECTSING=Efectes de cantar +SING_OPTIONS_ADVANCED_SCREENFADE=Fos de pantalla +SING_OPTIONS_ADVANCED_LOADANIMATION=Animació cà rrega +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Prequnta abans d'esborrar +SING_OPTIONS_ADVANCED_LINEBONUS=Bonus de lÃnia +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Quantes vegades cantada +SING_OPTIONS_ADVANCED_ONSONGCLICK=després de triar cançó +SING_OPTIONS_ADVANCED_PARTYPOPUP=Menú Automà tic de festa +SING_EDIT=Editor +SING_EDIT_MENU_DESCRIPTION=crea cançons +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importar text de fitxer midi +SING_EDIT_BUTTON_DESCRIPTION_EXIT=tornar +SING_EDIT_BUTTON_CONVERT=Importar +SING_EDIT_BUTTON_EXIT=enrere +SING_EDIT_NAVIGATE=navegar +SING_EDIT_SELECT=triar +SING_EDIT_EXIT=enrere + + +SING_LEGEND_SELECT=seleccionar +SING_LEGEND_NAVIGATE=navegar +SING_LEGEND_CONTINUE=continuar +SING_LEGEND_ESC=enrere + +SING_PLAYER_DESC=entrar nom de jugador/s +SING_PLAYER_WHEREAMI=Nom dels jugadors +SING_PLAYER_ENTER_NAME=introduir nom + +SING_DIFFICULTY_DESC=triar dificultat +SING_DIFFICULTY_WHEREAMI=Dificultat +SING_DIFFICULTY_CONTINUE=a selecció de cançó +SING_EASY=Fà cil +SING_MEDIUM=Mitjà +SING_HARD=DifÃcil + +SING_SONG_SELECTION_DESC=triar cançó +SING_SONG_SELECTION_WHEREAMI=Selecció de cançons +SING_SONG_SELECTION_GOTO=Anar a .. +SING_SONG_SELECTION=selecció de cançons +SING_SONG_SELECTION_MENU=menú +SING_SONG_SELECTION_PLAYLIST=llista +SING_SONGS_IN_CAT=Cançons +PLAYLIST_CATTEXT=Playlist: %s + +SING_TIME=TEMPS +SING_TOTAL=total +SING_MODE=cantar sol +SING_NOTES=notes +SING_GOLDEN_NOTES=notes daurades +SING_PHRASE_BONUS=bonus de lÃnia + +SING_MENU=Menú principal + +SONG_SCORE=puntuació cançó +SONG_SCORE_WHEREAMI=Puntuació + +SING_SCORE_TONE_DEAF=Sense oïda +SING_SCORE_AMATEUR=Novell +SING_SCORE_WANNABE=Aficionat +SING_SCORE_HOPEFUL=Esperançador +SING_SCORE_RISING_STAR=Futura estrella +SING_SCORE_LEAD_SINGER=Bon cantant +SING_SCORE_SUPERSTAR=Estrella +SING_SCORE_ULTRASTAR=Super estrella + +SING_TOP_5_CHARTS=millors 5 jugadors +SING_TOP_5_CHARTS_WHEREAMI=millors 5 +SING_TOP_5_CHARTS_CONTINUE=a selecció de cançó +SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty + +POPUP_PERFECT=perfecte! +POPUP_AWESOME=genial! +POPUP_GREAT=molt bo! +POPUP_GOOD=esta bé! +POPUP_NOTBAD=pots millorar! +POPUP_BAD=malament! +POPUP_POOR=pobre! +POPUP_AWFUL=boo fora! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= i + +SONG_MENU_NAME_MAIN=menú de cançons +SONG_MENU_PLAY=Cantar +SONG_MENU_CHANGEPLAYERS=Canviar jugadors +SONG_MENU_EDIT=Editar +SONG_MENU_MODI=Cantar un Modi +SONG_MENU_CANCEL=Cancel·lar + +SONG_MENU_NAME_PLAYLIST=Menú de cançons +SONG_MENU_PLAYLIST_ADD=Afegir Cançó +SONG_MENU_PLAYLIST_DEL=Esborrar Cançó + +SONG_MENU_NAME_PLAYLIST_ADD=Afegir Song +SONG_MENU_PLAYLIST_ADD_NEW=a nova llista +SONG_MENU_PLAYLIST_ADD_EXISTING=a llista existent +SONG_MENU_PLAYLIST_NOEXISTING=No hi ha llistes + +SONG_MENU_NAME_PLAYLIST_NEW=Nova llista +SONG_MENU_PLAYLIST_NEW_CREATE=Crear +SONG_MENU_PLAYLIST_NEW_UNNAMED=Sense nom + +SONG_MENU_NAME_PLAYLIST_DELITEM=Segur que vols esborrar? +SONG_MENU_YES=Si +SONG_MENU_NO=No + +SONG_MENU_NAME_PLAYLIST_LOAD=Obrir llista +SONG_MENU_PLAYLIST_LOAD=obrir +SONG_MENU_PLAYLIST_DELCURRENT=esborrar llista + +SONG_MENU_NAME_PLAYLIST_DEL=Esborrar llista? + +SONG_MENU_NAME_PARTY_MAIN=Menú festa +SONG_MENU_JOKER=Comodà + +SONG_MENU_NAME_PARTY_JOKER=utilitzar comodà + +SONG_JUMPTO_DESC=buscar cançó +SONG_JUMPTO_TYPE_DESC=Buscar: +SONG_JUMPTO_TYPE1=Tot +SONG_JUMPTO_TYPE2=TÃtol +SONG_JUMPTO_TYPE3=Artista +SONG_JUMPTO_SONGSFOUND=%d Cançons trobades +SONG_JUMPTO_NOSONGSFOUND=No s'han trobat cançons +SONG_JUMPTO_HELP=Introduir text a cercar +SONG_JUMPTO_CATTEXT=Cercant: %s + +PARTY_MODE=mode festa +PARTY_DIFFICULTY=Dificultat +PARTY_PLAYLIST=Mode llista +PARTY_PLAYLIST_ALL=Tot +PARTY_PLAYLIST_CATEGORY=Directori +PARTY_PLAYLIST_PLAYLIST=llista +PARTY_ROUNDS=Rondes +PARTY_TEAMS=Equips +PARTY_TEAMS_PLAYER1=Player Team1 +PARTY_TEAMS_PLAYER2=Player Team2 +PARTY_TEAMS_PLAYER3=Player Team3 + +PARTY_LEGEND_CONTINUE=continuar + +PARTY_OPTIONS_DESC=opcions mode festa +PARTY_OPTIONS_WHEREAMI=Opcions Festa + +PARTY_PLAYER_DESC=introduïr noms de jugadors i equips +PARTY_PLAYER_WHEREAMI=Noms +PARTY_PLAYER_ENTER_NAME=introduïr noms +PARTY_PLAYER_LEGEND_CONTINUE=iniciar festa + +PARTY_ROUND_DESC=següent jugador al micro +PARTY_ROUND_WHEREAMI=Següent Ronda +PARTY_ROUND_LEGEND_CONTINUE=iniciar ronda + +PARTY_SONG_WHEREAMI=Selecció de cançó mode festa +PARTY_SONG_LEGEND_CONTINUE=cantar +PARTY_SONG_MENU=menú festa + +PARTY_SCORE_DESC=puntuació de l'última ronda +PARTY_SCORE_WHEREAMI=Punts mode festa + +PARTY_WIN_DESC=guanyador de la festa +PARTY_WIN_WHEREAMI=Guanyador +PARTY_WIN_LEGEND_CONTINUE=tornar al menú principal + +PARTY_ROUND=Ronda +PARTY_ROUND_WINNER=Guanyador +PARTY_NOTPLAYEDYET=no s'ha jugat encara +PARTY_NOBODY=ningú +NEXT_ROUND=Següent ronda: + +PARTY_DISMISSED=Abandona! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=guanya! + +PLUGIN_HDL_NAME=Aguantar la lÃnia +PLUGIN_HDL_DESC=No baixis de la fletxa a la barra de qualitat + +PLUGIN_UNTIL5000_NAME=Fins a 5000 +PLUGIN_UNTIL5000_DESC=El primer a arribar a 5000 punts guanya + +PLUGIN_DUELL_NAME=Duel +PLUGIN_DUELL_DESC=Cantar un duela fins a 10000 punts + +PLUGIN_BLIND_NAME=Mode cec +PLUGIN_BLIND_DESC=Duel sense veure les notes + +STAT_MAIN=EstadÃstiques +STAT_MAIN_DESC=General +STAT_MAIN_WHEREAMI=EstadÃstiques + +STAT_OVERVIEW_INTRO=%0:s EstadÃstiques\nÚltima reinicialització %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Cançons(%3:d amb Video), de les que %1:d ya han sonat i %2:d encara no s'han jugat mai.\n La cançó més popular és %5:s de %4:s. +STAT_OVERVIEW_PLAYER=Des de l'última reinicialització hi han hagut %0:d jugadors diferents.\n El millor jugador és %1:s amb una mitjana de %2:d Punts.\n %3:s ha fet la mà xima puntuació amb %4:d Punts. + +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d + +STAT_DETAIL=EstadÃstques +STAT_DETAIL_WHEREAMI=EstadÃstiques + +STAT_NEXT=Següent pà gina +STAT_PREV=Pà gina anterior +STAT_REVERSE=Ordre invers +STAT_PAGE=%0:d de %1:d Pà gines\n (%2:d de %3:d Entrades) + +STAT_DESC_SCORES=Mà ximes puntuacions +STAT_DESC_SCORES_REVERSED=MÃnimes puntuacions +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Millors cantants +STAT_DESC_SINGERS_REVERSED=Pitjors cantants +STAT_FORMAT_SINGERS=%0:s \n Puntuació mitjana: %1:d + +STAT_DESC_SONGS=Cançons més populars +STAT_DESC_SONGS_REVERSED=Cançons menys populars +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx cantades + +STAT_DESC_BANDS=Grups més populars +STAT_DESC_BANDS_REVERSED=Grups menys populars +STAT_FORMAT_BANDS=%0:s \n %1:dx Cantades + +MSG_ERROR_TITLE=Error +MSG_QUESTION_TITLE=Qüestió +MSG_QUIT_USDX=Realment vols sortir d'UltraStar? +MSG_END_PARTY=Realment vols sortir del mode festa? +ERROR_NO_SONGS=No hi ha cançons +ERROR_NO_PLUGINS=No hi ha Plugins +ERROR_CORRUPT_SONG=No es poden carregar les cançons +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=No es pot carregar: Fitxer no trobat +ERROR_CORRUPT_SONG_NO_NOTES=No es pot carregar: No s'han trobat notes +ERROR_CORRUPT_SONG_NO_BREAKS=No es pot carregar: No s'han trobat lÃnies +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=No es pot carregar: Error llegint lÃnia %0:d
\ No newline at end of file diff --git a/us_maker_edition/game/languages/Croatian.ini b/us_maker_edition/game/languages/Croatian.ini new file mode 100644 index 00000000..9da8796e --- /dev/null +++ b/us_maker_edition/game/languages/Croatian.ini @@ -0,0 +1,406 @@ +[Text] +OPTION_VALUE_CATALAN=Catalan +OPTION_VALUE_CROATIAN=Croatian +OPTION_VALUE_DUTCH=Dutch +OPTION_VALUE_ENGLISH=English +OPTION_VALUE_EUSKARA=Euskara +OPTION_VALUE_FINNISH=Finnish +OPTION_VALUE_FRENCH=French +OPTION_VALUE_GERMAN=German +OPTION_VALUE_GREEK=Greek +OPTION_VALUE_ITALIAN=Italian +OPTION_VALUE_JAPANESE=Japanese +OPTION_VALUE_PORTUGUESE=Portuguese +OPTION_VALUE_SPANISH=Spanish +OPTION_VALUE_SWEDISH=Swedish + +OPTION_VALUE_EASY=Easy +OPTION_VALUE_MEDIUM=Medium +OPTION_VALUE_HARD=Hard + +OPTION_VALUE_ON=On +OPTION_VALUE_OFF=Off + +OPTION_VALUE_EDITION=Edition +OPTION_VALUE_GENRE=Genre +OPTION_VALUE_LANGUAGE=Language +OPTION_VALUE_FOLDER=Folder +OPTION_VALUE_TITLE=Title +OPTION_VALUE_ARTIST=Artist +OPTION_VALUE_TITLE2=Title2 +OPTION_VALUE_ARTIST2=Artist2 + +OPTION_VALUE_WHENNOVIDEO=When No Video + +OPTION_VALUE_SMALL=Small +OPTION_VALUE_BIG=Big + +OPTION_VALUE_HALF=Half +OPTION_VALUE_FULL_VID=Full (Video) +OPTION_VALUE_FULL_VID_BG=Full (BG & Video) + +OPTION_VALUE_AUTO=Auto +OPTION_VALUE_SEC=Second +OPTION_VALUE_SECS=Seconds + +OPTION_VALUE_PLAIN=Plain +OPTION_VALUE_OLINE1=OLine1 +OPTION_VALUE_OLINE2=OLine2 + +OPTION_VALUE_SIMPLE=Simple +OPTION_VALUE_ZOOM=Zoom +OPTION_VALUE_SLIDE=Slide +OPTION_VALUE_BALL=Ball +OPTION_VALUE_SHIFT=Shift + +OPTION_VALUE_EURO=Euro +OPTION_VALUE_JAPAN=Japan +OPTION_VALUE_AMERICAN=American + +OPTION_VALUE_BLUE=Blue +OPTION_VALUE_GREEN=Green +OPTION_VALUE_PINK=Pink +OPTION_VALUE_RED=Red +OPTION_VALUE_VIOLET=Violet +OPTION_VALUE_ORANGE=Orange +OPTION_VALUE_YELLOW=Yellow +OPTION_VALUE_BROWN=Brown +OPTION_VALUE_BLACK=Black + +OPTION_VALUE_SING=Sing +OPTION_VALUE_SELECT_PLAYERS=Select Players +OPTION_VALUE_OPEN_MENU=Open Menu + +OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor +OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor + +SING_LOADING=UÄitavanje... + +SING_CHOOSE_MODE=Izaberi naÄin igre +SING_SING=pjevaj +SING_SING_DESC=brza igra: pjevaj solo ili duet + +SING_MULTI=party +SING_MULTI_DESC=pjevaj u party mode-u + +SING_TOOLS=alati + +SING_STATS=statistika +SING_STATS_DESC=pogledaj statistiku + +SING_EDITOR=editor +SING_EDITOR_DESC=napravi svoje pjesme + +SING_GAME_OPTIONS=opcije igre +SING_GAME_OPTIONS_DESC=promijeni postavke + +SING_EXIT=izlaz +SING_EXIT_DESC=izlaz iz igre + +SING_OPTIONS=opcije +SING_OPTIONS_DESC=promijeni postavke +SING_OPTIONS_WHEREAMI=Opcije + +SING_OPTIONS_GAME=igra +SING_OPTIONS_GRAPHICS=video +SING_OPTIONS_SOUND=audio +SING_OPTIONS_LYRICS=tekstovi +SING_OPTIONS_THEMES=teme +SING_OPTIONS_RECORD=snimanje +SING_OPTIONS_ADVANCED=ostalo +SING_OPTIONS_EXIT=natrag + +SING_OPTIONS_GAME_WHEREAMI=Opcije Igre +SING_OPTIONS_GAME_DESC=osnovne opcije igre +SING_OPTIONS_GAME_PLAYERS=Br. igraÄa +SING_OPTIONS_GAME_DIFFICULTY=Težina +SING_OPTIONS_GAME_LANGUAGE=Jezik +SING_OPTIONS_GAME_TABS=Tabovi +SING_OPTIONS_GAME_SORTING=Sortiranje +SING_OPTIONS_GAME_DEBUG=Debug + +SING_OPTIONS_GRAPHICS_WHEREAMI=Opcije Videa +SING_OPTIONS_GRAPHICS_DESC=video opcije +SING_OPTIONS_GRAPHICS_RESOLUTION=Rezolucija +SING_OPTIONS_GRAPHICS_FULLSCREEN=Cijeli ekran +SING_OPTIONS_GRAPHICS_DEPTH=Dubina boja +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloskop +SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus linije +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=VeliÄina videa +SING_OPTIONS_GRAPHICS_VISUALIZER=Vizualizacije + +SING_OPTIONS_SOUND_WHEREAMI=Opcije Zvuka +SING_OPTIONS_SOUND_DESC=postavke zvuka +SING_OPTIONS_SOUND_MIC_BOOST=Mic boost +SING_OPTIONS_SOUND_CLICK_ASSIST=Pomoć klikovima +SING_OPTIONS_SOUND_BEAT_CLICK=Klik na udarce +SING_OPTIONS_SOUND_THRESHOLD=Threshold +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Igra za dva igraÄa +SING_OPTIONS_SOUND_PREVIEWVOLUME=Glasnoća prikaza +SING_OPTIONS_SOUND_PREVIEWFADING=Fade-in vrijeme +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Microphone Playback +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Pozadinska glazba + +SING_OPTIONS_LYRICS_WHEREAMI=Opcije Tekstova +SING_OPTIONS_LYRICS_DESC=postavke tekstova +SING_OPTIONS_LYRICS_FONT=Font +SING_OPTIONS_LYRICS_EFFECT=Efekt +SING_OPTIONS_LYRICS_SOLMIZATION=Solmizacija +SING_OPTIONS_LYRICS_NOTELINES=Crtovlje + +SING_OPTIONS_THEMES_WHEREAMI=Opcije Tema +SING_OPTIONS_THEMES_DESC=postavke tema i skinova +SING_OPTIONS_THEMES_THEME=Tema +SING_OPTIONS_THEMES_SKIN=Skin +SING_OPTIONS_THEMES_COLOR=Boja + +SING_OPTIONS_RECORD_WHEREAMI=Opcije Snimanja +SING_OPTIONS_RECORD_DESC=postavke mikrofona +SING_OPTIONS_RECORD_CARD=Zv. kartica +SING_OPTIONS_RECORD_INPUT=Ulaz +SING_OPTIONS_RECORD_CHANNEL=Kanal + +SING_OPTIONS_ADVANCED_WHEREAMI=Ostale Opcije +SING_OPTIONS_ADVANCED_DESC=ostale postavke +SING_OPTIONS_ADVANCED_EFFECTSING=Efekti kod pjevanja +SING_OPTIONS_ADVANCED_SCREENFADE=Fade-out ekrana +SING_OPTIONS_ADVANCED_LOADANIMATION=Anim. tijekom uÄit. +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Sigurn. pitanja +SING_OPTIONS_ADVANCED_LINEBONUS=Bonus linije +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Zapamti broj pjev. +SING_OPTIONS_ADVANCED_ONSONGCLICK=Nakon pjesme +SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto party meni + +SING_EDIT=Editor +SING_EDIT_MENU_DESCRIPTION=napravi svoje pjesme +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=UÄitaj tekst iz midi datoteke +SING_EDIT_BUTTON_DESCRIPTION_EXIT=natrag +SING_EDIT_BUTTON_CONVERT=UÄitaj +SING_EDIT_BUTTON_EXIT=natrag +SING_EDIT_NAVIGATE=upravljanje +SING_EDIT_SELECT=odaberi +SING_EDIT_EXIT=natrag + +SING_LEGEND_SELECT=odaberi +SING_LEGEND_NAVIGATE=navigacija +SING_LEGEND_CONTINUE=nastavi +SING_LEGEND_ESC=natrag + +SING_PLAYER_DESC=unesi ime igraÄa +SING_PLAYER_WHEREAMI=Imena igraÄa +SING_PLAYER_ENTER_NAME=unesi ime + +SING_DIFFICULTY_DESC=odaberi težinu +SING_DIFFICULTY_WHEREAMI=Težina +SING_DIFFICULTY_CONTINUE=odabir pjesme +SING_EASY=Lako +SING_MEDIUM=Srednje +SING_HARD=TeÅ¡ko + +SING_SONG_SELECTION_DESC=odaberi pjesmu +SING_SONG_SELECTION_WHEREAMI=Odabir Pjesme +SING_SONG_SELECTION_GOTO=idi na .. +SING_SONG_SELECTION=odabir pjesme +SING_SONG_SELECTION_MENU=meni +SING_SONG_SELECTION_PLAYLIST=playlista +SING_SONGS_IN_CAT=Pjesme +PLAYLIST_CATTEXT=Playlista: %s + +SING_TIME=TIME +SING_TOTAL=ukupno +SING_MODE=pjevaj solo +SING_NOTES=note +SING_GOLDEN_NOTES=zlatne note +SING_PHRASE_BONUS=bonus + +SING_MENU=Glavni Meni + +SONG_SCORE=bodovi +SONG_SCORE_WHEREAMI=Rezultat + +SING_SCORE_TONE_DEAF=Bez sluha +SING_SCORE_AMATEUR=Amater +SING_SCORE_RISING_STAR=Zvijezda u usponu +SING_SCORE_LEAD_SINGER=Vodeći pjevaÄ +SING_SCORE_HIT_ARTIST=Hit Artist +SING_SCORE_SUPERSTAR=Superstar +SING_SCORE_ULTRASTAR=Ultrastar +SING_SCORE_WANNABE=Wannabe +SING_SCORE_HOPEFUL=Pun nade + +SING_TOP_5_CHARTS=top 5 IgraÄa +SING_TOP_5_CHARTS_WHEREAMI=top 5 +SING_TOP_5_CHARTS_CONTINUE=odabir pjesme +SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty + +POPUP_PERFECT=izvanredno! +POPUP_AWESOME=predivno! +POPUP_GREAT=odliÄno! +POPUP_GOOD=dobro! +POPUP_NOTBAD=nije loÅ¡e! +POPUP_BAD=loÅ¡e! +POPUP_POOR=jadno! +POPUP_AWFUL=grozno! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= i + +SONG_MENU_NAME_MAIN=Kolekcija pjesama +SONG_MENU_PLAY=Pjevaj +SONG_MENU_CHANGEPLAYERS=Promijeni igraÄe +SONG_MENU_EDIT=Uredi +SONG_MENU_MODI=Pjevaj Modi +SONG_MENU_CANCEL=PoniÅ¡ti + +SONG_MENU_NAME_PLAYLIST=Playliste +SONG_MENU_PLAYLIST_ADD=Dodaj Pjesmu +SONG_MENU_PLAYLIST_DEL=IzbriÅ¡i Pjesmu + +SONG_MENU_NAME_PLAYLIST_ADD=Dodaj Pjesmu +SONG_MENU_PLAYLIST_ADD_NEW=na novu playlistu +SONG_MENU_PLAYLIST_ADD_EXISTING=na postojeću playlistu +SONG_MENU_PLAYLIST_NOEXISTING=Nema playlisti. + +SONG_MENU_NAME_PLAYLIST_NEW=Nova Playlista +SONG_MENU_PLAYLIST_NEW_CREATE=Napravi +SONG_MENU_PLAYLIST_NEW_UNNAMED=Bez imena + +SONG_MENU_NAME_PLAYLIST_DEL=Stvarno obrisati? +SONG_MENU_YES=Da +SONG_MENU_NO=Ne + +SONG_MENU_NAME_PLAYLIST_LOAD=Otvori Playlistu +SONG_MENU_PLAYLIST_LOAD=otvori +SONG_MENU_PLAYLIST_DELCURRENT=obriÅ¡i trenutnu Playlistu + +SONG_MENU_NAME_PLAYLIST_DEL=ObriÅ¡i Playlistu? + +SONG_MENU_NAME_PARTY_MAIN=Party Meni +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=iskoristi joker + +SONG_JUMPTO_DESC=pretraži pjesme +SONG_JUMPTO_TYPE_DESC=Traži : +SONG_JUMPTO_TYPE1=Sve +SONG_JUMPTO_TYPE2=Naslov +SONG_JUMPTO_TYPE3=IzvoÄ‘aÄ +SONG_JUMPTO_SONGSFOUND=%d pjes(a)ma naÄ‘eno +SONG_JUMPTO_NOSONGSFOUND=Niti jedna pjesma nije pronaÄ‘ena. +SONG_JUMPTO_HELP=Unesi tekst koji želiÅ¡ tražiti. +SONG_JUMPTO_CATTEXT=Traži: %s + +PARTY_MODE=party mod +PARTY_DIFFICULTY=Težina +PARTY_PLAYLIST=Playlist Mod +PARTY_PLAYLIST_ALL=Sve pjesme +PARTY_PLAYLIST_CATEGORY=Folder +PARTY_PLAYLIST_PLAYLIST=Playliste +PARTY_ROUNDS=Runde +PARTY_TEAMS=Br. Timova +PARTY_TEAMS_PLAYER1=Br. IgraÄa - Tim1 +PARTY_TEAMS_PLAYER2=Br. IgraÄa - Tim2 +PARTY_TEAMS_PLAYER3=Br. IgraÄa - Tim3 + +PARTY_LEGEND_CONTINUE=nastavi + +PARTY_OPTIONS_DESC=postavke za party igru +PARTY_OPTIONS_WHEREAMI=Party Opcije + +PARTY_PLAYER_DESC=unesi imena timova i igraÄa! +PARTY_PLAYER_WHEREAMI=Party Imena +PARTY_PLAYER_ENTER_NAME=unesi imena +PARTY_PLAYER_LEGEND_CONTINUE=zapoÄni party-igru + +PARTY_ROUND_DESC=sljed. igraÄi za mikr. +PARTY_ROUND_WHEREAMI=Party Sljed runda +PARTY_ROUND_LEGEND_CONTINUE=zapoÄni rundu + +PARTY_SONG_WHEREAMI=Party Odabir pjesme +PARTY_SONG_LEGEND_CONTINUE=pjevaj +PARTY_SONG_MENU=party meni + +PARTY_SCORE_DESC=bodovi zadnje runde +PARTY_SCORE_WHEREAMI=Party Bodovi + +PARTY_WIN_DESC=pobjednik party igre +PARTY_WIN_WHEREAMI=Party Pobjednik +PARTY_WIN_LEGEND_CONTINUE=natrag na glavni meni + +PARTY_ROUND=Runda +PARTY_ROUND_WINNER=Pobjednik +PARTY_NOTPLAYEDYET=nije joÅ¡ odigr. +PARTY_NOBODY=nitko ni +NEXT_ROUND=Sljed. runda: + +PARTY_DISMISSED=Izbacen! +PARTY_SCORE_WINS=%s je +PARTY_SCORE_WINS2=pobijedio! + +PLUGIN_HDL_NAME=Zadrži liniju +PLUGIN_HDL_DESC=Nemoj biti gori od pokazivaÄa na 'rating' baru. + +PLUGIN_UNTIL5000_NAME=Do 5000 +PLUGIN_UNTIL5000_DESC=PobjeÄ‘uje onaj tko prvi doÄ‘e do 5000 bodova. + +PLUGIN_DUELL_NAME=Dvoboj +PLUGIN_DUELL_DESC=Pjevaj dvoboj do 10000 bodova. + +PLUGIN_TEAMDUELL_NAME=Dvoboj timova +PLUGIN_TEAMDUELL_DESC=Dodaj mikrofon! + +PLUGIN_BLIND_NAME=Slijepi naÄin +PLUGIN_BLIND_DESC=Dvoboj bez gledanja nota. + +PLUGIN_BLIND_NOSCORE_NAME=Slijepi naÄin 2 +PLUGIN_BLIND_NOSCORE_DESC=Dvoboj bez gledanja nota i bodova. + +PLUGIN_MORE1000_NAME=1000 ViÅ¡e +PLUGIN_MORE1000_DESC=Pjevajte dok jedan od igraÄa ne skupi 1000 bod viÅ¡e. + +STAT_MAIN=Statistika +STAT_MAIN_DESC=General +STAT_MAIN_WHEREAMI=Statistika + +STAT_OVERVIEW_INTRO=%0:s Statistika. \n Zadnji reset je bio %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d pjesama (%3:d sa Videom), od Äega je %1:d pjesama otpjevano a %2:d nije.\n Najpopularnija pjesma je %5:s od %4:s. +STAT_OVERVIEW_PLAYER=Od zadnjeg reseta bilo je %0:d razliÄitih igraÄa.\n Najbolji igraÄ je %1:s sa prosjekom od %2:d bodova.\n %3:s je napravio/la najveći rezultat sa %4:d bodova. + +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d + +STAT_DETAIL=Statistika +STAT_DETAIL_WHEREAMI=Detaljna statistika + +STAT_NEXT=Sljed. strana +STAT_PREV=Preth. strana +STAT_REVERSE=Obrnuti redoslijed +STAT_PAGE=Strana %0:d od %1:d\n (%2:d od %3:d unosa) + +STAT_DESC_SCORES=HighScores +STAT_DESC_SCORES_REVERSED=LowScores +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Najbolji pjevaÄi +STAT_DESC_SINGERS_REVERSED=Najgori pjevaÄi +STAT_FORMAT_SINGERS=%0:s \n ProsjeÄni bodovi: %1:d + +STAT_DESC_SONGS=Popularne pjesme +STAT_DESC_SONGS_REVERSED=Nepopularne pjesme +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx otpjevano + +STAT_DESC_BANDS=Popularni bendovi +STAT_DESC_BANDS_REVERSED=Nepopularni bendovi +STAT_FORMAT_BANDS=%0:s \n %1:dx otpjevano + +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Pjesma se ne može uÄitati: Datoteka nije naÄ‘ena +ERROR_CORRUPT_SONG_NO_NOTES=Pjesma se ne može uÄitati: Nije naÄ‘ena niti jedna nota +ERROR_CORRUPT_SONG_NO_BREAKS=Pjesma se ne može uÄitati: Nije naÄ‘en niti jedan 'linebreak' +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Pjesma se ne može uÄitati: GreÅ¡ka u obradi linije %0:d + +MSG_ERROR_TITLE=GreÅ¡ka +MSG_QUESTION_TITLE=Pitanje +MSG_QUIT_USDX=Napustiti UltraStar? +MSG_END_PARTY=Napustiti Party igru? +ERROR_NO_SONGS=Nema uÄitanih pjesama +ERROR_NO_PLUGINS=Nema uÄitanih pluginova +ERROR_CORRUPT_SONG=Pjesma se ne može uÄitati.
\ No newline at end of file diff --git a/us_maker_edition/game/languages/Dutch.ini b/us_maker_edition/game/languages/Dutch.ini new file mode 100644 index 00000000..703c0751 --- /dev/null +++ b/us_maker_edition/game/languages/Dutch.ini @@ -0,0 +1,401 @@ +[Text] +OPTION_VALUE_CATALAN=Catalan +OPTION_VALUE_CROATIAN=Croatian +OPTION_VALUE_DUTCH=Dutch +OPTION_VALUE_ENGLISH=English +OPTION_VALUE_EUSKARA=Euskara +OPTION_VALUE_FINNISH=Finnish +OPTION_VALUE_FRENCH=French +OPTION_VALUE_GERMAN=German +OPTION_VALUE_GREEK=Greek +OPTION_VALUE_ITALIAN=Italian +OPTION_VALUE_JAPANESE=Japanese +OPTION_VALUE_LUXEMBOURGISH=Luxembourgish +OPTION_VALUE_PORTUGUESE=Portuguese +OPTION_VALUE_SPANISH=Spanish +OPTION_VALUE_SWEDISH=Swedish + +OPTION_VALUE_EASY=Easy +OPTION_VALUE_MEDIUM=Medium +OPTION_VALUE_HARD=Hard + +OPTION_VALUE_ON=On +OPTION_VALUE_OFF=Off + +OPTION_VALUE_EDITION=Edition +OPTION_VALUE_GENRE=Genre +OPTION_VALUE_LANGUAGE=Language +OPTION_VALUE_FOLDER=Folder +OPTION_VALUE_TITLE=Title +OPTION_VALUE_ARTIST=Artist +OPTION_VALUE_TITLE2=Title2 +OPTION_VALUE_ARTIST2=Artist2 + +OPTION_VALUE_WHENNOVIDEO=When No Video + +OPTION_VALUE_SMALL=Small +OPTION_VALUE_BIG=Big + +OPTION_VALUE_HALF=Half +OPTION_VALUE_FULL_VID=Full (Video) +OPTION_VALUE_FULL_VID_BG=Full (BG & Video) + +OPTION_VALUE_AUTO=Auto +OPTION_VALUE_SEC=Second +OPTION_VALUE_SECS=Seconds + +OPTION_VALUE_PLAIN=Plain +OPTION_VALUE_OLINE1=OLine1 +OPTION_VALUE_OLINE2=OLine2 + +OPTION_VALUE_SIMPLE=Simple +OPTION_VALUE_ZOOM=Zoom +OPTION_VALUE_SLIDE=Slide +OPTION_VALUE_BALL=Ball +OPTION_VALUE_SHIFT=Shift + +OPTION_VALUE_EURO=Euro +OPTION_VALUE_JAPAN=Japan +OPTION_VALUE_AMERICAN=American + +OPTION_VALUE_BLUE=Blue +OPTION_VALUE_GREEN=Green +OPTION_VALUE_PINK=Pink +OPTION_VALUE_RED=Red +OPTION_VALUE_VIOLET=Violet +OPTION_VALUE_ORANGE=Orange +OPTION_VALUE_YELLOW=Yellow +OPTION_VALUE_BROWN=Brown +OPTION_VALUE_BLACK=Black + +OPTION_VALUE_SING=Sing +OPTION_VALUE_SELECT_PLAYERS=Select Players +OPTION_VALUE_OPEN_MENU=Open Menu + +OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor +OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor + +SING_LOADING=Laden... + +SING_CHOOSE_MODE=kies mode +SING_SING=zing +SING_SING_DESC=snel spelletje: zing een solo of duet + +SING_MULTI=party +SING_MULTI_DESC=zing in party-mode + +SING_TOOLS=tools + +SING_STATS=stats +SING_STATS_DESC=bekijk de statistieken + +SING_EDITOR=editor +SING_EDITOR_DESC=Maak je eigen liedje + +SING_GAME_OPTIONS=spelopties +SING_GAME_OPTIONS_DESC=verander de spelopties + +SING_EXIT=Stoppen +SING_EXIT_DESC=stop het spelletje + +SING_OPTIONS=opties +SING_OPTIONS_DESC=Verander de opties +SING_OPTIONS_WHEREAMI=Opties + +SING_OPTIONS_GAME=Spel +SING_OPTIONS_GRAPHICS=graphics +SING_OPTIONS_SOUND=Geluid +SING_OPTIONS_LYRICS=Tekst +SING_OPTIONS_THEMES=Thema +SING_OPTIONS_RECORD=Opname +SING_OPTIONS_ADVANCED=Geavanceerd +SING_OPTIONS_EXIT=Terug + +SING_OPTIONS_GAME_WHEREAMI=Spel Opties +SING_OPTIONS_GAME_DESC=Algemene spelinstellingen +SING_OPTIONS_GAME_PLAYERS=Spelers +SING_OPTIONS_GAME_DIFFICULTY=Moeilijkheidsgraad +SING_OPTIONS_GAME_LANGUAGE=Taal +SING_OPTIONS_GAME_TABS=Tabs +SING_OPTIONS_GAME_SORTING=Sorteren +SING_OPTIONS_GAME_DEBUG=Debug + +SING_OPTIONS_GRAPHICS_WHEREAMI=Grafische opties +SING_OPTIONS_GRAPHICS_DESC=Grafische instellingen +SING_OPTIONS_GRAPHICS_RESOLUTION=Resolutie +SING_OPTIONS_GRAPHICS_FULLSCREEN=Fullscreen +SING_OPTIONS_GRAPHICS_DEPTH=Diepte +SING_OPTIONS_GRAPHICS_VISUALIZER=Visualisatie +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscoop +SING_OPTIONS_GRAPHICS_LINEBONUS=Lijnbonus +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Video grootte + +SING_OPTIONS_SOUND_WHEREAMI=Geluidsopties +SING_OPTIONS_SOUND_DESC=Geluidsinstellingen +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Microfoon Playback +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Achtergrond Muziek +SING_OPTIONS_SOUND_MIC_BOOST=Microfoon boost +SING_OPTIONS_SOUND_CLICK_ASSIST=Klik assistent +SING_OPTIONS_SOUND_BEAT_CLICK=Beat klik +SING_OPTIONS_SOUND_THRESHOLD=Drempelwaarde +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Twee spelers mode +SING_OPTIONS_SOUND_PREVIEWVOLUME=Voorbeeld volume +SING_OPTIONS_SOUND_PREVIEWFADING=Voorbeeld Faden + +SING_OPTIONS_LYRICS_WHEREAMI=Tekst Opties +SING_OPTIONS_LYRICS_DESC=Tekst instellingen +SING_OPTIONS_LYRICS_FONT=Lettertype +SING_OPTIONS_LYRICS_EFFECT=Effecten +SING_OPTIONS_LYRICS_SOLMIZATION=Solmizatie +SING_OPTIONS_LYRICS_NOTELINES=Staafjes + +SING_OPTIONS_THEMES_WHEREAMI=Thema opties +SING_OPTIONS_THEMES_DESC=Thema- en skinopties +SING_OPTIONS_THEMES_THEME=Thema +SING_OPTIONS_THEMES_SKIN=Skin +SING_OPTIONS_THEMES_COLOR=Kleur + +SING_OPTIONS_RECORD_WHEREAMI=Opname opties +SING_OPTIONS_RECORD_DESC=Microfoon instellingen +SING_OPTIONS_RECORD_CARD=Geluidskaart +SING_OPTIONS_RECORD_INPUT=Input +SING_OPTIONS_RECORD_CHANNEL=Kanaal + +SING_OPTIONS_ADVANCED_WHEREAMI=Geavanceerde opties +SING_OPTIONS_ADVANCED_DESC=geavanceerde instellingen +SING_OPTIONS_ADVANCED_EFFECTSING=Zing effecten +SING_OPTIONS_ADVANCED_SCREENFADE=Faden +SING_OPTIONS_ADVANCED_LOADANIMATION=Laad animaties +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Veiligheidsvragen +SING_OPTIONS_ADVANCED_LINEBONUS=Lijnbonus +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Telling +SING_OPTIONS_ADVANCED_ONSONGCLICK=Selecties na het Liedje +SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu + +SING_EDIT=Editor +SING_EDIT_MENU_DESCRIPTION=Maak je eigen liedje + +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importeer tekst van midi file +SING_EDIT_BUTTON_DESCRIPTION_EXIT=Terug +SING_EDIT_BUTTON_CONVERT=Importeer +SING_EDIT_BUTTON_EXIT=Terug + +SING_EDIT_NAVIGATE=Navigeer +SING_EDIT_SELECT=Selecteer +SING_EDIT_EXIT=Terug + +SING_LEGEND_SELECT=Selecteer +SING_LEGEND_NAVIGATE=Navigeer +SING_LEGEND_CONTINUE=Ga Verder +SING_LEGEND_ESC=Terug + +SING_PLAYER_DESC=Kies Namen +SING_PLAYER_WHEREAMI=Namen +SING_PLAYER_ENTER_NAME=Kies namen + +SING_DIFFICULTY_DESC=selecteer moeilijkheidsgraad +SING_DIFFICULTY_WHEREAMI=Moeilijkheidsgraad +SING_DIFFICULTY_CONTINUE=Ga verder +SING_EASY=Gemakkelijk +SING_MEDIUM=Gemiddeled +SING_HARD=Moeilijk + +SING_SONG_SELECTION_DESC=Kies je liedje +SING_SONG_SELECTION_WHEREAMI=Selecteer een liedje +SING_SONG_SELECTION_GOTO=Ga naar +SING_SONG_SELECTION=Liedjes Selectie +SING_SONG_SELECTION_MENU=menu +SING_SONG_SELECTION_PLAYLIST=playlist +SING_SONGS_IN_CAT=Liedjes +PLAYLIST_CATTEXT=Playlist: %s + +SING_TIME=TIJD +SING_TOTAL=totaal +SING_MODE=zing solo +SING_NOTES=noten +SING_GOLDEN_NOTES=gouden noten +SING_PHRASE_BONUS=lijn bonus + +SING_MENU=Hoofd Menu + +SONG_SCORE=Score +SONG_SCORE_WHEREAMI=Score + +SING_SCORE_TONE_DEAF=Toondoof +SING_SCORE_AMATEUR=Amateur +SING_SCORE_WANNABE=Wannabe +SING_SCORE_HOPEFUL=Hoopvol +SING_SCORE_RISING_STAR=Opkomende Ster +SING_SCORE_LEAD_SINGER=Hoofdzanger +SING_SCORE_SUPERSTAR=Superster +SING_SCORE_ULTRASTAR=ULTRASTAR + +SING_TOP_5_CHARTS=top 5 Spelers +SING_TOP_5_CHARTS_WHEREAMI=top 5 +SING_TOP_5_CHARTS_CONTINUE=Ga Verder +SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty + +POPUP_PERFECT=perfect! +POPUP_AWESOME=ongelooflijk! +POPUP_GREAT=fantastisch! +POPUP_GOOD=goed! +POPUP_NOTBAD=niet slecht! +POPUP_BAD=slecht! +POPUP_POOR=zwak! +POPUP_AWFUL=pijnlijk! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= en + +SONG_MENU_NAME_MAIN=Liedjes Menu +SONG_MENU_PLAY=Zingen +SONG_MENU_CHANGEPLAYERS=Verander de spelers +SONG_MENU_EDIT=Bewerken +SONG_MENU_MODI=Zing een Mode +SONG_MENU_CANCEL=Cancel + +SONG_MENU_NAME_PLAYLIST=Liedjes Menu +SONG_MENU_PLAYLIST_ADD=Voeg een liedje toe +SONG_MENU_PLAYLIST_DEL=Verwijder Liedje + +SONG_MENU_NAME_PLAYLIST_ADD=Voeg een liedje toe +SONG_MENU_PLAYLIST_ADD_NEW=aan een nieuwe Playlist +SONG_MENU_PLAYLIST_ADD_EXISTING=aan een bestaande playlist +SONG_MENU_PLAYLIST_NOEXISTING=Geen playlist beschikbaar + +SONG_MENU_NAME_PLAYLIST_NEW=Nieuwe Playlist +SONG_MENU_PLAYLIST_NEW_CREATE=Maak aan +SONG_MENU_PLAYLIST_NEW_UNNAMED=Zonder naam + +SONG_MENU_NAME_PLAYLIST_DELITEM=Wil je dit echt verwijderen? +SONG_MENU_YES=Ja +SONG_MENU_NO=Nee + +SONG_MENU_NAME_PLAYLIST_LOAD=Open Playlist +SONG_MENU_PLAYLIST_LOAD=open +SONG_MENU_PLAYLIST_DELCURRENT=Verwijder huidige Playlist + +SONG_MENU_NAME_PLAYLIST_DEL=Verwijder de Playlist? + +SONG_MENU_NAME_PARTY_MAIN=Party Menu +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=Joker inzetten? + +SONG_JUMPTO_DESC=Zoek liedje +SONG_JUMPTO_TYPE_DESC=Zoek naar: +SONG_JUMPTO_TYPE1=Alles +SONG_JUMPTO_TYPE2=Titel +SONG_JUMPTO_TYPE3=Artiest +SONG_JUMPTO_SONGSFOUND=%d Liedje(s) gevonden +SONG_JUMPTO_NOSONGSFOUND=Niks gevonden +SONG_JUMPTO_HELP=Typ waarnaar moet gezocht worden +SONG_JUMPTO_CATTEXT=Zoek naar: %s + +PARTY_MODE=party mode +PARTY_DIFFICULTY=Moeilijkheidsgraad +PARTY_PLAYLIST=Playlist Mode +PARTY_PLAYLIST_ALL=Alle liedjes +PARTY_PLAYLIST_CATEGORY=Map +PARTY_PLAYLIST_PLAYLIST=Playlist +PARTY_ROUNDS=Rondes +PARTY_TEAMS=Teams +PARTY_TEAMS_PLAYER1=Speler Team1 +PARTY_TEAMS_PLAYER2=Speler Team2 +PARTY_TEAMS_PLAYER3=Speler Team3 + +PARTY_LEGEND_CONTINUE=Ga Verder + +PARTY_OPTIONS_DESC=Instellingen voor het Partyspelletje +PARTY_OPTIONS_WHEREAMI=Party Opties + +PARTY_PLAYER_DESC=Kies Speler en Teamnamen +PARTY_PLAYER_WHEREAMI=Party Namen +PARTY_PLAYER_ENTER_NAME=Kies de namen +PARTY_PLAYER_LEGEND_CONTINUE=start partyspelletje + +PARTY_ROUND_DESC=Volgende spelers aan de Microfoon +PARTY_ROUND_WHEREAMI=Party Volgende ronde +PARTY_ROUND_LEGEND_CONTINUE=start de ronde + +PARTY_SONG_WHEREAMI=Party Song-Selectie +PARTY_SONG_LEGEND_CONTINUE=Zing +PARTY_SONG_MENU=partymenu + +PARTY_SCORE_DESC=score van de laatste ronde +PARTY_SCORE_WHEREAMI=Partypunten + +PARTY_WIN_DESC=winnaar van de party-game +PARTY_WIN_WHEREAMI=Party Winnaar +PARTY_WIN_LEGEND_CONTINUE=Terug naar het hoofdmenu + +PARTY_ROUND=Ronde +PARTY_ROUND_WINNER=Winnaar +PARTY_NOTPLAYEDYET=Nog niet gespeeld +PARTY_NOBODY=niemand +NEXT_ROUND=Volgende Ronde: + +PARTY_DISMISSED=Uitgeschakeld! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=overwinningen! + +PLUGIN_HDL_NAME=Hold the Line +PLUGIN_HDL_DESC=Zing niet slechter dan het pijltje aangeeft! + +PLUGIN_UNTIL5000_NAME=Tot 5000 +PLUGIN_UNTIL5000_DESC=De eerste aan 5000 wint. + +PLUGIN_DUELL_NAME=Duel +PLUGIN_DUELL_DESC=Zing een duel to 10000 punten. + +PLUGIN_TEAMDUELL_NAME=Team Duel +PLUGIN_TEAMDUELL_DESC=Geef de microfoon door! + +PLUGIN_BLIND_NAME=Blinde Mode +PLUGIN_BLIND_DESC=Duel zonder de noten te zien. + +STAT_MAIN=Statistieken +STAT_MAIN_DESC=Algemeen +STAT_MAIN_WHEREAMI=Statistieken + +STAT_OVERVIEW_INTRO=%0:s Statistieken. \n Laatst gereset op %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Liedjes(%3:d met Video), waarvan %1:d al gespeeld zijn en %2:d nog niet.\n Het populairste liedje is %5:s van %4:s. +STAT_OVERVIEW_PLAYER=Sinds de laatste reset waren er %0:d verschillende spelers.\n De beste speler is %1:s met een gemiddelde score van %2:d punten.\n %3:s had de hoogste score met %4:d punten. + +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d + +STAT_DETAIL=Statistieken +STAT_DETAIL_WHEREAMI=Gedetailleerde statistieken + +STAT_NEXT=Volgende Pagina +STAT_PREV=Vorige Pagina +STAT_REVERSE=Omgekeerde Volgorde +STAT_PAGE=Pagina %0:d van de %1:d Paginas\n (%2:d van de %3:d scores) + +STAT_DESC_SCORES=Topscore +STAT_DESC_SCORES_REVERSED=Laagste scores +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Beste Spelers +STAT_DESC_SINGERS_REVERSED=Slechtste Spelers +STAT_FORMAT_SINGERS=%0:s \n Gemiddlede score: %1:d + +STAT_DESC_SONGS=Populairste liedje +STAT_DESC_SONGS_REVERSED=Minst populaire liedjes +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx gezongen + +STAT_DESC_BANDS=Populairste Artiesten +STAT_DESC_BANDS_REVERSED=Minst populaire artiesten +STAT_FORMAT_BANDS=%0:s \n %1:dx gezongen + +MSG_ERROR_TITLE=Error +MSG_QUESTION_TITLE=Vraag +MSG_QUIT_USDX=Uit met de pret? +MSG_END_PARTY=Stoppen met de Party? +ERROR_NO_SONGS=Geen liedjes geladen +ERROR_NO_PLUGINS=Geen plugins geladen +ERROR_CORRUPT_SONG=Liedje kon niet geladen worden +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Liedje kon niet geladen worden: File niet gevonden +ERROR_CORRUPT_SONG_NO_NOTES=Liedje kon niet geladen worden: Geen noten gevonden +ERROR_CORRUPT_SONG_NO_BREAKS=Liedje kon niet geladen worden: Geen linebreaks gevonden +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Liedje kon niet geladen worden: Probleem met regel %0:d
\ No newline at end of file diff --git a/us_maker_edition/game/languages/English.ini b/us_maker_edition/game/languages/English.ini new file mode 100644 index 00000000..5ac41efc --- /dev/null +++ b/us_maker_edition/game/languages/English.ini @@ -0,0 +1,432 @@ +[Text] +OPTION_VALUE_CATALAN=Catalan +OPTION_VALUE_CROATIAN=Croatian +OPTION_VALUE_DUTCH=Dutch +OPTION_VALUE_ENGLISH=English +OPTION_VALUE_EUSKARA=Euskara +OPTION_VALUE_FINNISH=Finnish +OPTION_VALUE_FRENCH=French +OPTION_VALUE_GERMAN=German +OPTION_VALUE_GREEK=Greek +OPTION_VALUE_ICELANDIC=Icelandic +OPTION_VALUE_ITALIAN=Italian +OPTION_VALUE_JAPANESE=Japanese +OPTION_VALUE_LUXEMBOURGISH=Luxembourgish +OPTION_VALUE_PORTUGUESE=Portuguese +OPTION_VALUE_SPANISH=Spanish +OPTION_VALUE_SWEDISH=Swedish + +OPTION_VALUE_EASY=Easy +OPTION_VALUE_MEDIUM=Medium +OPTION_VALUE_HARD=Hard + +OPTION_VALUE_ON=On +OPTION_VALUE_OFF=Off + +OPTION_VALUE_EDITION=Edition +OPTION_VALUE_GENRE=Genre +OPTION_VALUE_LANGUAGE=Language +OPTION_VALUE_FOLDER=Folder +OPTION_VALUE_TITLE=Title +OPTION_VALUE_ARTIST=Artist +OPTION_VALUE_TITLE2=Title2 +OPTION_VALUE_ARTIST2=Artist2 + +OPTION_VALUE_WHENNOVIDEO=When No Video + +OPTION_VALUE_SMALL=Small +OPTION_VALUE_BIG=Big + +OPTION_VALUE_HALF=Half +OPTION_VALUE_FULL_VID=Full (Video) +OPTION_VALUE_FULL_VID_BG=Full (BG & Video) + +OPTION_VALUE_AUTO=Auto +OPTION_VALUE_SEC=Second +OPTION_VALUE_SECS=Seconds + +OPTION_VALUE_PLAIN=Plain +OPTION_VALUE_OLINE1=OLine1 +OPTION_VALUE_OLINE2=OLine2 + +OPTION_VALUE_SIMPLE=Simple +OPTION_VALUE_ZOOM=Zoom +OPTION_VALUE_SLIDE=Slide +OPTION_VALUE_BALL=Ball +OPTION_VALUE_SHIFT=Shift + +OPTION_VALUE_EURO=Euro +OPTION_VALUE_JAPAN=Japan +OPTION_VALUE_AMERICAN=American + +OPTION_VALUE_BLUE=Blue +OPTION_VALUE_GREEN=Green +OPTION_VALUE_PINK=Pink +OPTION_VALUE_RED=Red +OPTION_VALUE_VIOLET=Violet +OPTION_VALUE_ORANGE=Orange +OPTION_VALUE_YELLOW=Yellow +OPTION_VALUE_BROWN=Brown +OPTION_VALUE_BLACK=Black + +OPTION_VALUE_SING=Sing +OPTION_VALUE_SELECT_PLAYERS=Select Players +OPTION_VALUE_OPEN_MENU=Open Menu + +OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor +OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor + +SING_LOADING=Loading... + +SING_CHOOSE_MODE=choose mode +SING_SING=sing +SING_SING_DESC=quick game: sing solo or duet + +SING_MULTI=party +SING_MULTI_DESC=sing in party-mode + +SING_TOOLS=tools + +SING_STATS=stats +SING_STATS_DESC=view the statistics + +SING_EDITOR=editor +SING_EDITOR_DESC=create your own song + +SING_GAME_OPTIONS=game options +SING_GAME_OPTIONS_DESC=change game settings + +SING_EXIT=quit +SING_EXIT_DESC=quit game + +SING_OPTIONS=options +SING_OPTIONS_DESC=change settings +SING_OPTIONS_WHEREAMI=Options + +SING_OPTIONS_GAME=game +SING_OPTIONS_GRAPHICS=graphics +SING_OPTIONS_SOUND=sound +SING_OPTIONS_LYRICS=lyrics +SING_OPTIONS_THEMES=themes +SING_OPTIONS_RECORD=record +SING_OPTIONS_ADVANCED=advanced +SING_OPTIONS_EXIT=back + +SING_OPTIONS_GAME_WHEREAMI=Options Game +SING_OPTIONS_GAME_DESC=general game settings +SING_OPTIONS_GAME_PLAYERS=Players +SING_OPTIONS_GAME_DIFFICULTY=Difficulty +SING_OPTIONS_GAME_LANGUAGE=Language +SING_OPTIONS_GAME_TABS=Tabs +SING_OPTIONS_GAME_SORTING=Sorting +SING_OPTIONS_GAME_DEBUG=Debug + +SING_OPTIONS_GRAPHICS_WHEREAMI=Options Graphics +SING_OPTIONS_GRAPHICS_DESC=graphic settings +SING_OPTIONS_GRAPHICS_RESOLUTION=Resolution +SING_OPTIONS_GRAPHICS_FULLSCREEN=Fullscreen +SING_OPTIONS_GRAPHICS_DEPTH=Depth +SING_OPTIONS_GRAPHICS_VISUALIZER=Visualization +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscope +SING_OPTIONS_GRAPHICS_LINEBONUS=Line Bonus +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Movie size + +SING_OPTIONS_SOUND_WHEREAMI=Options Sound +SING_OPTIONS_SOUND_DESC=sound settings +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Microphone Playback +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Background music +SING_OPTIONS_SOUND_MIC_BOOST=Mic boost +SING_OPTIONS_SOUND_CLICK_ASSIST=Click assist +SING_OPTIONS_SOUND_BEAT_CLICK=Beat click +SING_OPTIONS_SOUND_THRESHOLD=Threshold +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Two players mode +SING_OPTIONS_SOUND_PREVIEWVOLUME=Preview Volume +SING_OPTIONS_SOUND_PREVIEWFADING=Preview Fading + +SING_OPTIONS_LYRICS_WHEREAMI=Options Lyrics +SING_OPTIONS_LYRICS_DESC=lyrics settings +SING_OPTIONS_LYRICS_FONT=Font +SING_OPTIONS_LYRICS_EFFECT=Effect +SING_OPTIONS_LYRICS_SOLMIZATION=Solmization +SING_OPTIONS_LYRICS_NOTELINES=Staves + +SING_OPTIONS_THEMES_WHEREAMI=Options Themes +SING_OPTIONS_THEMES_DESC=theme and skin settings +SING_OPTIONS_THEMES_THEME=Theme +SING_OPTIONS_THEMES_SKIN=Skin +SING_OPTIONS_THEMES_COLOR=Color + +SING_OPTIONS_RECORD_WHEREAMI=Options Record +SING_OPTIONS_RECORD_DESC=microphone settings +SING_OPTIONS_RECORD_CARD=Soundcard +SING_OPTIONS_RECORD_INPUT=Input +SING_OPTIONS_RECORD_CHANNEL=Channel + +SING_OPTIONS_ADVANCED_WHEREAMI=Options Advanced +SING_OPTIONS_ADVANCED_DESC=advanced settings +SING_OPTIONS_ADVANCED_EFFECTSING=Sing Effects +SING_OPTIONS_ADVANCED_SCREENFADE=Screen Fading +SING_OPTIONS_ADVANCED_LOADANIMATION=Load Animation +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Safety Questions +SING_OPTIONS_ADVANCED_LINEBONUS=Line Bonus +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= +SING_OPTIONS_ADVANCED_ONSONGCLICK=after Song Select +SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu + +SING_EDIT=Editor +SING_EDIT_MENU_DESCRIPTION=create your own song + +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Import text from midi file +SING_EDIT_BUTTON_DESCRIPTION_EXIT=back +SING_EDIT_BUTTON_CONVERT=Import +SING_EDIT_BUTTON_EXIT=back + +SING_EDIT_NAVIGATE=navigate +SING_EDIT_SELECT=select +SING_EDIT_EXIT=back + +SING_LEGEND_SELECT=select +SING_LEGEND_NAVIGATE=navigate +SING_LEGEND_CONTINUE=continue +SING_LEGEND_ESC=back + +SING_PLAYER_DESC=enter player name/s +SING_PLAYER_WHEREAMI=Playernames +SING_PLAYER_ENTER_NAME=enter name + +SING_DIFFICULTY_DESC=select difficulty +SING_DIFFICULTY_WHEREAMI=Difficulty +SING_DIFFICULTY_CONTINUE=to song selection +SING_EASY=Easy +SING_MEDIUM=Medium +SING_HARD=Hard + +SING_SONG_SELECTION_DESC=choose your song +SING_SONG_SELECTION_WHEREAMI=Song Selection +SING_SONG_SELECTION_GOTO=go to .. +SING_SONG_SELECTION=song selection +SING_SONG_SELECTION_MENU=menu +SING_SONG_SELECTION_PLAYLIST=playlist +SING_SONGS_IN_CAT=Songs +PLAYLIST_CATTEXT=Playlist: %s + +SING_TIME=TIME +SING_TOTAL=total +SING_MODE=sing solo +SING_NOTES=notes +SING_GOLDEN_NOTES=golden notes +SING_PHRASE_BONUS=line bonus + +SING_MENU=Main Menu + +SONG_SCORE=song score +SONG_SCORE_WHEREAMI=Score + +SING_SCORE_TONE_DEAF=Tone Deaf +SING_SCORE_AMATEUR=Amateur +SING_SCORE_WANNABE=Wannabe +SING_SCORE_HOPEFUL=Hopeful +SING_SCORE_RISING_STAR=Rising Star +SING_SCORE_LEAD_SINGER=Lead Singer +SING_SCORE_SUPERSTAR=Superstar +SING_SCORE_ULTRASTAR=Ultrastar + +SING_TOP_5_CHARTS=top 5 Players +SING_TOP_5_CHARTS_WHEREAMI=top 5 +SING_TOP_5_CHARTS_CONTINUE=to song selection +SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty + +POPUP_PERFECT=perfect! +POPUP_AWESOME=awesome! +POPUP_GREAT=great! +POPUP_GOOD=good! +POPUP_NOTBAD=not bad! +POPUP_BAD=bad! +POPUP_POOR=poor! +POPUP_AWFUL=awful! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= and + +SONG_MENU_NAME_MAIN=song menu +SONG_MENU_PLAY=Sing +SONG_MENU_CHANGEPLAYERS=Change Players +SONG_MENU_EDIT=Edit +SONG_MENU_MODI=Sing a Modi +SONG_MENU_CANCEL=Cancel + +SONG_MENU_NAME_PLAYLIST=Song Menu +SONG_MENU_PLAYLIST_ADD=Add Song +SONG_MENU_PLAYLIST_DEL=Delete Song + +SONG_MENU_NAME_PLAYLIST_ADD=Add Song +SONG_MENU_PLAYLIST_ADD_NEW=to new playlist +SONG_MENU_PLAYLIST_ADD_EXISTING=to existing playlist +SONG_MENU_PLAYLIST_NOEXISTING=No playlist available + +SONG_MENU_NAME_PLAYLIST_NEW=New Playlist +SONG_MENU_PLAYLIST_NEW_CREATE=Create +SONG_MENU_PLAYLIST_NEW_UNNAMED=Unnamed + +SONG_MENU_NAME_PLAYLIST_DELITEM=Really Delete? +SONG_MENU_YES=Yes +SONG_MENU_NO=No + +SONG_MENU_NAME_PLAYLIST_LOAD=Open Playlist +SONG_MENU_PLAYLIST_LOAD=open +SONG_MENU_PLAYLIST_DELCURRENT=delete current Playlist + +SONG_MENU_NAME_PLAYLIST_DEL=Delete Playlist? + +SONG_MENU_NAME_PARTY_MAIN=Party Menu +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=take joker + +SONG_JUMPTO_DESC=search song +SONG_JUMPTO_TYPE_DESC=Search for: +SONG_JUMPTO_TYPE1=All +SONG_JUMPTO_TYPE2=Title +SONG_JUMPTO_TYPE3=Artist +SONG_JUMPTO_SONGSFOUND=%d Song(s) found +SONG_JUMPTO_NOSONGSFOUND=No Song found +SONG_JUMPTO_HELP=Type Text to Search for +SONG_JUMPTO_CATTEXT=Search for: %s + +PARTY_MODE=party mode +PARTY_DIFFICULTY=Difficulty +PARTY_PLAYLIST=Playlist Mode +PARTY_PLAYLIST_ALL=All songs +PARTY_PLAYLIST_CATEGORY=Folder +PARTY_PLAYLIST_PLAYLIST=Playlist +PARTY_TEAMS=number of teams +PARTY_TEAMS_PLAYER1=num. of singers +PARTY_TEAMS_PLAYER2=num. of singers +PARTY_TEAMS_PLAYER3=num. of singers + +PARTY_LEGEND_CONTINUE=continue + +PARTY_OPTIONS_DESC=settings for the party-game +PARTY_OPTIONS_WHEREAMI=Party Options + +PARTY_PLAYER_DESC=enter player- and teamnames! +PARTY_PLAYER_WHEREAMI=Party Names +PARTY_PLAYER_ENTER_NAME=enter names + + +PARTY_ROUNDS_DESC = select which modes you want to play +PARTY_ROUNDS_WHEREAMI=Party Rounds +PARTY_ROUNDS_LEGEND_CONTINUE=start party-game +PARTY_ROUNDCOUNT=number of rounds +PARTY_SELECTMODE1=mode round 1 +PARTY_SELECTMODE2=mode round 2 +PARTY_SELECTMODE3=mode round 3 +PARTY_SELECTMODE4=mode round 4 +PARTY_SELECTMODE5=mode round 5 +PARTY_SELECTMODE6=mode round 6 +PARTY_SELECTMODE7=mode round 7 + +PARTY_ROUND_DESC=next players to the mics +PARTY_ROUND_WHEREAMI=Party Next Round +PARTY_ROUND_LEGEND_CONTINUE=start round + +PARTY_SONG_WHEREAMI=Party Song-Selection +PARTY_SONG_LEGEND_CONTINUE=sing +PARTY_SONG_MENU=party menu + +PARTY_SCORE_DESC=score of the last round +PARTY_SCORE_WHEREAMI=Party Points + +PARTY_WIN_DESC=winner of the party-game +PARTY_WIN_WHEREAMI=Party Winner +PARTY_WIN_LEGEND_CONTINUE=back to main-menu + +PARTY_ROUND=Round +PARTY_ROUND_WINNER=Winner +PARTY_NOTPLAYEDYET=not played yet +PARTY_NOBODY=nobody +NEXT_ROUND=Next round: + +PARTY_DISMISSED=Dismissed! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=wins! + +MODE_RANDOM_NAME=Random Mode +MODE_RANDOM_DESC=One mode will be choosen randomly + +MODE_HDL_NAME=Hold the Line +MODE_HDL_DESC=Don't get worse than the pointer at the rating bar shows you. + +MODE_5000POINTS_NAME=Until 5000 +MODE_5000POINTS_DESC=Who gets 5000 points first wins the match. + +MODE_DUEL_NAME=Duel +MODE_DUEL_DESC=Sing a duel until 10000 points. + +MODE_TEAMDUEL_NAME=Team Duell +MODE_TEAMDUEL_DESC=Pass The Mic! + +MODE_BLIND_NAME=Blind Mode +MODE_BLIND_DESC=Duel without seeing the notes. + +STAT_MAIN=Statistics +STAT_MAIN_DESC=General +STAT_MAIN_WHEREAMI=Statistics + +STAT_OVERVIEW_INTRO=%0:s Statistics. \n Last Reset at %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Songs(%3:d with Video), whereof %1:d already were played and %2:d were not played yet.\n The most popular Song is %5:s from %4:s. +STAT_OVERVIEW_PLAYER=Since the last Reset there were/was %0:d different Player(s).\n The best Player is %1:s with an average Score of %2:d Points.\n %3:s did the highest Score with %4:d Points. + +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d + +STAT_DETAIL=Statistics +STAT_DETAIL_WHEREAMI=Detail Statistics + +STAT_NEXT=Next Page +STAT_PREV=Previous Page +STAT_REVERSE=Reverse Order +STAT_PAGE=page %0:d of %1:d pages\n (%2:d of %3:d Entrys) + +STAT_DESC_SCORES=HighScores +STAT_DESC_SCORES_REVERSED=LowScores +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Best Singers +STAT_DESC_SINGERS_REVERSED=Worst Singers +STAT_FORMAT_SINGERS=%0:s \n Average Score: %1:d + +STAT_DESC_SONGS=Most popular Songs +STAT_DESC_SONGS_REVERSED=Least popular Songs +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sung + +STAT_DESC_BANDS=Most popular Bands +STAT_DESC_BANDS_REVERSED=Least popular Bands +STAT_FORMAT_BANDS=%0:s \n %1:dx Sung + +SCREENSHOT_SAVED=Screenshot saved +SCREENSHOT_FAILED=Couldn''t save screenshot + +INFO_FILE_SAVED=File saved +ERROR_SAVE_FILE_FAILED=Couldn''t save file +ERROR_FILE_NOT_FOUND=File not found + +ENCODING_ERROR_ASK_FOR_UTF8=Cannot save changes in current encoding. Convert to UTF-8? +EDITOR_ERROR_NO_TRACK_SELECTED=No track selected + +MSG_ERROR_TITLE=Error +MSG_INFO_TITLE=Information +MSG_QUESTION_TITLE=Question +MSG_QUIT_USDX=Really leave UltraStar? +MSG_END_PARTY=Really leave Party Mode? + +ERROR_NO_SONGS=No Songs loaded +ERROR_NO_PLUGINS=No Plugins loaded +ERROR_NO_MODES_FOR_CURRENT_SETUP=no modes available for current player/team setup +ERROR_CAN_NOT_START_PARTY= an error occurred starting the party game +ERROR_CORRUPT_SONG=Song could not be loaded. +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Song could not be loaded: File not found +ERROR_CORRUPT_SONG_NO_NOTES=Song could not be loaded: Can''t find any notes +ERROR_CORRUPT_SONG_NO_BREAKS=Song could not be loaded: Can''t find any linebreaks +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Song could not be loaded: Error parsing line %0:d +ERROR_NO_EDITOR=This feature is not available on Linux/Mac +ERROR_PLAYER_DEVICE_ASSIGNMENT=Player %d was assigned to multiple microphones. Please check your record options diff --git a/us_maker_edition/game/languages/Euskara.ini b/us_maker_edition/game/languages/Euskara.ini new file mode 100644 index 00000000..05fe9d06 --- /dev/null +++ b/us_maker_edition/game/languages/Euskara.ini @@ -0,0 +1,401 @@ +[Text] +OPTION_VALUE_CATALAN=Catalan +OPTION_VALUE_CROATIAN=Croatian +OPTION_VALUE_DUTCH=Dutch +OPTION_VALUE_ENGLISH=English +OPTION_VALUE_EUSKARA=Euskara +OPTION_VALUE_FINNISH=Finnish +OPTION_VALUE_FRENCH=French +OPTION_VALUE_GERMAN=German +OPTION_VALUE_GREEK=Greek +OPTION_VALUE_ITALIAN=Italian +OPTION_VALUE_JAPANESE=Japanese +OPTION_VALUE_LUXEMBOURGISH=Luxembourgish +OPTION_VALUE_PORTUGUESE=Portuguese +OPTION_VALUE_SPANISH=Spanish +OPTION_VALUE_SWEDISH=Swedish + +OPTION_VALUE_EASY=Easy +OPTION_VALUE_MEDIUM=Medium +OPTION_VALUE_HARD=Hard + +OPTION_VALUE_ON=On +OPTION_VALUE_OFF=Off + +OPTION_VALUE_EDITION=Edition +OPTION_VALUE_GENRE=Genre +OPTION_VALUE_LANGUAGE=Language +OPTION_VALUE_FOLDER=Folder +OPTION_VALUE_TITLE=Title +OPTION_VALUE_ARTIST=Artist +OPTION_VALUE_TITLE2=Title2 +OPTION_VALUE_ARTIST2=Artist2 + +OPTION_VALUE_WHENNOVIDEO=When No Video + +OPTION_VALUE_SMALL=Small +OPTION_VALUE_BIG=Big + +OPTION_VALUE_HALF=Half +OPTION_VALUE_FULL_VID=Full (Video) +OPTION_VALUE_FULL_VID_BG=Full (BG & Video) + +OPTION_VALUE_AUTO=Auto +OPTION_VALUE_SEC=Second +OPTION_VALUE_SECS=Seconds + +OPTION_VALUE_PLAIN=Plain +OPTION_VALUE_OLINE1=OLine1 +OPTION_VALUE_OLINE2=OLine2 + +OPTION_VALUE_SIMPLE=Simple +OPTION_VALUE_ZOOM=Zoom +OPTION_VALUE_SLIDE=Slide +OPTION_VALUE_BALL=Ball +OPTION_VALUE_SHIFT=Shift + +OPTION_VALUE_EURO=Euro +OPTION_VALUE_JAPAN=Japan +OPTION_VALUE_AMERICAN=American + +OPTION_VALUE_BLUE=Blue +OPTION_VALUE_GREEN=Green +OPTION_VALUE_PINK=Pink +OPTION_VALUE_RED=Red +OPTION_VALUE_VIOLET=Violet +OPTION_VALUE_ORANGE=Orange +OPTION_VALUE_YELLOW=Yellow +OPTION_VALUE_BROWN=Brown +OPTION_VALUE_BLACK=Black + +OPTION_VALUE_SING=Sing +OPTION_VALUE_SELECT_PLAYERS=Select Players +OPTION_VALUE_OPEN_MENU=Open Menu + +OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor +OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor + +SING_LOADING=Kargatzen... + +SING_CHOOSE_MODE=Aukeratu +SING_SING=Abestu +SING_SING_DESC=Abestu: bakarka edo binaka + +SING_MULTI=Taldea +SING_MULTI_DESC=Taldean abestu + +SING_TOOLS=Tresnak + +SING_STATS=Estatistikak +SING_STATS_DESC=Estatistikak ikusi + +SING_EDITOR=Editorea +SING_EDITOR_DESC=Zure kantuak sortu + +SING_GAME_OPTIONS=Hobespenak +SING_GAME_OPTIONS_DESC=Jokoaren hobespenak aldatu + +SING_EXIT=Irten +SING_EXIT_DESC=Jokotik irten + +SING_OPTIONS=Hobespenak +SING_OPTIONS_DESC=Aukerak aldatu +SING_OPTIONS_WHEREAMI=Hobespenak + +SING_OPTIONS_GAME=Jokoa +SING_OPTIONS_GRAPHICS=Grafikoak +SING_OPTIONS_SOUND=Soinua +SING_OPTIONS_LYRICS=Letrak +SING_OPTIONS_THEMES=Gaiak +SING_OPTIONS_RECORD=Grabazioa +SING_OPTIONS_ADVANCED=Aurreratuak +SING_OPTIONS_EXIT=Itzuli + +SING_OPTIONS_GAME_WHEREAMI=Jokoaren hobespenak +SING_OPTIONS_GAME_DESC=Jokoaren hobespen orokorrak +SING_OPTIONS_GAME_PLAYERS=Jokalariak +SING_OPTIONS_GAME_DIFFICULTY=Zailtasuna +SING_OPTIONS_GAME_LANGUAGE=Hizkuntza +SING_OPTIONS_GAME_TABS=Etiketak +SING_OPTIONS_GAME_SORTING=Sailkapena +SING_OPTIONS_GAME_DEBUG=Araztu + +SING_OPTIONS_GRAPHICS_WHEREAMI=Grafikoen hobespenak +SING_OPTIONS_GRAPHICS_DESC=Grafikoen hobespenak +SING_OPTIONS_GRAPHICS_RESOLUTION=Erresoluzioa +SING_OPTIONS_GRAPHICS_FULLSCREEN=Pantaila osoa +SING_OPTIONS_GRAPHICS_DEPTH=Kolore kalitatea +SING_OPTIONS_GRAPHICS_VISUALIZER=Bistaratzeak +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osziloskopioa +SING_OPTIONS_GRAPHICS_LINEBONUS=Lerro Bonusa +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Bideo tamaina + +SING_OPTIONS_SOUND_WHEREAMI=Soinu hobespenak +SING_OPTIONS_SOUND_DESC=Soinu hobespenak +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Mikrofono playback-a +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Atzeko soinua +SING_OPTIONS_SOUND_MIC_BOOST=Mikrofonoa indartu +SING_OPTIONS_SOUND_CLICK_ASSIST=Noten laguntza +SING_OPTIONS_SOUND_BEAT_CLICK=Kolpeen laguntza +SING_OPTIONS_SOUND_THRESHOLD=Arintzea +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Bi jokalari modua +SING_OPTIONS_SOUND_PREVIEWVOLUME=Bolumena aurreikusi +SING_OPTIONS_SOUND_PREVIEWFADING=Desagerpena aurreikusi + +SING_OPTIONS_LYRICS_WHEREAMI=Letren hobespenak +SING_OPTIONS_LYRICS_DESC=Letren hobespenak +SING_OPTIONS_LYRICS_FONT=Letra-mota +SING_OPTIONS_LYRICS_EFFECT=Efektua +SING_OPTIONS_LYRICS_SOLMIZATION=Solfeoa +SING_OPTIONS_LYRICS_NOTELINES=Pentagramak + +SING_OPTIONS_THEMES_WHEREAMI=Gaien hobespenak +SING_OPTIONS_THEMES_DESC=Gaien eta azalen hobespenak +SING_OPTIONS_THEMES_THEME=Gaia +SING_OPTIONS_THEMES_SKIN=Azala +SING_OPTIONS_THEMES_COLOR=Kolorea + +SING_OPTIONS_RECORD_WHEREAMI=Grabazioaren hobespenak +SING_OPTIONS_RECORD_DESC=Mikrofonoaren hobespenak +SING_OPTIONS_RECORD_CARD=Soinu-txartela +SING_OPTIONS_RECORD_INPUT=Sarrera +SING_OPTIONS_RECORD_CHANNEL=Kanala + +SING_OPTIONS_ADVANCED_WHEREAMI=Hobespen aurreratuak +SING_OPTIONS_ADVANCED_DESC=Hobespen aurreratuak +SING_OPTIONS_ADVANCED_EFFECTSING=Kantu efektuak +SING_OPTIONS_ADVANCED_SCREENFADE=Pantaila desagertu +SING_OPTIONS_ADVANCED_LOADANIMATION=Animazioa kargatzerakoan +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Ziurtasun galderak +SING_OPTIONS_ADVANCED_LINEBONUS=Lerro bonusa +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= +SING_OPTIONS_ADVANCED_ONSONGCLICK=Aukeratu ondoren +SING_OPTIONS_ADVANCED_PARTYPOPUP=Talde menu auto + +SING_EDIT=Editorea +SING_EDIT_MENU_DESCRIPTION=Zure kantuak sortu + +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Testua inportatu MIDI fitxategiatik +SING_EDIT_BUTTON_DESCRIPTION_EXIT=Itzuli +SING_EDIT_BUTTON_CONVERT=Inportatu +SING_EDIT_BUTTON_EXIT=Itzuli + +SING_EDIT_NAVIGATE=Nabigatu +SING_EDIT_SELECT=Aukeratu +SING_EDIT_EXIT=Itzuli + +SING_LEGEND_SELECT=Hautatu +SING_LEGEND_NAVIGATE=Nabigatu +SING_LEGEND_CONTINUE=Jarraitu +SING_LEGEND_ESC=Itzuli + +SING_PLAYER_DESC=Jokalarien izenak sartu +SING_PLAYER_WHEREAMI=Jokalarien izenak +SING_PLAYER_ENTER_NAME=Izenak idatzi + +SING_DIFFICULTY_DESC=Zailtasuna aukeratu +SING_DIFFICULTY_WHEREAMI=Zailtasuna +SING_DIFFICULTY_CONTINUE=Abestia aukeratu +SING_EASY=Erraza +SING_MEDIUM=Bitartekoa +SING_HARD=Zaila + +SING_SONG_SELECTION_DESC=Abestia aukeratu +SING_SONG_SELECTION_WHEREAMI=Abestia aukeratu +SING_SONG_SELECTION_GOTO=... joan +SING_SONG_SELECTION=Abestia aukeratu +SING_SONG_SELECTION_MENU=Menu +SING_SONG_SELECTION_PLAYLIST=Zerrenda +SING_SONGS_IN_CAT=Abestiak +PLAYLIST_CATTEXT=Zerrenda: %s + +SING_TIME=Denbora +SING_TOTAL=Guztira +SING_MODE=Bakarka abestu +SING_NOTES=Notak +SING_GOLDEN_NOTES=Urrezko notak +SING_PHRASE_BONUS=Lerro bonusa + +SING_MENU=Menu nagusia + +SONG_SCORE=Puntuazioa +SONG_SCORE_WHEREAMI=Puntuazioa + +SING_SCORE_TONE_DEAF=Desafinatua +SING_SCORE_AMATEUR=Amateur +SING_SCORE_WANNABE=Etorkizuneko Izarra +SING_SCORE_HOPEFUL=Hautagaia +SING_SCORE_RISING_STAR=Hobetuz Zoaz +SING_SCORE_LEAD_SINGER=Kantari Handia +SING_SCORE_SUPERSTAR=SuperStar +SING_SCORE_ULTRASTAR=UltraStar + +SING_TOP_5_CHARTS=5 hoberenak +SING_TOP_5_CHARTS_WHEREAMI=5 hoberenak +SING_TOP_5_CHARTS_CONTINUE=Abestia aukeratu +SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty + +POPUP_PERFECT=Bikain! +POPUP_AWESOME=Txundigarri! +POPUP_GREAT=Sekulakoa! +POPUP_GOOD=Ongi! +POPUP_NOTBAD=Ez dago gaizki! +POPUP_BAD=Gaizki! +POPUP_POOR=Eskas! +POPUP_AWFUL=Penagarri! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= eta + +SONG_MENU_NAME_MAIN=Menua +SONG_MENU_PLAY=Abestu +SONG_MENU_CHANGEPLAYERS=Jokalariak aukeratu +SONG_MENU_EDIT=Editorera bidali +SONG_MENU_MODI=Modi bat abestu +SONG_MENU_CANCEL=Itzuli + +SONG_MENU_NAME_PLAYLIST=Menua +SONG_MENU_PLAYLIST_ADD=Zerrendara gehitu +SONG_MENU_PLAYLIST_DEL=Zerrendatik ezabatu + +SONG_MENU_NAME_PLAYLIST_ADD=Abestia gehitu +SONG_MENU_PLAYLIST_ADD_NEW=Zerrenda berrira +SONG_MENU_PLAYLIST_ADD_EXISTING=Zerrendara +SONG_MENU_PLAYLIST_NOEXISTING=Ez dago zerrendarik + +SONG_MENU_NAME_PLAYLIST_NEW=Zerrenda berria +SONG_MENU_PLAYLIST_NEW_CREATE=Sortu +SONG_MENU_PLAYLIST_NEW_UNNAMED=Izengabea + +SONG_MENU_NAME_PLAYLIST_DELITEM=Ezabatu? +SONG_MENU_YES=Bai +SONG_MENU_NO=Ez + +SONG_MENU_NAME_PLAYLIST_LOAD=Zerrenda ireki +SONG_MENU_PLAYLIST_LOAD=Ireki +SONG_MENU_PLAYLIST_DELCURRENT=Zerrenda hau ezabatu + +SONG_MENU_NAME_PLAYLIST_DEL=Zerrenda ezabatu? + +SONG_MENU_NAME_PARTY_MAIN=Talde menua +SONG_MENU_JOKER=Komodina + +SONG_MENU_NAME_PARTY_JOKER=Komodina erabili + +SONG_JUMPTO_DESC=Bilatu +SONG_JUMPTO_TYPE_DESC=Bilatu: +SONG_JUMPTO_TYPE1=Guztia +SONG_JUMPTO_TYPE2=Titulua +SONG_JUMPTO_TYPE3=Artista +SONG_JUMPTO_SONGSFOUND=%d kantu aurkituta +SONG_JUMPTO_NOSONGSFOUND=Ez dago kanturik +SONG_JUMPTO_HELP=Hitz gakoak idatzi +SONG_JUMPTO_CATTEXT=Bilatu: %s + +PARTY_MODE=Taldean Abestu +PARTY_DIFFICULTY=Zailtasuna +PARTY_PLAYLIST=Abestiak +PARTY_PLAYLIST_ALL=Guztiak +PARTY_PLAYLIST_CATEGORY=Karpeta +PARTY_PLAYLIST_PLAYLIST=Zerrenda +PARTY_ROUNDS=Errondak +PARTY_TEAMS=Taldeak +PARTY_TEAMS_PLAYER1=Jokalariak 1.an +PARTY_TEAMS_PLAYER2=Jokalariak 2.an +PARTY_TEAMS_PLAYER3=Jokalariak 3.an + +PARTY_LEGEND_CONTINUE=Jarraitu + +PARTY_OPTIONS_DESC=Taldean jokatzeko aukerak +PARTY_OPTIONS_WHEREAMI=Taldeko hobespenak + +PARTY_PLAYER_DESC=Jokalarien eta taldeen izenak +PARTY_PLAYER_WHEREAMI=Taldeen izenak +PARTY_PLAYER_ENTER_NAME=Izenak idatzi +PARTY_PLAYER_LEGEND_CONTINUE=Jokoa hasi + +PARTY_ROUND_DESC=Hurrengoa mikrofonora +PARTY_ROUND_WHEREAMI=Hurrengo erronda +PARTY_ROUND_LEGEND_CONTINUE=Erronda hasi + +PARTY_SONG_WHEREAMI=Talde Abestia aukeratu +PARTY_SONG_LEGEND_CONTINUE=Abestu +PARTY_SONG_MENU=Talde menua + +PARTY_SCORE_DESC=Azken Errondako puntuazioa +PARTY_SCORE_WHEREAMI=Talde puntuazioa + +PARTY_WIN_DESC=Talde irabazlea +PARTY_WIN_WHEREAMI=Talde jokoaren irabazlea +PARTY_WIN_LEGEND_CONTINUE=Menu nagusira itzuli + +PARTY_ROUND=Erronda +PARTY_ROUND_WINNER=Irabazlea +PARTY_NOTPLAYEDYET=Jokatu gabe +PARTY_NOBODY=Inor +NEXT_ROUND=Hurrengo erronda: + +PARTY_DISMISSED=Galdu duzu! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=irabazi du! + +PLUGIN_HDL_NAME=Eutsi goiari +PLUGIN_HDL_DESC=Ez jaitsi markatutako puntuazio mailatik. + +PLUGIN_UNTIL5000_NAME=5000 arte +PLUGIN_UNTIL5000_DESC=Azkarrena 5000 puntu lortzen irabazten du. + +PLUGIN_DUELL_NAME=Duelua +PLUGIN_DUELL_DESC=Duelua 10.000 punturarte. + +PLUGIN_TEAMDUELL_NAME=Talde duelua +PLUGIN_TEAMDUELL_DESC=Mikrofonoa pasa! + +PLUGIN_BLIND_NAME=Itsuan +PLUGIN_BLIND_DESC=Duelua notak ikusi gabe. + +STAT_MAIN=Estatistikak +STAT_MAIN_DESC=Orokorrak +STAT_MAIN_WHEREAMI=Estatistikak + +STAT_OVERVIEW_INTRO=%0:s estatistikak. \n Azken aldiz ezabatutak %3:dko %2:.2daren %1:.2dan +STAT_OVERVIEW_SONG=%0:d abesti daude (%3:d bideoarekin), hauetatik %1:d dagoeneko abestu dira, %2:d oraindik ez dira abestu.\n Gehien abestu den kantua %5:s da, %4:s-ena. +STAT_OVERVIEW_PLAYER=Azken aldiz ezabatu zirenetik, %0:d jokalari desberdin egon dira.\n Jokalari hoberena %1:s da %2:dko batezbesteko puntuazioarekin.\n %3:s puntuaziorik altuena lortu zuen, %4:d puntu. + +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d + +STAT_DETAIL=Estatistikak +STAT_DETAIL_WHEREAMI=Estatistika zehatzak + +STAT_NEXT=Hurrengo orria +STAT_PREV=Aurreko orria +STAT_REVERSE=Ordena alderanztu +STAT_PAGE=Seite %0:d orri %1:dtik \n (%2:d sarrera %3:dtik) + +STAT_DESC_SCORES=Puntuazio onenak +STAT_DESC_SCORES_REVERSED=Puntuazio txarrenak +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Jokalari onenak +STAT_DESC_SINGERS_REVERSED=Jokalari txarrenak +STAT_FORMAT_SINGERS=%0:s \n Batezbesteko puntuazioa: %1:d + +STAT_DESC_SONGS=Abesti ospetsuak +STAT_DESC_SONGS_REVERSED=Abesti ez ospetsuak +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx aldiz abestuta + +STAT_DESC_BANDS=Talde ospetsuak +STAT_DESC_BANDS_REVERSED=Talde ez ospetsuak +STAT_FORMAT_BANDS=%0:s \n %1:dx aldiz abestuta + +MSG_ERROR_TITLE=Hutsa +MSG_QUESTION_TITLE=Galdera +MSG_QUIT_USDX=Ziur zaude irten nahi duzula? +MSG_END_PARTY=Ziur zaude talde jokoa bukatu nahi duzula? +ERROR_NO_SONGS=Ez dago abestirik +ERROR_NO_PLUGINS=Ez dago pluginik +ERROR_CORRUPT_SONG=Ezin da abestia kargatu +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Ezin da abestia kargatu: Fitxategia falta da +ERROR_CORRUPT_SONG_NO_NOTES=Ezin da abestia kargatu: Ez daude notak +ERROR_CORRUPT_SONG_NO_BREAKS=Ezin da abestia kargatu: Ez daude lerro jauziak +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Ezin da abestia kargatu: Okerra %0:d lerroan
\ No newline at end of file diff --git a/us_maker_edition/game/languages/Finnish.ini b/us_maker_edition/game/languages/Finnish.ini new file mode 100644 index 00000000..76f0a6ca --- /dev/null +++ b/us_maker_edition/game/languages/Finnish.ini @@ -0,0 +1,401 @@ +[Text]
+OPTION_VALUE_CATALAN=Catalan
+OPTION_VALUE_CROATIAN=Croatian
+OPTION_VALUE_DUTCH=Dutch
+OPTION_VALUE_ENGLISH=English
+OPTION_VALUE_EUSKARA=Euskara
+OPTION_VALUE_FINNISH=Finnish
+OPTION_VALUE_FRENCH=French
+OPTION_VALUE_GERMAN=German
+OPTION_VALUE_GREEK=Greek
+OPTION_VALUE_ITALIAN=Italian
+OPTION_VALUE_JAPANESE=Japanese
+OPTION_VALUE_LUXEMBOURGISH=Luxembourgish
+OPTION_VALUE_PORTUGUESE=Portuguese
+OPTION_VALUE_SPANISH=Spanish
+OPTION_VALUE_SWEDISH=Swedish
+
+OPTION_VALUE_EASY=Easy
+OPTION_VALUE_MEDIUM=Medium
+OPTION_VALUE_HARD=Hard
+
+OPTION_VALUE_ON=On
+OPTION_VALUE_OFF=Off
+
+OPTION_VALUE_EDITION=Edition
+OPTION_VALUE_GENRE=Genre
+OPTION_VALUE_LANGUAGE=Language
+OPTION_VALUE_FOLDER=Folder
+OPTION_VALUE_TITLE=Title
+OPTION_VALUE_ARTIST=Artist
+OPTION_VALUE_TITLE2=Title2
+OPTION_VALUE_ARTIST2=Artist2
+
+OPTION_VALUE_WHENNOVIDEO=When No Video
+
+OPTION_VALUE_SMALL=Small
+OPTION_VALUE_BIG=Big
+
+OPTION_VALUE_HALF=Half
+OPTION_VALUE_FULL_VID=Full (Video)
+OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+OPTION_VALUE_AUTO=Auto
+OPTION_VALUE_SEC=Second
+OPTION_VALUE_SECS=Seconds
+
+OPTION_VALUE_PLAIN=Plain
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Simple
+OPTION_VALUE_ZOOM=Zoom
+OPTION_VALUE_SLIDE=Slide
+OPTION_VALUE_BALL=Ball
+OPTION_VALUE_SHIFT=Shift
+
+OPTION_VALUE_EURO=Euro
+OPTION_VALUE_JAPAN=Japan
+OPTION_VALUE_AMERICAN=American
+
+OPTION_VALUE_BLUE=Blue
+OPTION_VALUE_GREEN=Green
+OPTION_VALUE_PINK=Pink
+OPTION_VALUE_RED=Red
+OPTION_VALUE_VIOLET=Violet
+OPTION_VALUE_ORANGE=Orange
+OPTION_VALUE_YELLOW=Yellow
+OPTION_VALUE_BROWN=Brown
+OPTION_VALUE_BLACK=Black
+
+OPTION_VALUE_SING=Sing
+OPTION_VALUE_SELECT_PLAYERS=Select Players
+OPTION_VALUE_OPEN_MENU=Open Menu
+
+OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=Ladataan...
+
+SING_CHOOSE_MODE=valitse pelimuoto
+SING_SING=laula
+SING_SING_DESC=pikapeli - laula soolo tai duetto
+
+SING_MULTI=bileet
+SING_MULTI_DESC=Oletko valmis joukkuetaistoon?
+
+SING_TOOLS=asetukset
+
+SING_STATS=tilastot
+SING_STATS_DESC=näytä tilastot
+
+SING_EDITOR=kappale-editori
+SING_EDITOR_DESC=luo omia kappaleita
+
+SING_GAME_OPTIONS=peliasetukset
+SING_GAME_OPTIONS_DESC=muokkaa peliasetuksia
+
+SING_EXIT=lopeta
+SING_EXIT_DESC=lopeta peli
+
+SING_OPTIONS=asetukset
+SING_OPTIONS_DESC=muuta asetuksia
+SING_OPTIONS_WHEREAMI=Asetukset
+
+SING_OPTIONS_GAME=peli
+SING_OPTIONS_GRAPHICS=grafiikka
+SING_OPTIONS_SOUND=ääni
+SING_OPTIONS_LYRICS=lyriikat
+SING_OPTIONS_THEMES=ulkoasut
+SING_OPTIONS_RECORD=äänitys
+SING_OPTIONS_ADVANCED=lisäasetukset
+SING_OPTIONS_EXIT=takaisin
+
+SING_OPTIONS_GAME_WHEREAMI=Peliasetukset
+SING_OPTIONS_GAME_DESC=yleiset peliasetukset
+SING_OPTIONS_GAME_PLAYERS=Pelaajat
+SING_OPTIONS_GAME_DIFFICULTY=Vaikeustaso
+SING_OPTIONS_GAME_LANGUAGE=Kieli
+SING_OPTIONS_GAME_TABS=Kansiot
+SING_OPTIONS_GAME_SORTING=Lajittelu
+SING_OPTIONS_GAME_DEBUG=Debuggaus
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Grafiikka-asetukset
+SING_OPTIONS_GRAPHICS_DESC=grafiikka-asetukset
+SING_OPTIONS_GRAPHICS_RESOLUTION=Resoluutio
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Koko ruutu
+SING_OPTIONS_GRAPHICS_DEPTH=Värisyvyys
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualisointi
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Värähtelijä
+SING_OPTIONS_GRAPHICS_LINEBONUS=Viivabonukset
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Videon koko
+
+SING_OPTIONS_SOUND_WHEREAMI=Ääniasetukset
+SING_OPTIONS_SOUND_DESC=ääniasetukset
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Oma ääni kuuluvissa
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Taustamusiikki
+SING_OPTIONS_SOUND_MIC_BOOST=Mikin voimakkuus
+SING_OPTIONS_SOUND_CLICK_ASSIST=Klikkausapu
+SING_OPTIONS_SOUND_BEAT_CLICK=Tahti-apu
+SING_OPTIONS_SOUND_THRESHOLD=Kynnystaso
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Kaksinpelitila
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Esikatselun voimakkuus
+SING_OPTIONS_SOUND_PREVIEWFADING=Esikatselun feidaus
+
+SING_OPTIONS_LYRICS_WHEREAMI=Lyriikka-asetukset
+SING_OPTIONS_LYRICS_DESC=lyriikka-asetukset
+SING_OPTIONS_LYRICS_FONT=Fontti
+SING_OPTIONS_LYRICS_EFFECT=Tehoste
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmisaatio
+SING_OPTIONS_LYRICS_NOTELINES=Nuottiviivasto
+
+SING_OPTIONS_THEMES_WHEREAMI=Ulkoasu-asetukset
+SING_OPTIONS_THEMES_DESC=ulkoasu-asetukset
+SING_OPTIONS_THEMES_THEME=Ulkoasu
+SING_OPTIONS_THEMES_SKIN=Tausta
+SING_OPTIONS_THEMES_COLOR=Väri
+
+SING_OPTIONS_RECORD_WHEREAMI=Äänitys-asetukset
+SING_OPTIONS_RECORD_DESC=mikrofonin asetukset
+SING_OPTIONS_RECORD_CARD=Äänikortti
+SING_OPTIONS_RECORD_INPUT=Sisääntulo
+SING_OPTIONS_RECORD_CHANNEL=Kanava
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Lisäasetukset
+SING_OPTIONS_ADVANCED_DESC=lisäasetukset
+SING_OPTIONS_ADVANCED_EFFECTSING=Kappaletehosteet
+SING_OPTIONS_ADVANCED_SCREENFADE=Ruudun feidaus
+SING_OPTIONS_ADVANCED_LOADANIMATION=Latausanimaatio
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Poiston vahvistus
+SING_OPTIONS_ADVANCED_LINEBONUS=Rivibonus
+SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Kappaleen jälkeen
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Autom. bilevalikko
+
+SING_EDIT=kappale-editori
+SING_EDIT_MENU_DESCRIPTION=luo omia kappaleita
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Luo .txt midi-tiedostosta
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=takaisin
+SING_EDIT_BUTTON_CONVERT=Luo
+SING_EDIT_BUTTON_EXIT=takaisin
+
+SING_EDIT_NAVIGATE=liiku
+SING_EDIT_SELECT=valitse
+SING_EDIT_EXIT=takaisin
+
+SING_LEGEND_SELECT=valitse
+SING_LEGEND_NAVIGATE=liiku
+SING_LEGEND_CONTINUE=jatka
+SING_LEGEND_ESC=takaisin
+
+SING_PLAYER_DESC=syötä pelaajan nimi
+SING_PLAYER_WHEREAMI=Pelaajien nimet
+SING_PLAYER_ENTER_NAME=syötä nimi
+
+SING_DIFFICULTY_DESC=valitse vaikeustaso
+SING_DIFFICULTY_WHEREAMI=Vaikeustaso
+SING_DIFFICULTY_CONTINUE=kappalevalinta
+SING_EASY=Helppo
+SING_MEDIUM=Keskitaso
+SING_HARD=Vaikea
+
+SING_SONG_SELECTION_DESC=valitse kappale
+SING_SONG_SELECTION_WHEREAMI=Kappalevalinta
+SING_SONG_SELECTION_GOTO=mene ...
+SING_SONG_SELECTION=kappalevalinta
+SING_SONG_SELECTION_MENU=valikko
+SING_SONG_SELECTION_PLAYLIST=soittolista
+SING_SONGS_IN_CAT=kappaletta
+PLAYLIST_CATTEXT=Soittolista: %s
+
+SING_TIME=KESTO
+SING_TOTAL=yhteensä
+SING_MODE=laula soolo
+SING_NOTES=nuotit
+SING_GOLDEN_NOTES=kultanuotit
+SING_PHRASE_BONUS=rivibonus
+
+SING_MENU=Päävalikko
+
+SONG_SCORE=kappaleen pisteet
+SONG_SCORE_WHEREAMI=Pisteet
+
+SING_SCORE_TONE_DEAF=Sävelkorvaton
+SING_SCORE_AMATEUR=Amatööri
+SING_SCORE_WANNABE=Wannabe
+SING_SCORE_HOPEFUL=Toiveita herättävä
+SING_SCORE_RISING_STAR=Nouseva tähti
+SING_SCORE_LEAD_SINGER=Päälaulaja
+SING_SCORE_SUPERSTAR=Supertähti
+SING_SCORE_ULTRASTAR=Ultratähti
+
+SING_TOP_5_CHARTS=top 5 pelaajat
+SING_TOP_5_CHARTS_WHEREAMI=top 5
+SING_TOP_5_CHARTS_CONTINUE=kappalevalintaan
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty +
+POPUP_PERFECT=täydellistä!
+POPUP_AWESOME=loistavaa!
+POPUP_GREAT=mahtavaa!
+POPUP_GOOD=hyvä!
+POPUP_NOTBAD=menettelee!
+POPUP_BAD=huonoa!
+POPUP_POOR=heikkoa!
+POPUP_AWFUL=kauheaa!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= ja
+
+SONG_MENU_NAME_MAIN=kappalevalikko
+SONG_MENU_PLAY=Laula
+SONG_MENU_CHANGEPLAYERS=Vaihda pelaajia
+SONG_MENU_EDIT=Muokkaa
+SONG_MENU_MODI=Laula muunneltu kappale
+SONG_MENU_CANCEL=Peruuta
+
+SONG_MENU_NAME_PLAYLIST=Kappalevalikko
+SONG_MENU_PLAYLIST_ADD=Lisää kappale
+SONG_MENU_PLAYLIST_DEL=Poista kappale
+
+SONG_MENU_NAME_PLAYLIST_ADD=Lisää kappale
+SONG_MENU_PLAYLIST_ADD_NEW=uuteen soittolistaan
+SONG_MENU_PLAYLIST_ADD_EXISTING=luotuun soittolistaan
+SONG_MENU_PLAYLIST_NOEXISTING=Soittolistaa ei saatavilla
+
+SONG_MENU_NAME_PLAYLIST_NEW=Uusi soittolista
+SONG_MENU_PLAYLIST_NEW_CREATE=Luo
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Nimetön
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Vahvista poisto?
+SONG_MENU_YES=Kyllä
+SONG_MENU_NO=Ei
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Avaa soittolista
+SONG_MENU_PLAYLIST_LOAD=Avaa
+SONG_MENU_PLAYLIST_DELCURRENT=poista nykyinen soittolista
+
+SONG_MENU_NAME_PLAYLIST_DEL=Poista soittolista?
+
+SONG_MENU_NAME_PARTY_MAIN=Bilevalikko
+SONG_MENU_JOKER=Jokeri
+
+SONG_MENU_NAME_PARTY_JOKER=käytä jokeri
+
+SONG_JUMPTO_DESC=etsi kappale
+SONG_JUMPTO_TYPE_DESC=Etsi:
+SONG_JUMPTO_TYPE1=Kaikki
+SONG_JUMPTO_TYPE2=Nimen mukaan
+SONG_JUMPTO_TYPE3=Artistin mukaan
+SONG_JUMPTO_SONGSFOUND=Löytyi %d kappaletta
+SONG_JUMPTO_NOSONGSFOUND=Kappaletta ei löytynyt
+SONG_JUMPTO_HELP=Syötä hakuteksti
+SONG_JUMPTO_CATTEXT=Etsi: %s
+
+PARTY_MODE=biletila
+PARTY_DIFFICULTY=Vaikeustaso
+PARTY_PLAYLIST=Soittolistan valinta
+PARTY_PLAYLIST_ALL=Kaikki kappaleet
+PARTY_PLAYLIST_CATEGORY=Kansio
+PARTY_PLAYLIST_PLAYLIST=Soittolista
+PARTY_ROUNDS=Kierrokset
+PARTY_TEAMS=Joukkueet
+PARTY_TEAMS_PLAYER1=Pelaajat Joukkue1
+PARTY_TEAMS_PLAYER2=Pelaajat Joukkue2
+PARTY_TEAMS_PLAYER3=Pelaajat Joukkue3
+
+PARTY_LEGEND_CONTINUE=jatka
+
+PARTY_OPTIONS_DESC=bilepelin asetukset
+PARTY_OPTIONS_WHEREAMI=Bile-asetukset
+
+PARTY_PLAYER_DESC=Syötä pelaajien ja joukkueiden nimet!
+PARTY_PLAYER_WHEREAMI=Bilepelaajien nimet
+PARTY_PLAYER_ENTER_NAME=syötä nimet
+PARTY_PLAYER_LEGEND_CONTINUE=aloita bileet
+
+PARTY_ROUND_DESC=seuraavat pelaajat mikkeihin
+PARTY_ROUND_WHEREAMI=Seuraava kierros
+PARTY_ROUND_LEGEND_CONTINUE=aloita
+
+PARTY_SONG_WHEREAMI=Bilekappaleen valinta
+PARTY_SONG_LEGEND_CONTINUE=laula
+PARTY_SONG_MENU=bilevalikko
+
+PARTY_SCORE_DESC=kierroksen pisteet
+PARTY_SCORE_WHEREAMI=Bilepisteet
+
+PARTY_WIN_DESC=bilepelin voittaja
+PARTY_WIN_WHEREAMI=Bilepelin voittaja
+PARTY_WIN_LEGEND_CONTINUE=takaisin päävalikkoon
+
+PARTY_ROUND=Kierros
+PARTY_ROUND_WINNER=Voittaja
+PARTY_NOTPLAYEDYET=pelaamatta
+PARTY_NOBODY=ei kukaan
+NEXT_ROUND=Seuraava kierros:
+
+PARTY_DISMISSED=Diskattu!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=voittaa!
+
+PLUGIN_HDL_NAME=Pidä pintasi!
+PLUGIN_HDL_DESC=Älä putoa palkin alapuolelle.
+
+PLUGIN_UNTIL5000_NAME=Viistonnia
+PLUGIN_UNTIL5000_DESC=Ensimmäisenä 5000 pistettä saanut voittaa.
+
+PLUGIN_DUELL_NAME=Kymppitonni
+PLUGIN_DUELL_DESC=Kaksintaistelu 10000 pisteeseen.
+
+PLUGIN_TEAMDUELL_NAME=Mikit kiertoon!
+PLUGIN_TEAMDUELL_DESC=Mikki kiertää joukkueen sisällä... Varaudu siis laulamaan!
+
+PLUGIN_BLIND_NAME=Sokkona
+PLUGIN_BLIND_DESC=Et näe nuotteja.
+
+STAT_MAIN=Tilastot
+STAT_MAIN_DESC=Yleiset
+STAT_MAIN_WHEREAMI=Tilasto
+
+STAT_OVERVIEW_INTRO=%0:s \n Pelattu viimeksi %1:.2d.%2:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d kappaletta(%3:d musiikkivideota), joista %1:d pelattu ja %2:d joita ei vielä kokeiltu.\n Suosituin kappale: %4:s :n %5:s
+STAT_OVERVIEW_PLAYER=Viimeksi %0:d eri pelaajaa,\n joista paras oli %1:s keskipisteillä %2:d pistettä.\n %3:s sai korkeimmat pisteet, %4:d pistettä.
+ +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d +
+STAT_DETAIL=Tilasto
+STAT_DETAIL_WHEREAMI=Yksityiskohtainen tilasto
+
+STAT_NEXT=Seuraava sivu
+STAT_PREV=Edellinen sivu
+STAT_REVERSE=Paras/huonoin
+STAT_PAGE=Sivu %0:d / %1:d\n (%2:d / %3:d)
+
+STAT_DESC_SCORES=Parhaat laulajat
+STAT_DESC_SCORES_REVERSED=Huonoimmat laulajat
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Parhaat laulajat
+STAT_DESC_SINGERS_REVERSED=Huonoimmat laulajat
+STAT_FORMAT_SINGERS=%0:s \n Keskipisteet: %1:d
+
+STAT_DESC_SONGS=Suosituimmat biisit
+STAT_DESC_SONGS_REVERSED=Vähiten lauletut biisit
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx laulettu
+
+STAT_DESC_BANDS=Suosituimmat bändit
+STAT_DESC_BANDS_REVERSED=Vähiten lauletut bändit
+STAT_FORMAT_BANDS=%0:s \n %1:dx laulettu
+
+MSG_ERROR_TITLE=Virhe
+MSG_QUESTION_TITLE= o_0
+MSG_QUIT_USDX=Poistutaanko UltraStarista?
+MSG_END_PARTY=Poistutaanko biletilasta?
+ERROR_NO_SONGS=Kappaleita ei saatavilla
+ERROR_NO_PLUGINS=Lisäosia ei saatavilla
+ERROR_CORRUPT_SONG=Kappaletta ei voi ladata.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Kappaletta ei voi ladata: Tiedostoa ei löytynyt
+ERROR_CORRUPT_SONG_NO_NOTES=Kappaletta ei voi ladata: Nuotteja ei löytynyt
+ERROR_CORRUPT_SONG_NO_BREAKS=Kappaletta ei voi ladata: Rivikatko(j)a ei löytynyt
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Kappaletta ei voi ladata: Virhe txt:n rivillä %0:d
\ No newline at end of file diff --git a/us_maker_edition/game/languages/French.ini b/us_maker_edition/game/languages/French.ini new file mode 100644 index 00000000..6c4e6b5b --- /dev/null +++ b/us_maker_edition/game/languages/French.ini @@ -0,0 +1,401 @@ +[Text] +OPTION_VALUE_CATALAN=Catalan +OPTION_VALUE_CROATIAN=Croate +OPTION_VALUE_DUTCH=Néerlandais +OPTION_VALUE_ENGLISH=Anglais +OPTION_VALUE_EUSKARA=Basque +OPTION_VALUE_FINNISH=Finnois +OPTION_VALUE_FRENCH=Français +OPTION_VALUE_GERMAN=Allemand +OPTION_VALUE_GREEK=Grec +OPTION_VALUE_ITALIAN=Italien +OPTION_VALUE_JAPANESE=Japonais +OPTION_VALUE_Luxembourgish=Luxembourgeois +OPTION_VALUE_PORTUGUESE=Portugais +OPTION_VALUE_SPANISH=Espagnol +OPTION_VALUE_SWEDISH=Suédois + +OPTION_VALUE_EASY=Facile +OPTION_VALUE_MEDIUM=Moyen +OPTION_VALUE_HARD=Difficile + +OPTION_VALUE_ON=Oui +OPTION_VALUE_OFF=Non + +OPTION_VALUE_EDITION=Édition +OPTION_VALUE_GENRE=Genre +OPTION_VALUE_LANGUAGE=Langue +OPTION_VALUE_FOLDER=Dossier +OPTION_VALUE_TITLE=Titre +OPTION_VALUE_ARTIST=Artiste +OPTION_VALUE_TITLE2=Titre2 +OPTION_VALUE_ARTIST2=Artiste2 + +OPTION_VALUE_WHENNOVIDEO=Si pas de vidéo + +OPTION_VALUE_SMALL=Petit +OPTION_VALUE_BIG=Grand + +OPTION_VALUE_HALF=Coupée +OPTION_VALUE_FULL_VID=Complète +OPTION_VALUE_FULL_VID_BG=Complète (Fond + Vidéo) + +OPTION_VALUE_AUTO=Automatique +OPTION_VALUE_SEC=Seconde +OPTION_VALUE_SECS=Secondes + +OPTION_VALUE_PLAIN=Classique +OPTION_VALUE_OLINE1=Bordures +OPTION_VALUE_OLINE2=Gras + +OPTION_VALUE_SIMPLE=Syllabes +OPTION_VALUE_ZOOM=Zoom +OPTION_VALUE_SLIDE=Phrases +OPTION_VALUE_BALL=Balle +OPTION_VALUE_SHIFT=Rebond + +OPTION_VALUE_EURO=Euro +OPTION_VALUE_JAPAN=Japan +OPTION_VALUE_AMERICAN=American + +OPTION_VALUE_BLUE=Bleu +OPTION_VALUE_GREEN=Vert +OPTION_VALUE_PINK=Rose +OPTION_VALUE_RED=Rouge +OPTION_VALUE_VIOLET=Violet +OPTION_VALUE_ORANGE=Orange +OPTION_VALUE_YELLOW=Jaune +OPTION_VALUE_BROWN=Marron +OPTION_VALUE_BLACK=Noir + +OPTION_VALUE_SING=Chanter +OPTION_VALUE_SELECT_PLAYERS=Choix des joueurs +OPTION_VALUE_OPEN_MENU=Ouvrir le menu + +OPTION_VALUE_HARDWARE_CURSOR=Pointeur matériel +OPTION_VALUE_SOFTWARE_CURSOR=Pointeur logiciel + +SING_LOADING=Chargement... + +SING_CHOOSE_MODE=Choisir un mode +SING_SING=Solo +SING_SING_DESC=Chanter + +SING_MULTI=Multi +SING_MULTI_DESC=Chanter à plusieurs + +SING_TOOLS=Outils + +SING_STATS=Statistiques +SING_STATS_DESC=Consulter les statistiques + +SING_EDITOR=Éditeur +SING_EDITOR_DESC=Créer vos propres chansons + +SING_GAME_OPTIONS=Options +SING_GAME_OPTIONS_DESC=Modifier les paramètres du jeu + +SING_EXIT=Quitter +SING_EXIT_DESC=Quitter le jeu + +SING_OPTIONS=Options +SING_OPTIONS_DESC=Changer les paramètres +SING_OPTIONS_WHEREAMI=Options + +SING_OPTIONS_GAME=Jeu +SING_OPTIONS_GRAPHICS=Graphismes +SING_OPTIONS_SOUND=Audio +SING_OPTIONS_LYRICS=Paroles +SING_OPTIONS_THEMES=Thèmes +SING_OPTIONS_RECORD=Micros +SING_OPTIONS_ADVANCED=Avancé +SING_OPTIONS_EXIT=Retour + +SING_OPTIONS_GAME_WHEREAMI=Options de jeu +SING_OPTIONS_GAME_DESC=Options générales de jeu +SING_OPTIONS_GAME_PLAYERS=Joueurs +SING_OPTIONS_GAME_DIFFICULTY=Difficulté +SING_OPTIONS_GAME_LANGUAGE=Langue +SING_OPTIONS_GAME_TABS=Dossier +SING_OPTIONS_GAME_SORTING=Tri +SING_OPTIONS_GAME_DEBUG=Débogage + +SING_OPTIONS_GRAPHICS_WHEREAMI=Options graphiques +SING_OPTIONS_GRAPHICS_DESC=Paramètres des graphismes +SING_OPTIONS_GRAPHICS_RESOLUTION=Résolution +SING_OPTIONS_GRAPHICS_FULLSCREEN=Plein écran +SING_OPTIONS_GRAPHICS_DEPTH=Couleurs +SING_OPTIONS_GRAPHICS_VISUALIZER=Visualization +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscope +SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus de phrases +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Taille vidéo + +SING_OPTIONS_SOUND_WHEREAMI=Options de son +SING_OPTIONS_SOUND_DESC=Paramètres de son +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Entendre le micro +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Musique de fond +SING_OPTIONS_SOUND_MIC_BOOST=Amplif. micro +SING_OPTIONS_SOUND_CLICK_ASSIST=Clics d'aide +SING_OPTIONS_SOUND_BEAT_CLICK=Métronome +SING_OPTIONS_SOUND_THRESHOLD=Suppression bruit +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Mode 2 joueurs +SING_OPTIONS_SOUND_PREVIEWVOLUME=Prévis. volume +SING_OPTIONS_SOUND_PREVIEWFADING=Prévis. baisse + +SING_OPTIONS_LYRICS_WHEREAMI=Options de paroles +SING_OPTIONS_LYRICS_DESC=Paramètres de paroles +SING_OPTIONS_LYRICS_FONT=Caractères +SING_OPTIONS_LYRICS_EFFECT=Effet +SING_OPTIONS_LYRICS_SOLMIZATION=Afficher gamme +SING_OPTIONS_LYRICS_NOTELINES=Barres + +SING_OPTIONS_THEMES_WHEREAMI=Options des thèmes +SING_OPTIONS_THEMES_DESC=Paramètres des thèmes +SING_OPTIONS_THEMES_THEME=Thèmes +SING_OPTIONS_THEMES_SKIN=Aspect +SING_OPTIONS_THEMES_COLOR=Couleur + +SING_OPTIONS_RECORD_WHEREAMI=Options d'enregistrement +SING_OPTIONS_RECORD_DESC=Paramètres des micros +SING_OPTIONS_RECORD_CARD=Carte son +SING_OPTIONS_RECORD_INPUT=Entrée +SING_OPTIONS_RECORD_CHANNEL=Canal + +SING_OPTIONS_ADVANCED_WHEREAMI=Options avancées +SING_OPTIONS_ADVANCED_DESC=Paramètres avancés +SING_OPTIONS_ADVANCED_EFFECTSING=Effet de chant +SING_OPTIONS_ADVANCED_SCREENFADE=Fondu écran +SING_OPTIONS_ADVANCED_LOADANIMATION=Charge animation +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Confirm sup. +SING_OPTIONS_ADVANCED_LINEBONUS=Bonus de phrases +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Compteur de titres chantés +SING_OPTIONS_ADVANCED_ONSONGCLICK=Choix ap. chanson +SING_OPTIONS_ADVANCED_PARTYPOPUP=Menu multi auto + +SING_EDIT=Éditeur +SING_EDIT_MENU_DESCRIPTION=Créez vos propres chansons ! + +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importer du texte depuis un fichier MIDI +SING_EDIT_BUTTON_DESCRIPTION_EXIT=Retour +SING_EDIT_BUTTON_CONVERT=Importer +SING_EDIT_BUTTON_EXIT=Retour + +SING_EDIT_NAVIGATE=Naviguer +SING_EDIT_SELECT=Valider +SING_EDIT_EXIT=Retour + +SING_LEGEND_SELECT=Valider +SING_LEGEND_NAVIGATE=Naviguer +SING_LEGEND_CONTINUE=Valider +SING_LEGEND_ESC=Retour + +SING_PLAYER_DESC=Entrer le nom du joueur +SING_PLAYER_WHEREAMI=Nom du joueur +SING_PLAYER_ENTER_NAME=Modifier + +SING_DIFFICULTY_DESC=Choisir le niveau de difficulté +SING_DIFFICULTY_WHEREAMI=Difficulté +SING_DIFFICULTY_CONTINUE=Valider +SING_EASY=Facile +SING_MEDIUM=Moyen +SING_HARD=Difficile + +SING_SONG_SELECTION_DESC=Choisir une chanson +SING_SONG_SELECTION_WHEREAMI=Sélection du titre +SING_SONG_SELECTION_GOTO=Atteindre +SING_SONG_SELECTION=Choix de chansons +SING_SONG_SELECTION_MENU=Menu +SING_SONG_SELECTION_PLAYLIST=Playlist +SING_SONGS_IN_CAT=Chansons +PLAYLIST_CATTEXT=Playlist: %s + +SING_TIME=TEMPS +SING_TOTAL=Total +SING_MODE=Mode +SING_NOTES=Notes +SING_GOLDEN_NOTES=Notes en or +SING_PHRASE_BONUS=Bonus de phrases + +SING_MENU=Menu principal + +SONG_SCORE=Score +SONG_SCORE_WHEREAMI=Points + +SING_SCORE_TONE_DEAF=Casserole +SING_SCORE_AMATEUR=Amateur +SING_SCORE_WANNABE=Aspirant chanteur +SING_SCORE_HOPEFUL=Espoir +SING_SCORE_RISING_STAR=Star en herbe +SING_SCORE_LEAD_SINGER=Artiste +SING_SCORE_SUPERSTAR=Superstar +SING_SCORE_ULTRASTAR=Ultrastar + +SING_TOP_5_CHARTS=Top 5 +SING_TOP_5_CHARTS_WHEREAMI=Meilleurs joueurs +SING_TOP_5_CHARTS_CONTINUE=Continuer +SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty + +POPUP_PERFECT=Parfait ! +POPUP_AWESOME=Cool ! +POPUP_GREAT=Grandiose ! +POPUP_GOOD=Bien ! +POPUP_NOTBAD=O.K. ! +POPUP_BAD=Pas terrible ! +POPUP_POOR=Mauvais ! +POPUP_AWFUL=Nul ! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= et + +SONG_MENU_NAME_MAIN=Menu +SONG_MENU_PLAY=Chanter +SONG_MENU_CHANGEPLAYERS=Changer de joueur +SONG_MENU_EDIT=Éditeur +SONG_MENU_MODI=Chanter un mode +SONG_MENU_CANCEL=Annuler + +SONG_MENU_NAME_PLAYLIST=Menu +SONG_MENU_PLAYLIST_ADD=Ajouter une chanson +SONG_MENU_PLAYLIST_DEL=Supprimer la chanson + +SONG_MENU_NAME_PLAYLIST_ADD=Ajouter chanson +SONG_MENU_PLAYLIST_ADD_NEW=É la nouvelle playlist +SONG_MENU_PLAYLIST_ADD_EXISTING=Ajouter à la playlist +SONG_MENU_PLAYLIST_NOEXISTING=Pas de playlist + +SONG_MENU_NAME_PLAYLIST_NEW=Nouvelle playlist +SONG_MENU_PLAYLIST_NEW_CREATE=Créer +SONG_MENU_PLAYLIST_NEW_UNNAMED=Sans-nom + +SONG_MENU_NAME_PLAYLIST_DELITEM=Supprimer ? +SONG_MENU_YES=Oui +SONG_MENU_NO=Non + +SONG_MENU_NAME_PLAYLIST_DEL=Supprimer la playlist ? + +SONG_MENU_NAME_PLAYLIST_LOAD=Ouvrir une playlist +SONG_MENU_PLAYLIST_LOAD=Ouvrir +SONG_MENU_PLAYLIST_DELCURRENT=Supprimer la playlist actuelle + +SONG_MENU_NAME_PARTY_MAIN=Menu +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=Joker + +SONG_JUMPTO_DESC=Rechercher +SONG_JUMPTO_TYPE_DESC=Recherche : +SONG_JUMPTO_TYPE1=Tout +SONG_JUMPTO_TYPE2=Titre +SONG_JUMPTO_TYPE3=Artiste +SONG_JUMPTO_SONGSFOUND=%d Chanson(s) trouvée(s) +SONG_JUMPTO_NOSONGSFOUND=Aucune chanson trouvée +SONG_JUMPTO_HELP=Entrer le texte à rechercher +SONG_JUMPTO_CATTEXT=Recherche: %s + +PARTY_MODE=Mode multi +PARTY_DIFFICULTY=Difficulté +PARTY_PLAYLIST=Playlist +PARTY_PLAYLIST_ALL=Toutes les chansons +PARTY_PLAYLIST_CATEGORY=Dossier +PARTY_PLAYLIST_PLAYLIST=Playlist +PARTY_ROUNDS=Nbre manches +PARTY_TEAMS=Nbre équipes +PARTY_TEAMS_PLAYER1=Joueur(s) équipe 1 +PARTY_TEAMS_PLAYER2=Joueur(s) équipe 2 +PARTY_TEAMS_PLAYER3=Joueur(s) équipe 3 + +PARTY_LEGEND_CONTINUE=Suivant + +PARTY_OPTIONS_DESC=Paramètres du mode multi +PARTY_OPTIONS_WHEREAMI=Options du mode multi + +PARTY_PLAYER_DESC=Entrez le nom des équipes et des joueurs +PARTY_PLAYER_WHEREAMI=Mode multi: Équipes +PARTY_PLAYER_ENTER_NAME=Modifier +PARTY_PLAYER_LEGEND_CONTINUE=Valider + +PARTY_ROUND_DESC=Joueurs suivants, à vos micros ! +PARTY_ROUND_WHEREAMI=Mode multi: Manche suivante +PARTY_ROUND_LEGEND_CONTINUE=Commencer + +PARTY_SONG_WHEREAMI=Mode multi: Choix de la chanson +PARTY_SONG_LEGEND_CONTINUE=Chanter +PARTY_SONG_MENU=Menu + +PARTY_SCORE_DESC=Score de la manche +PARTY_SCORE_WHEREAMI=Mode multi: Score + +PARTY_WIN_DESC=Gagnant de la partie +PARTY_WIN_WHEREAMI=Mode multi: Gagnant +PARTY_WIN_LEGEND_CONTINUE=Retour au menu principal + +PARTY_ROUND=Manche +PARTY_ROUND_WINNER=Gagnant +PARTY_NOTPLAYEDYET=- +PARTY_NOBODY=Personne ne +NEXT_ROUND=Manche suivante: + +PARTY_DISMISSED=Rétrogradé +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=l'emporte ! + +PLUGIN_HDL_NAME=Tiens la barre +PLUGIN_HDL_DESC=Maintiens la jauge dans le secteur indiqué. + +PLUGIN_UNTIL5000_NAME=A 5000 +PLUGIN_UNTIL5000_DESC=Le 1er qui atteint 5000 points remporte la manche. + +PLUGIN_DUELL_NAME=Duel +PLUGIN_DUELL_DESC=Le meilleur score remporte la manche. + +PLUGIN_TEAMDUELL_NAME=Duel par équipe +PLUGIN_TEAMDUELL_DESC=Passe le micro! + +PLUGIN_BLIND_NAME=É l'aveugle +PLUGIN_BLIND_DESC=Obtiens le meilleur score sans regarder l'écran. + +STAT_MAIN=Statistiques +STAT_MAIN_DESC=Général +STAT_MAIN_WHEREAMI=Statistiques + +STAT_OVERVIEW_INTRO=Statistiques d'%0:s \n Dernière réinitialisation le %1:.2d.%2:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d chansons (%3:d avec vidéo)\n%1:d ont déjà été chantées une fois, %2:d pas encore. \n\n La chanson la plus chantée est %5:s de %4:s. +STAT_OVERVIEW_INTRO=Statistiques d'%0:s \n Dernière réinitialisation le %1:.2d.%2:.2d.%3:d + +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d + +STAT_DETAIL=Statistiques +STAT_DETAIL_WHEREAMI=Statistiques détaillées + +STAT_NEXT=Page suiv. +STAT_PREV=Page préc. +STAT_REVERSE=Inverser +STAT_PAGE=Page %0:d de %1:d \n (%2:d entrées sur %3:d) + +STAT_DESC_SCORES=Score +STAT_DESC_SCORES_REVERSED=Pires scores +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Chanteurs +STAT_DESC_SINGERS_REVERSED=Pires chanteurs +STAT_FORMAT_SINGERS=%0:s \n Score moyen: %1:d + +STAT_DESC_SONGS=Chansons +STAT_DESC_SONGS_REVERSED=Chansons impopulaires +STAT_FORMAT_SONGS=%0:s - %1:s \n Chanté %2:dx + +STAT_DESC_BANDS=Artistes +STAT_DESC_BANDS_REVERSED=Artistes impopulaires +STAT_FORMAT_BANDS=%0:s \n Chansons chantées: %1:d + +MSG_ERROR_TITLE=Erreur +MSG_QUESTION_TITLE=Confirmation +MSG_QUIT_USDX=Quitter le jeu ? +MSG_END_PARTY=Quitter la partie ? +ERROR_NO_SONGS=Aucune chanson. +ERROR_NO_PLUGINS=Aucun plugin. +ERROR_CORRUPT_SONG=Impossible de charger la chanson. +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Chargement impossible: Fichier non trouvé +ERROR_CORRUPT_SONG_NO_NOTES=Chargement impossible: Pas de partition trouvée +ERROR_CORRUPT_SONG_NO_BREAKS=Chargement impossible: Saut de ligne introuvable +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Chargement impossible: Erreur analyseur à la ligne %0:d diff --git a/us_maker_edition/game/languages/German.ini b/us_maker_edition/game/languages/German.ini new file mode 100644 index 00000000..02124805 --- /dev/null +++ b/us_maker_edition/game/languages/German.ini @@ -0,0 +1,430 @@ +[Text] +OPTION_VALUE_CATALAN=Katalanisch +OPTION_VALUE_CROATIAN=Kroatisch +OPTION_VALUE_DUTCH=Niederländisch +OPTION_VALUE_ENGLISH=Englisch +OPTION_VALUE_EUSKARA=Baskisch +OPTION_VALUE_FINNISH=Finnisch +OPTION_VALUE_FRENCH=Französisch +OPTION_VALUE_GERMAN=Deutsch +OPTION_VALUE_GREEK=Griechisch +OPTION_VALUE_ITALIAN=Italienisch +OPTION_VALUE_JAPANESE=Japanisch +OPTION_VALUE_LUXEMBOURGISH=Luxemburgisch +OPTION_VALUE_PORTUGUESE=Portugiesisch +OPTION_VALUE_SPANISH=Spanisch +OPTION_VALUE_SWEDISH=Schwedisch + +OPTION_VALUE_EASY=Einfach +OPTION_VALUE_MEDIUM=Mittel +OPTION_VALUE_HARD=Schwierig + +OPTION_VALUE_ON=An +OPTION_VALUE_OFF=Aus + +OPTION_VALUE_EDITION=Edition +OPTION_VALUE_GENRE=Genre +OPTION_VALUE_LANGUAGE=Sprache +OPTION_VALUE_FOLDER=Ordner +OPTION_VALUE_TITLE=Titel +OPTION_VALUE_ARTIST=Künstler +OPTION_VALUE_TITLE2=Titel2 +OPTION_VALUE_ARTIST2=Künstler2 + +OPTION_VALUE_WHENNOVIDEO=Wenn kein Video + +OPTION_VALUE_SMALL=Klein +OPTION_VALUE_BIG=Gross + +OPTION_VALUE_HALF=Halb +OPTION_VALUE_FULL_VID=Voll (Video) +OPTION_VALUE_FULL_VID_BG=Voll (HG & Video) + +OPTION_VALUE_AUTO=Automatisch +OPTION_VALUE_SEC=Sekunde +OPTION_VALUE_SECS=Sekunden + +OPTION_VALUE_PLAIN=Einfach +OPTION_VALUE_OLINE1=OLine1 +OPTION_VALUE_OLINE2=OLine2 + +OPTION_VALUE_SIMPLE=Einfach +OPTION_VALUE_ZOOM=Vergrössern +OPTION_VALUE_SLIDE=Rutschen +OPTION_VALUE_BALL=Ball +OPTION_VALUE_SHIFT=Schieben + +OPTION_VALUE_EURO=Europäisch +OPTION_VALUE_JAPAN=Japanisch +OPTION_VALUE_AMERICAN=Amerikanisch + +OPTION_VALUE_BLUE=Blau +OPTION_VALUE_GREEN=Grün +OPTION_VALUE_PINK=Lila +OPTION_VALUE_RED=Rot +OPTION_VALUE_VIOLET=Violett +OPTION_VALUE_ORANGE=Orange +OPTION_VALUE_YELLOW=Gelb +OPTION_VALUE_BROWN=Braun +OPTION_VALUE_BLACK=Schwarz + +OPTION_VALUE_SING=Singen +OPTION_VALUE_SELECT_PLAYERS=Spieler auswählen +OPTION_VALUE_OPEN_MENU=Menu öffnen + +OPTION_VALUE_HARDWARE_CURSOR=Hardware Zeiger +OPTION_VALUE_SOFTWARE_CURSOR=Software Zeiger + +SING_LOADING=Lädt... + +SING_CHOOSE_MODE=Modus wählen +SING_SING=Singen +SING_SING_DESC=Singen + +SING_MULTI=Party +SING_MULTI_DESC=Ein rundenbasiertes Teamspiel spielen + +SING_TOOLS=Werkzeuge + +SING_STATS=Statistiken +SING_STATS_DESC=Die Statistiken anschauen + +SING_EDITOR=Editor +SING_EDITOR_DESC=Erstelle deinen eigenen Song + +SING_GAME_OPTIONS=Spieloptionen +SING_GAME_OPTIONS_DESC=Verändere die Spieleinstellungen + +SING_EXIT=Beenden +SING_EXIT_DESC=Spiel verlassen + +SING_OPTIONS=Optionen +SING_OPTIONS_DESC=Einstellungen verändern +SING_OPTIONS_WHEREAMI=Optionen + +SING_OPTIONS_GAME=Spiel +SING_OPTIONS_GRAPHICS=Grafik +SING_OPTIONS_SOUND=Sound +SING_OPTIONS_LYRICS=Lyrics +SING_OPTIONS_THEMES=Design +SING_OPTIONS_RECORD=Aufnahme +SING_OPTIONS_ADVANCED=Erweitert +SING_OPTIONS_EXIT=zurück + +SING_OPTIONS_GAME_WHEREAMI=Spieloptionen +SING_OPTIONS_GAME_DESC=Allgemeine Spieleinstellungen +SING_OPTIONS_GAME_PLAYERS=Spieler +SING_OPTIONS_GAME_DIFFICULTY=Schwierigkeit +SING_OPTIONS_GAME_LANGUAGE=Sprache +SING_OPTIONS_GAME_TABS=Ordner +SING_OPTIONS_GAME_SORTING=Sortierung +SING_OPTIONS_GAME_DEBUG=Debug + +SING_OPTIONS_GRAPHICS_WHEREAMI=Grafikoptionen +SING_OPTIONS_GRAPHICS_DESC=Grafikeinstellungen +SING_OPTIONS_GRAPHICS_RESOLUTION=Auflösung +SING_OPTIONS_GRAPHICS_FULLSCREEN=Vollbild +SING_OPTIONS_GRAPHICS_DEPTH=Farbtiefe +SING_OPTIONS_GRAPHICS_VISUALIZER=Visualisierung +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oszilloskop +SING_OPTIONS_GRAPHICS_LINEBONUS=Phrasenbonus +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Videogröße + +SING_OPTIONS_SOUND_WHEREAMI=Soundoptionen +SING_OPTIONS_SOUND_DESC=Soundeinstellungen +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Mikrofon Wiedergabe +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Hintergrundmusik +SING_OPTIONS_SOUND_MIC_BOOST=Mic-Anhebung +SING_OPTIONS_SOUND_CLICK_ASSIST=Click-Assistent +SING_OPTIONS_SOUND_BEAT_CLICK=Beat-Click +SING_OPTIONS_SOUND_THRESHOLD=Rauschunterdr. +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=2-Spieler-Modus +SING_OPTIONS_SOUND_PREVIEWVOLUME=Vorschau Lautst. +SING_OPTIONS_SOUND_PREVIEWFADING=Vorschau Fading + +SING_OPTIONS_LYRICS_WHEREAMI=Lyricsoptionen +SING_OPTIONS_LYRICS_DESC=Einstellungen für die Lyrics +SING_OPTIONS_LYRICS_FONT=Schriftart +SING_OPTIONS_LYRICS_EFFECT=Effekt +SING_OPTIONS_LYRICS_SOLMIZATION=Solmisation +SING_OPTIONS_LYRICS_NOTELINES=Notenlinien + +SING_OPTIONS_THEMES_WHEREAMI=Designoptionen +SING_OPTIONS_THEMES_DESC=Design und Skineinstellungen +SING_OPTIONS_THEMES_THEME=Design +SING_OPTIONS_THEMES_SKIN=Skin +SING_OPTIONS_THEMES_COLOR=Farbe + +SING_OPTIONS_RECORD_WHEREAMI=Aufnahmeoptionen +SING_OPTIONS_RECORD_DESC=Mikrofoneinstellungen +SING_OPTIONS_RECORD_CARD=Soundkarte +SING_OPTIONS_RECORD_INPUT=Eingang +SING_OPTIONS_RECORD_CHANNEL=Kanal + +SING_OPTIONS_ADVANCED_WHEREAMI=Erweiterte Optionen +SING_OPTIONS_ADVANCED_DESC=Erweiterte Einstellungen +SING_OPTIONS_ADVANCED_EFFECTSING=Singeffekte +SING_OPTIONS_ADVANCED_SCREENFADE=Bildschirm-Fade +SING_OPTIONS_ADVANCED_LOADANIMATION=Lade-Animation +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Sicherheitsabfr. +SING_OPTIONS_ADVANCED_LINEBONUS=Phrasenbonus +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Wie oft gesungen mitzählen +SING_OPTIONS_ADVANCED_ONSONGCLICK=Nach Songauswahl +SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto Party-Menü + +SING_EDIT=Editor +SING_EDIT_MENU_DESCRIPTION=Erstelle deinen eigenen Song + +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Midi/Kar-Datei in Text exportieren +SING_EDIT_BUTTON_DESCRIPTION_EXIT=zurück +SING_EDIT_BUTTON_CONVERT=Importieren +SING_EDIT_BUTTON_EXIT=zurück + +SING_EDIT_NAVIGATE=Navigieren +SING_EDIT_SELECT=Auswählen +SING_EDIT_EXIT=zurück + +SING_LEGEND_SELECT=Auswählen +SING_LEGEND_NAVIGATE=Navigieren +SING_LEGEND_CONTINUE=Weiter +SING_LEGEND_ESC=zurück + +SING_PLAYER_DESC=Spielernamen eingeben. +SING_PLAYER_WHEREAMI=Spielernamen +SING_PLAYER_ENTER_NAME=Namen eingeben + +SING_DIFFICULTY_DESC=Schwierigkeitsgrad auswählen +SING_DIFFICULTY_WHEREAMI=Schwierigkeitsgrad +SING_DIFFICULTY_CONTINUE=zur Song-Auswahl +SING_EASY=Einfach +SING_MEDIUM=Mittel +SING_HARD=Schwierig + +SING_SONG_SELECTION_DESC=Wähle deinen Song +SING_SONG_SELECTION_WHEREAMI=Song-Auswahl +SING_SONG_SELECTION_GOTO=Gehe zu .. +SING_SONG_SELECTION=Song-Auswahl +SING_SONG_SELECTION_MENU=Menü +SING_SONG_SELECTION_PLAYLIST=Playlist +SING_SONGS_IN_CAT=Songs +PLAYLIST_CATTEXT=Playlist: %s + +SING_TIME=ZEIT +SING_TOTAL=Gesamt +SING_MODE=Singmodus +SING_NOTES=Noten +SING_GOLDEN_NOTES=Goldener Ton +SING_PHRASE_BONUS=Phrasenbonus + +SING_MENU=Hauptmenü + +SONG_SCORE=Songpunktzahl +SONG_SCORE_WHEREAMI=Punkte + +SING_SCORE_TONE_DEAF=Nichtskönner +SING_SCORE_AMATEUR=Amateur +SING_SCORE_WANNABE=Möchtegern +SING_SCORE_HOPEFUL=Fortgeschritten +SING_SCORE_RISING_STAR=Sternchen +SING_SCORE_LEAD_SINGER=Hit-Künstler +SING_SCORE_SUPERSTAR=Superstar +SING_SCORE_ULTRASTAR=UltraStar + +SING_TOP_5_CHARTS=Top-5-Spieler +SING_TOP_5_CHARTS_WHEREAMI=Top 5 +SING_TOP_5_CHARTS_CONTINUE=Zur Songauswahl +SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=Schwierigkeitsstufen + +POPUP_PERFECT=Perfekt! +POPUP_AWESOME=Cool! +POPUP_GREAT=Toll! +POPUP_GOOD=Gut! +POPUP_NOTBAD=O.K.! +POPUP_BAD=Schlecht! +POPUP_POOR=Mies! +POPUP_AWFUL=Grausam! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= und + +SONG_MENU_NAME_MAIN=Menü +SONG_MENU_PLAY=Singen +SONG_MENU_CHANGEPLAYERS=Spieler wechseln +SONG_MENU_EDIT=Editor +SONG_MENU_MODI=Einen Modus singen +SONG_MENU_CANCEL=Abbrechen + +SONG_MENU_NAME_PLAYLIST=Menü +SONG_MENU_PLAYLIST_ADD=Song hinzufügen +SONG_MENU_PLAYLIST_DEL=Song löschen + +SONG_MENU_NAME_PLAYLIST_ADD=Song hinzufügen +SONG_MENU_PLAYLIST_ADD_NEW=Zu neuer Playlist +SONG_MENU_PLAYLIST_ADD_EXISTING=Zu bestehender Playlist +SONG_MENU_PLAYLIST_NOEXISTING=Keine Playlist vorhanden + +SONG_MENU_NAME_PLAYLIST_NEW=Neue Playlist +SONG_MENU_PLAYLIST_NEW_CREATE=Erstellen +SONG_MENU_PLAYLIST_NEW_UNNAMED=Unbenannt + +SONG_MENU_NAME_PLAYLIST_DELITEM=Wirklich löschen? +SONG_MENU_YES=Ja +SONG_MENU_NO=Nein + +SONG_MENU_NAME_PLAYLIST_LOAD=Playlist öffnen +SONG_MENU_PLAYLIST_LOAD=öffnen +SONG_MENU_PLAYLIST_DELCURRENT=Aktuelle Playlist löschen + +SONG_MENU_NAME_PLAYLIST_DEL=Playlist löschen? + +SONG_MENU_NAME_PARTY_MAIN=Party-Menü +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=Joker einsetzen + +SONG_JUMPTO_DESC=Song suchen +SONG_JUMPTO_TYPE_DESC=Suchen in: +SONG_JUMPTO_TYPE1=Allem +SONG_JUMPTO_TYPE2=Titel +SONG_JUMPTO_TYPE3=Artist +SONG_JUMPTO_SONGSFOUND=%d Song(s) gefunden +SONG_JUMPTO_NOSONGSFOUND=Keinen Song gefunden +SONG_JUMPTO_HELP=Suchtext eingeben +SONG_JUMPTO_CATTEXT=Suche nach: %s + +PARTY_MODE=Party-Modus +PARTY_DIFFICULTY=Schwierigkeit +PARTY_PLAYLIST=Playlist-Modus +PARTY_PLAYLIST_ALL=Alle Lieder +PARTY_PLAYLIST_CATEGORY=Ordner +PARTY_PLAYLIST_PLAYLIST=Playlist +PARTY_TEAMS=Anzahl der Teams +PARTY_TEAMS_PLAYER1=Spieleranzahl +PARTY_TEAMS_PLAYER2=Spieleranzahl +PARTY_TEAMS_PLAYER3=Spieleranzahl + +PARTY_LEGEND_CONTINUE=weiter + +PARTY_OPTIONS_DESC=Einstellungen für das Partyspiel. +PARTY_OPTIONS_WHEREAMI=Party Optionen + +PARTY_PLAYER_DESC=Team- und Spielernamen eingeben. +PARTY_PLAYER_WHEREAMI=Party Spielernamen +PARTY_PLAYER_ENTER_NAME=Namen eingeben + +PARTY_ROUNDS_DESC = Wähle welche Modi du spielen möchtest +PARTY_ROUNDS_WHEREAMI=Party Runden +PARTY_ROUNDS_LEGEND_CONTINUE=Partyspiel starten +PARTY_ROUNDCOUNT=Anzahl der Runden +PARTY_SELECTMODE1=Modus Runde 1 +PARTY_SELECTMODE2=Modus Runde 2 +PARTY_SELECTMODE3=Modus Runde 3 +PARTY_SELECTMODE4=Modus Runde 4 +PARTY_SELECTMODE5=Modus Runde 5 +PARTY_SELECTMODE6=Modus Runde 6 +PARTY_SELECTMODE7=Modus Runde 7 + +PARTY_ROUND_DESC=Die nächsten Spieler an die Mikros! +PARTY_ROUND_WHEREAMI=Party nächste Runde +PARTY_ROUND_LEGEND_CONTINUE=Runde starten + +PARTY_SONG_WHEREAMI=Party Song-Auswahl +PARTY_SONG_LEGEND_CONTINUE=Singen +PARTY_SONG_MENU=Party-Menü + +PARTY_SCORE_DESC=Punkte der letzten Runde. +PARTY_SCORE_WHEREAMI=Party Punkte + +PARTY_WIN_DESC=Gewinner des Partyspiels. +PARTY_WIN_WHEREAMI=Party Gewinner +PARTY_WIN_LEGEND_CONTINUE=Zurück zum Hauptmenü + +PARTY_ROUND=Runde +PARTY_ROUND_WINNER=Sieger +PARTY_NOTPLAYEDYET=Noch nicht gespielt +PARTY_NOBODY=Niemand +NEXT_ROUND=Nächste Runde: + +PARTY_DISMISSED=Ausgeschieden! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=hat gewonnen! + +MODE_RANDOM_NAME = zufälliger Modus +MODE_RANDOM_DESC = Wählt einen zufälligen Modus aus + +MODE_HDL_NAME=Balken halten +MODE_HDL_DESC=Halte die Bewertungsanzeige im angezeigten Bereich. + +MODE_5000POINTS_NAME=Bis 5000 +MODE_5000POINTS_DESC=Wer zuerst 5000 Punkte hat, gewinnt. + +MODE_DUELL_NAME=Duell +MODE_DUELL_DESC=Normales Spiel. Höchste Punktzahl gewinnt. + +MODE_TEAMDUELL_NAME=Teamsingen +MODE_TEAMDUELL_DESC=Gib das Mikro weiter! + +MODE_BLIND_NAME=Blind Modus +MODE_BLIND_DESC=Erreiche blind die höchste Punktzahl. + +STAT_MAIN=Statistiken +STAT_MAIN_DESC=Allgemein +STAT_MAIN_WHEREAMI=Statistiken + +STAT_OVERVIEW_INTRO=%0:s Statistiken. \n Letzter Reset am %1:.2d.%2:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Songs(%3:d mit Video), davon wurden %1:d schon einmal gesungen und %2:d noch nicht. \n Der am häufigsten gesungene Song ist %5:s von %4:s. +STAT_OVERVIEW_PLAYER=Seit dem letzten Reset haben %0:d verschiedene Spieler gesungen. \n Der beste Spieler ist %1:s mit %2:d Punkten. \n Die höchste Punktzahl, %4:d, wurde von %3:s erreicht. + +STAT_FORMAT_DATE=%0:.2d.%1:.2d.%2:d + +STAT_DETAIL=Statistiken +STAT_DETAIL_WHEREAMI=Detaillierte Statistiken + +STAT_NEXT=Nächste Seite +STAT_PREV=Vorherige Seite +STAT_REVERSE=Umkehren +STAT_PAGE=Seite %0:d von %1:d \n (%2:d von %3:d Einträgen) + +STAT_DESC_SCORES=Highscores +STAT_DESC_SCORES_REVERSED=Lowscores +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Beste Sänger +STAT_DESC_SINGERS_REVERSED=Schlechteste Sänger +STAT_FORMAT_SINGERS=%0:s \n Durchschnittliche Punktzahl: %1:d + +STAT_DESC_SONGS=Beliebteste Songs +STAT_DESC_SONGS_REVERSED=Unbeliebteste Songs +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx gesungen + +STAT_DESC_BANDS=Beliebteste Bands +STAT_DESC_BANDS_REVERSED=Unbeliebteste Bands +STAT_FORMAT_BANDS=%0:s \n Gesungene Songs: %1:d + +SCREENSHOT_SAVED=Bildschirmfoto gesichert +SCREENSHOT_FAILED=Konnte Bildschirmfoto nicht sichern + +INFO_FILE_SAVED=Datei gesichert +ERROR_SAVE_FILE_FAILED=Konnte Datei nicht sichern +ERROR_FILE_NOT_FOUND=Datei nicht gefunden + +ENCODING_ERROR_ASK_FOR_UTF8=Änderungen können nicht in der aktuellen Kodierung gesichert werden. Nach UTF-8 konvertieren? +EDITOR_ERROR_NO_TRACK_SELECTED=Keine Spur ausgewählt + +MSG_ERROR_TITLE=Fehler +MSG_INFO_TITLE=Information +MSG_QUESTION_TITLE=Frage +MSG_QUIT_USDX=UltraStar wirklich beenden? +MSG_END_PARTY=Party-Modus wirklich beenden? + +ERROR_NO_SONGS=Keine Songs vorhanden. +ERROR_NO_PLUGINS=Keine Plugins vorhanden. +ERROR_NO_MODES_FOR_CURRENT_SETUP=Es sind keine Modi für die akutellen Spieler und/oder Teameinstellungen vorhanden +ERROR_CAN_NOT_START_PARTY= Ein Fehler ist beim Starten des Partyspiels aufgetreten +ERROR_CORRUPT_SONG=Song konnte nicht geladen werden. +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Song konnte nicht geladen werden: Datei wurde nicht gefunden. +ERROR_CORRUPT_SONG_NO_NOTES=Song konnte nicht geladen werden: Es wurden keine Noten gefunden. +ERROR_CORRUPT_SONG_NO_BREAKS=Song konnte nicht geladen werden: Es wurden keine Satzwechsel gefunden. +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Song konnte nicht geladen werden: Fehler beim parsen der Zeile %0:d +ERROR_NO_EDITOR=Diese Funktion ist unter Linux/Mac noch nicht verfügbar +ERROR_PLAYER_DEVICE_ASSIGNMENT=Mehrere Mikrofone für Spieler %d gewählt.\nAufnahmeoptionen überprüfen.
\ No newline at end of file diff --git a/us_maker_edition/game/languages/Greek.ini b/us_maker_edition/game/languages/Greek.ini new file mode 100644 index 00000000..d612392c --- /dev/null +++ b/us_maker_edition/game/languages/Greek.ini @@ -0,0 +1,402 @@ +;Leo 21 +[Text] +OPTION_VALUE_CATALAN=Catalan +OPTION_VALUE_CROATIAN=Croatian +OPTION_VALUE_DUTCH=Dutch +OPTION_VALUE_ENGLISH=English +OPTION_VALUE_EUSKARA=Euskara +OPTION_VALUE_FINNISH=Finnish +OPTION_VALUE_FRENCH=French +OPTION_VALUE_GERMAN=German +OPTION_VALUE_GREEK=Greek +OPTION_VALUE_ITALIAN=Italian +OPTION_VALUE_JAPANESE=Japanese +OPTION_VALUE_LUXEMBOURGISH=Luxembourgish +OPTION_VALUE_PORTUGUESE=Portuguese +OPTION_VALUE_SPANISH=Spanish +OPTION_VALUE_SWEDISH=Swedish + +OPTION_VALUE_EASY=Easy +OPTION_VALUE_MEDIUM=Medium +OPTION_VALUE_HARD=Hard + +OPTION_VALUE_ON=On +OPTION_VALUE_OFF=Off + +OPTION_VALUE_EDITION=Edition +OPTION_VALUE_GENRE=Genre +OPTION_VALUE_LANGUAGE=Language +OPTION_VALUE_FOLDER=Folder +OPTION_VALUE_TITLE=Title +OPTION_VALUE_ARTIST=Artist +OPTION_VALUE_TITLE2=Title2 +OPTION_VALUE_ARTIST2=Artist2 + +OPTION_VALUE_WHENNOVIDEO=When No Video + +OPTION_VALUE_SMALL=Small +OPTION_VALUE_BIG=Big + +OPTION_VALUE_HALF=Half +OPTION_VALUE_FULL_VID=Full (Video) +OPTION_VALUE_FULL_VID_BG=Full (BG & Video) + +OPTION_VALUE_AUTO=Auto +OPTION_VALUE_SEC=Second +OPTION_VALUE_SECS=Seconds + +OPTION_VALUE_PLAIN=Plain +OPTION_VALUE_OLINE1=OLine1 +OPTION_VALUE_OLINE2=OLine2 + +OPTION_VALUE_SIMPLE=Simple +OPTION_VALUE_ZOOM=Zoom +OPTION_VALUE_SLIDE=Slide +OPTION_VALUE_BALL=Ball +OPTION_VALUE_SHIFT=Shift + +OPTION_VALUE_EURO=Euro +OPTION_VALUE_JAPAN=Japan +OPTION_VALUE_AMERICAN=American + +OPTION_VALUE_BLUE=Blue +OPTION_VALUE_GREEN=Green +OPTION_VALUE_PINK=Pink +OPTION_VALUE_RED=Red +OPTION_VALUE_VIOLET=Violet +OPTION_VALUE_ORANGE=Orange +OPTION_VALUE_YELLOW=Yellow +OPTION_VALUE_BROWN=Brown +OPTION_VALUE_BLACK=Black + +OPTION_VALUE_SING=Sing +OPTION_VALUE_SELECT_PLAYERS=Select Players +OPTION_VALUE_OPEN_MENU=Open Menu + +OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor +OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor + +SING_LOADING=ΦόÏτωνει... + +SING_CHOOSE_MODE=Επιλογή Ï„Ïόπου Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï +SING_SING=ΤÏαγοÏδηστε +SING_SING_DESC=ΓÏήγοÏο παιχνίδι: ΤÏαγουδήστε σολο ή ντουÎτο + +SING_MULTI="ΠάÏÏ„Ï…" +SING_MULTI_DESC=ΤÏαγουδήστε σε παιχνίδι "ΠάÏÏ„Ï…" + +SING_TOOLS=ΕÏγαλεία + +SING_STATS=Στατιστικά +SING_STATS_DESC=Δείτε τα στατιστικά + +SING_EDITOR=ΔημιουÏγία +SING_EDITOR_DESC=Φτιάξτε το δικό σας Ï„ÏαγοÏδι + +SING_GAME_OPTIONS=ΕπιλογÎÏ‚ Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï +SING_GAME_OPTIONS_DESC=Αλλάξτε τις επιλογÎÏ‚ του Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï + +SING_EXIT=Έξοδος +SING_EXIT_DESC=Έξοδος απο το παιχνίδι + +SING_OPTIONS=ΕπιλογÎÏ‚ +SING_OPTIONS_DESC=Αλλάξτε τις επιλογÎÏ‚ +SING_OPTIONS_WHEREAMI=ΕπιλογÎÏ‚ + +SING_OPTIONS_GAME=Παιχνίδι +SING_OPTIONS_GRAPHICS=ΓÏαφικά +SING_OPTIONS_SOUND=Ήχος +SING_OPTIONS_LYRICS=Στίχοι +SING_OPTIONS_THEMES=ΘÎματα +SING_OPTIONS_RECORD=ΗχογÏάφηση +SING_OPTIONS_ADVANCED=Για Ï€ÏοχωÏημÎνους +SING_OPTIONS_EXIT=Πίσω + +SING_OPTIONS_GAME_WHEREAMI=ΕπιλογÎÏ‚ Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï +SING_OPTIONS_GAME_DESC=ΚÏÏιες επιλογÎÏ‚ Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï +SING_OPTIONS_GAME_PLAYERS=Παίχτες +SING_OPTIONS_GAME_DIFFICULTY=Δυσκολία +SING_OPTIONS_GAME_LANGUAGE=Γλώσσα +SING_OPTIONS_GAME_TABS=ΕτικÎτες +SING_OPTIONS_GAME_SORTING=Ταξινόμιση +SING_OPTIONS_GAME_DEBUG=ΑποσυμφόÏηση + +SING_OPTIONS_GRAPHICS_WHEREAMI=ΕπιλογÎÏ‚ γÏαφικών +SING_OPTIONS_GRAPHICS_DESC=Ρυθμίσεις γÏαφικών +SING_OPTIONS_GRAPHICS_RESOLUTION=Ανάλυση +SING_OPTIONS_GRAPHICS_FULLSCREEN=ΠλήÏης οθόνη +SING_OPTIONS_GRAPHICS_DEPTH=Βάθος +SING_OPTIONS_GRAPHICS_VISUALIZER=ΚινοÏμενο φόντο +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Οσκιλοσκόπιο +SING_OPTIONS_GRAPHICS_LINEBONUS=Μπόνους γÏαμμής +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=ÎœÎγεθος βίντεο + +SING_OPTIONS_SOUND_WHEREAMI=ΕπιλογÎÏ‚ ήχου +SING_OPTIONS_SOUND_DESC=ΕπιλογÎÏ‚ ήχου +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Ήχος μικÏοφώνου +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Μουσική στο Î¼ÎµÎ½Î¿Ï +SING_OPTIONS_SOUND_MIC_BOOST=ΙσχÏÏ‚ μικÏοφώνου +SING_OPTIONS_SOUND_CLICK_ASSIST=Βοήθεια με κλίκ +SING_OPTIONS_SOUND_BEAT_CLICK=Βοήθεια ÏÏ…Î¸Î¼Î¿Ï +SING_OPTIONS_SOUND_THRESHOLD=Ευαισθησία μικÏοφώνου +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Με δÏο παίχτες +SING_OPTIONS_SOUND_PREVIEWVOLUME=Ένταση Ï€Ïοεπισκόπισης +SING_OPTIONS_SOUND_PREVIEWFADING=Σβήσιμο Ï€Ïοεπισκόπισης + +SING_OPTIONS_LYRICS_WHEREAMI=ΕπιλογÎÏ‚ στίχων +SING_OPTIONS_LYRICS_DESC=Ρυθμίσιες στίχων +SING_OPTIONS_LYRICS_FONT=ΓÏαμματοσειÏά +SING_OPTIONS_LYRICS_EFFECT=ΕφΠ+SING_OPTIONS_LYRICS_SOLMIZATION=Εμφάνιση νότας αντί στίχων +SING_OPTIONS_LYRICS_NOTELINES=ΠεντάγÏαμμο + +SING_OPTIONS_THEMES_WHEREAMI=ΕπιλογÎÏ‚ θεμάτων +SING_OPTIONS_THEMES_DESC=Ρυθμίσεις θεμάτων +SING_OPTIONS_THEMES_THEME=ΘÎμα +SING_OPTIONS_THEMES_SKIN=ΜοÏφή θÎματος +SING_OPTIONS_THEMES_COLOR=ΧÏώμα + +SING_OPTIONS_RECORD_WHEREAMI=ΕπιλογÎÏ‚ μικÏοφώνου +SING_OPTIONS_RECORD_DESC=Ρυθμίσεις μικÏοφώνου +SING_OPTIONS_RECORD_CARD=ΚάÏτα ήχου +SING_OPTIONS_RECORD_INPUT=Επιλογή μικÏοφώνου +SING_OPTIONS_RECORD_CHANNEL=Κανάλι + +SING_OPTIONS_ADVANCED_WHEREAMI=ΕπιλογÎÏ‚ για Ï€ÏοχωÏημÎνους +SING_OPTIONS_ADVANCED_DESC=Ρυθμίσεις για Ï€ÏοχωÏημÎνους +SING_OPTIONS_ADVANCED_EFFECTSING=ΕφΠτÏÎ±Î³Î¿Ï…Î´Î¹Î¿Ï +SING_OPTIONS_ADVANCED_SCREENFADE=Σβήσιμο εικόνας +SING_OPTIONS_ADVANCED_LOADANIMATION=ΦόÏτωση κινοÏμενων εικόνων +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=ΕÏωτήσεις ασφαλείας +SING_OPTIONS_ADVANCED_LINEBONUS=Μπόνους γÏαμμής +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= +SING_OPTIONS_ADVANCED_ONSONGCLICK=Μετά απο την επιλογή Ï„ÏÎ±Î³Î¿Ï…Î´Î¹Î¿Ï +SING_OPTIONS_ADVANCED_PARTYPOPUP=Αυτόματο Î¼ÎµÎ½Î¿Ï "ΠάÏÏ„Ï…" + +SING_EDIT=ΔημιουÏγία +SING_EDIT_MENU_DESCRIPTION=Φτιάξτε το δικό σας Ï„ÏαγοÏδι + +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Εισαγωγή αÏχείου κειμÎνου +SING_EDIT_BUTTON_DESCRIPTION_EXIT=Πίσω +SING_EDIT_BUTTON_CONVERT=Εισαγωγή +SING_EDIT_BUTTON_EXIT=Πίσω + +SING_EDIT_NAVIGATE=ΕξεÏÎυνηση +SING_EDIT_SELECT=ΕπÎλεξε +SING_EDIT_EXIT=Πίσω + +SING_LEGEND_SELECT=ΕπÎλεξε +SING_LEGEND_NAVIGATE=ΕξεÏÎυνηση +SING_LEGEND_CONTINUE=ΣυνÎχισε +SING_LEGEND_ESC=Πίσω + +SING_PLAYER_DESC=ΓÏάψε ονόμα(τα) παιχτ-η/ων +SING_PLAYER_WHEREAMI=Ονόματα παιχτών +SING_PLAYER_ENTER_NAME=ΓÏάψε όνομα + +SING_DIFFICULTY_DESC=Διάλεξε δυσκολία +SING_DIFFICULTY_WHEREAMI=Δυσκολία +SING_DIFFICULTY_CONTINUE=Στην επιλογή Ï„ÏÎ±Î³Î¿Ï…Î´Î¹Î¿Ï +SING_EASY=ΕÏκολο +SING_MEDIUM=ÎœÎÏ„Ïιο +SING_HARD=ΔÏσκολο + +SING_SONG_SELECTION_DESC=Διάλεξε Ï„ÏαγοÏδι +SING_SONG_SELECTION_WHEREAMI=Επιλογή Ï„ÏÎ±Î³Î¿Ï…Î´Î¹Î¿Ï +SING_SONG_SELECTION_GOTO=Πήγαινε σε... +SING_SONG_SELECTION=Επιλογή Ï„Ïαγουδιου +SING_SONG_SELECTION_MENU=ÎœÎµÎ½Î¿Ï +SING_SONG_SELECTION_PLAYLIST=Λίστα +SING_SONGS_IN_CAT=ΤÏαγοÏδια +PLAYLIST_CATTEXT=Λίστα: %s + +SING_TIME=ΧÏόνος +SING_TOTAL=ΣÏνολο +SING_MODE=ΤÏαγοÏδα σόλο +SING_NOTES=Îότες +SING_GOLDEN_NOTES=ΧÏυσÎÏ‚ νότες +SING_PHRASE_BONUS=Μπόνους γÏαμμής + +SING_MENU=ΚÏÏιο Î¼ÎµÎ½Î¿Ï + +SONG_SCORE=Βαθμολογία Ï„ÏÎ±Î³Î¿Ï…Î´Î¹Î¿Ï +SONG_SCORE_WHEREAMI=Βαθμολογία + +SING_SCORE_TONE_DEAF=Κακοφωνίξ +SING_SCORE_AMATEUR=ΑÏχάÏιος +SING_SCORE_WANNABE=Το θÎλει... +SING_SCORE_HOPEFUL=ΕλπιδοφόÏος +SING_SCORE_RISING_STAR=ΑνεÏχόμενο αστÎÏι +SING_SCORE_LEAD_SINGER=Επαγγελματίας +SING_SCORE_SUPERSTAR=ΣοÏπεÏÏƒÏ„Î±Ï +SING_SCORE_ULTRASTAR=Απόλυτος ÏƒÏ„Î±Ï + +SING_TOP_5_CHARTS=Οι καλÏτεÏοι 5 παίχτες +SING_TOP_5_CHARTS_WHEREAMI=Τοπ 5 +SING_TOP_5_CHARTS_CONTINUE=Στην επιλογή Ï„ÏÎ±Î³Î¿Ï…Î´Î¹Î¿Ï +SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty + +POPUP_PERFECT=ΤÎλεια! +POPUP_AWESOME=Φανταστικά! +POPUP_GREAT=Î Î¿Î»Ï ÎºÎ±Î»Î¬! +POPUP_GOOD=Καλά! +POPUP_NOTBAD=Οχι άσχημα! +POPUP_BAD=Άσχημα! +POPUP_POOR=Ï€Î¿Î»Ï Î¬ÏƒÏ‡Î·Î¼Î±! +POPUP_AWFUL=Απαίσια! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= και + +SONG_MENU_NAME_MAIN=ÎœÎµÎ½Î¿Ï Ï„Ïαγουδιών +SONG_MENU_PLAY=ΤÏαγουδήστε +SONG_MENU_CHANGEPLAYERS=Αλλάξτε παίχτες +SONG_MENU_EDIT=ΕπεξεÏγασία +SONG_MENU_MODI=ΤÏαγουδήστε μιά Ï„Ïοποποίηση +SONG_MENU_CANCEL=ΑκÏÏωση + +SONG_MENU_NAME_PLAYLIST=ÎœÎµÎ½Î¿Ï Ï„ÏÎ±Î³Î¿Ï…Î´Î¹Î¿Ï +SONG_MENU_PLAYLIST_ADD=Î Ïόσθεσε Ï„ÏαγοÏδι +SONG_MENU_PLAYLIST_DEL=ΔιÎγÏαψε Ï„ÏαγοÏδι + +SONG_MENU_NAME_PLAYLIST_ADD=Î Ïόσθεσε Ï„ÏαγοÏδι +SONG_MENU_PLAYLIST_ADD_NEW=Σε νÎα λίστα +SONG_MENU_PLAYLIST_ADD_EXISTING=Σε υπάÏχουσα λίστα +SONG_MENU_PLAYLIST_NOEXISTING=Δεν υπάÏχει διαθÎσιμη λίστα + +SONG_MENU_NAME_PLAYLIST_NEW=ÎÎα λίστα +SONG_MENU_PLAYLIST_NEW_CREATE=Φτιαξε νÎα +SONG_MENU_PLAYLIST_NEW_UNNAMED=ΧωÏίς όνομα + +SONG_MENU_NAME_PLAYLIST_DEL=ΔιαγÏαφή? +SONG_MENU_YES=Îαι +SONG_MENU_NO=Όχι + +SONG_MENU_NAME_PLAYLIST_LOAD=Άνοιξε μια λίστα +SONG_MENU_PLAYLIST_LOAD=Άνοιξε +SONG_MENU_PLAYLIST_DELCURRENT=ΔιÎγÏαψε αυτή τη λίστα + +SONG_MENU_NAME_PLAYLIST_DEL=ΔιαγÏαφή λίστας? + +SONG_MENU_NAME_PARTY_MAIN=ÎœÎµÎ½Î¿Ï "ΠάÏÏ„Ï…" +SONG_MENU_JOKER=ΜπαλαντÎÏ + +SONG_MENU_NAME_PARTY_JOKER=Επιλογή μπαλαντÎÏ + +SONG_JUMPTO_DESC=Ψάξε Ï„ÏαγοÏδι +SONG_JUMPTO_TYPE_DESC=Ψάξε για: +SONG_JUMPTO_TYPE1=Όλα +SONG_JUMPTO_TYPE2=Τίτλος +SONG_JUMPTO_TYPE3=ΚαλλιτÎχνης +SONG_JUMPTO_SONGSFOUND=%d ΤÏαγοÏδι(α) βÏÎθηκαν +SONG_JUMPTO_NOSONGSFOUND=Δεν βÏÎθηκε Ï„ÏαγοÏδι +SONG_JUMPTO_HELP=ΓÏάψε κείμενο για αναζήτηση +SONG_JUMPTO_CATTEXT=Αναζήτηση για: %s + +PARTY_MODE=Είδος Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï "ΠάÏÏ„Ï…" +PARTY_DIFFICULTY=Δυσκολία +PARTY_PLAYLIST=Παίξε με μία λίστα +PARTY_PLAYLIST_ALL=Όλα τα Ï„ÏαγοÏδια +PARTY_PLAYLIST_CATEGORY=Φάκελος +PARTY_PLAYLIST_PLAYLIST=Λίστα +PARTY_ROUNDS=ΓÏÏοι +PARTY_TEAMS=Ομάδες +PARTY_TEAMS_PLAYER1=Παίχτης ομάδα1 +PARTY_TEAMS_PLAYER2=Παίχτης ομάδα2 +PARTY_TEAMS_PLAYER3=Παίχτης ομάδα3 + +PARTY_LEGEND_CONTINUE=ΣυνÎχεια + +PARTY_OPTIONS_DESC=ΕπιλογÎÏ‚ για το παιχνίδι "ΠάÏÏ„Ï…" +PARTY_OPTIONS_WHEREAMI=ΕπιλογÎÏ‚ "ΠάÏÏ„Ï…" + +PARTY_PLAYER_DESC=ΓÏάψε ονόματα παιχτών και ομάδων +PARTY_PLAYER_WHEREAMI=Ονόματα "ΠάÏÏ„Ï…" +PARTY_PLAYER_ENTER_NAME=ΓÏάψε ονόματα +PARTY_PLAYER_LEGEND_CONTINUE=Ξεκίνα το παιχνίδι "ΠάÏÏ„Ï…" + +PARTY_ROUND_DESC=Επόμενοι παίχτες +PARTY_ROUND_WHEREAMI=Επόμενος γÏÏος "ΠάÏÏ„Ï…" +PARTY_ROUND_LEGEND_CONTINUE=Ξεκίνα το γÏÏο + +PARTY_SONG_WHEREAMI=Επιλογή Ï„ÏÎ±Î³Î¿Ï…Î´Î¹Î¿Ï "ΠάÏÏ„Ï…" +PARTY_SONG_LEGEND_CONTINUE=ΤÏαγουδήστε +PARTY_SONG_MENU=ÎœÎµÎ½Î¿Ï "ΠάÏÏ„Ï…" + +PARTY_SCORE_DESC=Βαθμολογία τελευταίου γÏÏου +PARTY_SCORE_WHEREAMI=Βαθμοί "ΠάÏÏ„Ï…" + +PARTY_WIN_DESC=Îικητής του Ï€Î±Î¹Ï‡Î½Î¹Î´Î¹Î¿Ï "ΠάÏÏ„Ï…" +PARTY_WIN_WHEREAMI=Îικητής "ΠάÏÏ„Ï…" +PARTY_WIN_LEGEND_CONTINUE=ΕπιστÏοφή στο κÏÏιο Î¼ÎµÎ½Î¿Ï + +PARTY_ROUND=ΓÏÏος +PARTY_ROUND_WINNER=Îικητής +PARTY_NOTPLAYEDYET=Δεν παίχτηκε ακόμη +PARTY_NOBODY=Κανείς +NEXT_ROUND=Επόμενος ΓÏÏος: + +PARTY_DISMISSED=Αποβολή! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=Îίκησε! + +PLUGIN_HDL_NAME=Μείνε πάνω από τη μπάÏα! +PLUGIN_HDL_DESC=Μείνε πάνω από τη μπάÏα που εμφανίζεται + +PLUGIN_UNTIL5000_NAME=ÎœÎχÏι 5000 πόντους +PLUGIN_UNTIL5000_DESC=Όποιος φτάσει τους 5000 πόντους κεÏδίζει + +PLUGIN_DUELL_NAME=Μονομαχία +PLUGIN_DUELL_DESC=ΤÏαγουδήστε σε μονομαχία μÎχÏι τους 10000 πόντους + +PLUGIN_TEAMDUELL_NAME=Μονομαχία ομάδων +PLUGIN_TEAMDUELL_DESC=Δώσε το μικÏόφωνο! + +PLUGIN_BLIND_NAME=Στα τυφλά +PLUGIN_BLIND_DESC=Μονομαχία χωÏίς να βλÎπετε τις νότες + +STAT_MAIN=Στατιστικά +STAT_MAIN_DESC=ΚÏÏια +STAT_MAIN_WHEREAMI=Στατιστικά + +STAT_OVERVIEW_INTRO=%0:s Στατιστικά. \n Τελευταία Îξοδος στίς %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Ï„ÏαγοÏδια(%3:d με βίντεο), άπο τα οποία %1:d Îχουν παιχτεί ήδη και %2:d δεν Îχουν παιχτεί ακόμη.\n Το πιο δημοφιλÎÏ‚ Ï„ÏαγοÏδι είναι %5:s από %4:s. +STAT_OVERVIEW_PLAYER=Από το τελευταίο σβήσιμο υπάÏχει-ουν %0:d παίχτης-ες .\n Ο καλÏτεÏος παίχτης είναι %1:s με μÎσο ÏŒÏο βαθμολογίας %2:d βαθμοÏÏ‚.\n %3:s Îκανε τη μεγαλÏτεÏη βαθμολογία με %4:d βαθμοÏÏ‚. + +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d + +STAT_DETAIL=Στατιστικά +STAT_DETAIL_WHEREAMI=ΛεπτομεÏή στατιστικά + +STAT_NEXT=Επόμενη Σελίδα +STAT_PREV=Î ÏοηγοÏμενη σελίδα +STAT_REVERSE=ΑντίστÏοφα +STAT_PAGE=Seite %0:d από %1:d σελίδες\n (%2:d of %3:d εισαγωγÎÏ‚) + +STAT_DESC_SCORES=ΥψηλότεÏες Βαθμολογίες +STAT_DESC_SCORES_REVERSED=ΧαμηλότεÏες βαθμολογίες +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s) + +STAT_DESC_SINGERS=ΚαλÏτεÏοι Ï„ÏαγουδιστÎÏ‚ +STAT_DESC_SINGERS_REVERSED=ΧειÏότεÏοι Ï„ÏαγουδιστÎÏ‚ +STAT_FORMAT_SINGERS=%0:s \n ÎœÎσος ÏŒÏος βαθμολογίας: %1:d + +STAT_DESC_SONGS=Πιο δημοφιλή Ï„ÏαγοÏδια +STAT_DESC_SONGS_REVERSED=ΛιγότεÏο δημοφιλή Ï„ÏαγοÏδια +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx Ï„Ïαγουδήθηκαν + +STAT_DESC_BANDS=Πιο δημοφιλής μπάντες +STAT_DESC_BANDS_REVERSED=ΛιγότεÏο δημοφιλής μπάντες +STAT_FORMAT_BANDS=%0:s \n %1:dx Ï„Ïαγουδήθηκαν + +MSG_ERROR_TITLE=Σφάλμα +MSG_QUESTION_TITLE=ΕÏώτηση +MSG_QUIT_USDX=Έξοδος από το παιχνίδι? +MSG_END_PARTY=Έξοδος απο το παιχνίδι "ΠάÏÏ„Ï…"? +ERROR_NO_SONGS=Δεν φοÏτώθηκαν Ï„ÏαγοÏδια +ERROR_NO_PLUGINS=Δεν φοÏτώθηκαν βοηθητικÎÏ‚ εφαÏμογÎÏ‚ +ERROR_CORRUPT_SONG=Τα Ï„ÏαγοÏδια δεν ήταν δυνατό να φοÏτώσουν +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Το Ï„ÏαγοÏδι δεν ήταν δυνατό να φοÏτώσει: Το αÏχείο δεν βÏÎθηκε +ERROR_CORRUPT_SONG_NO_NOTES=Το Ï„ÏαγοÏδι δεν ήταν δυνατό να φοÏτώσει: Δεν βÏÎθηκαν νότες +ERROR_CORRUPT_SONG_NO_BREAKS=Το Ï„ÏαγοÏδι δεν ήταν δυνατό να φοÏτώσει: Δεν βÏÎθηκαν κενά ανάμεσα στις νότες +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Το Ï„ÏαγοÏδι δεν ήταν δυνατό να φοÏτώσει: Λάθος στην επικόληση της γÏαμμής %0:d
\ No newline at end of file diff --git a/us_maker_edition/game/languages/Icelandic.ini b/us_maker_edition/game/languages/Icelandic.ini new file mode 100644 index 00000000..35f912c9 --- /dev/null +++ b/us_maker_edition/game/languages/Icelandic.ini @@ -0,0 +1,431 @@ +;Hlynur SigurgÃslason
+;Sigrún Huld Skúladóttir
+[Text]
+OPTION_VALUE_CATALAN=katalónska
+OPTION_VALUE_CROATIAN=króatÃska
+OPTION_VALUE_DUTCH=hollenska
+OPTION_VALUE_ENGLISH=enska
+OPTION_VALUE_EUSKARA=baskneska
+OPTION_VALUE_FINNISH=finnska
+OPTION_VALUE_FRENCH=franska
+OPTION_VALUE_GERMAN=Þýska
+OPTION_VALUE_GREEK=grÃska
+OPTION_VALUE_ITALIAN=Ãtalska
+OPTION_VALUE_ICELANDIC=Ãslenska
+OPTION_VALUE_JAPANESE=japanska
+OPTION_VALUE_LUXEMBOURGISH=lúxemborgÃska
+OPTION_VALUE_PORTUGUESE=portúgalska
+OPTION_VALUE_SPANISH=spænska
+OPTION_VALUE_SWEDISH=sænska
+
+OPTION_VALUE_EASY=Auðvelt
+OPTION_VALUE_MEDIUM=Miðlungs
+OPTION_VALUE_HARD=Erfitt
+
+OPTION_VALUE_ON=Kveikt
+OPTION_VALUE_OFF=Slökkt
+
+OPTION_VALUE_EDITION=Útgáfa
+OPTION_VALUE_GENRE=StÃll
+OPTION_VALUE_LANGUAGE=Tungumál
+OPTION_VALUE_FOLDER=Mappa
+OPTION_VALUE_TITLE=Titill
+OPTION_VALUE_ARTIST=Flytjandi
+OPTION_VALUE_TITLE2=Titill2
+OPTION_VALUE_ARTIST2=Flytjandi2
+
+OPTION_VALUE_WHENNOVIDEO=Þegar ekkert myndband
+
+OPTION_VALUE_SMALL=LÃtill
+OPTION_VALUE_BIG=Stór
+OPTION_VALUE_HALF=Hálf
+OPTION_VALUE_FULL_VID=Full (Video)
+OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+OPTION_VALUE_AUTO=Sjálfvirkt
+OPTION_VALUE_SEC=Sekúnda
+OPTION_VALUE_SECS=Sekúndur
+
+OPTION_VALUE_PLAIN=Plain
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Einfalt
+OPTION_VALUE_ZOOM=Zoom
+OPTION_VALUE_SLIDE=Rennsli
+OPTION_VALUE_BALL=Bolti
+OPTION_VALUE_SHIFT=Hopp
+
+OPTION_VALUE_EURO=Euro
+OPTION_VALUE_JAPAN=Japan
+OPTION_VALUE_AMERICAN=American
+
+OPTION_VALUE_BLUE=Blár
+OPTION_VALUE_GREEN=Grænn
+OPTION_VALUE_PINK=Bleikur
+OPTION_VALUE_RED=Rauður
+OPTION_VALUE_VIOLET=Fjólublár
+OPTION_VALUE_ORANGE=AppelsÃnulitur
+OPTION_VALUE_YELLOW=Gulur
+OPTION_VALUE_BROWN=Brúnn
+OPTION_VALUE_BLACK=Svartur
+
+OPTION_VALUE_SING=Syngja
+OPTION_VALUE_SELECT_PLAYERS=Velja Leikmenn
+OPTION_VALUE_OPEN_MENU=Opna Valmynd
+
+OPTION_VALUE_HARDWARE_CURSOR=Vélbúnaðarbendill
+OPTION_VALUE_SOFTWARE_CURSOR=Hugbúnaðarbendill
+
+SING_LOADING=Hleður...
+
+SING_CHOOSE_MODE=velja valmynd
+SING_SING=syngja
+SING_SING_DESC=stuttur leikur: syngja soló eða dúett
+
+SING_MULTI=partÃ
+SING_MULTI_DESC=syngja með partÃ-sniði
+
+SING_TOOLS=tól
+
+SING_STATS=tölfræði
+SING_STATS_DESC=skoða tölfræði
+
+SING_EDITOR=lagasmiður
+SING_EDITOR_DESC=búa til eigið lag
+
+SING_GAME_OPTIONS=leikstillingar
+SING_GAME_OPTIONS_DESC=breyta leikstillingum
+
+SING_EXIT=hætta
+SING_EXIT_DESC=hætta leik
+
+SING_OPTIONS=stillingar
+SING_OPTIONS_DESC=breyta stillingum
+SING_OPTIONS_WHEREAMI=Stillingar
+
+SING_OPTIONS_GAME=leikur
+SING_OPTIONS_GRAPHICS=mynd
+SING_OPTIONS_SOUND=hljóð
+SING_OPTIONS_LYRICS=lagatextar
+SING_OPTIONS_THEMES=snið
+SING_OPTIONS_RECORD=upptaka
+SING_OPTIONS_ADVANCED=fleiri stillingar
+SING_OPTIONS_EXIT=til baka
+
+SING_OPTIONS_GAME_WHEREAMI=Stillingar Leikur
+SING_OPTIONS_GAME_DESC=almennar leikstillingar
+SING_OPTIONS_GAME_PLAYERS=Leikmenn
+SING_OPTIONS_GAME_DIFFICULTY=Erfiðleikastig
+SING_OPTIONS_GAME_LANGUAGE=Tungumál
+SING_OPTIONS_GAME_TABS=Flipar
+SING_OPTIONS_GAME_SORTING=Röðun
+SING_OPTIONS_GAME_DEBUG=Villuprófun
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Stillingar Mynd
+SING_OPTIONS_GRAPHICS_DESC=myndstillingar
+SING_OPTIONS_GRAPHICS_RESOLUTION=Skjáupplausn
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Skjáfyllir
+SING_OPTIONS_GRAPHICS_DEPTH=Dýpt
+SING_OPTIONS_GRAPHICS_VISUALIZER=Sýning
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Sveiflusjá
+SING_OPTIONS_GRAPHICS_LINEBONUS=LÃnubónus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Stærð Myndbands
+
+SING_OPTIONS_SOUND_WHEREAMI=Stillingar hljóð
+SING_OPTIONS_SOUND_DESC=hljóðstillingar
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Spilun af hljóðnema
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Bakgrunnstónlist
+SING_OPTIONS_SOUND_MIC_BOOST=Hljóðnemaaukning
+SING_OPTIONS_SOUND_CLICK_ASSIST=Taktstuðningur
+SING_OPTIONS_SOUND_BEAT_CLICK=Slá takt
+SING_OPTIONS_SOUND_THRESHOLD=Þröskuldur
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Tveir leikmenn
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Forsýn hljóðstyrkur
+SING_OPTIONS_SOUND_PREVIEWFADING=Forsýn útþynning
+
+SING_OPTIONS_LYRICS_WHEREAMI=Stillingar Textar
+SING_OPTIONS_LYRICS_DESC=textastillingar
+SING_OPTIONS_LYRICS_FONT=Leturgerð
+SING_OPTIONS_LYRICS_EFFECT=Brellur
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmization
+SING_OPTIONS_LYRICS_NOTELINES=LÃnur
+
+SING_OPTIONS_THEMES_WHEREAMI=Stillingar Snið
+SING_OPTIONS_THEMES_DESC=þemu- og skinnstillingar
+SING_OPTIONS_THEMES_THEME=Þema
+SING_OPTIONS_THEMES_SKIN=Skinn
+SING_OPTIONS_THEMES_COLOR=Litur
+
+SING_OPTIONS_RECORD_WHEREAMI=Stillingar Upptaka
+SING_OPTIONS_RECORD_DESC=hljóðnemastillingar
+SING_OPTIONS_RECORD_CARD=Hljóðkort
+SING_OPTIONS_RECORD_INPUT=Inntak
+SING_OPTIONS_RECORD_CHANNEL=Rás
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Stillingar Meira
+SING_OPTIONS_ADVANCED_DESC=fleiri stillingar
+SING_OPTIONS_ADVANCED_EFFECTSING=Söngbrellur
+SING_OPTIONS_ADVANCED_SCREENFADE=Skjá útþynning
+SING_OPTIONS_ADVANCED_LOADANIMATION=Hlaða hreyfimynd
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Öryggisspurningar
+SING_OPTIONS_ADVANCED_LINEBONUS=LÃnubónus
+SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=
+SING_OPTIONS_ADVANCED_ONSONGCLICK=Eftir Lagaval
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Sjálfvirk PartÃvalmynd
+
+SING_EDIT=Lagasmiður
+SING_EDIT_MENU_DESCRIPTION=búðu til eigið lag
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Flytja inn texta frá midi skrá
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=til baka
+SING_EDIT_BUTTON_CONVERT=Flytja inn
+SING_EDIT_BUTTON_EXIT=til baka
+
+SING_EDIT_NAVIGATE=stýra
+SING_EDIT_SELECT=velja
+SING_EDIT_EXIT=til baka
+
+SING_LEGEND_SELECT=velja
+SING_LEGEND_NAVIGATE=stýra
+SING_LEGEND_CONTINUE=áfram
+SING_LEGEND_ESC=til baka
+
+SING_PLAYER_DESC=sláið inn nöfn leikmanna
+SING_PLAYER_WHEREAMI=Nöfn leikmanna
+SING_PLAYER_ENTER_NAME=sláðu inn nafn
+
+SING_DIFFICULTY_DESC=veldu erfiðleikastig
+SING_DIFFICULTY_WHEREAMI=Erfiðleikastig
+SING_DIFFICULTY_CONTINUE=Ã lagaval
+SING_EASY=Auðvelt
+SING_MEDIUM=Miðlungs
+SING_HARD=Erfitt
+
+SING_SONG_SELECTION_DESC=veldu lag
+SING_SONG_SELECTION_WHEREAMI=Lagaval
+SING_SONG_SELECTION_GOTO=fara til ..
+SING_SONG_SELECTION=lagaval
+SING_SONG_SELECTION_MENU=valmynd
+SING_SONG_SELECTION_PLAYLIST=lagalisti
+SING_SONGS_IN_CAT=Lög
+PLAYLIST_CATTEXT=Lagalisti: %s
+
+SING_TIME=TÃMI
+SING_TOTAL=samtals
+SING_MODE=syngja sóló
+SING_NOTES=nótur
+SING_GOLDEN_NOTES=gullnótur
+SING_PHRASE_BONUS=lÃnubónus
+
+SING_MENU=Aðalvalmynd
+
+SONG_SCORE=stigagjöf
+SONG_SCORE_WHEREAMI=Dómur
+
+SING_SCORE_TONE_DEAF=Falskt
+SING_SCORE_AMATEUR=Viðvaningur
+SING_SCORE_WANNABE=Uppblásið egó
+SING_SCORE_HOPEFUL=Eygir von
+SING_SCORE_RISING_STAR=RÃsandi Stjarna
+SING_SCORE_LEAD_SINGER=Forsöngvari
+SING_SCORE_SUPERSTAR=Súperstjarna
+SING_SCORE_ULTRASTAR=Últrastjarna
+
+SING_TOP_5_CHARTS=topp 5 leikmenn
+SING_TOP_5_CHARTS_WHEREAMI=topp 5
+SING_TOP_5_CHARTS_CONTINUE=Ã lagaval
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=breyta erfiðleikastigi
+
+POPUP_PERFECT=fullkomið!
+POPUP_AWESOME=æðislegt!
+POPUP_GREAT=frábært!
+POPUP_GOOD=gott!
+POPUP_NOTBAD=ekki slæmt!
+POPUP_BAD=slæmt!
+POPUP_POOR=lélegt!
+POPUP_AWFUL=hræðilegt!
+
+IMPLODE_GLUE1=
+IMPLODE_GLUE2= og
+
+SONG_MENU_NAME_MAIN=lagavalmynd
+SONG_MENU_PLAY=Syngja
+SONG_MENU_CHANGEPLAYERS=Breyta um leikmenn
+SONG_MENU_EDIT=Breyta
+SONG_MENU_MODI=Singja Modi
+SONG_MENU_CANCEL=Hætta við
+
+SONG_MENU_NAME_PLAYLIST=Lagavalmynd
+SONG_MENU_PLAYLIST_ADD=Bæta við lagi
+SONG_MENU_PLAYLIST_DEL=Eyða lagi
+
+SONG_MENU_NAME_PLAYLIST_ADD=Bæta við
+SONG_MENU_PLAYLIST_ADD_NEW=à nýjan lagalista
+SONG_MENU_PLAYLIST_ADD_EXISTING=à núverandi lagalista
+SONG_MENU_PLAYLIST_NOEXISTING=Enginn lagalisti til staðar
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nýr Lagalisti
+SONG_MENU_PLAYLIST_NEW_CREATE=Búa til
+SONG_MENU_PLAYLIST_NEW_UNNAMED=Ónefndur
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Virkilega Eyða?
+SONG_MENU_YES=Já
+SONG_MENU_NO=Nei
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Opna Lagalista
+SONG_MENU_PLAYLIST_LOAD=opna
+SONG_MENU_PLAYLIST_DELCURRENT=eyða núverandi Lagalista
+
+SONG_MENU_NAME_PLAYLIST_DEL=Eyða Lagalista?
+
+SONG_MENU_NAME_PARTY_MAIN=PartÃvalmynd
+SONG_MENU_JOKER=Jóker
+
+SONG_MENU_NAME_PARTY_JOKER=taka jóker
+
+SONG_JUMPTO_DESC=lagaleit
+SONG_JUMPTO_TYPE_DESC=Leita að:
+SONG_JUMPTO_TYPE1=Öllu
+SONG_JUMPTO_TYPE2=Titli
+SONG_JUMPTO_TYPE3=Flytjanda
+SONG_JUMPTO_SONGSFOUND=%d lög fundust
+SONG_JUMPTO_NOSONGSFOUND=Engin lög fundust
+SONG_JUMPTO_HELP=Sláðu inn texta til að leita að
+SONG_JUMPTO_CATTEXT=Leita að: %s
+
+PARTY_MODE=partÃsnið
+PARTY_DIFFICULTY=Erfiðleikastig
+PARTY_PLAYLIST=Lagalista Stilling
+PARTY_PLAYLIST_ALL=Öll lög
+PARTY_PLAYLIST_CATEGORY=Mappa
+PARTY_PLAYLIST_PLAYLIST=Lagalisti
+PARTY_TEAMS=fjöldi liða
+PARTY_TEAMS_PLAYER1=fjöldi söngvara
+PARTY_TEAMS_PLAYER2=fjöldi söngvara
+PARTY_TEAMS_PLAYER3=fjöldi söngvara
+
+PARTY_LEGEND_CONTINUE=áfram
+
+PARTY_OPTIONS_DESC=stillingar fyrir partÃleik
+PARTY_OPTIONS_WHEREAMI=Partà Stillingar
+
+PARTY_PLAYER_DESC=sláðu inn nöfn leikmanna og liða!
+PARTY_PLAYER_WHEREAMI=Partà Nöfn
+PARTY_PLAYER_ENTER_NAME=sláðu inn nöfn
+
+
+PARTY_ROUNDS_DESC = veljið hvaða snið þið viljið spila
+PARTY_ROUNDS_WHEREAMI=Partà Umferðir
+PARTY_ROUNDS_LEGEND_CONTINUE=byrja partÃ-leik
+PARTY_ROUNDCOUNT=fjöldi umferða
+PARTY_SELECTMODE1=snið umferð 1
+PARTY_SELECTMODE2=snið umferð 2
+PARTY_SELECTMODE3=snið umferð 3
+PARTY_SELECTMODE4=snið umferð 4
+PARTY_SELECTMODE5=snið umferð 5
+PARTY_SELECTMODE6=snið umferð 6
+PARTY_SELECTMODE7=snið umferð 7
+
+PARTY_ROUND_DESC=næstu leikmenn að hljóðnemunum
+PARTY_ROUND_WHEREAMI=Partà Næsta Umferð
+PARTY_ROUND_LEGEND_CONTINUE=byrja umferð
+
+PARTY_SONG_WHEREAMI=Partà Lagaval
+PARTY_SONG_LEGEND_CONTINUE=syngja
+PARTY_SONG_MENU=partà valmynd
+
+PARTY_SCORE_DESC=stig sÃðustu umferðar
+PARTY_SCORE_WHEREAMI=Partà Stig
+
+PARTY_WIN_DESC=sigurvegari partÃ-leiks
+PARTY_WIN_WHEREAMI=Partà Sigurvegari
+PARTY_WIN_LEGEND_CONTINUE=aftur að aðalvalmynd
+
+PARTY_ROUND=Umferð
+PARTY_ROUND_WINNER=Sigurvegari
+PARTY_NOTPLAYEDYET=ekki spilað enn
+PARTY_NOBODY=enginn
+NEXT_ROUND=Næsta umferð:
+
+PARTY_DISMISSED=Úr leik!
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=sigrar!
+
+MODE_RANDOM_NAME=Tilviljanakennt snið
+MODE_RANDOM_DESC=Eitt snið valið af handahófi
+
+MODE_HDL_NAME=Haltu þig á strikinu
+MODE_HDL_DESC=Ekki standa þig verr en stigalÃnan sýnir.
+
+MODE_5000POINTS_NAME=Að 5000
+MODE_5000POINTS_DESC=Leikmaður sem fyrstur nær 5000 stigum vinnur.
+
+MODE_DUEL_NAME=EinvÃgi
+MODE_DUEL_DESC=SöngeinvÃgi að 10000 stigum.
+
+MODE_TEAMDUEL_NAME=LiðaeinvÃgi
+MODE_TEAMDUEL_DESC=Láttu hljóðnemann ganga!
+
+MODE_BLIND_NAME=Blindandi
+MODE_BLIND_DESC=EinvÃgi án þess að sjá nóturnar.
+
+STAT_MAIN=Tölfræði
+STAT_MAIN_DESC=Almennt
+STAT_MAIN_WHEREAMI=Tölfræði
+
+STAT_OVERVIEW_INTRO=%0:s tölfræði. \n SÃðasta endurræsing %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Lög (%3:d með myndbandi), þar af hafa %1:d þegar verið spiluð og %2:d hafa enn ekki verið spiluð.\n Vinsælasta lagið er %5:s með %4:s.
+STAT_OVERVIEW_PLAYER=Frá sÃðustu endurræsingu hafa spilað %0:d leikmenn.\n Besti leikmaðurinn er %1:s með meðalstigatölu %2:d stig.\n %3:s fékk hæstu stig með %4:d stig.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Tölfræði
+STAT_DETAIL_WHEREAMI=Ãtarleg Tölfræði
+
+STAT_NEXT=Næsta sÃða
+STAT_PREV=Fyrri sÃða
+STAT_REVERSE=Öfug röð
+STAT_PAGE=BlaðsÃða %0:d af %1:d blaðsÃðum (%2:d af %3:d færslum)
+
+STAT_DESC_SCORES=Hæstu stig
+STAT_DESC_SCORES_REVERSED=Lægstu stig
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Bestu söngvarar
+STAT_DESC_SINGERS_REVERSED=Verstu söngvarar
+STAT_FORMAT_SINGERS=%0:s \n Meðalstig: %1:d
+
+STAT_DESC_SONGS=Vinsælustu lög
+STAT_DESC_SONGS_REVERSED=Óvinsælustu lög
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sungið
+
+STAT_DESC_BANDS=Vinsælustu hljómsveitir
+STAT_DESC_BANDS_REVERSED=Óvinsælustu hljómsveitir
+STAT_FORMAT_BANDS=%0:s \n %1:dx Sungið
+
+SCREENSHOT_SAVED=Skjámynd vistuð
+SCREENSHOT_FAILED=Gat ekki vistað skjámynd
+
+INFO_FILE_SAVED=Skrá vistuð
+ERROR_SAVE_FILE_FAILED=Gat ekki vistað skrá
+ERROR_FILE_NOT_FOUND=Skrá finnst ekki
+
+ENCODING_ERROR_ASK_FOR_UTF8=Get ekki vistað breytingar með núverandi stafasetti. Breyta à UTF-8?
+EDITOR_ERROR_NO_TRACK_SELECTED=Ekkert lag valið
+
+MSG_ERROR_TITLE=Villa
+MSG_INFO_TITLE=Upplýsingar
+MSG_QUESTION_TITLE=Spurning
+MSG_QUIT_USDX=Viltu hætta à UltraStar?
+MSG_END_PARTY=Virkilega hætta à Part�
+
+ERROR_NO_SONGS=Engum lögum hlaðið inn
+ERROR_NO_PLUGINS=Engum viðbótum hlaðið inn
+ERROR_NO_MODES_FOR_CURRENT_SETUP=engin snið tiltæk fyrir núverandi leikmann/lið
+ERROR_CAN_NOT_START_PARTY= villa kom upp við upphaf partÃleiks
+ERROR_CORRUPT_SONG=Ekki var hægt að hlaða inn lagi.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Ekki var hægt að hlaða inn lagi: Skrá finnst ekki.
+ERROR_CORRUPT_SONG_NO_NOTES=Ekki var hægt að hlaða inn lagi: Finn engar nótur
+ERROR_CORRUPT_SONG_NO_BREAKS=Ekki var hægt að hlaða inn lagi: Finn engar lÃnuskiptingar
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Ekki var hægt að hlaða inn lagi: Villa við þáttun lÃnu %0:d
\ No newline at end of file diff --git a/us_maker_edition/game/languages/Italian.ini b/us_maker_edition/game/languages/Italian.ini new file mode 100644 index 00000000..660b9b6f --- /dev/null +++ b/us_maker_edition/game/languages/Italian.ini @@ -0,0 +1,401 @@ +[Text] +OPTION_VALUE_CATALAN=Catalan +OPTION_VALUE_CROATIAN=Croatian +OPTION_VALUE_DUTCH=Dutch +OPTION_VALUE_ENGLISH=English +OPTION_VALUE_EUSKARA=Euskara +OPTION_VALUE_FINNISH=Finnish +OPTION_VALUE_FRENCH=French +OPTION_VALUE_GERMAN=German +OPTION_VALUE_GREEK=Greek +OPTION_VALUE_ITALIAN=Italian +OPTION_VALUE_JAPANESE=Japanese +OPTION_VALUE_LUXEMBOURGISH=Luxembourgish +OPTION_VALUE_PORTUGUESE=Portuguese +OPTION_VALUE_SPANISH=Spanish +OPTION_VALUE_SWEDISH=Swedish + +OPTION_VALUE_EASY=Easy +OPTION_VALUE_MEDIUM=Medium +OPTION_VALUE_HARD=Hard + +OPTION_VALUE_ON=On +OPTION_VALUE_OFF=Off + +OPTION_VALUE_EDITION=Edition +OPTION_VALUE_GENRE=Genre +OPTION_VALUE_LANGUAGE=Language +OPTION_VALUE_FOLDER=Folder +OPTION_VALUE_TITLE=Title +OPTION_VALUE_ARTIST=Artist +OPTION_VALUE_TITLE2=Title2 +OPTION_VALUE_ARTIST2=Artist2 + +OPTION_VALUE_WHENNOVIDEO=When No Video + +OPTION_VALUE_SMALL=Small +OPTION_VALUE_BIG=Big + +OPTION_VALUE_HALF=Half +OPTION_VALUE_FULL_VID=Full (Video) +OPTION_VALUE_FULL_VID_BG=Full (BG & Video) + +OPTION_VALUE_AUTO=Auto +OPTION_VALUE_SEC=Second +OPTION_VALUE_SECS=Seconds + +OPTION_VALUE_PLAIN=Plain +OPTION_VALUE_OLINE1=OLine1 +OPTION_VALUE_OLINE2=OLine2 + +OPTION_VALUE_SIMPLE=Simple +OPTION_VALUE_ZOOM=Zoom +OPTION_VALUE_SLIDE=Slide +OPTION_VALUE_BALL=Ball +OPTION_VALUE_SHIFT=Shift + +OPTION_VALUE_EURO=Euro +OPTION_VALUE_JAPAN=Japan +OPTION_VALUE_AMERICAN=American + +OPTION_VALUE_BLUE=Blue +OPTION_VALUE_GREEN=Green +OPTION_VALUE_PINK=Pink +OPTION_VALUE_RED=Red +OPTION_VALUE_VIOLET=Violet +OPTION_VALUE_ORANGE=Orange +OPTION_VALUE_YELLOW=Yellow +OPTION_VALUE_BROWN=Brown +OPTION_VALUE_BLACK=Black + +OPTION_VALUE_SING=Sing +OPTION_VALUE_SELECT_PLAYERS=Select Players +OPTION_VALUE_OPEN_MENU=Open Menu + +OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor +OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor + +SING_LOADING=Caricamento... + +SING_CHOOSE_MODE=scegli modalità +SING_SING=canta +SING_SING_DESC=quick game: canta da solo o duetta + +SING_MULTI=party +SING_MULTI_DESC=canta in modalità party + +SING_TOOLS=strumenti + +SING_STATS=statistiche +SING_STATS_DESC=guarda le statistiche + +SING_EDITOR=editor +SING_EDITOR_DESC=crea la tua canzone + +SING_GAME_OPTIONS=impostazioni di gioco +SING_GAME_OPTIONS_DESC=cambia le impostazioni di gioco + +SING_EXIT=chiudi +SING_EXIT_DESC=chiudi il gioco + +SING_OPTIONS=impostazioni +SING_OPTIONS_DESC=cambia impostazioni +SING_OPTIONS_WHEREAMI=Impostazioni + +SING_OPTIONS_GAME=gioco +SING_OPTIONS_GRAPHICS=grafica +SING_OPTIONS_SOUND=suono +SING_OPTIONS_LYRICS=testi +SING_OPTIONS_THEMES=temi +SING_OPTIONS_RECORD=registrazioni +SING_OPTIONS_ADVANCED=avanzate +SING_OPTIONS_EXIT=indietro + +SING_OPTIONS_GAME_WHEREAMI=Impostazioni Gioco +SING_OPTIONS_GAME_DESC=impostazioni generali di gioco +SING_OPTIONS_GAME_PLAYERS=Giocatori +SING_OPTIONS_GAME_DIFFICULTY=Difficultà +SING_OPTIONS_GAME_LANGUAGE=Lingua +SING_OPTIONS_GAME_TABS=Schede +SING_OPTIONS_GAME_SORTING=Ordinamento +SING_OPTIONS_GAME_DEBUG=Debug + +SING_OPTIONS_GRAPHICS_WHEREAMI=Impostazioni Grafica +SING_OPTIONS_GRAPHICS_DESC=impostazioni grafica +SING_OPTIONS_GRAPHICS_RESOLUTION=Risoluzione +SING_OPTIONS_GRAPHICS_FULLSCREEN=Fullscreen +SING_OPTIONS_GRAPHICS_DEPTH=Profondità +SING_OPTIONS_GRAPHICS_VISUALIZER=Visualizzazioni +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscopio +SING_OPTIONS_GRAPHICS_LINEBONUS=Linee Bonus +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Grandezza video + +SING_OPTIONS_SOUND_WHEREAMI=Impostazioni Suono +SING_OPTIONS_SOUND_DESC=impostazioni suono +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Playback Microfono +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Musica in background +SING_OPTIONS_SOUND_MIC_BOOST=Potenzia microfono +SING_OPTIONS_SOUND_CLICK_ASSIST=Click di Assistenza +SING_OPTIONS_SOUND_BEAT_CLICK=Click di Beat +SING_OPTIONS_SOUND_THRESHOLD=Soglia +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Modalità due giocatori +SING_OPTIONS_SOUND_PREVIEWVOLUME=Volume Anteprima +SING_OPTIONS_SOUND_PREVIEWFADING=Fading Anteprima + +SING_OPTIONS_LYRICS_WHEREAMI=Impostazioni Testi +SING_OPTIONS_LYRICS_DESC=impostazioni testi +SING_OPTIONS_LYRICS_FONT=Font +SING_OPTIONS_LYRICS_EFFECT=Effetti +SING_OPTIONS_LYRICS_SOLMIZATION=Solfeggio +SING_OPTIONS_LYRICS_NOTELINES=Pentagramma + +SING_OPTIONS_THEMES_WHEREAMI=Impostazioni Temi +SING_OPTIONS_THEMES_DESC=impostazioni temi e skin +SING_OPTIONS_THEMES_THEME=Temi +SING_OPTIONS_THEMES_SKIN=Skin +SING_OPTIONS_THEMES_COLOR=Colore + +SING_OPTIONS_RECORD_WHEREAMI=Impostazioni Registrazione +SING_OPTIONS_RECORD_DESC=impostazioni microfoni +SING_OPTIONS_RECORD_CARD=Scheda Audio +SING_OPTIONS_RECORD_INPUT=Input +SING_OPTIONS_RECORD_CHANNEL=Canale + +SING_OPTIONS_ADVANCED_WHEREAMI=Impostazioni Avanzate +SING_OPTIONS_ADVANCED_DESC=impostazioni avanzate +SING_OPTIONS_ADVANCED_EFFECTSING=Effetti del canto +SING_OPTIONS_ADVANCED_SCREENFADE=Fading dello schermo +SING_OPTIONS_ADVANCED_LOADANIMATION=Animazione Caricamento +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Domande di Sicurezza +SING_OPTIONS_ADVANCED_LINEBONUS=Linee Bonus +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Contatore +SING_OPTIONS_ADVANCED_ONSONGCLICK=dopo Canzone Seleziona +SING_OPTIONS_ADVANCED_PARTYPOPUP=Menu Party automatico + +SING_EDIT=Editor +SING_EDIT_MENU_DESCRIPTION=crea la tua canzone + +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importa testo dal file midi +SING_EDIT_BUTTON_DESCRIPTION_EXIT=indietro +SING_EDIT_BUTTON_CONVERT=Importa +SING_EDIT_BUTTON_EXIT=indietro + +SING_EDIT_NAVIGATE=navigare +SING_EDIT_SELECT=seleziona +SING_EDIT_EXIT=indietro + +SING_LEGEND_SELECT=seleziona +SING_LEGEND_NAVIGATE=naviga +SING_LEGEND_CONTINUE=continua +SING_LEGEND_ESC=indietro + +SING_PLAYER_DESC=inserisci nome/i giocatore/i +SING_PLAYER_WHEREAMI=Nomi giocatori +SING_PLAYER_ENTER_NAME=inserisci nome + +SING_DIFFICULTY_DESC=seleziona difficoltà +SING_DIFFICULTY_WHEREAMI=Difficultà +SING_DIFFICULTY_CONTINUE=per cantare seleziona +SING_EASY=Facile +SING_MEDIUM=Media +SING_HARD=Difficile + +SING_SONG_SELECTION_DESC=scegli la tua canzone +SING_SONG_SELECTION_WHEREAMI=Selezione Canzone +SING_SONG_SELECTION_GOTO=vai a .. +SING_SONG_SELECTION=seleziona canzone +SING_SONG_SELECTION_MENU=menu +SING_SONG_SELECTION_PLAYLIST=playlist +SING_SONGS_IN_CAT=Canzoni +PLAYLIST_CATTEXT=Playlist: %s + +SING_TIME=TEMPO +SING_TOTAL=totale +SING_MODE=canta solo +SING_NOTES=note +SING_GOLDEN_NOTES=note dorate +SING_PHRASE_BONUS=linee bonus + +SING_MENU=Menu Principale + +SONG_SCORE=punti canzone +SONG_SCORE_WHEREAMI=Punti + +SING_SCORE_TONE_DEAF=Tone Deaf +SING_SCORE_AMATEUR=Amatore +SING_SCORE_WANNABE=Aspirante +SING_SCORE_HOPEFUL=Promessa +SING_SCORE_RISING_STAR=Stella Nascente +SING_SCORE_LEAD_SINGER=Cantante Solista +SING_SCORE_SUPERSTAR=Superstar +SING_SCORE_ULTRASTAR=Ultrastar + +SING_TOP_5_CHARTS=migliori 5 Giocatori +SING_TOP_5_CHARTS_WHEREAMI=migliori 5 +SING_TOP_5_CHARTS_CONTINUE=per cantare seleziona +SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty + +POPUP_PERFECT=perfetto! +POPUP_AWESOME=stupendo! +POPUP_GREAT=grande! +POPUP_GOOD=buono! +POPUP_NOTBAD=non male! +POPUP_BAD=scarso! +POPUP_POOR=pessimo! +POPUP_AWFUL=orribile! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= e + +SONG_MENU_NAME_MAIN=menu canzone +SONG_MENU_PLAY=Canta +SONG_MENU_CHANGEPLAYERS=Cambia Giocatori +SONG_MENU_EDIT=Modifica +SONG_MENU_MODI=Canta un Modi +SONG_MENU_CANCEL=Annulla + +SONG_MENU_NAME_PLAYLIST=Menu Canzone +SONG_MENU_PLAYLIST_ADD=Aggiungi Canzone +SONG_MENU_PLAYLIST_DEL=Elimina Canzone + +SONG_MENU_NAME_PLAYLIST_ADD=Aggiungi Canzone +SONG_MENU_PLAYLIST_ADD_NEW=alla nuova playlist +SONG_MENU_PLAYLIST_ADD_EXISTING=alla playlist esistente +SONG_MENU_PLAYLIST_NOEXISTING=Nessuna playlist disponibile + +SONG_MENU_NAME_PLAYLIST_NEW=Nuova Playlist +SONG_MENU_PLAYLIST_NEW_CREATE=Crea +SONG_MENU_PLAYLIST_NEW_UNNAMED=Senza Nome + +SONG_MENU_NAME_PLAYLIST_DELITEM=Vuoi davvero eliminare? +SONG_MENU_YES=Sì +SONG_MENU_NO=No + +SONG_MENU_NAME_PLAYLIST_LOAD=Apri Playlist +SONG_MENU_PLAYLIST_LOAD=apri +SONG_MENU_PLAYLIST_DELCURRENT=elimina Playlist corrente + +SONG_MENU_NAME_PLAYLIST_DEL=Elimina Playlist? + +SONG_MENU_NAME_PARTY_MAIN=Menu Party +SONG_MENU_JOKER=Jolly + +SONG_MENU_NAME_PARTY_JOKER=usa jolly + +SONG_JUMPTO_DESC=cerca song +SONG_JUMPTO_TYPE_DESC=Cerca per: +SONG_JUMPTO_TYPE1=Tutto +SONG_JUMPTO_TYPE2=Titolo +SONG_JUMPTO_TYPE3=Artista +SONG_JUMPTO_SONGSFOUND=%d Canzone(i) trovata(e) +SONG_JUMPTO_NOSONGSFOUND=Nessuna Canzone trovata +SONG_JUMPTO_HELP=Scrivi il Testo da Cercare: +SONG_JUMPTO_CATTEXT=Cerca per: %s + +PARTY_MODE=modalità party +PARTY_DIFFICULTY=Difficultà +PARTY_PLAYLIST=Modalità Playlist +PARTY_PLAYLIST_ALL=Tutte le Canzoni +PARTY_PLAYLIST_CATEGORY=Cartella +PARTY_PLAYLIST_PLAYLIST=Playlist +PARTY_ROUNDS=Rounds +PARTY_TEAMS=Teams +PARTY_TEAMS_PLAYER1=Giocatore Team1 +PARTY_TEAMS_PLAYER2=Giocatore Team2 +PARTY_TEAMS_PLAYER3=Giocatore Team3 + +PARTY_LEGEND_CONTINUE=continua + +PARTY_OPTIONS_DESC=impostazioni per il gioco (party) +PARTY_OPTIONS_WHEREAMI=Impostazioni Party + +PARTY_PLAYER_DESC=inserisci giocatore- e nomi squadre! +PARTY_PLAYER_WHEREAMI=Nomi Party +PARTY_PLAYER_ENTER_NAME=inserisci nomi +PARTY_PLAYER_LEGEND_CONTINUE=incomincia il gioco (party) + +PARTY_ROUND_DESC=prossimi giocatori al microfono +PARTY_ROUND_WHEREAMI=Prossimo Round del Party +PARTY_ROUND_LEGEND_CONTINUE=incomincia round + +PARTY_SONG_WHEREAMI=Canzone Party-Seleziona +PARTY_SONG_LEGEND_CONTINUE=canta +PARTY_SONG_MENU=menu party + +PARTY_SCORE_DESC=punteggio dell''ultimo round +PARTY_SCORE_WHEREAMI=Punti del Party + +PARTY_WIN_DESC=vincitore del gioco (party) +PARTY_WIN_WHEREAMI=Vincitore Party +PARTY_WIN_LEGEND_CONTINUE=torna al menu principale + +PARTY_ROUND=Round +PARTY_ROUND_WINNER=Vincitore +PARTY_NOTPLAYEDYET=non ancora giocato +PARTY_NOBODY=nessuno +NEXT_ROUND=Prossimo round: + +PARTY_DISMISSED=Respinto! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=vince! + +PLUGIN_HDL_NAME=Tieni la Linea +PLUGIN_HDL_DESC=Non fare peggio del puntatore che ti mostra la barra. + +PLUGIN_UNTIL5000_NAME=Fino a 5000 +PLUGIN_UNTIL5000_DESC=Chi fa 5000 punti per primo vince. + +PLUGIN_DUELL_NAME=Duello +PLUGIN_DUELL_DESC=Canta in duello fino a 10000 punti. + +PLUGIN_TEAMDUELL_NAME=Duello a Team +PLUGIN_TEAMDUELL_DESC=Passa il Microfono! + +PLUGIN_BLIND_NAME=Modalità Ceca +PLUGIN_BLIND_DESC=Duella senza vedere le note. + +STAT_MAIN=Statistiche +STAT_MAIN_DESC=Generale +STAT_MAIN_WHEREAMI=Statistiche + +STAT_OVERVIEW_INTRO=%0:s Statistiche. \n Ultimo Azzeramento a %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Canzoni(%3:d con Video), delle quali %1:d sono state già cantate e %2:d non lo sono ancora state.\n La Canzone più popolare è %5:s di %4:s. +STAT_OVERVIEW_PLAYER=Dall''ultimo Azzeramente c''è/ci sono stato/i %0:d Giocatore/i differente/i.\n Il migliore Giocatore è %1:s con un Punteggio medio di %2:d Punti.\n %3:s ha fatto il Punteggio pià alto con %4:d Punti. + +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d + +STAT_DETAIL=Statistiche +STAT_DETAIL_WHEREAMI=Dettagli Statistiche + +STAT_NEXT=Prossima Pagina +STAT_PREV=Pagina Precedente +STAT_REVERSE=Ordine Inverso +STAT_PAGE=Pagina %0:d di %1:d Pagine\n (%2:d di %3:d Inserimenti) + +STAT_DESC_SCORES=PunteggiAlti +STAT_DESC_SCORES_REVERSED=PunteggiBassi +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Cantanti Migliori +STAT_DESC_SINGERS_REVERSED=Cantanti Peggiori +STAT_FORMAT_SINGERS=%0:s \n Punteggio Medio: %1:d + +STAT_DESC_SONGS=La Canzone più popolare +STAT_DESC_SONGS_REVERSED=La Canzone meno popolare +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx Cantate + +STAT_DESC_BANDS=Le Bands più popolari +STAT_DESC_BANDS_REVERSED=Le Bands meno popolari +STAT_FORMAT_BANDS=%0:s \n %1:dx Cantate + +MSG_ERROR_TITLE=Errore +MSG_QUESTION_TITLE=Domanda +MSG_QUIT_USDX=Vuoi davvero uscire da UltraStar? +MSG_END_PARTY=Vuoi davvero terminare la Modalità Party? +ERROR_NO_SONGS=Nessuna Canzone caricata +ERROR_NO_PLUGINS=Nessun Plugin caricato +ERROR_CORRUPT_SONG=La canzone non è stata caricata. +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Impossibile aprire la canzone: File non trovato +ERROR_CORRUPT_SONG_NO_NOTES=Impossibile aprire la canzone: Nessuna nota trovata +ERROR_CORRUPT_SONG_NO_BREAKS=Impossibile aprire la canzone: Nessuna interruzione di linea trovata +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Impossibile aprire la canzone: Errore durante il parsing della linea %0:d
\ No newline at end of file diff --git a/us_maker_edition/game/languages/Japanese.ini b/us_maker_edition/game/languages/Japanese.ini new file mode 100644 index 00000000..b22f92b8 --- /dev/null +++ b/us_maker_edition/game/languages/Japanese.ini @@ -0,0 +1,400 @@ +[Text]
+OPTION_VALUE_CATALAN=Catalan
+OPTION_VALUE_CROATIAN=Croatian
+OPTION_VALUE_DUTCH=Dutch
+OPTION_VALUE_ENGLISH=English
+OPTION_VALUE_EUSKARA=Euskara
+OPTION_VALUE_FINNISH=Finnish
+OPTION_VALUE_FRENCH=French
+OPTION_VALUE_GERMAN=German
+OPTION_VALUE_GREEK=Greek
+OPTION_VALUE_ITALIAN=Italian
+OPTION_VALUE_JAPANESE=Japanese
+OPTION_VALUE_PORTUGUESE=Portuguese
+OPTION_VALUE_SPANISH=Spanish
+OPTION_VALUE_SWEDISH=Swedish
+
+OPTION_VALUE_EASY=Easy
+OPTION_VALUE_MEDIUM=Medium
+OPTION_VALUE_HARD=Hard
+
+OPTION_VALUE_ON=On
+OPTION_VALUE_OFF=Off
+
+OPTION_VALUE_EDITION=Edition
+OPTION_VALUE_GENRE=Genre
+OPTION_VALUE_LANGUAGE=Language
+OPTION_VALUE_FOLDER=Folder
+OPTION_VALUE_TITLE=Title
+OPTION_VALUE_ARTIST=Artist
+OPTION_VALUE_TITLE2=Title2
+OPTION_VALUE_ARTIST2=Artist2
+
+OPTION_VALUE_WHENNOVIDEO=When No Video
+
+OPTION_VALUE_SMALL=Small
+OPTION_VALUE_BIG=Big
+
+OPTION_VALUE_HALF=Half
+OPTION_VALUE_FULL_VID=Full (Video)
+OPTION_VALUE_FULL_VID_BG=Full (BG & Video)
+
+OPTION_VALUE_AUTO=Auto
+OPTION_VALUE_SEC=Second
+OPTION_VALUE_SECS=Seconds
+
+OPTION_VALUE_PLAIN=Plain
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Simple
+OPTION_VALUE_ZOOM=Zoom
+OPTION_VALUE_SLIDE=Slide
+OPTION_VALUE_BALL=Ball
+OPTION_VALUE_SHIFT=Shift
+
+OPTION_VALUE_EURO=Euro
+OPTION_VALUE_JAPAN=Japan
+OPTION_VALUE_AMERICAN=American
+
+OPTION_VALUE_BLUE=Blue
+OPTION_VALUE_GREEN=Green
+OPTION_VALUE_PINK=Pink
+OPTION_VALUE_RED=Red
+OPTION_VALUE_VIOLET=Violet
+OPTION_VALUE_ORANGE=Orange
+OPTION_VALUE_YELLOW=Yellow
+OPTION_VALUE_BROWN=Brown
+OPTION_VALUE_BLACK=Black
+
+OPTION_VALUE_SING=Sing
+OPTION_VALUE_SELECT_PLAYERS=Select Players
+OPTION_VALUE_OPEN_MENU=Open Menu
+
+OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=ãƒãƒ¼ãƒ‰ä¸
+
+SING_CHOOSE_MODE=モードé¸æŠž
+SING_SING=æŒã†
+SING_SING_DESC=クイック・ゲーム:一人ãŒãƒ‡ãƒ¥ã‚¨ãƒƒãƒˆã§æŒã†
+
+SING_MULTI=パーティー
+SING_MULTI_DESC=パーティー・モードã§æŒã†
+
+SING_TOOLS=ツール
+
+SING_STATS=統計
+SING_STATS_DESC=統計表
+
+SING_EDITOR=エディター
+SING_EDITOR_DESC=自分ã§ã‚¦ãƒ«ãƒˆãƒ©ãƒ»ã‚¹ã‚¿ãƒ¼ã®æ›²ã‚’作る
+
+SING_GAME_OPTIONS=ゲームè¨å®š
+SING_GAME_OPTIONS_DESC=ゲームè¨å®šã‚’変ãˆã‚‹
+
+SING_EXIT=ã‚„ã‚ã‚‹
+SING_EXIT_DESC=ゲームをやã‚ã‚‹
+
+SING_OPTIONS=è¨å®š
+SING_OPTIONS_DESC=è¨å®šã‚’変ãˆã‚‹
+SING_OPTIONS_WHEREAMI=è¨å®š
+
+SING_OPTIONS_GAME=ゲーãƒ
+SING_OPTIONS_GRAPHICS=グラフィックス
+SING_OPTIONS_SOUND=音
+SING_OPTIONS_LYRICS=æŒè©ž
+SING_OPTIONS_THEMES=テーマ
+SING_OPTIONS_RECORD=録音
+SING_OPTIONS_ADVANCED=アドãƒãƒ³ã‚¹
+SING_OPTIONS_EXIT=戻る
+
+SING_OPTIONS_GAME_WHEREAMI=ゲームè¨å®š
+SING_OPTIONS_GAME_DESC=ゲームã®åŸºæœ¬è¨å®š
+SING_OPTIONS_GAME_PLAYERS=プレイヤー
+SING_OPTIONS_GAME_DIFFICULTY=é¢å€’
+SING_OPTIONS_GAME_LANGUAGE=言語
+SING_OPTIONS_GAME_TABS=タッブ
+SING_OPTIONS_GAME_SORTING=ソーティング
+SING_OPTIONS_GAME_DEBUG=ディãƒãƒƒã‚°
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=グラフィックス
+SING_OPTIONS_GRAPHICS_DESC=グラフィックスã®è¨å®š
+SING_OPTIONS_GRAPHICS_RESOLUTION=解åƒ
+SING_OPTIONS_GRAPHICS_FULLSCREEN=フルスクリーン
+SING_OPTIONS_GRAPHICS_DEPTH=ビット深度
+SING_OPTIONS_GRAPHICS_VISUALIZER=å¯è¦–化
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=オシãƒã‚¹ã‚³ãƒ¼ãƒ—
+SING_OPTIONS_GRAPHICS_LINEBONUS=ライン・ボーナス
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=動画サイズ
+
+SING_OPTIONS_SOUND_WHEREAMI=音è¨å®š
+SING_OPTIONS_SOUND_DESC=音ã®è¨å®š
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=マイクå†ç”Ÿ
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=ãƒãƒƒã‚¯ã‚°ãƒ©ã‚¦ãƒ³ãƒ‰ãƒ»ãƒŸãƒ¥ãƒ¼ã‚¸ãƒƒã‚¯
+SING_OPTIONS_SOUND_MIC_BOOST=マイク・ブースト
+SING_OPTIONS_SOUND_CLICK_ASSIST=クリック・アシスト
+SING_OPTIONS_SOUND_BEAT_CLICK=ビート・クリック
+SING_OPTIONS_SOUND_THRESHOLD=極é™
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=二人ã§éŠã¶
+SING_OPTIONS_SOUND_PREVIEWVOLUME=音é‡ãƒ»ãƒ—リビュー
+SING_OPTIONS_SOUND_PREVIEWFADING=フェーディング・プリビュー
+
+SING_OPTIONS_LYRICS_WHEREAMI=æŒè©žè¨å®š
+SING_OPTIONS_LYRICS_DESC=æŒè©žã®è¨å®š
+SING_OPTIONS_LYRICS_FONT=å—å½¢
+SING_OPTIONS_LYRICS_EFFECT=エフェクト
+SING_OPTIONS_LYRICS_SOLMIZATION=ソルマイゼーション
+SING_OPTIONS_LYRICS_NOTELINES=五線èœ
+
+SING_OPTIONS_THEMES_WHEREAMI=テーマè¨å®š
+SING_OPTIONS_THEMES_DESC=テーマã®è¨å®š
+SING_OPTIONS_THEMES_THEME=テーマ
+SING_OPTIONS_THEMES_SKIN=スã‚ン
+SING_OPTIONS_THEMES_COLOR=色
+
+SING_OPTIONS_RECORD_WHEREAMI=録音è¨å®š
+SING_OPTIONS_RECORD_DESC=マイク録音ã®è¨å®š
+SING_OPTIONS_RECORD_CARD=サウンドカード
+SING_OPTIONS_RECORD_INPUT=入力
+SING_OPTIONS_RECORD_CHANNEL=ãƒãƒ£ãƒãƒ«
+
+SING_OPTIONS_ADVANCED_WHEREAMI=アドãƒãƒ³ã‚¹è¨å®š
+SING_OPTIONS_ADVANCED_DESC=アドãƒãƒ³ã‚¹è¨å®š
+SING_OPTIONS_ADVANCED_EFFECTSING=曲ã®ã‚¨ãƒ•ã‚§ã‚¯ãƒˆ
+SING_OPTIONS_ADVANCED_SCREENFADE=ç”»é¢ãƒ»ãƒ•ã‚§ãƒ¼ãƒ‡ã‚£ãƒ³ã‚°
+SING_OPTIONS_ADVANCED_LOADANIMATION=ãƒãƒ¼ãƒ‰ãƒ»ã‚¢ãƒ‹ãƒ¡ãƒ¼ã‚·ãƒ§ãƒ³
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=消ã™å ´åˆã¯ç¢ºèª
+SING_OPTIONS_ADVANCED_LINEBONUS=ライン・ボーナス
+SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=何回曲をæŒã£ãŸæ•°ãˆã‚‹
+SING_OPTIONS_ADVANCED_ONSONGCLICK=æŒã£ãŸå¾Œã¯
+SING_OPTIONS_ADVANCED_PARTYPOPUP=自動的ã«ãƒ‘ーティー・メニューã¸
+
+SING_EDIT=エディター
+SING_EDIT_MENU_DESCRIPTION=自分ã§ã‚¦ãƒ«ãƒˆãƒ©ãƒ»ã‚¹ã‚¿ãƒ¼ã®æ›²ã‚’作る
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=MIDIファイルã‹ã‚‰ã‚¤ãƒ³ãƒãƒ¼ãƒˆã™ã‚‹
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=戻る
+SING_EDIT_BUTTON_CONVERT=インãƒãƒ¼ãƒˆ
+SING_EDIT_BUTTON_EXIT=戻る
+
+SING_EDIT_NAVIGATE=ナビ
+SING_EDIT_SELECT=é¸ã¶
+SING_EDIT_EXIT=戻る
+
+SING_LEGEND_SELECT=é¸ã¶
+SING_LEGEND_NAVIGATE=ナビ
+SING_LEGEND_CONTINUE=続ã
+SING_LEGEND_ESC=戻る
+
+SING_PLAYER_DESC=プレイヤーå記入
+SING_PLAYER_WHEREAMI=プレイヤーå
+SING_PLAYER_ENTER_NAME=åå‰è¨˜å…¥
+
+SING_DIFFICULTY_DESC=é¢å€’é¸æŠž
+SING_DIFFICULTY_WHEREAMI=é¢å€’
+SING_DIFFICULTY_CONTINUE=曲é¸æŠžã¸
+SING_EASY=ç°¡å˜
+SING_MEDIUM=普通
+SING_HARD=難ã—ã„
+
+SING_SONG_SELECTION_DESC=曲をé¸ã¶
+SING_SONG_SELECTION_WHEREAMI=曲é¸æŠž
+SING_SONG_SELECTION_GOTO=曲ã¸â€¦
+SING_SONG_SELECTION=曲é¸æŠž
+SING_SONG_SELECTION_MENU=メニュー
+SING_SONG_SELECTION_PLAYLIST=æ›²é †
+SING_SONGS_IN_CAT=曲
+PLAYLIST_CATTEXT=æ›²é †: %s
+
+SING_TIME=TIME
+SING_TOTAL=全部
+SING_MODE=一人ã§æŒã†
+SING_NOTES=音符
+SING_GOLDEN_NOTES=ゴールド・音符
+SING_PHRASE_BONUS=ライン・ボーナス
+
+SING_MENU=メイン・メニュー
+
+SONG_SCORE=曲点数
+SONG_SCORE_WHEREAMI=点数
+
+SING_SCORE_TONE_DEAF=耳ãŒèžã“ãˆãªã„
+SING_SCORE_AMATEUR= アマãƒãƒ¥ã‚¢
+SING_SCORE_WANNABE=自称æŒæ‰‹
+SING_SCORE_HOPEFUL=有望
+SING_SCORE_RISING_STAR=æŒæ‰‹ã®åµ
+SING_SCORE_LEAD_SINGER=リードボーカリスト
+SING_SCORE_SUPERSTAR=スーパー・スター
+SING_SCORE_ULTRASTAR=ウルトラ・スター
+
+SING_TOP_5_CHARTS=トップ5プレイヤー
+SING_TOP_5_CHARTS_WHEREAMI=トップ5
+SING_TOP_5_CHARTS_CONTINUE=曲é¸æŠžã¸
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty +
+POPUP_PERFECT=完璧ï¼
+POPUP_AWESOME=ã™ã”ã„ï¼
+POPUP_GREAT=上手ï¼
+POPUP_GOOD=良ã‹ã£ãŸï¼
+POPUP_NOTBAD=悪ãã¯ãªã„ï¼
+POPUP_BAD=良ããªã„ï¼
+POPUP_POOR=下手ï¼
+POPUP_AWFUL=下手ããï¼
+
+IMPLODE_GLUE1=ã€ã€€
+IMPLODE_GLUE2= ã¨ã€€
+
+SONG_MENU_NAME_MAIN=曲メイン・メニュー
+SONG_MENU_PLAY=æŒã†
+SONG_MENU_CHANGEPLAYERS=プレイヤーを変ãˆã‚‹
+SONG_MENU_EDIT=エディター
+SONG_MENU_MODI=モードをæŒã†
+SONG_MENU_CANCEL=ã‚ャンセル
+
+SONG_MENU_NAME_PLAYLIST=曲メニュー
+SONG_MENU_PLAYLIST_ADD=æ›²ã‚’åŠ ãˆã‚‹
+SONG_MENU_PLAYLIST_DEL=曲を消ã™
+
+SONG_MENU_NAME_PLAYLIST_ADD=æ›²ã‚’åŠ ãˆã‚‹
+SONG_MENU_PLAYLIST_ADD_NEW=æ–°ã—ã„æ›²é †ã«
+SONG_MENU_PLAYLIST_ADD_EXISTING=ã‚ã‚‹æ›²é †ã«
+SONG_MENU_PLAYLIST_NOEXISTING=ã¾ã æ›²é †ãŒãªã„
+
+SONG_MENU_NAME_PLAYLIST_NEW=æ–°ã—ã„æ›²é †
+SONG_MENU_PLAYLIST_NEW_CREATE=作æˆ
+SONG_MENU_PLAYLIST_NEW_UNNAMED=åç„¡ã—
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=本当ã«æ¶ˆã™ï¼Ÿ
+SONG_MENU_YES=ã¯ã„
+SONG_MENU_NO=ã„ã„ãˆ
+
+SONG_MENU_NAME_PLAYLIST_LOAD=æ›²é †ã‚’é–‹ã
+SONG_MENU_PLAYLIST_LOAD=é–‹ã
+SONG_MENU_PLAYLIST_DELCURRENT=ã“ã®æ›²é †ã‚’消ã™
+
+SONG_MENU_NAME_PLAYLIST_DEL=æ›²é †ã‚’æ¶ˆã™ï¼Ÿ
+
+SONG_MENU_NAME_PARTY_MAIN=パーティーメニュー
+SONG_MENU_JOKER=ジョーカー
+
+SONG_MENU_NAME_PARTY_JOKER=ジョーカーを使ã†
+
+SONG_JUMPTO_DESC=曲検索
+SONG_JUMPTO_TYPE_DESC=検索:
+SONG_JUMPTO_TYPE1=全部
+SONG_JUMPTO_TYPE2=曲å
+SONG_JUMPTO_TYPE3=æŒæ‰‹
+SONG_JUMPTO_SONGSFOUND=%d曲ãŒè¦‹ã¤ã‘ãŸ
+SONG_JUMPTO_NOSONGSFOUND=曲見ã¤ã‘ã‚Œãªã‹ã£ãŸ
+SONG_JUMPTO_HELP=検索テクストを入力ã™ã‚‹
+SONG_JUMPTO_CATTEXT=検索: %s
+
+PARTY_MODE=パーティー・モード
+PARTY_DIFFICULTY=é¢å€’
+PARTY_PLAYLIST=æ›²é †ãƒ»ãƒ¢ãƒ¼ãƒ‰
+PARTY_PLAYLIST_ALL=全曲
+PARTY_PLAYLIST_CATEGORY=フォルダー
+PARTY_PLAYLIST_PLAYLIST=æ›²é †
+PARTY_ROUNDS=ラウンド
+PARTY_TEAMS=ãƒãƒ¼ãƒ
+PARTY_TEAMS_PLAYER1=1番ãƒãƒ¼ãƒ ã®ãƒ—レイヤー
+PARTY_TEAMS_PLAYER2=2番ãƒãƒ¼ãƒ ã®ãƒ—レイヤー
+PARTY_TEAMS_PLAYER3=3番ãƒãƒ¼ãƒ ã®ãƒ—レイヤー
+
+PARTY_LEGEND_CONTINUE=続ã
+
+PARTY_OPTIONS_DESC=パーティー・ゲームã®è¨å®š
+PARTY_OPTIONS_WHEREAMI=パーティーè¨å®š
+
+PARTY_PLAYER_DESC=プレイヤーã€ãƒãƒ¼ãƒ å記入
+PARTY_PLAYER_WHEREAMI=パーティーã®åå‰è¨˜å…¥
+PARTY_PLAYER_ENTER_NAME=åå‰è¨˜å…¥
+PARTY_PLAYER_LEGEND_CONTINUE=パーティー・ゲームをスタートï¼
+
+PARTY_ROUND_DESC=次ã®ãƒ—レイヤーãŒãƒžã‚¤ã‚¯ã‚’
+PARTY_ROUND_WHEREAMI=パーティーã®æ¬¡ã®ãƒ©ã‚¦ãƒ³ãƒ‰
+PARTY_ROUND_LEGEND_CONTINUE=パーティーをスタートï¼
+
+PARTY_SONG_WHEREAMI=パーティーã®æ›²é¸æŠž
+PARTY_SONG_LEGEND_CONTINUE=æŒã†
+PARTY_SONG_MENU=パーティー・メニュー
+
+PARTY_SCORE_DESC=先回ラウンドã®ç‚¹æ•°
+PARTY_SCORE_WHEREAMI=パーティー・点数
+
+PARTY_WIN_DESC=パーティー・ゲームã§å‹è€…
+PARTY_WIN_WHEREAMI=パーティー・å‹è€…
+PARTY_WIN_LEGEND_CONTINUE=メイン・メニューã¸
+
+PARTY_ROUND=ラウンド
+PARTY_ROUND_WINNER=å‹è€…
+PARTY_NOTPLAYEDYET=ã¾ã æŒã£ã¦ãªã„
+PARTY_NOBODY=誰もã„ãªã„
+NEXT_ROUND=次ã®ãƒ©ã‚¦ãƒ³ãƒ‰ï¼š
+
+PARTY_DISMISSED=追放ã™ï¼
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=ãŒå‹ã£ãŸï¼
+
+PLUGIN_HDL_NAME=ラインをã‚ープ
+PLUGIN_HDL_DESC=レーティング・ãƒãƒ¼ã«è¡¨ç¤ºã•ã‚ŒãŸç‚¹æ•°ä»¥ä¸Šã§æŒã†ï¼
+
+PLUGIN_UNTIL5000_NAME=5ï¼ï¼ï¼ã¾ã§
+PLUGIN_UNTIL5000_DESC=より早ã5ï¼ï¼ï¼ç‚¹ã¾ã§ã„ã‘る人ã¯å‹ã¤ï¼
+
+PLUGIN_DUELL_NAME=æžœãŸã—åˆã„
+PLUGIN_DUELL_DESC=1ï¼ï¼ï¼ï¼ç‚¹ã¾ã§æžœãŸã—åˆã„ï¼
+
+PLUGIN_TEAMDUELL_NAME=ãƒãƒ¼ãƒ æžœãŸã—åˆã„
+PLUGIN_TEAMDUELL_DESC=マイクを次ã«å›žã™ï¼
+
+PLUGIN_BLIND_NAME=盲目・モード
+PLUGIN_BLIND_DESC=音符を見ãˆãšæžœãŸã—åˆã„ï¼
+
+STAT_MAIN=統計
+STAT_MAIN_DESC=ジェãƒãƒ©ãƒ«
+STAT_MAIN_WHEREAMI=統計
+
+STAT_OVERVIEW_INTRO=%0:s 統計。 \n 先回リセット %2:.2d.%1:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d曲(%3:d曲ã¯å‹•ç”»ä»˜)\n 一番人気ã®æ›²ã¯%4:sã®%5:s。
+STAT_OVERVIEW_PLAYER=先回リセットã‹ã‚‰%0:d人ã®ãƒ—レイヤーãŒã„ãŸã€‚\n 一番上手ãªãƒ—レやーã¯%2:d点ã§%1:s。
+ +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d +
+STAT_DETAIL=統計
+STAT_DETAIL_WHEREAMI=統計ã®è©³ã—ã„事
+
+STAT_NEXT=次ページ
+STAT_PREV=先ページ
+STAT_REVERSE=逆ã®é †ç•ª
+STAT_PAGE= %1:d ページ㮠%0:d 番目\n (%3:d エントリー㮠%2:d 番目)
+
+STAT_DESC_SCORES=ãƒã‚¤ã‚¹ã‚³ã‚¢
+STAT_DESC_SCORES_REVERSED=ãƒãƒ¼ã‚¹ã‚³ã‚¢
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=ベスト・プレイヤー
+STAT_DESC_SINGERS_REVERSED=ワースト・プレイヤー
+STAT_FORMAT_SINGERS=%0:s \n å¹³å‡ã‚¹ã‚³ã‚¢ï¼š %1:d
+
+STAT_DESC_SONGS=一番人気ã‚る曲
+STAT_DESC_SONGS_REVERSED=一番人気ãªã—曲
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx 回æŒã£ãŸ
+
+STAT_DESC_BANDS=一番人気ã‚ã‚‹æŒæ‰‹
+STAT_DESC_BANDS_REVERSED=一番人気ãªã„æŒæ‰‹
+STAT_FORMAT_BANDS=%0:s \n %1:dx 回æŒã£ãŸ
+
+MSG_ERROR_TITLE=エラー
+MSG_QUESTION_TITLE=確èª
+MSG_QUIT_USDX=本当ã«ã‚²ãƒ¼ãƒ ã‚’ã‚„ã‚る?
+MSG_END_PARTY=本当ã«ãƒ‘ーティーモードをやã‚る?
+ERROR_NO_SONGS=曲ã¯ãƒãƒ¼ãƒ‰ã—ã¦ãªã„
+ERROR_NO_PLUGINS=プラグインã¯ãƒãƒ¼ãƒ‰ã—ã¦ãªã„
+ERROR_CORRUPT_SONG=曲をãƒãƒ¼ãƒ‰ã§ããªã„
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=曲をãƒãƒ¼ãƒ‰ã§ããªã„: ファイルãŒè¦‹ã¤ã‹ã‚‰ãªã„
+ERROR_CORRUPT_SONG_NO_NOTES=曲をãƒãƒ¼ãƒ‰ã§ããªã„: 音符ãŒè¦‹ã¤ã‹ã‚‰ãªã„
+ERROR_CORRUPT_SONG_NO_BREAKS=曲をãƒãƒ¼ãƒ‰ã§ããªã„: ライン・ブレークãŒè¦‹ã¤ã‹ã‚‰ãªã„
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=曲をãƒãƒ¼ãƒ‰ã§ããªã„: ライン %0:d ã®è§£æžã‚¨ãƒ©ãƒ¼
\ No newline at end of file diff --git a/us_maker_edition/game/languages/Luxembourgish.ini b/us_maker_edition/game/languages/Luxembourgish.ini new file mode 100644 index 00000000..4fc3e2ae --- /dev/null +++ b/us_maker_edition/game/languages/Luxembourgish.ini @@ -0,0 +1,402 @@ +;Enaid an Nosde
+[Text]
+OPTION_VALUE_CATALAN=Catalanesch
+OPTION_VALUE_CROATIAN=Croatesch
+OPTION_VALUE_DUTCH=Hollänesch
+OPTION_VALUE_ENGLISH=Englesh
+OPTION_VALUE_EUSKARA=Euskaresch
+OPTION_VALUE_FINNISH=Finnesh
+OPTION_VALUE_FRENCH=Franséisch
+OPTION_VALUE_GERMAN=Däitsch
+OPTION_VALUE_GREEK=Griichesch
+OPTION_VALUE_ITALIAN=Italienesch
+OPTION_VALUE_JAPANESE=Japanesch
+OPTION_VALUE_LUXEMBOURGISH=Lëtzebuergesch
+OPTION_VALUE_PORTUGUESE=Portugisesch
+OPTION_VALUE_SPANISH=Spuenesch
+OPTION_VALUE_SWEDISH=Schwedesch
+
+OPTION_VALUE_EASY=Einfach
+OPTION_VALUE_MEDIUM=Mëttel
+OPTION_VALUE_HARD=Schwéier
+
+OPTION_VALUE_ON=Un
+OPTION_VALUE_OFF=Aus
+
+OPTION_VALUE_EDITION=Editioun
+OPTION_VALUE_GENRE=Genre
+OPTION_VALUE_LANGUAGE=Sprooch
+OPTION_VALUE_FOLDER=Ordner
+OPTION_VALUE_TITLE=Titel
+OPTION_VALUE_ARTIST=Künstler
+OPTION_VALUE_TITLE2=Titel2
+OPTION_VALUE_ARTIST2=Künstler2
+
+OPTION_VALUE_WHENNOVIDEO=Wann keen Video
+
+OPTION_VALUE_SMALL=Kleng
+OPTION_VALUE_BIG=Grouss
+
+OPTION_VALUE_HALF=Hallef
+OPTION_VALUE_FULL_VID=Voll (Video)
+OPTION_VALUE_FULL_VID_BG=Voll (HG & Video)
+
+OPTION_VALUE_AUTO=Automatesch
+OPTION_VALUE_SEC=Sekonn
+OPTION_VALUE_SECS=Sekonnen
+
+OPTION_VALUE_PLAIN=Plain
+OPTION_VALUE_OLINE1=OLine1
+OPTION_VALUE_OLINE2=OLine2
+
+OPTION_VALUE_SIMPLE=Einfach
+OPTION_VALUE_ZOOM=Zoom
+OPTION_VALUE_SLIDE=Slide
+OPTION_VALUE_BALL=Ball
+OPTION_VALUE_SHIFT=Shift
+
+OPTION_VALUE_EURO=Euro
+OPTION_VALUE_JAPAN=Japan
+OPTION_VALUE_AMERICAN=American
+
+OPTION_VALUE_BLUE=Blo
+OPTION_VALUE_GREEN=Gréng
+OPTION_VALUE_PINK=Rosa
+OPTION_VALUE_RED=Rout
+OPTION_VALUE_VIOLET=Violett
+OPTION_VALUE_ORANGE=Orange
+OPTION_VALUE_YELLOW=Giel
+OPTION_VALUE_BROWN=Brong
+OPTION_VALUE_BLACK=Schwaarz
+
+OPTION_VALUE_SING=Sangen
+OPTION_VALUE_SELECT_PLAYERS=Spiller auswielen
+OPTION_VALUE_OPEN_MENU=Menü opmaachen
+
+OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor
+OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor
+
+SING_LOADING=Luedt...
+
+SING_CHOOSE_MODE=Modus wielen
+SING_SING=Sangen
+SING_SING_DESC=Sangen
+
+SING_MULTI=Party
+SING_MULTI_DESC=Zu puer sangen
+
+SING_TOOLS=Aaner
+
+SING_STATS=Statistiken
+SING_STATS_DESC=Statistiken ukucken
+
+SING_EDITOR=Editor
+SING_EDITOR_DESC=Lidder erstellen
+
+SING_GAME_OPTIONS=Optiounen
+SING_GAME_OPTIONS_DESC=Astellungen fum Spill änneren
+
+SING_EXIT=Verloossen
+SING_EXIT_DESC=Spill verloossen
+
+SING_OPTIONS=Optiounen
+SING_OPTIONS_DESC=Astellungen fum Spill änneren
+SING_OPTIONS_WHEREAMI=Optiounen
+
+SING_OPTIONS_GAME=Spill
+SING_OPTIONS_GRAPHICS=Graphik
+SING_OPTIONS_SOUND=Toun
+SING_OPTIONS_LYRICS=Lyric
+SING_OPTIONS_THEMES=Design
+SING_OPTIONS_RECORD=Mikro
+SING_OPTIONS_ADVANCED=Erweidert
+SING_OPTIONS_EXIT=Zeréck
+
+SING_OPTIONS_GAME_WHEREAMI=Spilloptiounen
+SING_OPTIONS_GAME_DESC=Spillastellungen
+SING_OPTIONS_GAME_PLAYERS=Spiller
+SING_OPTIONS_GAME_DIFFICULTY=Schwieregkeet
+SING_OPTIONS_GAME_LANGUAGE=Sprooch
+SING_OPTIONS_GAME_TABS=Ordner
+SING_OPTIONS_GAME_SORTING=Zortéierung
+SING_OPTIONS_GAME_DEBUG=Debug
+
+SING_OPTIONS_GRAPHICS_WHEREAMI=Graphikoptiounen
+SING_OPTIONS_GRAPHICS_DESC=Graphikastellungen
+SING_OPTIONS_GRAPHICS_RESOLUTION=Ofléisung
+SING_OPTIONS_GRAPHICS_FULLSCREEN=Vollbild
+SING_OPTIONS_GRAPHICS_DEPTH=Faarfdéift
+SING_OPTIONS_GRAPHICS_VISUALIZER=Visualiséierung
+SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oszilloskop
+SING_OPTIONS_GRAPHICS_LINEBONUS=Sazbonus
+SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Videogréisst
+
+SING_OPTIONS_SOUND_WHEREAMI=Tounoptiounen
+SING_OPTIONS_SOUND_DESC=Tounastellungen
+SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Mikro. lauschteren
+SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Hannergrondmusik
+SING_OPTIONS_SOUND_MIC_BOOST=Mik-Unhiewung
+SING_OPTIONS_SOUND_CLICK_ASSIST=Click-Assistent
+SING_OPTIONS_SOUND_BEAT_CLICK=Beat-Click
+SING_OPTIONS_SOUND_THRESHOLD=Räuschënnerdrë.
+SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=2-Spiller-Modus
+SING_OPTIONS_SOUND_PREVIEWVOLUME=Iwwerbléck Lautst.
+SING_OPTIONS_SOUND_PREVIEWFADING=Iwwerbléck Fading
+
+SING_OPTIONS_LYRICS_WHEREAMI=Lyricsoptiounen
+SING_OPTIONS_LYRICS_DESC=Lyricsastellungen
+SING_OPTIONS_LYRICS_FONT=Schrëftart
+SING_OPTIONS_LYRICS_EFFECT=Effekt
+SING_OPTIONS_LYRICS_SOLMIZATION=Solmisatioun
+SING_OPTIONS_LYRICS_NOTELINES=Noutenlinien
+
+SING_OPTIONS_THEMES_WHEREAMI=Designoptiounen
+SING_OPTIONS_THEMES_DESC=Design an Skinastellungen
+SING_OPTIONS_THEMES_THEME=Design
+SING_OPTIONS_THEMES_SKIN=Skin
+SING_OPTIONS_THEMES_COLOR=Faarf
+
+SING_OPTIONS_RECORD_WHEREAMI=Opzeechnungsoptiounen
+SING_OPTIONS_RECORD_DESC=Mikrofonastellungen
+SING_OPTIONS_RECORD_CARD=Soundkaart
+SING_OPTIONS_RECORD_INPUT=Agank
+SING_OPTIONS_RECORD_CHANNEL=Kanal
+
+SING_OPTIONS_ADVANCED_WHEREAMI=Erweidert Optiounen
+SING_OPTIONS_ADVANCED_DESC=Erweidert Astellungen
+SING_OPTIONS_ADVANCED_EFFECTSING=Sangeffekt
+SING_OPTIONS_ADVANCED_SCREENFADE=Bildschierm-Fade
+SING_OPTIONS_ADVANCED_LOADANIMATION=Lued-Animatioun
+SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Sécherheetsfro
+SING_OPTIONS_ADVANCED_LINEBONUS=Sazbonus
+SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Wéi oft gesongen matzielen
+SING_OPTIONS_ADVANCED_ONSONGCLICK=No Liddauswiel
+SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto Party-Menü
+
+SING_EDIT=Editor
+SING_EDIT_MENU_DESCRIPTION=Lidder erstellen
+
+SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Midi/Kar Datei als Text exportéieren
+SING_EDIT_BUTTON_DESCRIPTION_EXIT=Zeréck
+SING_EDIT_BUTTON_CONVERT=Exportéieren
+SING_EDIT_BUTTON_EXIT=Zeréck
+
+SING_EDIT_NAVIGATE=Navigéieren
+SING_EDIT_SELECT=Auswielen
+SING_EDIT_EXIT=Zeréck
+
+SING_LEGEND_SELECT=Auswielen
+SING_LEGEND_NAVIGATE=Navigéieren
+SING_LEGEND_CONTINUE=Auswielen
+SING_LEGEND_ESC=Zeréck
+
+SING_PLAYER_DESC=Numm vum Spiller aginn
+SING_PLAYER_WHEREAMI=Numm vum Spiller
+SING_PLAYER_ENTER_NAME=Änneren
+
+SING_DIFFICULTY_DESC=Schwieregkeetsgrad auswielen
+SING_DIFFICULTY_WHEREAMI=Schwieregkeetsgrad
+SING_DIFFICULTY_CONTINUE=Auswielen
+SING_EASY=Einfach
+SING_MEDIUM=Mëttel
+SING_HARD=Schwéier
+
+SING_SONG_SELECTION_DESC=Lidd wielen
+SING_SONG_SELECTION_WHEREAMI=Titel wielen
+SING_SONG_SELECTION_GOTO=Erreechen
+SING_SONG_SELECTION=Auswiel vum Lidd
+SING_SONG_SELECTION_MENU=Menü
+SING_SONG_SELECTION_PLAYLIST=Playlist
+SING_SONGS_IN_CAT=Lidder
+PLAYLIST_CATTEXT=Playlist: %s
+
+SING_TIME=ZÄIT
+SING_TOTAL=Total
+SING_MODE=Sangmodus
+SING_NOTES=Nouten
+SING_GOLDEN_NOTES=Goldenen Toun
+SING_PHRASE_BONUS=Sazbonus
+
+SING_MENU=Haaptmenü
+
+SONG_SCORE=Score
+SONG_SCORE_WHEREAMI=Punkten
+
+SING_SCORE_TONE_DEAF=Kachdëppen
+SING_SCORE_AMATEUR=Amateur
+SING_SCORE_WANNABE=Möchtegern
+SING_SCORE_HOPEFUL=Fortgeschritten
+SING_SCORE_RISING_STAR=Stärnchen
+SING_SCORE_LEAD_SINGER=Hit-Künstler
+SING_SCORE_SUPERSTAR=Superstar
+SING_SCORE_ULTRASTAR=Ultrastar
+
+SING_TOP_5_CHARTS=Top-5-Spiller
+SING_TOP_5_CHARTS_WHEREAMI=Beschten Spiller
+SING_TOP_5_CHARTS_CONTINUE=Weider
+SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty
+
+POPUP_PERFECT=Perfekt!
+POPUP_AWESOME=Cool!
+POPUP_GREAT=Toll!
+POPUP_GOOD=Gutt!
+POPUP_NOTBAD=O.K.!
+POPUP_BAD=Schlecht!
+POPUP_POOR=Mies!
+POPUP_AWFUL=Grausam!
+
+IMPLODE_GLUE1=,
+IMPLODE_GLUE2= an
+
+SONG_MENU_NAME_MAIN=Menü
+SONG_MENU_PLAY=Sangen
+SONG_MENU_CHANGEPLAYERS=Spiller tauschen
+SONG_MENU_EDIT=Editor
+SONG_MENU_MODI=Een Modus sangen
+SONG_MENU_CANCEL=Offbriechen
+
+SONG_MENU_NAME_PLAYLIST=Menü
+SONG_MENU_PLAYLIST_ADD=Lidd bäifügen
+SONG_MENU_PLAYLIST_DEL=Lidd läschen
+
+SONG_MENU_NAME_PLAYLIST_ADD=Lidd bäifügen
+SONG_MENU_PLAYLIST_ADD_NEW=Bei der neier Playlist
+SONG_MENU_PLAYLIST_ADD_EXISTING=Bäifügen bei d'Playlist
+SONG_MENU_PLAYLIST_NOEXISTING=Keng Playlist
+
+SONG_MENU_NAME_PLAYLIST_NEW=Nei Playlist
+SONG_MENU_PLAYLIST_NEW_CREATE=Erstellen
+SONG_MENU_PLAYLIST_NEW_UNNAMED=ouni-numm
+
+SONG_MENU_NAME_PLAYLIST_DELITEM=Läschen?
+SONG_MENU_YES=Jo
+SONG_MENU_NO=Nee
+
+SONG_MENU_NAME_PLAYLIST_DEL=Playlist läschen?
+
+SONG_MENU_NAME_PLAYLIST_LOAD=Playlist opmaachen
+SONG_MENU_PLAYLIST_LOAD=Opmaachen
+SONG_MENU_PLAYLIST_DELCURRENT=Aktuel Playlist läschen
+
+SONG_MENU_NAME_PARTY_MAIN=Menü
+SONG_MENU_JOKER=Joker
+
+SONG_MENU_NAME_PARTY_JOKER=Joker
+
+SONG_JUMPTO_DESC=Sichen
+SONG_JUMPTO_TYPE_DESC=Nosichen:
+SONG_JUMPTO_TYPE1=Alles
+SONG_JUMPTO_TYPE2=Titel
+SONG_JUMPTO_TYPE3=Künstler
+SONG_JUMPTO_SONGSFOUND=%d Lidd(er) fond
+SONG_JUMPTO_NOSONGSFOUND=Keen Lidd fond
+SONG_JUMPTO_HELP=Text aginn, fir en ze sichen
+SONG_JUMPTO_CATTEXT=Nosichen: %s
+
+PARTY_MODE=Party-Modus
+PARTY_DIFFICULTY=Schwieregkeet
+PARTY_PLAYLIST=Playlist-Modus
+PARTY_PLAYLIST_ALL=All Lidder
+PARTY_PLAYLIST_CATEGORY=Ordner
+PARTY_PLAYLIST_PLAYLIST=Playlist
+PARTY_ROUNDS=Ronnen
+PARTY_TEAMS=Team
+PARTY_TEAMS_PLAYER1=Spiller Team 1
+PARTY_TEAMS_PLAYER2=Spiller Team 2
+PARTY_TEAMS_PLAYER3=Spiller Team 3
+
+PARTY_LEGEND_CONTINUE=Weider
+
+PARTY_OPTIONS_DESC=Astellungen fir den Party-Modus
+PARTY_OPTIONS_WHEREAMI=Party-Modus Optiounen
+
+PARTY_PLAYER_DESC=Numm vum Team an vun den Spiller aginn
+PARTY_PLAYER_WHEREAMI=Party-Modus: Team
+PARTY_PLAYER_ENTER_NAME=Änneren
+PARTY_PLAYER_LEGEND_CONTINUE=Partyspill starten
+
+PARTY_ROUND_DESC=Déi nächst Spiller un är Microen!
+PARTY_ROUND_WHEREAMI=Party-Modus: Nächst Ronn
+PARTY_ROUND_LEGEND_CONTINUE=Ufänken
+
+PARTY_SONG_WHEREAMI=Party-Modus: Auswiel vum Lidd
+PARTY_SONG_LEGEND_CONTINUE=Sangen
+PARTY_SONG_MENU=Menü
+
+PARTY_SCORE_DESC=Score vun deser Ronn
+PARTY_SCORE_WHEREAMI=Party-Modus: Score
+
+PARTY_WIN_DESC=Gewënner vum Partyspill
+PARTY_WIN_WHEREAMI=Party Gewënner
+PARTY_WIN_LEGEND_CONTINUE=Zeréck am Haaptmenü
+
+PARTY_ROUND=Ronn
+PARTY_ROUND_WINNER=Gewënner
+PARTY_NOTPLAYEDYET=-
+PARTY_NOBODY=Keen
+NEXT_ROUND=Nächst Ronn:
+
+PARTY_DISMISSED=Retrogradéiert
+PARTY_SCORE_WINS=%s
+PARTY_SCORE_WINS2=huet gewonn!
+
+PLUGIN_HDL_NAME=Balken halen
+PLUGIN_HDL_DESC=Hal d'Bewäertung bis beim ugewisenen Sector.
+
+PLUGIN_UNTIL5000_NAME=Bis 5000
+PLUGIN_UNTIL5000_DESC=Wien als éischt 5000 Punkten huet, gewënnt.
+
+PLUGIN_DUELL_NAME=Duell
+PLUGIN_DUELL_DESC=Wien den héischsten Score huet gewënnt.
+
+PLUGIN_TEAMDUELL_NAME=Teamsangen
+PLUGIN_TEAMDUELL_DESC=Gëff den Mikro weider!
+
+PLUGIN_BLIND_NAME=Blann Modus
+PLUGIN_BLIND_DESC=Erreech blann déi héischst Punktenzuel.
+
+STAT_MAIN=Statistiken
+STAT_MAIN_DESC=Allgemeng
+STAT_MAIN_WHEREAMI=Statistiken
+
+STAT_OVERVIEW_INTRO=Statistiken vun %0:s \n Lescht Reinitialisatioun den %1:.2d.%2:.2d.%3:d
+STAT_OVERVIEW_SONG=%0:d Lidder (%3:d mat Video)\n%1:d goufen schonn op mannst emol gesongen, %2:d nach net. \n\n Dat meescht gesongend Lidd ass %5:s vun %4:s.
+STAT_OVERVIEW_PLAYER=%0:d verschidden Spiller hun gesongen seit der leschter Reinitialisatioun. \n\n Den beschten Spiller ass %1:s mat %2:d Punkten. \n Beschten Score, %4:d, gouf vun %3:s erreecht.
+
+STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d
+
+STAT_DETAIL=Statistiken
+STAT_DETAIL_WHEREAMI=Detailléiert Statistiken
+
+STAT_NEXT=Nächst Säit
+STAT_PREV=Vireg Säit
+STAT_REVERSE=Ëmkéieren
+STAT_PAGE=Säit %0:d/%1:d \n (%2:d vun %3:d %3:d Eintrachen)
+
+STAT_DESC_SCORES=Highscore
+STAT_DESC_SCORES_REVERSED=Lowscores
+STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s)
+
+STAT_DESC_SINGERS=Beschten Sänger
+STAT_DESC_SINGERS_REVERSED=Schlechtesten Sänger
+STAT_FORMAT_SINGERS=%0:s \n Duerchschnëttlech Punktenzuel: %1:d
+
+STAT_DESC_SONGS=Beléifsten Lidder
+STAT_DESC_SONGS_REVERSED=Onbeléifsten Lidder
+STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx gesongen
+
+STAT_DESC_BANDS=Beléifsten Bands
+STAT_DESC_BANDS_REVERSED=Onbeléifsten Bands
+STAT_FORMAT_BANDS=%0:s \n Lidder gesongen: %1:d
+
+MSG_ERROR_TITLE=Feeler
+MSG_QUESTION_TITLE=Bestätegung
+MSG_QUIT_USDX=UltraStar verloossen?
+MSG_END_PARTY=Party-Modus verloossen?
+ERROR_NO_SONGS=Keng Lidder.
+ERROR_NO_PLUGINS=Keen Plugin.
+ERROR_CORRUPT_SONG=Lidd kann een net lueden.
+ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Lidd kann een net lueden: Datei gouf net fond
+ERROR_CORRUPT_SONG_NO_NOTES=Lidd kann een net lueden: Et goufen keng Nouten fond
+ERROR_CORRUPT_SONG_NO_BREAKS=Lidd kann een net lueden: Et goufen keen Saazwiessel fond
+ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Lidd kann een net lueden: Feeler beim Parzen vun der Zeil %0:d
\ No newline at end of file diff --git a/us_maker_edition/game/languages/Portuguese.ini b/us_maker_edition/game/languages/Portuguese.ini new file mode 100644 index 00000000..686190bd --- /dev/null +++ b/us_maker_edition/game/languages/Portuguese.ini @@ -0,0 +1,401 @@ +[Text] +OPTION_VALUE_CATALAN=Catalan +OPTION_VALUE_CROATIAN=Croatian +OPTION_VALUE_DUTCH=Dutch +OPTION_VALUE_ENGLISH=English +OPTION_VALUE_EUSKARA=Euskara +OPTION_VALUE_FINNISH=Finnish +OPTION_VALUE_FRENCH=French +OPTION_VALUE_GERMAN=German +OPTION_VALUE_GREEK=Greek +OPTION_VALUE_ITALIAN=Italian +OPTION_VALUE_JAPANESE=Japanese +OPTION_VALUE_LUXEMBOURGISH=Luxembourgish +OPTION_VALUE_PORTUGUESE=Portuguese +OPTION_VALUE_SPANISH=Spanish +OPTION_VALUE_SWEDISH=Swedish + +OPTION_VALUE_EASY=Easy +OPTION_VALUE_MEDIUM=Medium +OPTION_VALUE_HARD=Hard + +OPTION_VALUE_ON=On +OPTION_VALUE_OFF=Off + +OPTION_VALUE_EDITION=Edition +OPTION_VALUE_GENRE=Genre +OPTION_VALUE_LANGUAGE=Language +OPTION_VALUE_FOLDER=Folder +OPTION_VALUE_TITLE=Title +OPTION_VALUE_ARTIST=Artist +OPTION_VALUE_TITLE2=Title2 +OPTION_VALUE_ARTIST2=Artist2 + +OPTION_VALUE_WHENNOVIDEO=When No Video + +OPTION_VALUE_SMALL=Small +OPTION_VALUE_BIG=Big + +OPTION_VALUE_HALF=Half +OPTION_VALUE_FULL_VID=Full (Video) +OPTION_VALUE_FULL_VID_BG=Full (BG & Video) + +OPTION_VALUE_AUTO=Auto +OPTION_VALUE_SEC=Second +OPTION_VALUE_SECS=Seconds + +OPTION_VALUE_PLAIN=Plain +OPTION_VALUE_OLINE1=OLine1 +OPTION_VALUE_OLINE2=OLine2 + +OPTION_VALUE_SIMPLE=Simple +OPTION_VALUE_ZOOM=Zoom +OPTION_VALUE_SLIDE=Slide +OPTION_VALUE_BALL=Ball +OPTION_VALUE_SHIFT=Shift + +OPTION_VALUE_EURO=Euro +OPTION_VALUE_JAPAN=Japan +OPTION_VALUE_AMERICAN=American + +OPTION_VALUE_BLUE=Blue +OPTION_VALUE_GREEN=Green +OPTION_VALUE_PINK=Pink +OPTION_VALUE_RED=Red +OPTION_VALUE_VIOLET=Violet +OPTION_VALUE_ORANGE=Orange +OPTION_VALUE_YELLOW=Yellow +OPTION_VALUE_BROWN=Brown +OPTION_VALUE_BLACK=Black + +OPTION_VALUE_SING=Sing +OPTION_VALUE_SELECT_PLAYERS=Select Players +OPTION_VALUE_OPEN_MENU=Open Menu + +OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor +OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor + +SING_LOADING=A Ler... + +SING_CHOOSE_MODE=Escolha o Modo +SING_SING=Cantar +SING_SING_DESC=Jogo Rápido: cantar a Solo ou em Dueto + +SING_MULTI=Festa +SING_MULTI_DESC=Cantar em Modo Festa + +SING_TOOLS=Ferramentas + +SING_STATS=EstatÃsticas +SING_STATS_DESC=Ver EstatÃsticas + +SING_EDITOR=Editor +SING_EDITOR_DESC=Criar canção + +SING_GAME_OPTIONS=Opções de Jogo +SING_GAME_OPTIONS_DESC=Alterar configurações de Jogo + +SING_EXIT=Sair +SING_EXIT_DESC=Sair do Jogo + +SING_OPTIONS=Opções +SING_OPTIONS_DESC=Alterar configurações +SING_OPTIONS_WHEREAMI=Opções + +SING_OPTIONS_GAME=Jogo +SING_OPTIONS_GRAPHICS=Gráficos +SING_OPTIONS_SOUND=Som +SING_OPTIONS_LYRICS=Letras +SING_OPTIONS_THEMES=Temas +SING_OPTIONS_RECORD=Gravação +SING_OPTIONS_ADVANCED=Avançado +SING_OPTIONS_EXIT=Voltar + +SING_OPTIONS_GAME_WHEREAMI=Opções de Jogo +SING_OPTIONS_GAME_DESC=Configurações Gerais do Jogo +SING_OPTIONS_GAME_PLAYERS=Jogadores +SING_OPTIONS_GAME_DIFFICULTY=Dificuldade +SING_OPTIONS_GAME_LANGUAGE=Idioma +SING_OPTIONS_GAME_TABS=Subpastas +SING_OPTIONS_GAME_SORTING=Ordenação +SING_OPTIONS_GAME_DEBUG=Modo Debug + +SING_OPTIONS_GRAPHICS_WHEREAMI=Opção de Gráficos +SING_OPTIONS_GRAPHICS_DESC=Configuração dos Gráficos +SING_OPTIONS_GRAPHICS_RESOLUTION=Resolução +SING_OPTIONS_GRAPHICS_FULLSCREEN=Ecrã Total +SING_OPTIONS_GRAPHICS_DEPTH=Profundidade +SING_OPTIONS_GRAPHICS_VISUALIZER=Visualizador +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloscópio +SING_OPTIONS_GRAPHICS_LINEBONUS=Linha Bonus +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Tamanho do VÃdeo + +SING_OPTIONS_SOUND_WHEREAMI=Opções de Som +SING_OPTIONS_SOUND_DESC=Configuração do Som +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Playback Microfone +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Música de Fundo +SING_OPTIONS_SOUND_MIC_BOOST=Microfone Boost +SING_OPTIONS_SOUND_CLICK_ASSIST=Click de Ajuda +SING_OPTIONS_SOUND_BEAT_CLICK=Click de Batida +SING_OPTIONS_SOUND_THRESHOLD=Threshold +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Modo de dois jogadores +SING_OPTIONS_SOUND_PREVIEWVOLUME=Preview Volume +SING_OPTIONS_SOUND_PREVIEWFADING=Preview Fading + +SING_OPTIONS_LYRICS_WHEREAMI=Opções de Letras +SING_OPTIONS_LYRICS_DESC=Configuração de Letras +SING_OPTIONS_LYRICS_FONT=Fonte +SING_OPTIONS_LYRICS_EFFECT=Efeitos +SING_OPTIONS_LYRICS_SOLMIZATION=Solfejo +SING_OPTIONS_LYRICS_NOTELINES=Pauta + +SING_OPTIONS_THEMES_WHEREAMI=Opção de Tema +SING_OPTIONS_THEMES_DESC=Configuração de tema e skin +SING_OPTIONS_THEMES_THEME=Tema +SING_OPTIONS_THEMES_SKIN=Skin +SING_OPTIONS_THEMES_COLOR=Côr + +SING_OPTIONS_RECORD_WHEREAMI=Opções de Gravação +SING_OPTIONS_RECORD_DESC=Configuração do Microfone +SING_OPTIONS_RECORD_CARD=Placa de Som +SING_OPTIONS_RECORD_INPUT=Entrada +SING_OPTIONS_RECORD_CHANNEL=Canal + +SING_OPTIONS_ADVANCED_WHEREAMI=Opções Avançadas +SING_OPTIONS_ADVANCED_DESC=Outras Opções +SING_OPTIONS_ADVANCED_EFFECTSING=Efeitos +SING_OPTIONS_ADVANCED_SCREENFADE=Fade do Ecrã +SING_OPTIONS_ADVANCED_LOADANIMATION=Animação +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Segurança +SING_OPTIONS_ADVANCED_LINEBONUS=Linha de Bónus +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= +SING_OPTIONS_ADVANCED_ONSONGCLICK=Escolha da Canção +SING_OPTIONS_ADVANCED_PARTYPOPUP=Menu de Festa + +SING_EDIT=Editor +SING_EDIT_MENU_DESCRIPTION=Cria a tua própria canção + +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importar texto de um arquivo MIDI +SING_EDIT_BUTTON_DESCRIPTION_EXIT=Voltar +SING_EDIT_BUTTON_CONVERT=Importar +SING_EDIT_BUTTON_EXIT=Voltar + +SING_EDIT_NAVIGATE=Navegar +SING_EDIT_SELECT=Seleccionar +SING_EDIT_EXIT=Voltar + +SING_LEGEND_SELECT=Seleccionar +SING_LEGEND_NAVIGATE=Navegar +SING_LEGEND_CONTINUE=Continuar +SING_LEGEND_ESC=Voltar + +SING_PLAYER_DESC=Introduza o(s) nome(s) do(s) jogador(es) +SING_PLAYER_WHEREAMI=Nome dos Jogadores +SING_PLAYER_ENTER_NAME=Introduzir Nome + +SING_DIFFICULTY_DESC=NÃvel de Dificuldade +SING_DIFFICULTY_WHEREAMI=Dificuldade +SING_DIFFICULTY_CONTINUE=para a escolha da canção +SING_EASY=Fácil +SING_MEDIUM=Médio +SING_HARD=DifÃcil + +SING_SONG_SELECTION_DESC=Escolha a canção +SING_SONG_SELECTION_WHEREAMI=Selecção da Canção +SING_SONG_SELECTION_GOTO=Ir para .. +SING_SONG_SELECTION=Selecção da Canção +SING_SONG_SELECTION_MENU=Menu +SING_SONG_SELECTION_PLAYLIST=Playlist +SING_SONGS_IN_CAT=Canções +PLAYLIST_CATTEXT=Playlist: %s + +SING_TIME=TEMPO +SING_TOTAL=Total +SING_MODE=Cantar a Solo +SING_NOTES=Notas +SING_GOLDEN_NOTES=Notas de Ouro +SING_PHRASE_BONUS=Linha de Bónus + +SING_MENU=Menu Principal + +SONG_SCORE=Pontuação da Canção +SONG_SCORE_WHEREAMI=Pontuação + +SING_SCORE_TONE_DEAF=Ouvido Mouco +SING_SCORE_AMATEUR=Amador +SING_SCORE_WANNABE=Promessa +SING_SCORE_HOPEFUL=Artista +SING_SCORE_RISING_STAR=Estrela em Ascenção +SING_SCORE_LEAD_SINGER=Cantor Principal +SING_SCORE_SUPERSTAR=SuperStar +SING_SCORE_ULTRASTAR=UltraStar + +SING_TOP_5_CHARTS=5 Melhores Jogadores +SING_TOP_5_CHARTS_WHEREAMI=Top 5 +SING_TOP_5_CHARTS_CONTINUE=para a escolha da Canção +SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty + +POPUP_PERFECT=Perfeito! +POPUP_AWESOME=Fantástico! +POPUP_GREAT=Óptimo! +POPUP_GOOD=Bom! +POPUP_NOTBAD=Nada Mal! +POPUP_BAD=Mau! +POPUP_POOR=Péssimo! +POPUP_AWFUL=HorrÃvel! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= e + +SONG_MENU_NAME_MAIN=Menu de canções +SONG_MENU_PLAY=Cantar +SONG_MENU_CHANGEPLAYERS=Mudar Jogadores +SONG_MENU_EDIT=Editar +SONG_MENU_MODI=Cantar uma Modi +SONG_MENU_CANCEL=Cancelar + +SONG_MENU_NAME_PLAYLIST=Menu de Canções +SONG_MENU_PLAYLIST_ADD=Adicionar Canção +SONG_MENU_PLAYLIST_DEL=Apagar Canção + +SONG_MENU_NAME_PLAYLIST_ADD=Adicionar Canção +SONG_MENU_PLAYLIST_ADD_NEW=a uma nova playlist +SONG_MENU_PLAYLIST_ADD_EXISTING=a uma playlist existente +SONG_MENU_PLAYLIST_NOEXISTING=Sem playlist disponÃvel + +SONG_MENU_NAME_PLAYLIST_NEW=Nova Playlist +SONG_MENU_PLAYLIST_NEW_CREATE=Criar +SONG_MENU_PLAYLIST_NEW_UNNAMED=Sem nome + +SONG_MENU_NAME_PLAYLIST_DEL=Apagar mesmo? +SONG_MENU_YES=Sim +SONG_MENU_NO=Não + +SONG_MENU_NAME_PLAYLIST_LOAD=Abrir Playlist +SONG_MENU_PLAYLIST_LOAD=abrir +SONG_MENU_PLAYLIST_DELCURRENT=apagar Playlist actual + +SONG_MENU_NAME_PLAYLIST_DEL=Apagar Playlist? + +SONG_MENU_NAME_PARTY_MAIN=Menu de Festa +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=Usar Joker + +SONG_JUMPTO_DESC=Procurar +SONG_JUMPTO_TYPE_DESC=Procurar por: +SONG_JUMPTO_TYPE1=Todos +SONG_JUMPTO_TYPE2=TÃtulo +SONG_JUMPTO_TYPE3=Artista +SONG_JUMPTO_SONGSFOUND=%d Música(s) encontrada(s) +SONG_JUMPTO_NOSONGSFOUND=Nenhuma Canção encontrada +SONG_JUMPTO_HELP=Escreva para procurar +SONG_JUMPTO_CATTEXT=Procurar por: %s + +PARTY_MODE=Modo Festa +PARTY_DIFFICULTY=Dificuldade +PARTY_PLAYLIST=Modo Playlist +PARTY_PLAYLIST_ALL=Todas as Canções +PARTY_PLAYLIST_CATEGORY=Directório +PARTY_PLAYLIST_PLAYLIST=Playlist +PARTY_ROUNDS=Rondas +PARTY_TEAMS=Equipas +PARTY_TEAMS_PLAYER1=Jogador Equipa1 +PARTY_TEAMS_PLAYER2=Jogador Equipa2 +PARTY_TEAMS_PLAYER3=Jogador Equipa3 + +PARTY_LEGEND_CONTINUE=Continuar + +PARTY_OPTIONS_DESC=Configurações para o Modo Festa +PARTY_OPTIONS_WHEREAMI=Opções de Festa + +PARTY_PLAYER_DESC=Inserir nomes de jogadores e equipas +PARTY_PLAYER_WHEREAMI=Nomes de Festa +PARTY_PLAYER_ENTER_NAME=Inserir nomes +PARTY_PLAYER_LEGEND_CONTINUE=Iniciar Festa + +PARTY_ROUND_DESC=Jogadores seguintes para os microfones +PARTY_ROUND_WHEREAMI=Ronda seguinte +PARTY_ROUND_LEGEND_CONTINUE=Inicio da Ronda + +PARTY_SONG_WHEREAMI=Escolha da Canção +PARTY_SONG_LEGEND_CONTINUE=Cantar +PARTY_SONG_MENU=Menu Festa + +PARTY_SCORE_DESC=Pontuação da última ronda +PARTY_SCORE_WHEREAMI=Pontos da Festa + +PARTY_WIN_DESC=Vencedor do Jogo Festa +PARTY_WIN_WHEREAMI=Vencedor da Festa +PARTY_WIN_LEGEND_CONTINUE=Voltar ao Menu Principal + +PARTY_ROUND=Ronda +PARTY_ROUND_WINNER=Vencedor +PARTY_NOTPLAYEDYET=Não tocada +PARTY_NOBODY=Ninguém +NEXT_ROUND=Ronda seguinte: + +PARTY_DISMISSED=Dispensado! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=Ganhou! + +PLUGIN_HDL_NAME=Manter a linha +PLUGIN_HDL_DESC=Não piorar o ponteiro que é mostrado na barra de pontuação + +PLUGIN_UNTIL5000_NAME=Até 5000 +PLUGIN_UNTIL5000_DESC=Quem obter primeiro 5000 pontos ganha a partida + +PLUGIN_DUELL_NAME=Duelo +PLUGIN_DUELL_DESC=Fazer um Duelo até aos 10000 pontos. + +PLUGIN_TEAMDUELL_NAME=Duelo de equipa +PLUGIN_TEAMDUELL_DESC=Passa o Microfone! + +PLUGIN_BLIND_NAME=Modo Cego +PLUGIN_BLIND_DESC=Duelo sem ver as notas. + +STAT_MAIN=EstatÃsticas +STAT_MAIN_DESC=Geral +STAT_MAIN_WHEREAMI=EstatÃsticas + +STAT_OVERVIEW_INTRO=%0:s Estatisticas. \n Último Reset a %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Canções(%3:d com Video), das quais %1:d já tocaram e %2:d ainda não tocaram.\n A Canção mais popular é %5:s de %4:s. +STAT_OVERVIEW_PLAYER=Desde o último Reset houve %0:d Jogador(es) diferente(s).\n O Melhor Jogador é %1:s com a Pontuação Média de %2:d Pontos.\n %3:s teve a Pontuação mais alta com %4:d Pontos. + +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d + +STAT_DETAIL=EstatÃsticas +STAT_DETAIL_WHEREAMI=EstatÃsticas Detalhadas + +STAT_NEXT=Página Seguinte +STAT_PREV=Página Anterior +STAT_REVERSE=Ordem Inversa +STAT_PAGE=%0:d de %1:d Páginas\n (%2:d de %3:d Entradas) + +STAT_DESC_SCORES=Pontuções Altas +STAT_DESC_SCORES_REVERSED=Pontuações Baixas +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Top Cantores +STAT_DESC_SINGERS_REVERSED=Piores Cantores +STAT_FORMAT_SINGERS=%0:s \n Pontuação Média: %1:d + +STAT_DESC_SONGS=Top Canções +STAT_DESC_SONGS_REVERSED=Canções Menos Populares +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx Cantaram + +STAT_DESC_BANDS=Top Bandas +STAT_DESC_BANDS_REVERSED=Bandas Menos Populares +STAT_FORMAT_BANDS=%0:s \n %1:dx Cantaram + +MSG_ERROR_TITLE=Erro +MSG_QUESTION_TITLE=Questão +MSG_QUIT_USDX=Deseja mesmo sair do UltraStar? +MSG_END_PARTY=Deseja mesmo terminar o Modo Festa? +ERROR_NO_SONGS=Nenhuma Canção lida +ERROR_NO_PLUGINS=Nenhum Plugin lido +ERROR_CORRUPT_SONG=Canção não pôde ser lida! +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=A canção não foi encontrada! +ERROR_CORRUPT_SONG_NO_NOTES=A canção não tem notas! +ERROR_CORRUPT_SONG_NO_BREAKS=A canção não tem quebras de linha! +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Erro durante o parsing da linha %0:d
\ No newline at end of file diff --git a/us_maker_edition/game/languages/Spanish.ini b/us_maker_edition/game/languages/Spanish.ini new file mode 100644 index 00000000..c746e2e8 --- /dev/null +++ b/us_maker_edition/game/languages/Spanish.ini @@ -0,0 +1,401 @@ +[Text] +OPTION_VALUE_CATALAN=Catalan +OPTION_VALUE_CROATIAN=Croatian +OPTION_VALUE_DUTCH=Dutch +OPTION_VALUE_ENGLISH=English +OPTION_VALUE_EUSKARA=Euskara +OPTION_VALUE_FINNISH=Finnish +OPTION_VALUE_FRENCH=French +OPTION_VALUE_GERMAN=German +OPTION_VALUE_GREEK=Greek +OPTION_VALUE_ITALIAN=Italian +OPTION_VALUE_JAPANESE=Japanese +OPTION_VALUE_LUXEMBOURGISH=Luxembourgish +OPTION_VALUE_PORTUGUESE=Portuguese +OPTION_VALUE_SPANISH=Spanish +OPTION_VALUE_SWEDISH=Swedish + +OPTION_VALUE_EASY=Easy +OPTION_VALUE_MEDIUM=Medium +OPTION_VALUE_HARD=Hard + +OPTION_VALUE_ON=On +OPTION_VALUE_OFF=Off + +OPTION_VALUE_EDITION=Edition +OPTION_VALUE_GENRE=Genre +OPTION_VALUE_LANGUAGE=Language +OPTION_VALUE_FOLDER=Folder +OPTION_VALUE_TITLE=Title +OPTION_VALUE_ARTIST=Artist +OPTION_VALUE_TITLE2=Title2 +OPTION_VALUE_ARTIST2=Artist2 + +OPTION_VALUE_WHENNOVIDEO=When No Video + +OPTION_VALUE_SMALL=Small +OPTION_VALUE_BIG=Big + +OPTION_VALUE_HALF=Half +OPTION_VALUE_FULL_VID=Full (Video) +OPTION_VALUE_FULL_VID_BG=Full (BG & Video) + +OPTION_VALUE_AUTO=Auto +OPTION_VALUE_SEC=Second +OPTION_VALUE_SECS=Seconds + +OPTION_VALUE_PLAIN=Plain +OPTION_VALUE_OLINE1=OLine1 +OPTION_VALUE_OLINE2=OLine2 + +OPTION_VALUE_SIMPLE=Simple +OPTION_VALUE_ZOOM=Zoom +OPTION_VALUE_SLIDE=Slide +OPTION_VALUE_BALL=Ball +OPTION_VALUE_SHIFT=Shift + +OPTION_VALUE_EURO=Euro +OPTION_VALUE_JAPAN=Japan +OPTION_VALUE_AMERICAN=American + +OPTION_VALUE_BLUE=Blue +OPTION_VALUE_GREEN=Green +OPTION_VALUE_PINK=Pink +OPTION_VALUE_RED=Red +OPTION_VALUE_VIOLET=Violet +OPTION_VALUE_ORANGE=Orange +OPTION_VALUE_YELLOW=Yellow +OPTION_VALUE_BROWN=Brown +OPTION_VALUE_BLACK=Black + +OPTION_VALUE_SING=Sing +OPTION_VALUE_SELECT_PLAYERS=Select Players +OPTION_VALUE_OPEN_MENU=Open Menu + +OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor +OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor + +SING_LOADING=Cargando... + +SING_CHOOSE_MODE=elige modo +SING_SING=Cantar +SING_SING_DESC=Juego rápido: cantar solo o dueto + +SING_MULTI=Grupo +SING_MULTI_DESC=cantar en modo grupo + +SING_TOOLS=Utilidades + +SING_STATS=EstadÃsticas +SING_STATS_DESC=Ver las estadÃsticas + +SING_EDITOR=Editor +SING_EDITOR_DESC=Crea tu propia canción + +SING_GAME_OPTIONS=Opciones +SING_GAME_OPTIONS_DESC=Cambia las opciones del juego + +SING_EXIT=Salir +SING_EXIT_DESC=Salir del juego + +SING_OPTIONS=Opciones +SING_OPTIONS_DESC=Cambia las opciones +SING_OPTIONS_WHEREAMI=Opciones + +SING_OPTIONS_GAME=Juego +SING_OPTIONS_GRAPHICS=Gráficos +SING_OPTIONS_SOUND=Sonido +SING_OPTIONS_LYRICS=Letras +SING_OPTIONS_THEMES=Temas +SING_OPTIONS_RECORD=Grabar +SING_OPTIONS_ADVANCED=Avanzado +SING_OPTIONS_EXIT=Atrás + +SING_OPTIONS_GAME_WHEREAMI=Opciones del juego +SING_OPTIONS_GAME_DESC=Ajustes generales del juego +SING_OPTIONS_GAME_PLAYERS=Jugadores +SING_OPTIONS_GAME_DIFFICULTY=Dificultad +SING_OPTIONS_GAME_LANGUAGE=Idioma +SING_OPTIONS_GAME_TABS=Etiquetas +SING_OPTIONS_GAME_SORTING=Clasificar por +SING_OPTIONS_GAME_DEBUG=Modo depuración + +SING_OPTIONS_GRAPHICS_WHEREAMI=Opciones gráficas +SING_OPTIONS_GRAPHICS_DESC=Opciones gráficas +SING_OPTIONS_GRAPHICS_RESOLUTION=Resolución +SING_OPTIONS_GRAPHICS_FULLSCREEN=Pantalla completa +SING_OPTIONS_GRAPHICS_DEPTH=Profundidad de color +SING_OPTIONS_GRAPHICS_VISUALIZER=Visualización +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloscopio +SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus de lÃnea +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Tamaño del vÃdeo + +SING_OPTIONS_SOUND_WHEREAMI=Opciones de sonido +SING_OPTIONS_SOUND_DESC=Opciones de sonido +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Playback del micrófono +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Música de fondo +SING_OPTIONS_SOUND_MIC_BOOST=Potenciar micrófono +SING_OPTIONS_SOUND_CLICK_ASSIST=Asistente de notas +SING_OPTIONS_SOUND_BEAT_CLICK=Asistente de golpes +SING_OPTIONS_SOUND_THRESHOLD=Umbral +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Modo dos jugadores +SING_OPTIONS_SOUND_PREVIEWVOLUME=Volumen de avance +SING_OPTIONS_SOUND_PREVIEWFADING=Desvanecimiento + +SING_OPTIONS_LYRICS_WHEREAMI=Opciones de letras +SING_OPTIONS_LYRICS_DESC=Opciones de letras +SING_OPTIONS_LYRICS_FONT=Tipo de letra +SING_OPTIONS_LYRICS_EFFECT=Efecto +SING_OPTIONS_LYRICS_SOLMIZATION=Solfeo +SING_OPTIONS_LYRICS_NOTELINES=Pentagramas + +SING_OPTIONS_THEMES_WHEREAMI=Opciones de temas +SING_OPTIONS_THEMES_DESC=Opciones de temas +SING_OPTIONS_THEMES_THEME=Tema +SING_OPTIONS_THEMES_SKIN=Piel +SING_OPTIONS_THEMES_COLOR=Color + +SING_OPTIONS_RECORD_WHEREAMI=Opciones de grabación +SING_OPTIONS_RECORD_DESC=Opciones de micrófono +SING_OPTIONS_RECORD_CARD=Tarjeta de sonido +SING_OPTIONS_RECORD_INPUT=Entrada +SING_OPTIONS_RECORD_CHANNEL=Canal + +SING_OPTIONS_ADVANCED_WHEREAMI=Opciones avanzadas +SING_OPTIONS_ADVANCED_DESC=Opciones avanzadas +SING_OPTIONS_ADVANCED_EFFECTSING=Efectos al cantar +SING_OPTIONS_ADVANCED_SCREENFADE=Desvanecimiento +SING_OPTIONS_ADVANCED_LOADANIMATION=Animación de carga +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Preguntas de seguridad +SING_OPTIONS_ADVANCED_LINEBONUS=Bonus de lÃnea +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= +SING_OPTIONS_ADVANCED_ONSONGCLICK=Al seleccionar canción +SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto menú de grupo + +SING_EDIT=Editor +SING_EDIT_MENU_DESCRIPTION=Crear tu propia canción + +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importar texto desde archivo midi +SING_EDIT_BUTTON_DESCRIPTION_EXIT=Atrás +SING_EDIT_BUTTON_CONVERT=Importar +SING_EDIT_BUTTON_EXIT=Atrás + +SING_EDIT_NAVIGATE=Navegar +SING_EDIT_SELECT=Seleccionar +SING_EDIT_EXIT=Atrás + +SING_LEGEND_SELECT=Seleccionar +SING_LEGEND_NAVIGATE=Navegar +SING_LEGEND_CONTINUE=Continuar +SING_LEGEND_ESC=Atrás + +SING_PLAYER_DESC=Nombre(s) de jugador(es) +SING_PLAYER_WHEREAMI=Nombre(s) de jugador(es) +SING_PLAYER_ENTER_NAME=Escribe el nombre + +SING_DIFFICULTY_DESC=Selecciona la dificultad +SING_DIFFICULTY_WHEREAMI=Dificultad +SING_DIFFICULTY_CONTINUE=Selección de canción +SING_EASY=Fácil +SING_MEDIUM=Normal +SING_HARD=DifÃcil + +SING_SONG_SELECTION_DESC=Elige tu canción +SING_SONG_SELECTION_WHEREAMI=Selección de canción +SING_SONG_SELECTION_GOTO=Ir a... +SING_SONG_SELECTION=Selección de canción +SING_SONG_SELECTION_MENU=Menú +SING_SONG_SELECTION_PLAYLIST=Lista de canciones +SING_SONGS_IN_CAT=Canciones +PLAYLIST_CATTEXT=Lista de canciones: %s + +SING_TIME=TIEMPO +SING_TOTAL=Total +SING_MODE=Solo +SING_NOTES=Notas +SING_GOLDEN_NOTES=Notas doradas +SING_PHRASE_BONUS=Bonus de lÃnea + +SING_MENU=Menú principal + +SONG_SCORE=Puntuación +SONG_SCORE_WHEREAMI=Puntuación + +SING_SCORE_TONE_DEAF=Sin oÃdo +SING_SCORE_AMATEUR=Aficionado +SING_SCORE_WANNABE=Aspirante +SING_SCORE_HOPEFUL=Promesa +SING_SCORE_RISING_STAR=Prometes +SING_SCORE_LEAD_SINGER=Artista +SING_SCORE_SUPERSTAR=Superestrella +SING_SCORE_ULTRASTAR=Ultraestrella + +SING_TOP_5_CHARTS=Los 5 mejores +SING_TOP_5_CHARTS_WHEREAMI=Los 5 mejores +SING_TOP_5_CHARTS_CONTINUE=A selección de canción +SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty + +POPUP_PERFECT=¡Perfecto! +POPUP_AWESOME=¡Asombroso! +POPUP_GREAT=¡Genial! +POPUP_GOOD=¡Bien! +POPUP_NOTBAD=¡No está mal! +POPUP_BAD=¡Mal! +POPUP_POOR=¡Pésimo! +POPUP_AWFUL=¡Horrible! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= y + +SONG_MENU_NAME_MAIN=Menú canciones +SONG_MENU_PLAY=Cantar +SONG_MENU_CHANGEPLAYERS=Escoger jugadores +SONG_MENU_EDIT=Editar +SONG_MENU_MODI=Cantar una Modi +SONG_MENU_CANCEL=Cancelar + +SONG_MENU_NAME_PLAYLIST=Menú canciones +SONG_MENU_PLAYLIST_ADD=Añadir canción +SONG_MENU_PLAYLIST_DEL=Borrar canción + +SONG_MENU_NAME_PLAYLIST_ADD=Añadir canción +SONG_MENU_PLAYLIST_ADD_NEW=A nueva lista de canciones +SONG_MENU_PLAYLIST_ADD_EXISTING=A lista existente +SONG_MENU_PLAYLIST_NOEXISTING=No hay listas de canciones + +SONG_MENU_NAME_PLAYLIST_NEW=Nueva lista de canciones +SONG_MENU_PLAYLIST_NEW_CREATE=Crear +SONG_MENU_PLAYLIST_NEW_UNNAMED=Sin nombre + +SONG_MENU_NAME_PLAYLIST_DELITEM=¿Borrar? +SONG_MENU_YES=Sà +SONG_MENU_NO=No + +SONG_MENU_NAME_PLAYLIST_LOAD=Abrir lista +SONG_MENU_PLAYLIST_LOAD=Abrir +SONG_MENU_PLAYLIST_DELCURRENT=Borrar la lista actual + +SONG_MENU_NAME_PLAYLIST_DEL=¿Borrar la lista? + +SONG_MENU_NAME_PARTY_MAIN=Menú grupo +SONG_MENU_JOKER=Aleatorio + +SONG_MENU_NAME_PARTY_JOKER=Aleatorio + +SONG_JUMPTO_DESC=Buscar canción +SONG_JUMPTO_TYPE_DESC=Buscar por: +SONG_JUMPTO_TYPE1=Todo +SONG_JUMPTO_TYPE2=TÃtulo +SONG_JUMPTO_TYPE3=Artista +SONG_JUMPTO_SONGSFOUND=%d canción(es) encontrada(s) +SONG_JUMPTO_NOSONGSFOUND=No se han encontrado canciones +SONG_JUMPTO_HELP=Escribe el texto a buscar +SONG_JUMPTO_CATTEXT=Buscar por: %s + +PARTY_MODE=Modo grupo +PARTY_DIFFICULTY=Dificultad +PARTY_PLAYLIST=Modo lista +PARTY_PLAYLIST_ALL=Todas las canciones +PARTY_PLAYLIST_CATEGORY=Carpeta +PARTY_PLAYLIST_PLAYLIST=Lista de canciones +PARTY_ROUNDS=Rondas +PARTY_TEAMS=Equipos +PARTY_TEAMS_PLAYER1=Miembros del equipo 1 +PARTY_TEAMS_PLAYER2=Miembros del equipo 2 +PARTY_TEAMS_PLAYER3=Miembros del equipo 3 + +PARTY_LEGEND_CONTINUE=Continuar + +PARTY_OPTIONS_DESC=Opciones del modo grupo +PARTY_OPTIONS_WHEREAMI=Opciones del modo grupo + +PARTY_PLAYER_DESC=¡Escribe los nombres de jugadores y equipos! +PARTY_PLAYER_WHEREAMI=Nombre de los equipos +PARTY_PLAYER_ENTER_NAME=Escribe los nombres +PARTY_PLAYER_LEGEND_CONTINUE=Empezar + +PARTY_ROUND_DESC=Siguientes jugadores +PARTY_ROUND_WHEREAMI=Siguiente ronda +PARTY_ROUND_LEGEND_CONTINUE=Iniciar ronda + +PARTY_SONG_WHEREAMI=Selección de canción +PARTY_SONG_LEGEND_CONTINUE=Cantar +PARTY_SONG_MENU=Menú grupo + +PARTY_SCORE_DESC=Puntuación de la última ronda +PARTY_SCORE_WHEREAMI=Puntuación + +PARTY_WIN_DESC=Equipo ganador +PARTY_WIN_WHEREAMI=Ganador +PARTY_WIN_LEGEND_CONTINUE=Al menú principal + +PARTY_ROUND=Ronda +PARTY_ROUND_WINNER=Ganador +PARTY_NOTPLAYEDYET=Aún no jugado +PARTY_NOBODY=Nadie +NEXT_ROUND=Siguiente ronda: + +PARTY_DISMISSED=¡Perdió! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=¡Ganó! + +PLUGIN_HDL_NAME=Mantén la lÃnea +PLUGIN_HDL_DESC=No bajes tu puntuación de lo indicado en pantalla + +PLUGIN_UNTIL5000_NAME=Hasta 5000 +PLUGIN_UNTIL5000_DESC=Gana quien obtenga 5000 puntos. + +PLUGIN_DUELL_NAME=Duelo +PLUGIN_DUELL_DESC=Canta un duelo hasta 10000 puntos. + +PLUGIN_TEAMDUELL_NAME=Duelo de equipos +PLUGIN_TEAMDUELL_DESC=¡Pasa el micro! + +PLUGIN_BLIND_NAME=Modo a ciegas +PLUGIN_BLIND_DESC=Duelo sin ver las notas. + +STAT_MAIN=EstadÃsticas +STAT_MAIN_DESC=General +STAT_MAIN_WHEREAMI=EstadÃsticas + +STAT_OVERVIEW_INTRO=%0:s EstadÃsticas. \n Último reinicio el %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Canciones(%3:d con vÃdeo), de las cuales %1:d han sido cantadas y %2:d aún no.\n La canción más popular es %5:s de %4:s. +STAT_OVERVIEW_PLAYER=Hay registrados %0:d jugador(es) diferente(s).\n El mejor es %1:s con una puntuación promedio de %2:d puntos.\n %3:s ha hecho la mejor puntuación con %4:d puntos. + +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d + +STAT_DETAIL=EstadÃsticas +STAT_DETAIL_WHEREAMI=EstadÃsticas detalladas + +STAT_NEXT=Siguiente +STAT_PREV=Anterior +STAT_REVERSE=Invertir el orden +STAT_PAGE=Página %0:d de %1:d \n (%2:d de %3:d entradas) + +STAT_DESC_SCORES=Mejores puntuaciones +STAT_DESC_SCORES_REVERSED=Peores puntuaciones +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Mejores cantantes +STAT_DESC_SINGERS_REVERSED=Peores cantantes +STAT_FORMAT_SINGERS=%0:s \n Puntuación media: %1:d + +STAT_DESC_SONGS=Canciones más populares +STAT_DESC_SONGS_REVERSED=Canciones menos populares +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx veces cantada + +STAT_DESC_BANDS=Grupos más populares +STAT_DESC_BANDS_REVERSED=Grupos menos populares +STAT_FORMAT_BANDS=%0:s \n %1:dx veces cantado + +MSG_ERROR_TITLE=Error +MSG_QUESTION_TITLE=Pregunta +MSG_QUIT_USDX=¿Seguro que quieres salir? +MSG_END_PARTY=¿Seguro que quieres salir del modo grupo? +ERROR_NO_SONGS=Sin canciones +ERROR_NO_PLUGINS=Sin plugins +ERROR_CORRUPT_SONG=Imposible cargar la canción. +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Imposible cargar la canción: Archivo no encontrado +ERROR_CORRUPT_SONG_NO_NOTES=Imposible cargar la canción: No se encuentran notas +ERROR_CORRUPT_SONG_NO_BREAKS=Imposible cargar la canción: No se encuentran interrupciones de lÃnea +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Imposible cargar la canción: Error durante el parsing de la lÃnea %0:d
\ No newline at end of file diff --git a/us_maker_edition/game/languages/Swedish.ini b/us_maker_edition/game/languages/Swedish.ini new file mode 100644 index 00000000..429080ef --- /dev/null +++ b/us_maker_edition/game/languages/Swedish.ini @@ -0,0 +1,400 @@ +[Text] +OPTION_VALUE_CATALAN=Catalan +OPTION_VALUE_CROATIAN=Croatian +OPTION_VALUE_DUTCH=Dutch +OPTION_VALUE_ENGLISH=English +OPTION_VALUE_EUSKARA=Euskara +OPTION_VALUE_FINNISH=Finnish +OPTION_VALUE_FRENCH=French +OPTION_VALUE_GERMAN=German +OPTION_VALUE_GREEK=Greek +OPTION_VALUE_ITALIAN=Italian +OPTION_VALUE_JAPANESE=Japanese +OPTION_VALUE_LUXEMBOURGISH=Luxembourgish +OPTION_VALUE_PORTUGUESE=Portuguese +OPTION_VALUE_SPANISH=Spanish +OPTION_VALUE_SWEDISH=Swedish + +OPTION_VALUE_EASY=Easy +OPTION_VALUE_MEDIUM=Medium +OPTION_VALUE_HARD=Hard + +OPTION_VALUE_ON=On +OPTION_VALUE_OFF=Off + +OPTION_VALUE_EDITION=Edition +OPTION_VALUE_GENRE=Genre +OPTION_VALUE_LANGUAGE=Language +OPTION_VALUE_FOLDER=Folder +OPTION_VALUE_TITLE=Title +OPTION_VALUE_ARTIST=Artist +OPTION_VALUE_TITLE2=Title2 +OPTION_VALUE_ARTIST2=Artist2 + +OPTION_VALUE_WHENNOVIDEO=When No Video + +OPTION_VALUE_SMALL=Small +OPTION_VALUE_BIG=Big + +OPTION_VALUE_HALF=Half +OPTION_VALUE_FULL_VID=Full (Video) +OPTION_VALUE_FULL_VID_BG=Full (BG & Video) + +OPTION_VALUE_AUTO=Auto +OPTION_VALUE_SEC=Second +OPTION_VALUE_SECS=Seconds + +OPTION_VALUE_PLAIN=Plain +OPTION_VALUE_OLINE1=OLine1 +OPTION_VALUE_OLINE2=OLine2 + +OPTION_VALUE_SIMPLE=Simple +OPTION_VALUE_ZOOM=Zoom +OPTION_VALUE_SLIDE=Slide +OPTION_VALUE_BALL=Ball +OPTION_VALUE_SHIFT=Shift + +OPTION_VALUE_EURO=Euro +OPTION_VALUE_JAPAN=Japan +OPTION_VALUE_AMERICAN=American + +OPTION_VALUE_BLUE=Blue +OPTION_VALUE_GREEN=Green +OPTION_VALUE_PINK=Pink +OPTION_VALUE_RED=Red +OPTION_VALUE_VIOLET=Violet +OPTION_VALUE_ORANGE=Orange +OPTION_VALUE_YELLOW=Yellow +OPTION_VALUE_BROWN=Brown +OPTION_VALUE_BLACK=Black + +OPTION_VALUE_SING=Sing +OPTION_VALUE_SELECT_PLAYERS=Select Players +OPTION_VALUE_OPEN_MENU=Open Menu + +OPTION_VALUE_HARDWARE_CURSOR=Hardware Cursor +OPTION_VALUE_SOFTWARE_CURSOR=Software Cursor + +SING_LOADING=Laddar... + +SING_CHOOSE_MODE=välj läge +SING_SING=sjung +SING_SING_DESC=snabbspel: sjung solo eller duett + +SING_MULTI=party +SING_MULTI_DESC=sjung i partyläge + +SING_TOOLS=verktyg + +SING_STATS=statistik +SING_STATS_DESC=kolla statistiken + +SING_EDITOR=editor +SING_EDITOR_DESC=skapa din egen låt + +SING_GAME_OPTIONS=spelinställningar +SING_GAME_OPTIONS_DESC=ändra spelets inställningar + +SING_EXIT=avsluta +SING_EXIT_DESC=sluta spela + +SING_OPTIONS=inställningar +SING_OPTIONS_DESC=ändra inställningar +SING_OPTIONS_WHEREAMI=Inställningar + +SING_OPTIONS_GAME=spel +SING_OPTIONS_GRAPHICS=grafik +SING_OPTIONS_SOUND=ljud +SING_OPTIONS_LYRICS=text +SING_OPTIONS_THEMES=teman +SING_OPTIONS_RECORD=inspelning +SING_OPTIONS_ADVANCED=avancerat +SING_OPTIONS_EXIT=tillbaka + +SING_OPTIONS_GAME_WHEREAMI=Inställningar Spel +SING_OPTIONS_GAME_DESC=vanliga spelinställningar +SING_OPTIONS_GAME_PLAYERS=Spelare +SING_OPTIONS_GAME_DIFFICULTY=Svårighetsnivå +SING_OPTIONS_GAME_LANGUAGE=Språk +SING_OPTIONS_GAME_TABS=Tabbar +SING_OPTIONS_GAME_SORTING=Sortering +SING_OPTIONS_GAME_DEBUG=Debuggning + +SING_OPTIONS_GRAPHICS_WHEREAMI=Inställningar Grafik +SING_OPTIONS_GRAPHICS_DESC=grafikinställningar +SING_OPTIONS_GRAPHICS_RESOLUTION=Upplösning +SING_OPTIONS_GRAPHICS_FULLSCREEN=Fullskärm +SING_OPTIONS_GRAPHICS_DEPTH=Färgdjup +SING_OPTIONS_GRAPHICS_VISUALIZER=Visualisering +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloskåp +SING_OPTIONS_GRAPHICS_LINEBONUS=Radbonus +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Filmstorlek + +SING_OPTIONS_SOUND_WHEREAMI=Inställningar Ljud +SING_OPTIONS_SOUND_DESC=ljudinställningar +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Mikrofonuppspelning +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Bakgrundsmusik +SING_OPTIONS_SOUND_MIC_BOOST=Mikrofonförstärkning +SING_OPTIONS_SOUND_CLICK_ASSIST=Hjälpljud +SING_OPTIONS_SOUND_BEAT_CLICK=Taktljud +SING_OPTIONS_SOUND_THRESHOLD=Ljudtröskel +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Tvåspelarläge +SING_OPTIONS_SOUND_PREVIEWVOLUME=Volym i låtvalsmenyn +SING_OPTIONS_SOUND_PREVIEWFADING=Toning i låtvalsmenyn + +SING_OPTIONS_LYRICS_WHEREAMI=Inställningar Text +SING_OPTIONS_LYRICS_DESC=sångtextinställningar +SING_OPTIONS_LYRICS_FONT=Typsnitt +SING_OPTIONS_LYRICS_EFFECT=Effekt +SING_OPTIONS_LYRICS_SOLMIZATION=Solmisation +SING_OPTIONS_LYRICS_NOTELINES=Notlinjer + +SING_OPTIONS_THEMES_WHEREAMI=Inställningar Teman +SING_OPTIONS_THEMES_DESC=temainställningar +SING_OPTIONS_THEMES_THEME=Tema +SING_OPTIONS_THEMES_SKIN=Skin +SING_OPTIONS_THEMES_COLOR=Färg + +SING_OPTIONS_RECORD_WHEREAMI=Inställningar Inspelning +SING_OPTIONS_RECORD_DESC=Mikrofoninställningar +SING_OPTIONS_RECORD_CARD=Ljudkort +SING_OPTIONS_RECORD_INPUT=Ingång +SING_OPTIONS_RECORD_CHANNEL=Kanal + +SING_OPTIONS_ADVANCED_WHEREAMI=Inställningar Avancerat +SING_OPTIONS_ADVANCED_DESC=Avancerade inställningar +SING_OPTIONS_ADVANCED_EFFECTSING=Sångeffekter +SING_OPTIONS_ADVANCED_SCREENFADE=Skärmtoning +SING_OPTIONS_ADVANCED_LOADANIMATION=Laddningsanimering +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Säkerhetsfråga +SING_OPTIONS_ADVANCED_LINEBONUS=Radbonus +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= +SING_OPTIONS_ADVANCED_ONSONGCLICK=Vid Låtval +SING_OPTIONS_ADVANCED_PARTYPOPUP=Automatisk Partymeny + +SING_EDIT=Editor +SING_EDIT_MENU_DESCRIPTION=skapa din egen låt + +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importera text från midifil +SING_EDIT_BUTTON_DESCRIPTION_EXIT=tillbaka +SING_EDIT_BUTTON_CONVERT=Importera +SING_EDIT_BUTTON_EXIT=tillbaka + +SING_EDIT_NAVIGATE=navigera +SING_EDIT_SELECT=välj +SING_EDIT_EXIT=tillbaka + +SING_LEGEND_SELECT=välj +SING_LEGEND_NAVIGATE=navigera +SING_LEGEND_CONTINUE=fortsätt +SING_LEGEND_ESC=tillbaka + +SING_PLAYER_DESC=skriv in spelarnamn +SING_PLAYER_WHEREAMI=Spelarnamn +SING_PLAYER_ENTER_NAME=skriv namn + +SING_DIFFICULTY_DESC=välj svårighetsnivå +SING_DIFFICULTY_WHEREAMI=Svårighetsnivå +SING_DIFFICULTY_CONTINUE=till låtval +SING_EASY=Lätt +SING_MEDIUM=Normal +SING_HARD=Svår + +SING_SONG_SELECTION_DESC=välj din låt +SING_SONG_SELECTION_WHEREAMI=Låtval +SING_SONG_SELECTION_GOTO=gå till... +SING_SONG_SELECTION=Låtval +SING_SONG_SELECTION_MENU=meny +SING_SONG_SELECTION_PLAYLIST=spellista +SING_SONGS_IN_CAT=Låtar +PLAYLIST_CATTEXT=Spellista: %s + +SING_TIME=TID +SING_TOTAL=totalt +SING_MODE=sjung solo +SING_NOTES=toner +SING_GOLDEN_NOTES=gyllene toner +SING_PHRASE_BONUS=radbonus + +SING_MENU=Huvudmeny + +SONG_SCORE=Låtpoäng +SONG_SCORE_WHEREAMI=Poäng + +SING_SCORE_TONE_DEAF=Tondöv +SING_SCORE_AMATEUR=Amatör +SING_SCORE_WANNABE=Wannabe +SING_SCORE_HOPEFUL=Potential +SING_SCORE_RISING_STAR=Stigande stjärna +SING_SCORE_LEAD_SINGER=Hitartist +SING_SCORE_SUPERSTAR=Superstjärna +SING_SCORE_ULTRASTAR=Ultrastar! + +SING_TOP_5_CHARTS=topp 5 Spelare +SING_TOP_5_CHARTS_WHEREAMI=topp 5 +SING_TOP_5_CHARTS_CONTINUE=till låtval +SING_TOP_5_CHARTS_SWITCH_DIFFICULTY=switch difficulty + +POPUP_PERFECT=perfekt! +POPUP_AWESOME=storartat! +POPUP_GREAT=riktigt bra! +POPUP_GOOD=bra! +POPUP_NOTBAD=godkänt! +POPUP_BAD=dåligt! +POPUP_POOR=uselt! +POPUP_AWFUL=avskyvärt! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= och + +SONG_MENU_NAME_MAIN=låtmeny +SONG_MENU_PLAY=Sjung +SONG_MENU_CHANGEPLAYERS=Ändra spelare +SONG_MENU_EDIT=Redigera +SONG_MENU_MODI=Sjung en mod +SONG_MENU_CANCEL=Ångra + +SONG_MENU_NAME_PLAYLIST=Låtmeny +SONG_MENU_PLAYLIST_ADD=Lägg till låt +SONG_MENU_PLAYLIST_DEL=Ta bort låt + +SONG_MENU_NAME_PLAYLIST_ADD=Lägg till låt +SONG_MENU_PLAYLIST_ADD_NEW=till ny spellista +SONG_MENU_PLAYLIST_ADD_EXISTING=till exsisterande spellista +SONG_MENU_PLAYLIST_NOEXISTING=Ingen spellista tillgänglig + +SONG_MENU_NAME_PLAYLIST_NEW=Ny spellista +SONG_MENU_PLAYLIST_NEW_CREATE=Skapa +SONG_MENU_PLAYLIST_NEW_UNNAMED=Namnlös + +SONG_MENU_NAME_PLAYLIST_DELITEM=Vill du verkligen bort? +SONG_MENU_YES=Ja +SONG_MENU_NO=Nej + +SONG_MENU_NAME_PLAYLIST_LOAD=Öppna spellista +SONG_MENU_PLAYLIST_LOAD=öppna +SONG_MENU_PLAYLIST_DELCURRENT=ta bort nuvarande spellista + +SONG_MENU_NAME_PLAYLIST_DEL=Ta bort spellista? + +SONG_MENU_NAME_PARTY_MAIN=Partymeny +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=ta joker + +SONG_JUMPTO_DESC=sök låt +SONG_JUMPTO_TYPE_DESC=Sök efter: +SONG_JUMPTO_TYPE1=Alla +SONG_JUMPTO_TYPE2=Titel +SONG_JUMPTO_TYPE3=Artist +SONG_JUMPTO_SONGSFOUND=%d Låt(ar) hittade +SONG_JUMPTO_NOSONGSFOUND=Ingen låt hittad +SONG_JUMPTO_HELP=Skriv text att söka efter +SONG_JUMPTO_CATTEXT=Sök efter: %s + +PARTY_MODE=partyläge +PARTY_DIFFICULTY=Svårighetsnivå +PARTY_PLAYLIST=Spellistläge +PARTY_PLAYLIST_ALL=Alla låtar +PARTY_PLAYLIST_CATEGORY=Mapp +PARTY_PLAYLIST_PLAYLIST=Spellista +PARTY_ROUNDS=Omgångar +PARTY_TEAMS=Lag +PARTY_TEAMS_PLAYER1=Spelare Lag1 +PARTY_TEAMS_PLAYER2=Spelare Lag2 +PARTY_TEAMS_PLAYER3=Spelare Lag3 + +PARTY_LEGEND_CONTINUE=fortsätt + +PARTY_OPTIONS_DESC=inställningar för partyspel +PARTY_OPTIONS_WHEREAMI=Partyinställningar + +PARTY_PLAYER_DESC=skriv spelar- och lagnamn! +PARTY_PLAYER_WHEREAMI=Partynamn +PARTY_PLAYER_ENTER_NAME=skriv namn +PARTY_PLAYER_LEGEND_CONTINUE=starta partyspel + +PARTY_ROUND_DESC=nästa spelare till mikrofonerna +PARTY_ROUND_WHEREAMI=Party Nästa omgång +PARTY_ROUND_LEGEND_CONTINUE=starta omgång + +PARTY_SONG_WHEREAMI=Party Låtval +PARTY_SONG_LEGEND_CONTINUE=sjung +PARTY_SONG_MENU=partymeny + +PARTY_SCORE_DESC=poäng från förra omgången +PARTY_SCORE_WHEREAMI=Partypoäng + +PARTY_WIN_DESC=vinnare av partyspelet +PARTY_WIN_WHEREAMI=Partyvinnare +PARTY_WIN_LEGEND_CONTINUE=tillbaka till huvudmenyn + +PARTY_ROUND=Omgång +PARTY_ROUND_WINNER=Vinnare +PARTY_NOTPLAYEDYET=inte spelad än +PARTY_NOBODY=ingen +NEXT_ROUND=Nästa runda: + +PARTY_DISMISSED=Avbröt! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=vann! + +PLUGIN_HDL_NAME=Håll god ton +PLUGIN_HDL_DESC=Bli inte sämre än vad markeringen på omdömesmätaren visar. +PLUGIN_UNTIL5000_NAME=Till 5000 +PLUGIN_UNTIL5000_DESC=Den som först får 5000 poäng vinner matchen. + +PLUGIN_DUELL_NAME=Duell +PLUGIN_DUELL_DESC=Sjung en duett till 10000 poäng. + +PLUGIN_TEAMDUELL_NAME=Lagduell +PLUGIN_TEAMDUELL_DESC=Skicka micken! + +PLUGIN_BLIND_NAME=Blindläge +PLUGIN_BLIND_DESC=Duell utan att se tonerna. + +STAT_MAIN=Statistik +STAT_MAIN_DESC=Allmänn +STAT_MAIN_WHEREAMI=Statistik + +STAT_OVERVIEW_INTRO=%0:s Statistik. \n Senast återställd %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Låtar(%3:d med Video), varav %1:d redan har spelats och %2:d inte har spelats än.\n Den mest populära låten är %5:s med %4:s. +STAT_OVERVIEW_PLAYER=Sedan den senaste återställningen har %0:d olika spelare sjungit.\n Den bästa spelaren är %1:s med ett genomsnitt på %2:d poäng.\n %3:s har sjungit bäst med %4:d poäng. + +STAT_FORMAT_DATE=%1:.2d.%0:.2d.%2:d + +STAT_DETAIL=Statistik +STAT_DETAIL_WHEREAMI=Detaljerad statistik + +STAT_NEXT=Nästa sida +STAT_PREV=Föregående sida +STAT_REVERSE=Omvänd ordning +STAT_PAGE=Sida %0:d av %1:d sidor\n (%2:d av %3:d poster) + +STAT_DESC_SCORES=Högsta resultat +STAT_DESC_SCORES_REVERSED=Lägsta resultat +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] %5:s \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Bästa sångare +STAT_DESC_SINGERS_REVERSED=Sämsta sångare +STAT_FORMAT_SINGERS=%0:s \n genomsnittlig poäng: %1:d + +STAT_DESC_SONGS=Populäraste låtarna +STAT_DESC_SONGS_REVERSED=Minst populära låtarna +STAT_FORMAT_SONGS=%0:s - %1:s \n Sjungen %2:dx gånger + +STAT_DESC_BANDS=Populäraste artisterna +STAT_DESC_BANDS_REVERSED=Minst populära artisterna +STAT_FORMAT_BANDS=%0:s \n %1:dx sjungna + +MSG_ERROR_TITLE=Fel +MSG_QUESTION_TITLE=Fråga +MSG_QUIT_USDX=Vill du verkligen avsluta UltraStar? +MSG_END_PARTY=Vill du verkligen avsluta partyläge? +ERROR_NO_SONGS=Inga låtar laddade +ERROR_NO_PLUGINS=Inga insticksprogram laddade +ERROR_CORRUPT_SONG=Låten kunde inte laddas. +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Låten kunde inte laddas: Filen kunde inte hittas +ERROR_CORRUPT_SONG_NO_NOTES=Låten kunde inte laddas: Kan inte hitta toner +ERROR_CORRUPT_SONG_NO_BREAKS=Låten kunde inte laddas: Kan inte hitta radbrytningar +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Låten kunde inte laddas: Fel på rad %0:d
\ No newline at end of file diff --git a/us_maker_edition/game/languages/convert.sh b/us_maker_edition/game/languages/convert.sh new file mode 100755 index 00000000..328efcda --- /dev/null +++ b/us_maker_edition/game/languages/convert.sh @@ -0,0 +1,43 @@ +#!/bin/bash +# See: http://www.microsoft.com/resources/msdn/goglobal/default.mspx?OS=Windows%20Vista + +function convertUTF8 { + if [ ! -f $2.ini ]; then + echo "skip $2.ini: does not exist" + return + fi + + # UTF-8 BOM (0xEF 0xBB 0xBF) + BOM=`echo -n -e "\0357\0273\0277"` + HEADER=`head -c3 $2.ini` + if [ $HEADER != $BOM ]; then + echo "Convert $2.ini from $1 to UTF8" + echo -n $BOM >$2.tmp + iconv -f $1 -t UTF-8 $2.ini >>$2.tmp + mv $2.tmp $2.ini + else + echo "skip $2.ini: already UTF8" + fi +} + +#convertUTF8 UTF8 Catalan +convertUTF8 CP1252 French +convertUTF8 CP1252 Italian +convertUTF8 CP1252 Spanish +convertUTF8 CP1250 Croatian +convertUTF8 CP1252 Euskara +convertUTF8 CP1252 German +#convertUTF8 UCS-2LE Japanese +convertUTF8 CP1252 Swedish +convertUTF8 CP1252 Dutch +convertUTF8 CP1252 Finnish +convertUTF8 CP1253 Greek +convertUTF8 CP1252 Portuguese + +convertUTF8 CP1252 Danish +convertUTF8 CP1252 Norwegian +#convertUTF8 CP1251 Serbian +convertUTF8 CP1250 Serbian +convertUTF8 CP1250 Slovenian +convertUTF8 CP1250 Polish +convertUTF8 CP1250 Slovak diff --git a/us_maker_edition/game/languages/old/Danish.ini b/us_maker_edition/game/languages/old/Danish.ini new file mode 100644 index 00000000..39d0379d --- /dev/null +++ b/us_maker_edition/game/languages/old/Danish.ini @@ -0,0 +1,297 @@ +[Text] +SING_LOADING=Loader... + +SING_CHOOSE_MODE=Vælg modus +SING_SING=Syng +SING_SING_DESC=Hurtigt spil: Syng solo eller duet + +SING_MULTI=Fest +SING_MULTI_DESC=Syng i fest modus + +SING_TOOLS=Værktøjer + +SING_STATS=stats +SING_STATS_DESC=Se statestikker + +SING_EDITOR=editor +SING_EDITOR_DESC=Lav dine egne sange +SING_GAME_OPTIONS=Spil Indstillinger +SING_GAME_OPTIONS_DESC=Ændre spil Indstillinger + +SING_EXIT=Forlad +SING_EXIT_DESC=Forlad spillet + +SING_OPTIONS=Indstillinger +SING_OPTIONS_DESC=Ændre Instillinger +SING_OPTIONS_WHEREAMI=Indstillinger + +SING_OPTIONS_GAME=Spil +SING_OPTIONS_GRAPHICS=Grafik +SING_OPTIONS_SOUND=Lyd +SING_OPTIONS_LYRICS=Tekster +SING_OPTIONS_THEMES=Temaer +SING_OPTIONS_RECORD=Optag +SING_OPTIONS_ADVANCED=Advanceret +SING_OPTIONS_EXIT=Tilbage + +SING_OPTIONS_GAME_WHEREAMI=Spil Indstillinger +SING_OPTIONS_GAME_DESC=Generelle Spil Indstillinger +SING_OPTIONS_GAME_PLAYERS=Spillere +SING_OPTIONS_GAME_DIFFICULTY=Sværhedsgrad +SING_OPTIONS_GAME_LANGUAGE=Sprog +SING_OPTIONS_GAME_TABS=Tabs +SING_OPTIONS_GAME_SORTING=Sorting +SING_OPTIONS_GAME_DEBUG=Debug + +SING_OPTIONS_GRAPHICS_WHEREAMI=Grafik Indstillinger +SING_OPTIONS_GRAPHICS_DESC=Grafik Indstillinger +SING_OPTIONS_GRAPHICS_RESOLUTION=Opløsning +SING_OPTIONS_GRAPHICS_FULLSCREEN=Fuldskærm +SING_OPTIONS_GRAPHICS_DEPTH=Farve dybte +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloskop +SING_OPTIONS_GRAPHICS_LINEBONUS=Linie Bonus +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Film Størrelse + +SING_OPTIONS_SOUND_WHEREAMI=Lyd Indstillinger +SING_OPTIONS_SOUND_DESC=Lyd Indstillinger +SING_OPTIONS_SOUND_MIC_BOOST=Mikrofon Boost +SING_OPTIONS_SOUND_CLICK_ASSIST=Click assist +SING_OPTIONS_SOUND_BEAT_CLICK=Beat click +SING_OPTIONS_SOUND_THRESHOLD=Tærskel +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=2 Spiller modus +SING_OPTIONS_SOUND_PREVIEWVOLUME=Frosmag Volume +SING_OPTIONS_SOUND_PREVIEWFADING=Forsmag Fader + +SING_OPTIONS_LYRICS_WHEREAMI=Tekst Indstillinger +SING_OPTIONS_LYRICS_DESC=Tekst Indstillinger +SING_OPTIONS_LYRICS_FONT=Tekst Type +SING_OPTIONS_LYRICS_EFFECT=Effekt +SING_OPTIONS_LYRICS_SOLMIZATION=Solmization + +SING_OPTIONS_THEMES_WHEREAMI=Tema Indstillinger +SING_OPTIONS_THEMES_DESC=Tema og Skin Indstillinger +SING_OPTIONS_THEMES_THEME=Tema +SING_OPTIONS_THEMES_SKIN=Skin +SING_OPTIONS_THEMES_COLOR=Farve + +SING_OPTIONS_RECORD_WHEREAMI=Optagelses Indstillinger +SING_OPTIONS_RECORD_DESC=Mikrofon Indstillinger +SING_OPTIONS_RECORD_CARD=Lydkort +SING_OPTIONS_RECORD_INPUT=Input +SING_OPTIONS_RECORD_CHANNEL=Kanal + +SING_OPTIONS_ADVANCED_WHEREAMI=Advancerede Indstillinger +SING_OPTIONS_ADVANCED_DESC=Advancerede Indstillinger +SING_OPTIONS_ADVANCED_EFFECTSING=Sang Effekter +SING_OPTIONS_ADVANCED_SCREENFADE=Skærm Fading +SING_OPTIONS_ADVANCED_LOADANIMATION=Load Animation +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Savety Questions +SING_OPTIONS_ADVANCED_LINEBONUS=Linie Bonus +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= +SING_OPTIONS_ADVANCED_ONSONGCLICK=Efter sang valg +SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto Festmodus + +SING_LEGEND_SELECT=Vælg +SING_LEGEND_NAVIGATE=Naviger +SING_LEGEND_CONTINUE=Fortsæt +SING_LEGEND_ESC=Tilbage + +SING_PLAYER_DESC=Skriv Spiller Navn/e +SING_PLAYER_WHEREAMI=Spiller Navne +SING_PLAYER_ENTER_NAME=Skriv navn + +SING_DIFFICULTY_DESC=Vælg Sværhedsgrad +SING_DIFFICULTY_WHEREAMI=Sværhedsgrad +SING_DIFFICULTY_CONTINUE=Til sang valg +SING_EASY=Let +SING_MEDIUM=Normal +SING_HARD=Svær + +SING_SONG_SELECTION_DESC=Vælg Din Sang +SING_SONG_SELECTION_WHEREAMI=Sang Valg +SING_SONG_SELECTION_GOTO=Gå Til .. +SING_SONG_SELECTION=Sang Valg +SING_SONG_SELECTION_MENU=Menu +SING_SONG_SELECTION_PLAYLIST=Afspilningsliste +SING_SONGS_IN_CAT=Songs +PLAYLIST_CATTEXT=Playlist: %s + +SING_TIME=TID +SING_TOTAL=Total +SING_MODE=Syng Solo +SING_NOTES=Noder +SING_GOLDEN_NOTES=Gyldne Noder +SING_PHRASE_BONUS=Linie Bonus + +SING_MENU=Hoved Menu + +SONG_SCORE=Sang score +SONG_SCORE_WHEREAMI=Score + +SING_SCORE_TONE_DEAF=Tone Døv! +SING_SCORE_AMATEUR=Amatør! +SING_SCORE_RISING_STAR=Aspirende Stjerne +SING_SCORE_LEAD_SINGER=Forsanger +SING_SCORE_HIT_ARTIST=Etableret Stjerne +SING_SCORE_SUPERSTAR=Super Stjerne +SING_SCORE_ULTRASTAR=Ultra Stjerne + +SING_TOP_5_CHARTS=Top 5 Spillere +SING_TOP_5_CHARTS_WHEREAMI=Top 5 +SING_TOP_5_CHARTS_CONTINUE=Til Sang Valg + +POPUP_PERFECT=Perfekt! +POPUP_AWESOME=Utroligt! +POPUP_GREAT=Meget Godt! +POPUP_GOOD=Godt! +POPUP_NOTBAD=Ikke dårligt! +POPUP_BAD=Dårligt! +POPUP_POOR=Meget Dårligt! +POPUP_AWFUL=Ringe! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= og + +SONG_MENU_NAME_MAIN=Sang Menu +SONG_MENU_PLAY=Syng +SONG_MENU_CHANGEPLAYERS=Skift Spillere +SONG_MENU_EDIT=Ændre +SONG_MENU_MODI=Sing a Modi +SONG_MENU_CANCEL=Annuller + +SONG_MENU_NAME_PLAYLIST=Sang Menu +SONG_MENU_PLAYLIST_ADD=Tilføj Sang +SONG_MENU_PLAYLIST_DEL=Slet Sang + +SONG_MENU_NAME_PLAYLIST_ADD=Tilføj Song +SONG_MENU_PLAYLIST_ADD_NEW=Til Ny Afspilningsliste +SONG_MENU_PLAYLIST_ADD_EXISTING=Til Eksisterende Afspilningsliste +SONG_MENU_PLAYLIST_NOEXISTING=Ingen Tilgængelige Afspilningslister + +SONG_MENU_NAME_PLAYLIST_NEW=Ny Afspilningsliste +SONG_MENU_PLAYLIST_NEW_CREATE=Skab +SONG_MENU_PLAYLIST_NEW_UNNAMED=Unavngiven + +SONG_MENU_NAME_PLAYLIST_DELITEM=Vil Du Virkelig Slette? +SONG_MENU_YES=Ja +SONG_MENU_NO=Nej + +SONG_MENU_NAME_PLAYLIST_LOAD=Åben Afspilningsliste +SONG_MENU_PLAYLIST_LOAD=Åben +SONG_MENU_PLAYLIST_DELCURRENT=Slet Nuværende Afspilningsliste + +SONG_MENU_NAME_PLAYLIST_DEL=Slet Afspilningslisten? + +SONG_MENU_NAME_PARTY_MAIN=Fest Menu +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=Brug Jokeren + +SONG_JUMPTO_DESC=Søg Sang +SONG_JUMPTO_TYPE_DESC=Søg Efter: +SONG_JUMPTO_TYPE1=Alle +SONG_JUMPTO_TYPE2=Titel +SONG_JUMPTO_TYPE3=Kunstner +SONG_JUMPTO_SONGSFOUND=%d Sang(e) fundet! +SONG_JUMPTO_NOSONGSFOUND=Ingen Sange Fundet +SONG_JUMPTO_HELP=Skriv Teksten Du Vil Søge Efter +SONG_JUMPTO_CATTEXT=Søg Efter: %s + +PARTY_MODE=Fest modus +PARTY_DIFFICULTY=Sværhedsgrad +PARTY_PLAYLIST=Afspilningsliste modus +PARTY_PLAYLIST_ALL=Alle sange +PARTY_PLAYLIST_CATEGORY=Mappe +PARTY_PLAYLIST_PLAYLIST=Afspilningsliste +PARTY_ROUNDS=Runder +PARTY_TEAMS=Teams +PARTY_TEAMS_PLAYER1=Spiller Team 1 +PARTY_TEAMS_PLAYER2=Spiller Team 2 +PARTY_TEAMS_PLAYER3=Spiller Team 3 + +PARTY_LEGEND_CONTINUE=Fortsæt + +PARTY_OPTIONS_DESC=Indstillinger for Fest spil +PARTY_OPTIONS_WHEREAMI=Fest Indstillinger + +PARTY_PLAYER_DESC=Skriv Spiller of Team Navn! +PARTY_PLAYER_WHEREAMI=Fest navne +PARTY_PLAYER_ENTER_NAME=Skriv Navne +PARTY_PLAYER_LEGEND_CONTINUE=Start Fest Spil + +PARTY_ROUND_DESC=Næste spillere til mikrofonerne +PARTY_ROUND_WHEREAMI=Fest Næste runde +PARTY_ROUND_LEGEND_CONTINUE=Start runde + +PARTY_SONG_WHEREAMI=Fest Sang-Valg +PARTY_SONG_LEGEND_CONTINUE=Syng +PARTY_SONG_MENU=Fest menu + +PARTY_SCORE_DESC=Sidste Rundes Score +PARTY_SCORE_WHEREAMI=Fest Point + +PARTY_WIN_DESC=Vinderen Af Fest Spillet +PARTY_WIN_WHEREAMI=Fest Vinder +PARTY_WIN_LEGEND_CONTINUE=Tilbage til Hoved Menuen + +PARTY_ROUND=Runde +PARTY_ROUND_WINNER=vinder +PARTY_NOTPLAYEDYET=Ikke spillet endnu +PARTY_NOBODY=Ingen +NEXT_ROUND=Næste Runde: + +PARTY_DISMISSED=Afsluttet! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=Vinder! + +PLUGIN_HDL_NAME=Hold Linien +PLUGIN_HDL_DESC=Få ikke værrer end pilen på skalaen peger på + +PLUGIN_UNTIL5000_NAME=Until 5000 +PLUGIN_UNTIL5000_DESC=Hvem får 5000 point først vinder the kampen. + +PLUGIN_DUELL_NAME=Duell +PLUGIN_DUELL_DESC=Syng en duel intil 10000 point. + +PLUGIN_BLIND_NAME=Blind Modus +PLUGIN_BLIND_DESC=Duel med usynlige noder. + +STAT_MAIN=Statestikker +STAT_MAIN_DESC=Generelle +STAT_MAIN_WHEREAMI=Statestikker + +STAT_OVERVIEW_INTRO=%0:s Statistics. \n Last Reset at %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Songs(%3:d with Video), whereof %1:d already were played and %2:d were not played yet.\n The most popular Song is %5:s from %4:s. +STAT_OVERVIEW_PLAYER=Since the last Reset there were/was %0:d different Player(s).\n The best Player is %1:s with an average Score of %2:d Points.\n %3:s did the highest Score with %4:d Points. + +STAT_DETAIL=Statestikker +STAT_DETAIL_WHEREAMI=Detaljerede Statestikker + +STAT_NEXT=Næste Side +STAT_PREV=Tidligere Side +STAT_REVERSE=Omvendt Orden +STAT_PAGE=Seite %0:d of %1:d Pages\n (%2:d of %3:d Entrys) + +STAT_DESC_SCORES=HighScore +STAT_DESC_SCORES_REVERSED=LowScore +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Bedste Sangere +STAT_DESC_SINGERS_REVERSED=Værste Sangere +STAT_FORMAT_SINGERS=%0:s \n Average Score: %1:d + +STAT_DESC_SONGS=Mest Populære Sange +STAT_DESC_SONGS_REVERSED=Mindst Populære Sange +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sung + +STAT_DESC_BANDS=Mest Populære Bands +STAT_DESC_BANDS_REVERSED=Mindst Populære Bands +STAT_FORMAT_BANDS=%0:s \n %1:dx Sung + +MSG_ERROR_TITLE=Fejl +MSG_QUESTION_TITLE=Spørgsmål +MSG_QUIT_USDX=Vil du virkelig forlade UltraStar? +MSG_END_PARTY=Vil du virkelig forlade fest Modus? +ERROR_NO_SONGS=Ingen Sange hentet +ERROR_NO_PLUGINS=Igen Plugins hentet +ERROR_CORRUPT_SONG=Sangen kunne ikke hentes.
\ No newline at end of file diff --git a/us_maker_edition/game/languages/old/French.ini b/us_maker_edition/game/languages/old/French.ini new file mode 100644 index 00000000..8a841fab --- /dev/null +++ b/us_maker_edition/game/languages/old/French.ini @@ -0,0 +1,310 @@ +[Text] +SING_LOADING=Chargement... + +SING_CHOOSE_MODE=Choisir un mode +SING_SING=Solo +SING_SING_DESC=Chanter + +SING_MULTI=Multi +SING_MULTI_DESC=Chanter à plusieurs + +SING_TOOLS=Outils + +SING_STATS=Statistiques +SING_STATS_DESC=Consulter les statistiques + +SING_EDITOR=Éditeur +SING_EDITOR_DESC=Créer vos propre chansons + +SING_GAME_OPTIONS=Options +SING_GAME_OPTIONS_DESC=Modifier les paramètres du jeu + +SING_EXIT=Quitter +SING_EXIT_DESC=Quitter le jeu + +SING_OPTIONS=Options +SING_OPTIONS_DESC=Changer les paramètres +SING_OPTIONS_WHEREAMI=Options + +SING_OPTIONS_GAME=Jeu +SING_OPTIONS_GRAPHICS=Graphismes +SING_OPTIONS_SOUND=Audio +SING_OPTIONS_LYRICS=Paroles +SING_OPTIONS_THEMES=Thèmes +SING_OPTIONS_RECORD=Micros +SING_OPTIONS_ADVANCED=Avancé +SING_OPTIONS_EXIT=Retour + +SING_OPTIONS_GAME_WHEREAMI=Options de jeu +SING_OPTIONS_GAME_DESC=Options générales de jeu +SING_OPTIONS_GAME_PLAYERS=Joueurs +SING_OPTIONS_GAME_DIFFICULTY=Difficulté +SING_OPTIONS_GAME_LANGUAGE=Langue +SING_OPTIONS_GAME_TABS=Dossier +SING_OPTIONS_GAME_SORTING=Tri +SING_OPTIONS_GAME_DEBUG=Débogage + +SING_OPTIONS_GRAPHICS_WHEREAMI=Options graphiques +SING_OPTIONS_GRAPHICS_DESC=Paramètres des graphismes +SING_OPTIONS_GRAPHICS_RESOLUTION=Résolution +SING_OPTIONS_GRAPHICS_FULLSCREEN=Plein écran +SING_OPTIONS_GRAPHICS_DEPTH=Couleurs +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloscope +SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus de phrases +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Taille vidéo + +SING_OPTIONS_SOUND_WHEREAMI=Options de son +SING_OPTIONS_SOUND_DESC=Paramètres de son +SING_OPTIONS_SOUND_MIC_BOOST=Amplif. mic. +SING_OPTIONS_SOUND_CLICK_ASSIST=Clics d'aide +SING_OPTIONS_SOUND_BEAT_CLICK=Métronome +SING_OPTIONS_SOUND_THRESHOLD=Suppression bruit +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Mode 2 joueurs +SING_OPTIONS_SOUND_PREVIEWVOLUME=Prévis. volume +SING_OPTIONS_SOUND_PREVIEWFADING=Prévis. baisse + +SING_OPTIONS_LYRICS_WHEREAMI=Options de paroles +SING_OPTIONS_LYRICS_DESC=Paramètres de paroles +SING_OPTIONS_LYRICS_FONT=Caractères +SING_OPTIONS_LYRICS_EFFECT=Effet +SING_OPTIONS_LYRICS_SOLMIZATION=Afficher gamme + +SING_OPTIONS_THEMES_WHEREAMI=Options des thèmes +SING_OPTIONS_THEMES_DESC=Paramètres des thèmes +SING_OPTIONS_THEMES_THEME=Thèmes +SING_OPTIONS_THEMES_SKIN=Aspect +SING_OPTIONS_THEMES_COLOR=Couleur + +SING_OPTIONS_RECORD_WHEREAMI=Options d'enregistrement +SING_OPTIONS_RECORD_DESC=Paramètres des micros +SING_OPTIONS_RECORD_CARD=Carte son +SING_OPTIONS_RECORD_INPUT=Entrée +SING_OPTIONS_RECORD_CHANNEL=Canal + +SING_OPTIONS_ADVANCED_WHEREAMI=Options avancées +SING_OPTIONS_ADVANCED_DESC=Paramètres avancés +SING_OPTIONS_ADVANCED_EFFECTSING=Effet de chant +SING_OPTIONS_ADVANCED_SCREENFADE=Fondu écran +SING_OPTIONS_ADVANCED_LOADANIMATION=Charge animation +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Confirm sup. +SING_OPTIONS_ADVANCED_LINEBONUS=Bonus de phrases +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Compteur de titres chantés +SING_OPTIONS_ADVANCED_ONSONGCLICK=Choix ap. chanson +SING_OPTIONS_ADVANCED_PARTYPOPUP=Menu multi auto + +SING_EDIT=Éditeur +SING_EDIT_MENU_DESCRIPTION=Créer vos propre chansons + +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Importer texte à une dossier de midi file +SING_EDIT_BUTTON_DESCRIPTION_EXIT=Retour +SING_EDIT_BUTTON_CONVERT=Importer +SING_EDIT_BUTTON_EXIT=Retour + +SING_EDIT_NAVIGATE=Naviguer +SING_EDIT_SELECT=Valider +SING_EDIT_EXIT=Retour + +SING_LEGEND_SELECT=Valider +SING_LEGEND_NAVIGATE=Naviguer +SING_LEGEND_CONTINUE=Valider +SING_LEGEND_ESC=Retour + +SING_PLAYER_DESC=Entrer le nom du joueur +SING_PLAYER_WHEREAMI=Nom du joueur +SING_PLAYER_ENTER_NAME=Modifier + +SING_DIFFICULTY_DESC=Choisir le niveau de difficulté +SING_DIFFICULTY_WHEREAMI=Difficulté +SING_DIFFICULTY_CONTINUE=Valider +SING_EASY=Facile +SING_MEDIUM=Moyen +SING_HARD=Difficile + +SING_SONG_SELECTION_DESC=Choisir une chanson +SING_SONG_SELECTION_WHEREAMI=Sélection du titre +SING_SONG_SELECTION_GOTO=Atteindre +SING_SONG_SELECTION=Choix de chanson +SING_SONG_SELECTION_MENU=Menu +SING_SONG_SELECTION_PLAYLIST=Playlist +SING_SONGS_IN_CAT=Chansons +PLAYLIST_CATTEXT=Playlist: %s + +SING_TIME=TEMPS +SING_TOTAL=Total +SING_MODE=Mode +SING_NOTES=Notes +SING_GOLDEN_NOTES=Notes en or +SING_PHRASE_BONUS=Bonus de phrases + +SING_MENU=Menu principal + +SONG_SCORE=Score +SONG_SCORE_WHEREAMI=Points + +SING_SCORE_TONE_DEAF=Casserole +SING_SCORE_AMATEUR=Amateur +SING_SCORE_RISING_STAR=Star en herbe +SING_SCORE_LEAD_SINGER=Artiste +SING_SCORE_HIT_ARTIST=Révélation +SING_SCORE_SUPERSTAR=Superstar +SING_SCORE_ULTRASTAR=Ultrastar + +SING_TOP_5_CHARTS=Top 5 +SING_TOP_5_CHARTS_WHEREAMI=Meilleurs joueurs +SING_TOP_5_CHARTS_CONTINUE=Continuer + +POPUP_PERFECT=Parfait ! +POPUP_AWESOME=Cool ! +POPUP_GREAT=Grandiose ! +POPUP_GOOD=Bien ! +POPUP_NOTBAD=O.K. ! +POPUP_BAD=Pas terrible ! +POPUP_POOR=Mauvais ! +POPUP_AWFUL=Nul ! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= et + +SONG_MENU_NAME_MAIN=Menu +SONG_MENU_PLAY=Chanter +SONG_MENU_CHANGEPLAYERS=Changer de joueur +SONG_MENU_EDIT=Éditeur +SONG_MENU_MODI=Chanter un mode +SONG_MENU_CANCEL=Annuler + +SONG_MENU_NAME_PLAYLIST=Menu +SONG_MENU_PLAYLIST_ADD=Ajouter une chanson +SONG_MENU_PLAYLIST_DEL=Supprimer la chanson + +SONG_MENU_NAME_PLAYLIST_ADD=Ajouter chanson +SONG_MENU_PLAYLIST_ADD_NEW=À la nouvelle playlist +SONG_MENU_PLAYLIST_ADD_EXISTING=Ajouter à la playlist +SONG_MENU_PLAYLIST_NOEXISTING=Pas de playlist + +SONG_MENU_NAME_PLAYLIST_NEW=Nouvelle playlist +SONG_MENU_PLAYLIST_NEW_CREATE=Créer +SONG_MENU_PLAYLIST_NEW_UNNAMED=Sans-nom + +SONG_MENU_NAME_PLAYLIST_DELITEM=Supprimer ? +SONG_MENU_YES=Oui +SONG_MENU_NO=Non + +SONG_MENU_NAME_PLAYLIST_DEL=Supprimer la playlist ? + +SONG_MENU_NAME_PLAYLIST_LOAD=Ouvrir une playlist +SONG_MENU_PLAYLIST_LOAD=Ouvrir +SONG_MENU_PLAYLIST_DELCURRENT=Supprimer la playlist actuel + +SONG_MENU_NAME_PARTY_MAIN=Menu +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=Joker + +SONG_JUMPTO_DESC=Rechercher +SONG_JUMPTO_TYPE_DESC=Recherche : +SONG_JUMPTO_TYPE1=Tout +SONG_JUMPTO_TYPE2=Titre +SONG_JUMPTO_TYPE3=Artiste +SONG_JUMPTO_SONGSFOUND=%d Chanson(s) trouvée(s) +SONG_JUMPTO_NOSONGSFOUND=Aucune chanson trouvée +SONG_JUMPTO_HELP=Entrer le texte à rechercher +SONG_JUMPTO_CATTEXT=Recherche: %s + +PARTY_MODE=Mode multi +PARTY_DIFFICULTY=Difficulté +PARTY_PLAYLIST=Playlist +PARTY_PLAYLIST_ALL=Toutes les chansons +PARTY_PLAYLIST_CATEGORY=Dossier +PARTY_PLAYLIST_PLAYLIST=Playlist +PARTY_ROUNDS=Nbre manches +PARTY_TEAMS=Nbre équipes +PARTY_TEAMS_PLAYER1=Joueur(s) équipe 1 +PARTY_TEAMS_PLAYER2=Joueur(s) équipe 2 +PARTY_TEAMS_PLAYER3=Joueur(s) équipe 3 + +PARTY_LEGEND_CONTINUE=Suivant + +PARTY_OPTIONS_DESC=Paramètres du mode multi +PARTY_OPTIONS_WHEREAMI=Options du mode multi + +PARTY_PLAYER_DESC=Entrer le nom des équipes et des joueurs +PARTY_PLAYER_WHEREAMI=Mode multi: Equipes +PARTY_PLAYER_ENTER_NAME=Modifier +PARTY_PLAYER_LEGEND_CONTINUE=Valider + +PARTY_ROUND_DESC=Joueurs suivants à vos micros ! +PARTY_ROUND_WHEREAMI=Mode multi: Manche suivante +PARTY_ROUND_LEGEND_CONTINUE=Commencer + +PARTY_SONG_WHEREAMI=Mode multi: Choix de la chanson +PARTY_SONG_LEGEND_CONTINUE=Chanter +PARTY_SONG_MENU=Menu + +PARTY_SCORE_DESC=Score de la manche +PARTY_SCORE_WHEREAMI=Mode multi: Score + +PARTY_WIN_DESC=Gagnant de la partie +PARTY_WIN_WHEREAMI=Mode multi: Gagnant +PARTY_WIN_LEGEND_CONTINUE=Retour au menu principal + +PARTY_ROUND=Manche +PARTY_ROUND_WINNER=Gagnant +PARTY_NOTPLAYEDYET=- +PARTY_NOBODY=Personne ne +NEXT_ROUND=Manche suivante: + +PARTY_DISMISSED=Rétrogradé +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=l'emporte ! + +PLUGIN_HDL_NAME=Tiens la barre +PLUGIN_HDL_DESC=Maintiens la jauge dans le secteur indiqué + +PLUGIN_UNTIL5000_NAME=A 5000 +PLUGIN_UNTIL5000_DESC=Le 1er qui atteint 5000 points remporte la manche + +PLUGIN_DUELL_NAME=Duel +PLUGIN_DUELL_DESC=Le meilleur score remporte la manche + +PLUGIN_BLIND_NAME=A l'aveugle +PLUGIN_BLIND_DESC=Obtiens le meilleur score sans regarder l'écran. + +STAT_MAIN=Statistiques +STAT_MAIN_DESC=Général +STAT_MAIN_WHEREAMI=Statistiques + +STAT_OVERVIEW_INTRO=Statistiques d'%0:s \n Dernière réinitialisation le %1:.2d.%2:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d chansons (%3:d avec vidéo)\n%1:d ont déjà été chantées une fois, %2:d pas encore. \n\n La chanson la plus chantée est %5:s de %4:s. +STAT_OVERVIEW_PLAYER=%0:d joueurs différents ont chantés depuis la dernière réinitialisation . \n\n Le meilleur joueur est %1:s avec %2:d points. \n Meilleur score, %4:d, atteint par %3:s. + +STAT_DETAIL=Statistiques +STAT_DETAIL_WHEREAMI=Statistiques détaillées + +STAT_NEXT=Page suiv. +STAT_PREV=Page préc. +STAT_REVERSE=Inverser +STAT_PAGE=Page %0:d de %1:d \n (%2:d entrées sur %3:d) + +STAT_DESC_SCORES=Score +STAT_DESC_SCORES_REVERSED=Pires scores +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Chanteurs +STAT_DESC_SINGERS_REVERSED=Pires chanteurs +STAT_FORMAT_SINGERS=%0:s \n Score moyen: %1:d + +STAT_DESC_SONGS=Chansons +STAT_DESC_SONGS_REVERSED=Chansons impopulaires +STAT_FORMAT_SONGS=%0:s - %1:s \n Chanté %2:dx + +STAT_DESC_BANDS=Artistes +STAT_DESC_BANDS_REVERSED=Artistes impopulaires +STAT_FORMAT_BANDS=%0:s \n Chansons chantées: %1:d + +MSG_ERROR_TITLE=Erreur +MSG_QUESTION_TITLE=Confirmation +MSG_QUIT_USDX=Quitter le jeu ? +MSG_END_PARTY=Quitter la partie ? +ERROR_NO_SONGS=Aucune chanson. +ERROR_NO_PLUGINS=Aucun plugin. +ERROR_CORRUPT_SONG=Impossible de charger la chanson.
\ No newline at end of file diff --git a/us_maker_edition/game/languages/old/Norwegian.ini b/us_maker_edition/game/languages/old/Norwegian.ini new file mode 100644 index 00000000..ddd97322 --- /dev/null +++ b/us_maker_edition/game/languages/old/Norwegian.ini @@ -0,0 +1,297 @@ +[Text] +SING_LOADING=Laster... + +SING_CHOOSE_MODE=velg modus +SING_SING=syng +SING_SING_DESC=hurtigspill: syng solo eller duett + +SING_MULTI=party +SING_MULTI_DESC=syng i party-modus + +SING_TOOLS=verktøy + +SING_STATS=statistikk +SING_STATS_DESC=vis statistikk + +SING_EDITOR=editor +SING_EDITOR_DESC=lag dine egne sanger + +SING_GAME_OPTIONS=spillinnstillinger +SING_GAME_OPTIONS_DESC=endre spillinstillinger +SING_EXIT=avslutt +SING_EXIT_DESC=avslutt spillet + +SING_OPTIONS=innstillinger +SING_OPTIONS_DESC=endre innstillinger +SING_OPTIONS_WHEREAMI=Innstillinger + +SING_OPTIONS_GAME=spill +SING_OPTIONS_GRAPHICS=grafikk +SING_OPTIONS_SOUND=lyd +SING_OPTIONS_LYRICS=tekst +SING_OPTIONS_THEMES=utseende +SING_OPTIONS_RECORD=opptak +SING_OPTIONS_ADVANCED=avansert +SING_OPTIONS_EXIT=tilbake + +SING_OPTIONS_GAME_WHEREAMI=Innstillinger Spill +SING_OPTIONS_GAME_DESC=hovedspillinnstillinger +SING_OPTIONS_GAME_PLAYERS=Spillere +SING_OPTIONS_GAME_DIFFICULTY=Vanskelighet +SING_OPTIONS_GAME_LANGUAGE=Språk +SING_OPTIONS_GAME_TABS=Mappeinndeling +SING_OPTIONS_GAME_SORTING=Sortering +SING_OPTIONS_GAME_DEBUG=Feilsøking + +SING_OPTIONS_GRAPHICS_WHEREAMI=Innstillinger Grafikk +SING_OPTIONS_GRAPHICS_DESC=Grafiske innstillinger +SING_OPTIONS_GRAPHICS_RESOLUTION=Oppløsning +SING_OPTIONS_GRAPHICS_FULLSCREEN=Fullskjerm +SING_OPTIONS_GRAPHICS_DEPTH=Fargedybde +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Oscilloskop +SING_OPTIONS_GRAPHICS_LINEBONUS=Linjebonus +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Filmstørrelse + +SING_OPTIONS_SOUND_WHEREAMI=Innstillinger Lyd +SING_OPTIONS_SOUND_DESC=lydinnstillinger +SING_OPTIONS_SOUND_MIC_BOOST=Mikrofon-gain +SING_OPTIONS_SOUND_CLICK_ASSIST=Klikke-assistanse +SING_OPTIONS_SOUND_BEAT_CLICK=Beat-klikk +SING_OPTIONS_SOUND_THRESHOLD=Toleransegrense +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Tospiller-modus +SING_OPTIONS_SOUND_PREVIEWVOLUME=Preview-volum +SING_OPTIONS_SOUND_PREVIEWFADING=Preview-fading + +SING_OPTIONS_LYRICS_WHEREAMI=Innstillinger Tekst +SING_OPTIONS_LYRICS_DESC=tekstinnstillinger +SING_OPTIONS_LYRICS_FONT=Fonter +SING_OPTIONS_LYRICS_EFFECT=Effekter +SING_OPTIONS_LYRICS_SOLMIZATION=Solmisasjon + +SING_OPTIONS_THEMES_WHEREAMI=Innstillinger Utseende +SING_OPTIONS_THEMES_DESC=tema og skin-innstillinger +SING_OPTIONS_THEMES_THEME=Tema +SING_OPTIONS_THEMES_SKIN=Skin +SING_OPTIONS_THEMES_COLOR=Farge + +SING_OPTIONS_RECORD_WHEREAMI=Innstillinger Opptak +SING_OPTIONS_RECORD_DESC=mikrofoninnstillinger +SING_OPTIONS_RECORD_CARD=Lydkort +SING_OPTIONS_RECORD_INPUT=Input +SING_OPTIONS_RECORD_CHANNEL=Kanal + +SING_OPTIONS_ADVANCED_WHEREAMI=Innstillinger Avansert +SING_OPTIONS_ADVANCED_DESC=avanserte innstillinger +SING_OPTIONS_ADVANCED_EFFECTSING=Sangeffekter +SING_OPTIONS_ADVANCED_SCREENFADE=Skjermfading +SING_OPTIONS_ADVANCED_LOADANIMATION=Animasjonslasting +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Sikkerhetsspørsmål +SING_OPTIONS_ADVANCED_LINEBONUS=Linjebonus +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= +SING_OPTIONS_ADVANCED_ONSONGCLICK=Etter sang: +SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto partymeny + +SING_LEGEND_SELECT=velg +SING_LEGEND_NAVIGATE=naviger +SING_LEGEND_CONTINUE=fortsett +SING_LEGEND_ESC=tilbake + +SING_PLAYER_DESC=velg spillernavn +SING_PLAYER_WHEREAMI=Spillernavn +SING_PLAYER_ENTER_NAME=velg navn + +SING_DIFFICULTY_DESC=velg vanskelighetsgrad +SING_DIFFICULTY_WHEREAMI=Vanskelighet +SING_DIFFICULTY_CONTINUE=til sangvalg +SING_EASY=Lett +SING_MEDIUM=Moderat +SING_HARD=Vanskelig + +SING_SONG_SELECTION_DESC=velg sang +SING_SONG_SELECTION_WHEREAMI=Sangvalg +SING_SONG_SELECTION_GOTO=gå til .. +SING_SONG_SELECTION=Sangvalg +SING_SONG_SELECTION_MENU=meny +SING_SONG_SELECTION_PLAYLIST=spilleliste +SING_SONGS_IN_CAT=Sanger +PLAYLIST_CATTEXT=Spilleliste: %s + +SING_TIME=TID +SING_TOTAL=total +SING_MODE=syng solo +SING_NOTES=toner +SING_GOLDEN_NOTES=gyldne noter +SING_PHRASE_BONUS=linjebonus + +SING_MENU=Hovedmeny + +SONG_SCORE=sangscore +SONG_SCORE_WHEREAMI=Score + +SING_SCORE_TONE_DEAF=Tonedøv +SING_SCORE_AMATEUR=Amatør +SING_SCORE_RISING_STAR=Stigende stjerne +SING_SCORE_LEAD_SINGER=Toppvokalist +SING_SCORE_HIT_ARTIST=Hitartist +SING_SCORE_SUPERSTAR=Superstjerne +SING_SCORE_ULTRASTAR=Ultrastjerne + +SING_TOP_5_CHARTS=topp 5 spillere +SING_TOP_5_CHARTS_WHEREAMI=topp 5 +SING_TOP_5_CHARTS_CONTINUE=til sangvalg + +POPUP_PERFECT=perfekt! +POPUP_AWESOME=fantastisk! +POPUP_GREAT=kjempebra! +POPUP_GOOD=bra! +POPUP_NOTBAD=brukbart! +POPUP_BAD=dårlig! +POPUP_POOR=elendig! +POPUP_AWFUL=grusomt! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= og + +SONG_MENU_NAME_MAIN=sangmeny +SONG_MENU_PLAY=Syng +SONG_MENU_CHANGEPLAYERS=Endre spillere +SONG_MENU_EDIT=Endre +SONG_MENU_MODI=Syng en modus +SONG_MENU_CANCEL=AVbryt + +SONG_MENU_NAME_PLAYLIST=Sangmeny +SONG_MENU_PLAYLIST_ADD=Legg til sang +SONG_MENU_PLAYLIST_DEL=Ta bort sang + +SONG_MENU_NAME_PLAYLIST_ADD=Legg til sang +SONG_MENU_PLAYLIST_ADD_NEW=til ny spilleliste +SONG_MENU_PLAYLIST_ADD_EXISTING=til eksisterende spilleliste +SONG_MENU_PLAYLIST_NOEXISTING=ingen spilleliste eksisterer + +SONG_MENU_NAME_PLAYLIST_NEW=Ny spilleliste +SONG_MENU_PLAYLIST_NEW_CREATE=Opprett +SONG_MENU_PLAYLIST_NEW_UNNAMED=Uten navn + +SONG_MENU_NAME_PLAYLIST_DELITEM=Virkelig slette? +SONG_MENU_YES=Ja +SONG_MENU_NO=Nei + +SONG_MENU_NAME_PLAYLIST_LOAD=Åpne spilleliste +SONG_MENU_PLAYLIST_LOAD=åpne +SONG_MENU_PLAYLIST_DELCURRENT=slett nåværende spilleliste + +SONG_MENU_NAME_PLAYLIST_DEL=Slett spilleliste? + +SONG_MENU_NAME_PARTY_MAIN=Partymeny +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=bruk joker + +SONG_JUMPTO_DESC=søk etter sang +SONG_JUMPTO_TYPE_DESC=Søk etter: +SONG_JUMPTO_TYPE1=Alt +SONG_JUMPTO_TYPE2=Tittel +SONG_JUMPTO_TYPE3=Artist +SONG_JUMPTO_SONGSFOUND=%d Sang(er) funnet +SONG_JUMPTO_NOSONGSFOUND=Ingen funnet +SONG_JUMPTO_HELP=Skriv inn tekst å lete etter +SONG_JUMPTO_CATTEXT=Søk etter: %s + +PARTY_MODE=Partymodus +PARTY_DIFFICULTY=Vanskelighetsgrad +PARTY_PLAYLIST=Spilleliste-modus +PARTY_PLAYLIST_ALL=Alle sanger +PARTY_PLAYLIST_CATEGORY=Mappe +PARTY_PLAYLIST_PLAYLIST=Spillelist +PARTY_ROUNDS=Runder +PARTY_TEAMS=Lag +PARTY_TEAMS_PLAYER1=Spiller Lag1 +PARTY_TEAMS_PLAYER2=Spiller Lag2 +PARTY_TEAMS_PLAYER3=Spiller Lag3 + +PARTY_LEGEND_CONTINUE=Fortsett + +PARTY_OPTIONS_DESC=Innstillinger for party-spillet +PARTY_OPTIONS_WHEREAMI=Party-innstillinger + +PARTY_PLAYER_DESC=skriv spiller- og lagnavn! +PARTY_PLAYER_WHEREAMI=Party-navn +PARTY_PLAYER_ENTER_NAME=skriv navn +PARTY_PLAYER_LEGEND_CONTINUE=start party-game + +PARTY_ROUND_DESC=neste spillere til mikrofonene +PARTY_ROUND_WHEREAMI=Party neste runde +PARTY_ROUND_LEGEND_CONTINUE=start runden + +PARTY_SONG_WHEREAMI=Party sangvalg +PARTY_SONG_LEGEND_CONTINUE=syng +PARTY_SONG_MENU=partymeny + +PARTY_SCORE_DESC=Siste rundes poengsum +PARTY_SCORE_WHEREAMI=Partypoeng + +PARTY_WIN_DESC=vinner av partyspillet +PARTY_WIN_WHEREAMI=Party-vinner +PARTY_WIN_LEGEND_CONTINUE=tilbake til hovedmenyen + +PARTY_ROUND=Runde +PARTY_ROUND_WINNER=Vinner +PARTY_NOTPLAYEDYET=Ikke spilt ennå +PARTY_NOBODY=ingen +NEXT_ROUND=Neste runde: + +PARTY_DISMISSED=Avbrutt! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=Vinner! + +PLUGIN_HDL_NAME=Hold linja +PLUGIN_HDL_DESC=Ikke syng dårligere enn hva markøren på statuslinja viser. + +PLUGIN_UNTIL5000_NAME=Først til 5000 +PLUGIN_UNTIL5000_DESC=Førstemann til 5000 poeng vinner. + +PLUGIN_DUELL_NAME=Duell +PLUGIN_DUELL_DESC=Syng en duell - først til 10000. + +PLUGIN_BLIND_NAME=Blindemodus +PLUGIN_BLIND_DESC=Duell der notene ikke vises + +STAT_MAIN=Statistikk +STAT_MAIN_DESC=Hoved +STAT_MAIN_WHEREAMI=Statistikk + +STAT_OVERVIEW_INTRO=%0:s Statistikk. \n Siste avslutning ved %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Sanger(%3:d med video), hvorav %1:d allerede har vært sunget og %2:d ennå ikke har vært sunget.\n Den mest populære sangen er %5:s av %4:s. +STAT_OVERVIEW_PLAYER=Siden den siste avlutningen var det %0:d ulike spillere.\n Den beste spilleren er %1:s med en gjennomsnitts-score på %2:d poeng.\n %3:s fikk høyeste score med %4:d poeng. + +STAT_DETAIL=Statistikk +STAT_DETAIL_WHEREAMI=Detaljert statistikk + +STAT_NEXT=Neste side +STAT_PREV=Forrige side +STAT_REVERSE=Bytt rekkefølge +STAT_PAGE=Side %0:d av %1:d Sider\n (%2:d av %3:d ) + +STAT_DESC_SCORES=Toppscore +STAT_DESC_SCORES_REVERSED=Bunnscore +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Beste sangere +STAT_DESC_SINGERS_REVERSED=Dårligste sangere +STAT_FORMAT_SINGERS=%0:s \n Gjennomsnitts-score: %1:d + +STAT_DESC_SONGS=Mest populære sang +STAT_DESC_SONGS_REVERSED=Minst populære sang +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sunget + +STAT_DESC_BANDS=Mest populære artist +STAT_DESC_BANDS_REVERSED=Minst populære artist +STAT_FORMAT_BANDS=%0:s \n %1:dx Sunget + +MSG_ERROR_TITLE=Feil +MSG_QUESTION_TITLE=Spørsmål +MSG_QUIT_USDX=Vil du virkelig avslutte UltraStar? +MSG_END_PARTY=Vil du virkelig forlate party-modusen? +ERROR_NO_SONGS=Ingen sanger lastet +ERROR_NO_PLUGINS=Ingen plug-ins lastet +ERROR_CORRUPT_SONG=Sangen kunne ikke lastes
\ No newline at end of file diff --git a/us_maker_edition/game/languages/old/Polish.ini b/us_maker_edition/game/languages/old/Polish.ini new file mode 100644 index 00000000..74ced1d0 --- /dev/null +++ b/us_maker_edition/game/languages/old/Polish.ini @@ -0,0 +1,304 @@ +[Text] +SING_LOADING=Wczytywanie... + +SING_CHOOSE_MODE=wybierz tryb +SING_SING=œpiewaj +SING_SING_DESC=œpiewaj solo lub w kilka osób + +SING_MULTI=impreza +SING_MULTI_DESC=rozkrêæ imprezê! + +SING_TOOLS=narzêdzia + +SING_STATS=statystyki +SING_STATS_DESC=zobacz statystyki + +SING_EDITOR=edytor +SING_EDITOR_DESC=stwórz w³asne piosenki + +SING_GAME_OPTIONS=opcje +SING_GAME_OPTIONS_DESC=zmieñ ustawienia + +SING_EXIT=wyjœcie +SING_EXIT_DESC=wyjdŸ z gry + +SING_OPTIONS=opcje +SING_OPTIONS_DESC=zmieñ ustawienia +SING_OPTIONS_WHEREAMI=Opcje + +SING_OPTIONS_GAME=gra +SING_OPTIONS_GRAPHICS=grafika +SING_OPTIONS_SOUND=dŸwiêk +SING_OPTIONS_LYRICS=s³owa +SING_OPTIONS_THEMES=tematy +SING_OPTIONS_RECORD=nagrywanie +SING_OPTIONS_ADVANCED=zaawansowane +SING_OPTIONS_EXIT=wstecz + +SING_OPTIONS_GAME_WHEREAMI=Opcje Gra +SING_OPTIONS_GAME_DESC=opcje gry +SING_OPTIONS_GAME_PLAYERS=Iloœæ graczy +SING_OPTIONS_GAME_DIFFICULTY=Poziom trudnoœci +SING_OPTIONS_GAME_LANGUAGE=Jêzyk +SING_OPTIONS_GAME_TABS=Zak³adki +SING_OPTIONS_GAME_SORTING=Sortowanie +SING_OPTIONS_GAME_DEBUG=Debug + + +SING_OPTIONS_GRAPHICS_WHEREAMI=Opcje Grafika +SING_OPTIONS_GAME_DESC=opcje gry +SING_OPTIONS_GAME_PLAYERS=Iloœæ graczy +SING_OPTIONS_GAME_DIFFICULTY=Poziom trudnoœci +SING_OPTIONS_GAME_LANGUAGE=Jêzyk +SING_OPTIONS_GAME_TABS=Zak³adki +SING_OPTIONS_GAME_SORTING=Sortowanie +SING_OPTIONS_GAME_DEBUG=Debug + +SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus Linii + +SING_OPTIONS_SOUND_WHEREAMI=Opcje DŸwiêk +SING_OPTIONS_SOUND_DESC=opcje dŸwiêku +SING_OPTIONS_SOUND_MIC_BOOST=Podbicie mikrofonu +SING_OPTIONS_SOUND_CLICK_ASSIST=Pomoc klikniêciami +SING_OPTIONS_SOUND_BEAT_CLICK=Klikniêcia w rytm +SING_OPTIONS_SOUND_THRESHOLD=Próg +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Tryb dwóch graczy +SING_OPTIONS_SOUND_PREVIEWVOLUME=G³oœnoœæ w podgl¹dzie +SING_OPTIONS_SOUND_PREVIEWFADING=Zanikanie w podgl¹dzie + +SING_OPTIONS_LYRICS_WHEREAMI=Opcje S³owa +SING_OPTIONS_LYRICS_DESC=opcje s³ów +SING_OPTIONS_LYRICS_FONT=Czcionka +SING_OPTIONS_LYRICS_EFFECT=Efekt +SING_OPTIONS_LYRICS_SOLMIZATION=Solmizacja + +SING_OPTIONS_THEMES_WHEREAMI=Options Tematy +SING_OPTIONS_THEMES_DESC=opcje tematów +SING_OPTIONS_THEMES_THEME=Temat +SING_OPTIONS_THEMES_SKIN=Skóra +SING_OPTIONS_THEMES_COLOR=Kolor + +SING_OPTIONS_RECORD_WHEREAMI=Opcje Nagrywanie +SING_OPTIONS_RECORD_DESC=opcje nagrywania +SING_OPTIONS_RECORD_CARD=Karta dŸwiêkowa +SING_OPTIONS_RECORD_INPUT=Wejœcie +SING_OPTIONS_RECORD_CHANNEL=Kana³ + +SING_OPTIONS_ADVANCED_WHEREAMI=Opcje Zaawansowane +SING_OPTIONS_ADVANCED_DESC=ustawienia zaawansowane +SING_OPTIONS_ADVANCED_EFFECTSING=Efekty specjalne +SING_OPTIONS_ADVANCED_SCREENFADE=Przenikanie +SING_OPTIONS_ADVANCED_LOADANIMATION=Animacja ³adowania +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Pytania przy wyjœciu +SING_OPTIONS_ADVANCED_LINEBONUS=Bonus Linii +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG=Licznik +SING_OPTIONS_ADVANCED_ONSONGCLICK=Po wyborze piosenki +SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto Menu Imprezy + +SING_LEGEND_SELECT=wybierz +SING_LEGEND_NAVIGATE=nawigacja +SING_LEGEND_CONTINUE=dalej +SING_LEGEND_ESC=wstecz + +SING_PLAYER_DESC=wprowadŸ imiê gracza +SING_PLAYER_WHEREAMI=Imiê +SING_PLAYER_ENTER_NAME=wpisz imiê + +SING_DIFFICULTY_DESC=wybierz poziom trudnoœci +SING_DIFFICULTY_WHEREAMI=Poziom +SING_DIFFICULTY_CONTINUE=do wyboru piosenki +SING_EASY=³atwo +SING_MEDIUM=œrednio +SING_HARD=trudno + +SING_SONG_SELECTION_DESC=wybierz piosenkê +SING_SONG_SELECTION_WHEREAMI=Wybór Piosenki +SING_SONG_SELECTION_GOTO=idŸ do... +SING_SONG_SELECTION=wybór piosenki +SING_SONG_SELECTION_MENU=menu +SING_SONG_SELECTION_PLAYLIST=playlista +SING_SONGS_IN_CAT=Piosenki +PLAYLIST_CATTEXT=Playlista: %s + +SING_TIME=CZAS +SING_TOTAL=³¹cznie +SING_MODE=œpiew solo +SING_NOTES=nuty +SING_GOLDEN_NOTES=z³ote nuty +SING_PHRASE_BONUS=Bonus Linii + +SING_MENU=Menu G³ówne + +SONG_SCORE=wynik +SONG_SCORE_WHEREAMI=Wynik + +SING_SCORE_TONE_DEAF=G³uche nuty +SING_SCORE_AMATEUR=Amator +SING_SCORE_RISING_STAR=Wschodz¹ca gwiazda +SING_SCORE_LEAD_SINGER=Niez³y grajek +SING_SCORE_HIT_ARTIST=Wielki Artysta +SING_SCORE_SUPERSTAR=Supergwiazda +SING_SCORE_ULTRASTAR=Ultrastar + +SING_TOP_5_CHARTS=lista 5 najlepszych +SING_TOP_5_CHARTS_WHEREAMI=top 5 +SING_TOP_5_CHARTS_CONTINUE=do wyboru piosenki + +POPUP_PERFECT=idealnie! +POPUP_AWESOME=niesamowicie! +POPUP_GREAT=œwietnie! +POPUP_GOOD=dobrze! +POPUP_NOTBAD=nieŸle! +POPUP_BAD=Ÿle! +POPUP_POOR=s³abo! +POPUP_AWFUL=okropnie! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= oraz + +SONG_MENU_NAME_MAIN=menu piosenki +SONG_MENU_PLAY=Œpiewaj +SONG_MENU_CHANGEPLAYERS=Zmieñ graczy +SONG_MENU_EDIT=Edytuj +SONG_MENU_MODI=Œpiewaj Modi +SONG_MENU_CANCEL=Anuluj + +SONG_MENU_NAME_PLAYLIST=Menu Piosenki +SONG_MENU_PLAYLIST_ADD=Dodaj piosenkê +SONG_MENU_PLAYLIST_DEL=Usuñ piosenkê + +SONG_MENU_NAME_PLAYLIST_ADD=Dodaj piosenkê +SONG_MENU_PLAYLIST_ADD_NEW=do nowej playlisty +SONG_MENU_PLAYLIST_ADD_EXISTING=do istniej¹cej playlisty +SONG_MENU_PLAYLIST_NOEXISTING=Brak playlist + +SONG_MENU_NAME_PLAYLIST_NEW=Nowa Playlista +SONG_MENU_PLAYLIST_NEW_CREATE=Stwórz +SONG_MENU_PLAYLIST_NEW_UNNAMED=Bez nazwy + +SONG_MENU_NAME_PLAYLIST_DELITEM=Usun¹æ? +SONG_MENU_YES=Tak +SONG_MENU_NO=Nie + +SONG_MENU_NAME_PLAYLIST_LOAD=Otwórz Playlistê +SONG_MENU_PLAYLIST_LOAD=otwórz +SONG_MENU_PLAYLIST_DELCURRENT=usuñ tê playlistê + +SONG_MENU_NAME_PLAYLIST_DEL=Usun¹æ playlistê? + +SONG_MENU_NAME_PARTY_MAIN=Menu Imprezy +SONG_MENU_JOKER=Jokera + +SONG_MENU_NAME_PARTY_JOKER=weŸ jokera + +SONG_JUMPTO_DESC=szukaj +SONG_JUMPTO_TYPE_DESC=Szukaj: +SONG_JUMPTO_TYPE1=Wszêdzie +SONG_JUMPTO_TYPE2=Tytu³ +SONG_JUMPTO_TYPE3=Wykonawca +SONG_JUMPTO_SONGSFOUND=Znaleziono %d utworów +SONG_JUMPTO_NOSONGSFOUND=Nic nie znaleziono +SONG_JUMPTO_HELP=Wpisz tekst do wyszukania +SONG_JUMPTO_CATTEXT=Szukaj: %s + +PARTY_MODE=tryb imprezy +PARTY_DIFFICULTY=Poziom +PARTY_PLAYLIST=Tryb playlisty +PARTY_PLAYLIST_ALL=Wszystko +PARTY_PLAYLIST_CATEGORY=Folder +PARTY_PLAYLIST_PLAYLIST=Playlista +PARTY_ROUNDS=Rundy +PARTY_TEAMS=Dru¿yny +PARTY_TEAMS_PLAYER1=Dru¿yna 1 +PARTY_TEAMS_PLAYER2=Dru¿yna 2 +PARTY_TEAMS_PLAYER3=Dru¿yna 3 + +PARTY_LEGEND_CONTINUE=dalej + +PARTY_OPTIONS_DESC=ustawienia trybu imprezy +PARTY_OPTIONS_WHEREAMI=Impreza - Ustawienia + +PARTY_PLAYER_DESC=wpisz nazwy graczy i dru¿yn +PARTY_PLAYER_WHEREAMI=Nazwy dru¿yn +PARTY_PLAYER_ENTER_NAME=wpisz nazwy +PARTY_PLAYER_LEGEND_CONTINUE=start! + +PARTY_ROUND_DESC=nastêpni do mikrofonów +PARTY_ROUND_WHEREAMI=Nastêpna Runda +PARTY_ROUND_LEGEND_CONTINUE=rozpocznij rundê + +PARTY_SONG_WHEREAMI=Wybór piosenki +PARTY_SONG_LEGEND_CONTINUE=œpiewaj +PARTY_SONG_MENU=menu + +PARTY_SCORE_DESC=wynik ostatniej rundy +PARTY_SCORE_WHEREAMI=Punkty + +PARTY_WIN_DESC=zwyciêzca gry +PARTY_WIN_WHEREAMI=Zwyciêzca +PARTY_WIN_LEGEND_CONTINUE=do menu g³ównego + +PARTY_ROUND=Runda +PARTY_ROUND_WINNER=Zwyciêzca +PARTY_NOTPLAYEDYET=jeszcze nie gra³ +PARTY_NOBODY=nikt +NEXT_ROUND=Nastêpna runda: + +PARTY_DISMISSED=Odpada! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=wygrywa! + +PLUGIN_HDL_NAME=Trzymaj liniê +PLUGIN_HDL_DESC=Œpiewaj lepiej ni¿ linia na wykresie. + +PLUGIN_UNTIL5000_NAME=Do 5000 +PLUGIN_UNTIL5000_DESC=Wygrywa ten, kto pierwszy uzyska 5000 punktów. + +PLUGIN_DUELL_NAME=Pojedynek +PLUGIN_DUELL_DESC=Œpiewacie w pojedynku do 10000 punktów. + +PLUGIN_TEAMDUELL_NAME=Team Duell +PLUGIN_TEAMDUELL_DESC=Pass The Mic! + +PLUGIN_BLIND_NAME=Œlepiec +PLUGIN_BLIND_DESC=Pojedynek, w którym nie widzicie nut. + +STAT_MAIN=Statystyki +STAT_MAIN_DESC=Ogólne +STAT_MAIN_WHEREAMI=Statystyki + +STAT_OVERVIEW_INTRO=Statystyki dla: %0:d. \n Ostatnio resetowane: %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Piosenek (%3:d z filmem), z czego %1:d by³o granych a %2:d jeszcze nie.\n Najpopularniejsz¹ piosenk¹ jest %5:s z %4:s. +STAT_OVERVIEW_PLAYER=Od ostatniego resetu:%0:d ró¿nych graczy.\n Najlepszym graczem jest %1:s ze œrednim wynikiem %2:d punktów.\n %3:s ustanowi³ rekord wynikiem %4:d punktów. + +STAT_DETAIL=Statystyki +STAT_DETAIL_WHEREAMI=Statystyki szczegó³owe + +STAT_NEXT=Nastêpna strona +STAT_PREV=Poprzednia strona +STAT_REVERSE=Odwróæ kolejnoœæ +STAT_PAGE=Strona %0:d z %1:d \n (%2:d of %3:d wpisów) + +STAT_DESC_SCORES=Najwy¿sze wyniki +STAT_DESC_SCORES_REVERSED=Najni¿sze wyniki +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Najlepsi +STAT_DESC_SINGERS_REVERSED=Najgorsi +STAT_FORMAT_SINGERS=%0:s \n Œredni wynik: %1:d + +STAT_DESC_SONGS=Najpopularniejsze piosenki +STAT_DESC_SONGS_REVERSED=Najmniej popularne piosenki +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx œpiewane + +STAT_DESC_BANDS=Najpopularniejsi wykonawcy +STAT_DESC_BANDS_REVERSED=Najmniej popularni wykonawcy +STAT_FORMAT_BANDS=%0:s \n %1:dx œpiewani + +MSG_ERROR_TITLE=B³¹d +MSG_QUESTION_TITLE=Pytanie +MSG_QUIT_USDX=Na pewno chcesz wyjœæ? +MSG_END_PARTY=Na pewno chcesz zakoñczyæ tryb imprezy? +ERROR_NO_SONGS=Brak piosenek +ERROR_NO_PLUGINS=Brak wtyczek +ERROR_CORRUPT_SONG=Piosenka nie mog³a zostaæ za³adowana.
\ No newline at end of file diff --git a/us_maker_edition/game/languages/old/Serbian.ini b/us_maker_edition/game/languages/old/Serbian.ini new file mode 100644 index 00000000..1896c6de --- /dev/null +++ b/us_maker_edition/game/languages/old/Serbian.ini @@ -0,0 +1,298 @@ +[Text] +SING_LOADING=Ucitava se... + +SING_CHOOSE_MODE=izaberi mod +SING_SING=pevaj +SING_SING_DESC=brza igra: pevaj solo ili u duetu + +SING_MULTI=tim +SING_MULTI_DESC=pevaj u timskom modu + +SING_TOOLS=alati + +SING_STATS=statistike +SING_STATS_DESC=pogledaj statistike + +SING_EDITOR=editor +SING_EDITOR_DESC=napravi svoje pesme + +SING_GAME_OPTIONS=oprcije igre +SING_GAME_OPTIONS_DESC=promeni podesavanja igre + +SING_EXIT=izlaz +SING_EXIT_DESC=izadji iz igre + +SING_OPTIONS=opcije +SING_OPTIONS_DESC=promeni podesavanja +SING_OPTIONS_WHEREAMI=Opcije + +SING_OPTIONS_GAME=igra +SING_OPTIONS_GRAPHICS=grafika +SING_OPTIONS_SOUND=zvuk +SING_OPTIONS_LYRICS=lirike +SING_OPTIONS_THEMES=teme +SING_OPTIONS_RECORD=snimanje +SING_OPTIONS_ADVANCED=ostalo +SING_OPTIONS_EXIT=nazad + +SING_OPTIONS_GAME_WHEREAMI=Opcije Igra +SING_OPTIONS_GAME_DESC=opsta podesavanja igre +SING_OPTIONS_GAME_PLAYERS=Igraci +SING_OPTIONS_GAME_DIFFICULTY=Tezina +SING_OPTIONS_GAME_LANGUAGE=Jezik +SING_OPTIONS_GAME_TABS=Tabovi +SING_OPTIONS_GAME_SORTING=Sortiranje +SING_OPTIONS_GAME_DEBUG=Dibagiranje + +SING_OPTIONS_GRAPHICS_WHEREAMI=Opcije Grafika +SING_OPTIONS_GRAPHICS_DESC=graficka podesavanja +SING_OPTIONS_GRAPHICS_RESOLUTION=Rezolucija +SING_OPTIONS_GRAPHICS_FULLSCREEN=Pun Ekran +SING_OPTIONS_GRAPHICS_DEPTH=Boje +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloskop +SING_OPTIONS_GRAPHICS_LINEBONUS=Bonus Linija +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Velicina Videa + +SING_OPTIONS_SOUND_WHEREAMI=Opcije Zvuk +SING_OPTIONS_SOUND_DESC=podesavanja zvuka +SING_OPTIONS_SOUND_MIC_BOOST=Pojacanje mikrofona +SING_OPTIONS_SOUND_CLICK_ASSIST=Click assist +SING_OPTIONS_SOUND_BEAT_CLICK=Beat click +SING_OPTIONS_SOUND_THRESHOLD=Stepen Cujnosti +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Mod za dva igraca +SING_OPTIONS_SOUND_PREVIEWVOLUME=Provera jacine tona +SING_OPTIONS_SOUND_PREVIEWFADING=Provera pomracenja + +SING_OPTIONS_LYRICS_WHEREAMI=Opcije Lirike +SING_OPTIONS_LYRICS_DESC=Podesavanja lirika +SING_OPTIONS_LYRICS_FONT=Font +SING_OPTIONS_LYRICS_EFFECT=Efekti +SING_OPTIONS_LYRICS_SOLMIZATION=Solmizacija + +SING_OPTIONS_THEMES_WHEREAMI=Opcije Teme +SING_OPTIONS_THEMES_DESC=podesavanja teme i skina +SING_OPTIONS_THEMES_THEME=Tema +SING_OPTIONS_THEMES_SKIN=Skin +SING_OPTIONS_THEMES_COLOR=Boja + +SING_OPTIONS_RECORD_WHEREAMI=Opcije Snimanje +SING_OPTIONS_RECORD_DESC=podesavanja mikrofona +SING_OPTIONS_RECORD_CARD=Zvucna Kartica +SING_OPTIONS_RECORD_INPUT=Ulaz +SING_OPTIONS_RECORD_CHANNEL=Kanal + +SING_OPTIONS_ADVANCED_WHEREAMI=Opcije Ostalo +SING_OPTIONS_ADVANCED_DESC=ostala podesavanja +SING_OPTIONS_ADVANCED_EFFECTSING=Efekti Pevanja +SING_OPTIONS_ADVANCED_SCREENFADE=Pomracenje Ekrana +SING_OPTIONS_ADVANCED_LOADANIMATION=Animacija Ucitavanja +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Bezbednosna Pitanja +SING_OPTIONS_ADVANCED_LINEBONUS=Linijski Bonus +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= +SING_OPTIONS_ADVANCED_ONSONGCLICK=Posle Odabira Pesme +SING_OPTIONS_ADVANCED_PARTYPOPUP=Automatski Timski Meni + +SING_LEGEND_SELECT=izaberi +SING_LEGEND_NAVIGATE=biraj +SING_LEGEND_CONTINUE=nastavi +SING_LEGEND_ESC=nazad + +SING_PLAYER_DESC=unesi ime igraca +SING_PLAYER_WHEREAMI=Imenaigraca +SING_PLAYER_ENTER_NAME=unesi ime + +SING_DIFFICULTY_DESC=izaberi tezinu +SING_DIFFICULTY_WHEREAMI=Tezina +SING_DIFFICULTY_CONTINUE=do odabira pesme +SING_EASY=Lako +SING_MEDIUM=Normalno +SING_HARD=Tesko + +SING_SONG_SELECTION_DESC=izaberi svoju pesmu +SING_SONG_SELECTION_WHEREAMI=Izbor Pesme +SING_SONG_SELECTION_GOTO=idi na... +SING_SONG_SELECTION=izbor pesme +SING_SONG_SELECTION_MENU=meni +SING_SONG_SELECTION_PLAYLIST=lista pesama +SING_SONGS_IN_CAT=Pesme +PLAYLIST_CATTEXT=Playlist: %s + +SING_TIME=TIME +SING_TOTAL=total +SING_MODE=pevaj solo +SING_NOTES=note +SING_GOLDEN_NOTES=zlatne note +SING_PHRASE_BONUS=linijski bonus + +SING_MENU=Glavni Meni + +SONG_SCORE=rezultat pesme +SONG_SCORE_WHEREAMI=Rezultat + +SING_SCORE_TONE_DEAF=Antitalenat +SING_SCORE_AMATEUR=Amater +SING_SCORE_RISING_STAR=Zvezda U Usponu +SING_SCORE_LEAD_SINGER=Solista +SING_SCORE_HIT_ARTIST=Hit Pevac +SING_SCORE_SUPERSTAR=SuperZvezda +SING_SCORE_ULTRASTAR=UltraZvezda + +SING_TOP_5_CHARTS=najboljih 5 Igraca +SING_TOP_5_CHARTS_WHEREAMI=najboljih pet +SING_TOP_5_CHARTS_CONTINUE=do izbora pesme + +POPUP_PERFECT=savrseno! +POPUP_AWESOME=odlicno! +POPUP_GREAT=sjajno! +POPUP_GOOD=dobro! +POPUP_NOTBAD=nije lose! +POPUP_BAD=lose! +POPUP_POOR=jedno! +POPUP_AWFUL=grozno! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= i + +SONG_MENU_NAME_MAIN=meni pesme +SONG_MENU_PLAY=Pevaj +SONG_MENU_CHANGEPLAYERS=Promeni Igrace +SONG_MENU_EDIT=Edituj +SONG_MENU_MODI=Pevaj Modi +SONG_MENU_CANCEL=Nazad + +SONG_MENU_NAME_PLAYLIST=Meni Pesme +SONG_MENU_PLAYLIST_ADD=Dodaj Pesmu +SONG_MENU_PLAYLIST_DEL=Obrisi Pesmu + +SONG_MENU_NAME_PLAYLIST_ADD=Dodaj Pesmu +SONG_MENU_PLAYLIST_ADD_NEW=na novu listu +SONG_MENU_PLAYLIST_ADD_EXISTING=na postojecu listu +SONG_MENU_PLAYLIST_NOEXISTING=Nema dostupnih lista + +SONG_MENU_NAME_PLAYLIST_NEW=Nova Lista +SONG_MENU_PLAYLIST_NEW_CREATE=Napravi +SONG_MENU_PLAYLIST_NEW_UNNAMED=BezNaziva + +SONG_MENU_NAME_PLAYLIST_DELITEM=Zaista Obrisati? +SONG_MENU_YES=Da +SONG_MENU_NO=Ne + +SONG_MENU_NAME_PLAYLIST_LOAD=Otvori Listu +SONG_MENU_PLAYLIST_LOAD=otvori +SONG_MENU_PLAYLIST_DELCURRENT=obrisi Trenutnu Listu + +SONG_MENU_NAME_PLAYLIST_DEL=Obrisi listu? + +SONG_MENU_NAME_PARTY_MAIN=Timski Meni +SONG_MENU_JOKER=Dzoker + +SONG_MENU_NAME_PARTY_JOKER=uzmi dzokera + +SONG_JUMPTO_DESC=trazi pesmu +SONG_JUMPTO_TYPE_DESC=Trazi: +SONG_JUMPTO_TYPE1=Sve +SONG_JUMPTO_TYPE2=Naziv +SONG_JUMPTO_TYPE3=Izvodjac +SONG_JUMPTO_SONGSFOUND=%d Pesma(pesama) nadjeno +SONG_JUMPTO_NOSONGSFOUND=Nema nadjenih pesama +SONG_JUMPTO_HELP=Upisi tekst koji trazis +SONG_JUMPTO_CATTEXT=Search for: %s + +PARTY_MODE=timski mod +PARTY_DIFFICULTY=Tezina +PARTY_PLAYLIST=Mod Liste Pesama +PARTY_PLAYLIST_ALL=Sve Pesme +PARTY_PLAYLIST_CATEGORY=Direktorijum +PARTY_PLAYLIST_PLAYLIST=Lista Pesama +PARTY_ROUNDS=Runde +PARTY_TEAMS=Timovi +PARTY_TEAMS_PLAYER1=Igrac Tim1 +PARTY_TEAMS_PLAYER2=Igrac Tim2 +PARTY_TEAMS_PLAYER3=Igrac Tim3 + +PARTY_LEGEND_CONTINUE=nastavi + +PARTY_OPTIONS_DESC=podesavanja za timsku igru +PARTY_OPTIONS_WHEREAMI=Timske Opcije + +PARTY_PLAYER_DESC=unesi imena igraca i timova! +PARTY_PLAYER_WHEREAMI=Imena Timova +PARTY_PLAYER_ENTER_NAME=unesi imena +PARTY_PLAYER_LEGEND_CONTINUE=zapocni timsku igru + +PARTY_ROUND_DESC=sledeci igraci za mikrofonom +PARTY_ROUND_WHEREAMI=Timska Sledeca Runda +PARTY_ROUND_LEGEND_CONTINUE=pocni rundu + +PARTY_SONG_WHEREAMI=Timski Izbor Pesama +PARTY_SONG_LEGEND_CONTINUE=povaj +PARTY_SONG_MENU=timski meni + +PARTY_SCORE_DESC=rezultat poslednje runde +PARTY_SCORE_WHEREAMI=Timski Poeni + +PARTY_WIN_DESC=pobednik timske igre +PARTY_WIN_WHEREAMI=Timski Pobednik +PARTY_WIN_LEGEND_CONTINUE=nazad u glavni meni + +PARTY_ROUND=Runda +PARTY_ROUND_WINNER=Pobednik +PARTY_NOTPLAYEDYET=nije jos igrao +PARTY_NOBODY=niko +NEXT_ROUND=Sledeca runda: + +PARTY_DISMISSED=Otpusten! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=Pobedio! + +PLUGIN_HDL_NAME=Drzi liniju +PLUGIN_HDL_DESC=Ne budi losiji nego sto ti strelica pokazuje. + +PLUGIN_UNTIL5000_NAME=Do 5000 +PLUGIN_UNTIL5000_DESC=Ko stigne prvi do 5000 poena pobedjuje. + +PLUGIN_DUELL_NAME=Duel +PLUGIN_DUELL_DESC=Pevaj duel do 10000 poena. + +PLUGIN_BLIND_NAME=Slepi Mod +PLUGIN_BLIND_DESC=Duel bez gledanja nota. + +STAT_MAIN=Statistike +STAT_MAIN_DESC=Generalne +STAT_MAIN_WHEREAMI=Statistike + +STAT_OVERVIEW_INTRO=%0:s Statistike. \n Poslednji reset bio je %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Pesme(%3:d sa Videom), gde su %1:d vec igrane i %2:d nisu jos igrane.\n Najpopularnija pesma je %5:s sa %4:s. +STAT_OVERVIEW_PLAYER=Od poslednjeg reseta bilo je %0:d razlicitih igraca.\n Najbolji igrac je %1:s sa prosecnim rezultatom od %2:d poena.\n %3:s je imao najveci rezultat sa %4:d poena. + +STAT_DETAIL=Statistike +STAT_DETAIL_WHEREAMI=Detalji Statistike + +STAT_NEXT=Sledeca Strana +STAT_PREV=Prethodna Strana +STAT_REVERSE=Obrnuti Redosled +STAT_PAGE=Seite %0:d of %1:d strana\n (%2:d od %3:d unosa) + +STAT_DESC_SCORES=NajboljiRezultati +STAT_DESC_SCORES_REVERSED=NajgoriRezultati +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Najbolji Pevaci +STAT_DESC_SINGERS_REVERSED=Najgori Pevaci +STAT_FORMAT_SINGERS=%0:s \n Prosecan Rezultat: %1:d + +STAT_DESC_SONGS=Najpopularnije Pesme +STAT_DESC_SONGS_REVERSED=Najmanje Popularne Pesme +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx pevano + +STAT_DESC_BANDS=Najpopularniji Bendovi +STAT_DESC_BANDS_REVERSED=Najmanje Popularni Bendovi +STAT_FORMAT_BANDS=%0:s \n %1:dx Pevano + +MSG_ERROR_TITLE=Greska +MSG_QUESTION_TITLE=Pitanje +MSG_QUIT_USDX=Stvarno napustate UltraStar? +MSG_END_PARTY=Stvarno napustate Timski Mod? +ERROR_NO_SONGS=Nema ucitanih pesama +ERROR_NO_PLUGINS=Nema ucitanih plugin-ova +ERROR_CORRUPT_SONG=Pesma se ne moze ucitati.
\ No newline at end of file diff --git a/us_maker_edition/game/languages/old/Slovak.ini b/us_maker_edition/game/languages/old/Slovak.ini new file mode 100644 index 00000000..c7a7fb2e --- /dev/null +++ b/us_maker_edition/game/languages/old/Slovak.ini @@ -0,0 +1,301 @@ +[Text] +SING_LOADING=... nahráva sa hra ! + +SING_CHOOSE_MODE=vyberte si z možností +SING_SING=Hra +SING_SING_DESC=sólo alebo duet + +SING_MULTI=Párty +SING_MULTI_DESC=párty-mód + +SING_TOOLS=Nástroje + +SING_STATS=štatistika +SING_STATS_DESC=zobrazi štatistiku + +SING_EDITOR=editor +SING_EDITOR_DESC=vytvorte si vlastnú skladbu + +SING_GAME_OPTIONS=nastavenia +SING_GAME_OPTIONS_DESC=nastavenia hry + +SING_EXIT=Koniec +SING_EXIT_DESC=návrat do systému + +SING_OPTIONS=nastavenia +SING_OPTIONS_DESC=zmeni nastavenia +SING_OPTIONS_WHEREAMI=Nastavenia + +SING_OPTIONS_GAME=hra +SING_OPTIONS_GRAPHICS=grafika +SING_OPTIONS_SOUND=zvuk +SING_OPTIONS_LYRICS=text +SING_OPTIONS_THEMES=témy +SING_OPTIONS_RECORD=mikrofón +SING_OPTIONS_ADVANCED=iné +SING_OPTIONS_EXIT=spä + +SING_OPTIONS_GAME_WHEREAMI=Nastavenia hry +SING_OPTIONS_GAME_DESC=všeobecné nastavenia +SING_OPTIONS_GAME_PLAYERS=Poèet hráèov +SING_OPTIONS_GAME_DIFFICULTY=Obtiažnos +SING_OPTIONS_GAME_LANGUAGE=Jazyk +SING_OPTIONS_GAME_TABS=Kategórie +SING_OPTIONS_GAME_SORTING=Zoradenie +SING_OPTIONS_GAME_DEBUG=Debug mód + +SING_OPTIONS_GRAPHICS_WHEREAMI=Grafika +SING_OPTIONS_GRAPHICS_DESC=nastavenie grafických detailov +SING_OPTIONS_GRAPHICS_RESOLUTION=Rozlíšenie +SING_OPTIONS_GRAPHICS_FULLSCREEN=Celá obrazovka +SING_OPTIONS_GRAPHICS_DEPTH=Far. håbka +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloskop +SING_OPTIONS_GRAPHICS_LINEBONUS=Èiarový Bonus +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Zobrazenie videa + +SING_OPTIONS_SOUND_WHEREAMI=Zvuk +SING_OPTIONS_SOUND_DESC=nastavenie zvuku +SING_OPTIONS_SOUND_MIC_BOOST=Zosilnenie mikrof. +SING_OPTIONS_SOUND_CLICK_ASSIST=Pomocný klik +SING_OPTIONS_SOUND_BEAT_CLICK=Rytmický klik +SING_OPTIONS_SOUND_THRESHOLD=Prah poèute¾. +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Mód dvoch hráèov +SING_OPTIONS_SOUND_PREVIEWVOLUME=Náh¾ad(volume) +SING_OPTIONS_SOUND_PREVIEWFADING=Prechod skladieb + +SING_OPTIONS_LYRICS_WHEREAMI=Text +SING_OPTIONS_LYRICS_DESC=nastavenia zobrazovania textov piesní +SING_OPTIONS_LYRICS_FONT=Písmo +SING_OPTIONS_LYRICS_EFFECT=Efekt zvýraznenia +SING_OPTIONS_LYRICS_SOLMIZATION=Solmizácia + +SING_OPTIONS_THEMES_WHEREAMI=Témy +SING_OPTIONS_THEMES_DESC=zmena témy +SING_OPTIONS_THEMES_THEME=Téma +SING_OPTIONS_THEMES_SKIN=Vzh¾ad +SING_OPTIONS_THEMES_COLOR=Farba + +SING_OPTIONS_RECORD_WHEREAMI=Mikrofón +SING_OPTIONS_RECORD_DESC=nastavenie mikrofónu +SING_OPTIONS_RECORD_CARD=Zvuková karta +SING_OPTIONS_RECORD_INPUT=Vstup +SING_OPTIONS_RECORD_CHANNEL=Kanál + +SING_OPTIONS_ADVANCED_WHEREAMI=Iné +SING_OPTIONS_ADVANCED_DESC=rozširujúce nastavenia +SING_OPTIONS_ADVANCED_EFFECTSING=Efekty pri speve +SING_OPTIONS_ADVANCED_SCREENFADE=Jemný prechod +SING_OPTIONS_ADVANCED_LOADANIMATION=Animácia loading(u) +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Potvrdzovanie +SING_OPTIONS_ADVANCED_LINEBONUS=Bonus za riadok +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= +SING_OPTIONS_ADVANCED_ONSONGCLICK=Po zvolení skladby +SING_OPTIONS_ADVANCED_PARTYPOPUP=Auto PartyMenu + +SING_LEGEND_SELECT=výber +SING_LEGEND_NAVIGATE=navigácia +SING_LEGEND_CONTINUE=pokraèova +SING_LEGEND_ESC=spä + +SING_PLAYER_DESC=zadajte meno hráèa(ov) +SING_PLAYER_WHEREAMI=Mená hráèov +SING_PLAYER_ENTER_NAME=zadávanie mena + +SING_DIFFICULTY_DESC=Vyberte obtiažnos +SING_DIFFICULTY_WHEREAMI=Obtiažnos +SING_DIFFICULTY_CONTINUE=pokraèova +SING_EASY=¼ahká +SING_MEDIUM=Stredná +SING_HARD=ažká + +SING_SONG_SELECTION_DESC=Vyberte skladbu +SING_SONG_SELECTION_WHEREAMI=výber skladby +SING_SONG_SELECTION_GOTO=choï na .. +SING_SONG_SELECTION=výber skladby +SING_SONG_SELECTION_MENU=menu +SING_SONG_SELECTION_PLAYLIST=playlist +SING_SONGS_IN_CAT=Skladba +PLAYLIST_CATTEXT=Playlist: %s + +SING_TIME=Èas +SING_TOTAL=celkovo +SING_MODE=spieva sólo +SING_NOTES=noty +SING_GOLDEN_NOTES=zlaté noty +SING_PHRASE_BONUS=bonus za riadok + +SING_MENU=Hlavné Menu + +SONG_SCORE=hodnotenie +SONG_SCORE_WHEREAMI=Skóre + +SING_SCORE_TONE_DEAF=Antitalent +SING_SCORE_AMATEUR=Amatér +SING_SCORE_RISING_STAR=Vychádzajúca hviezda +SING_SCORE_LEAD_SINGER=Spevák +SING_SCORE_HIT_ARTIST=Star +SING_SCORE_SUPERSTAR=Superstar +SING_SCORE_ULTRASTAR=Ultrastar + +SING_TOP_5_CHARTS=najlepších 5 +SING_TOP_5_CHARTS_WHEREAMI=top 5 +SING_TOP_5_CHARTS_CONTINUE=pre výber skladby + +POPUP_PERFECT=neskutoèné! +POPUP_AWESOME=paráda! +POPUP_GREAT=super! +POPUP_GOOD=dobré! +POPUP_NOTBAD=nie zlé! +POPUP_BAD=zle! +POPUP_POOR=bieda! +POPUP_AWFUL=otrasné! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= a + +SONG_MENU_NAME_MAIN=Výber hudby +SONG_MENU_PLAY=Štart +SONG_MENU_CHANGEPLAYERS=Iný hráè +SONG_MENU_EDIT=Uprav +SONG_MENU_MODI=Sing a Modi +SONG_MENU_CANCEL=Zruši + +SONG_MENU_NAME_PLAYLIST=Skladby +SONG_MENU_PLAYLIST_ADD=Pridaj skladbu +SONG_MENU_PLAYLIST_DEL=Zmaž skladbu + +SONG_MENU_NAME_PLAYLIST_ADD=Pridaj Skladbu +SONG_MENU_PLAYLIST_ADD_NEW=do nového playlistu +SONG_MENU_PLAYLIST_ADD_EXISTING=do existujúceho playlistu +SONG_MENU_PLAYLIST_NOEXISTING=Nie je dostupný žiadny playlist + +SONG_MENU_NAME_PLAYLIST_NEW=Nový Playlist +SONG_MENU_PLAYLIST_NEW_CREATE=Vytvor +SONG_MENU_PLAYLIST_NEW_UNNAMED=Bez mena + +SONG_MENU_NAME_PLAYLIST_DELITEM=Skutoène Zmaza ? +SONG_MENU_YES=Áno +SONG_MENU_NO=Nie + +SONG_MENU_NAME_PLAYLIST_LOAD=Naèítaj Playlist +SONG_MENU_PLAYLIST_LOAD=naèítaj +SONG_MENU_PLAYLIST_DELCURRENT=zmaž tento Playlist + +SONG_MENU_NAME_PLAYLIST_DEL=Zmaza Playlist? + +SONG_MENU_NAME_PARTY_MAIN=Party Menu +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=použi jokera + +SONG_JUMPTO_DESC=h¾adaj skladbu +SONG_JUMPTO_TYPE_DESC=h¾adaj: +SONG_JUMPTO_TYPE1=všade +SONG_JUMPTO_TYPE2=v názve skladby +SONG_JUMPTO_TYPE3=v mene autora +SONG_JUMPTO_SONGSFOUND=%d skladieb vyhovuje filtru +SONG_JUMPTO_NOSONGSFOUND=Žiadna skladba +SONG_JUMPTO_HELP=Napíš k¾úèové slovo pre h¾adanie +SONG_JUMPTO_CATTEXT=H¾adaj: %s + +PARTY_MODE=párty mód +PARTY_DIFFICULTY=Obtiažnos +PARTY_PLAYLIST=Skladby z playlistu +PARTY_PLAYLIST_ALL=Všetky skladby +PARTY_PLAYLIST_CATEGORY=Kategória +PARTY_PLAYLIST_PLAYLIST=Playlist +PARTY_ROUNDS=Poèet kôl +PARTY_TEAMS=Poèet tímov +PARTY_TEAMS_PLAYER1=Hráèov v Tíme 1 +PARTY_TEAMS_PLAYER2=Hráèov v Tíme 2 +PARTY_TEAMS_PLAYER3=Hráèov v Tíme 3 + +PARTY_LEGEND_CONTINUE=pokraèova + +PARTY_OPTIONS_DESC=nastavenia pre párty-mód +PARTY_OPTIONS_WHEREAMI=Párty nastavenia + +PARTY_PLAYER_DESC=Zadajte mená tímov a hráèov! +PARTY_PLAYER_WHEREAMI=Párty mená +PARTY_PLAYER_ENTER_NAME=zadajte mená +PARTY_PLAYER_LEGEND_CONTINUE=Pokraèova + +PARTY_ROUND_DESC=párty pre hráèov +PARTY_ROUND_WHEREAMI=List párty disciplín +PARTY_ROUND_LEGEND_CONTINUE=Štart disciplíny + +PARTY_SONG_WHEREAMI=Párty - Výver Skladby +PARTY_SONG_LEGEND_CONTINUE=Štart +PARTY_SONG_MENU=party menu + +PARTY_SCORE_DESC=skóre posledného kola +PARTY_SCORE_WHEREAMI=Párty skóre + +PARTY_WIN_DESC=Víaz párty +PARTY_WIN_WHEREAMI=Stupeò víazov +PARTY_WIN_LEGEND_CONTINUE=spä do hlavného menu + +PARTY_ROUND=Kolo +PARTY_ROUND_WINNER=Víaz +PARTY_NOTPLAYEDYET=nehralo +PARTY_NOBODY=ani jedno družstvo +NEXT_ROUND=Ïalšie kolo: + +PARTY_DISMISSED=Ukonèené ! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=víaz tohto kola + +PLUGIN_HDL_NAME=Superstar +PLUGIN_HDL_DESC=nesmieš klesnú pod hranicu ukazovate¾a úspešnosti + +PLUGIN_UNTIL5000_NAME=Po 5000 +PLUGIN_UNTIL5000_DESC=kto prvý získa 5000 bodov sa stane víazom + +PLUGIN_DUELL_NAME=Duel +PLUGIN_DUELL_DESC=spievaj, kým nedosiahneš 10000 bodov + +PLUGIN_TEAMDUELL_NAME=Duel Tímov +PLUGIN_TEAMDUELL_DESC=každý hráè sa vystrieda za mikrofónom + +PLUGIN_BLIND_NAME=Slepý +PLUGIN_BLIND_DESC=neuvidíš noty pre hlas + +STAT_MAIN=Štatistika +STAT_MAIN_DESC=Všeobecne +STAT_MAIN_WHEREAMI=Štatistiky + +STAT_OVERVIEW_INTRO=%0:s štatistika \n Štatistika od %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=SKLADBY \n Celkove: %0:d z toho %3:d s videom\n Poèet už hraných: %1:d \n Poèet nehraných: %2:d \n Najhranejšia skladba: %5:s od %4:s +STAT_OVERVIEW_PLAYER=HRÁÈI \n Celkove: %0:d rôznych hráèov.\n Najlepší hráè: %1:s (%2:d - priemer bodov)\n Najvyššie skóre: %3:s (%4:d bodov) + +STAT_DETAIL=Štatistiky +STAT_DETAIL_WHEREAMI=Podrobná štatistika + +STAT_NEXT=Ïalšia strana +STAT_PREV=Predošlá strana +STAT_REVERSE=Otoè poradie +STAT_PAGE=%0:d. z %1:d strán\n (%2:d z %3:d položiek) + +STAT_DESC_SCORES=Najvyššie skóre +STAT_DESC_SCORES_REVERSED=Najhoršie skóre +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Najlepší speváci +STAT_DESC_SINGERS_REVERSED=Najhorší speváci +STAT_FORMAT_SINGERS=%0:s \n Priemer skóre: %1:d + +STAT_DESC_SONGS=Najhranejšie skladby +STAT_DESC_SONGS_REVERSED=Najmenej hrané skladby +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx spievaná + +STAT_DESC_BANDS=Najhranejšia kapela +STAT_DESC_BANDS_REVERSED=Najmenej hraná kapela +STAT_FORMAT_BANDS=%0:s \n %1:dx spievaná + +MSG_ERROR_TITLE=Chyba +MSG_QUESTION_TITLE=Otázka +MSG_QUIT_USDX=Skutoène chcete skonèi UltraStar? +MSG_END_PARTY=Skutoène chcete skonèit Párty Mód ? +ERROR_NO_SONGS=Žiadna skladba +ERROR_NO_PLUGINS=Žiadny zásuvný modul +ERROR_CORRUPT_SONG=Skladbu sa nepodarilo nahra. diff --git a/us_maker_edition/game/languages/old/Slovenian.ini b/us_maker_edition/game/languages/old/Slovenian.ini new file mode 100644 index 00000000..2fd50c9d --- /dev/null +++ b/us_maker_edition/game/languages/old/Slovenian.ini @@ -0,0 +1,322 @@ +[Text] +SING_LOADING=Nalaganje... + +SING_CHOOSE_MODE=izberi nacin +SING_SING=poj +SING_SING_DESC=poj sam ali v duetu + +SING_MULTI=zabava +SING_MULTI_DESC=poj v nacinu zabave + +SING_TOOLS=orodja + +SING_STATS=statistika +SING_STATS_DESC=poglej statistiko + +SING_EDITOR=urednik +SING_EDITOR_DESC=izdelaj svoje pesmi + +SING_GAME_OPTIONS=nastavitve igre +SING_GAME_OPTIONS_DESC=spremeni nastavitve igre + +SING_EXIT=izhod +SING_EXIT_DESC=izhod iz igre + +SING_OPTIONS=nastavitve +SING_OPTIONS_DESC=spremeni nastavitve +SING_OPTIONS_WHEREAMI=Nastavitve + +SING_OPTIONS_GAME=igra +SING_OPTIONS_GRAPHICS=izgled +SING_OPTIONS_SOUND=zvok +SING_OPTIONS_LYRICS=besedilo +SING_OPTIONS_THEMES=tema +SING_OPTIONS_RECORD=snemanje +SING_OPTIONS_ADVANCED=napredno +SING_OPTIONS_EXIT=nazaj + +SING_OPTIONS_GAME_WHEREAMI=Nastavitve Igre +SING_OPTIONS_GAME_DESC=osnovne nastavitve +SING_OPTIONS_GAME_PLAYERS=Igralci +SING_OPTIONS_GAME_DIFFICULTY=Težavnost +SING_OPTIONS_GAME_LANGUAGE=Jezik +SING_OPTIONS_GAME_TABS=Mape +SING_OPTIONS_GAME_SORTING=Sortiranje +SING_OPTIONS_GAME_DEBUG=Odpravljanje hrošcev + +SING_OPTIONS_GRAPHICS_WHEREAMI=Nastavitve prikaza +SING_OPTIONS_GRAPHICS_DESC=nastavitve prikaza +SING_OPTIONS_GRAPHICS_RESOLUTION=Locljivost +SING_OPTIONS_GRAPHICS_FULLSCREEN=Celozaslonski nacin +SING_OPTIONS_GRAPHICS_DEPTH=Globina +SING_OPTIONS_GRAPHICS_VISUALIZER=Vizualizacija +SING_OPTIONS_GRAPHICS_OSCILLOSCOPE=Osciloskop +SING_OPTIONS_GRAPHICS_LINEBONUS=Vrsticni bonus +SING_OPTIONS_GRAPHICS_MOVIE_SIZE=Velikost videa + +SING_OPTIONS_SOUND_WHEREAMI=Nastavitve zvoka +SING_OPTIONS_SOUND_DESC=nastavitve zvoka +SING_OPTIONS_SOUND_VOICEPASSTHROUGH=Mikrofonski Playback +SING_OPTIONS_SOUND_BACKGROUNDMUSIC=Glasbena podlaga +SING_OPTIONS_SOUND_MIC_BOOST=Ojacitev mikrofona +SING_OPTIONS_SOUND_CLICK_ASSIST=Asistent klikanja +SING_OPTIONS_SOUND_BEAT_CLICK=Klikanje po ritmu +SING_OPTIONS_SOUND_THRESHOLD=Prag +SING_OPTIONS_SOUND_TWO_PLAYERS_MODE=Nacin za dva igralca +SING_OPTIONS_SOUND_PREVIEWVOLUME=Glasnost predogleda +SING_OPTIONS_SOUND_PREVIEWFADING=narašcanje glasnosti + +SING_OPTIONS_LYRICS_WHEREAMI=Nastavitve besedila +SING_OPTIONS_LYRICS_DESC=nastavitve besedila +SING_OPTIONS_LYRICS_FONT=Pisava +SING_OPTIONS_LYRICS_EFFECT=Ucinek +SING_OPTIONS_LYRICS_SOLMIZATION=Solmizacija +SING_OPTIONS_LYRICS_NOTELINES=Notno crtovje + +SING_OPTIONS_THEMES_WHEREAMI=Nastavitve tem +SING_OPTIONS_THEMES_DESC=nastavitve teme +SING_OPTIONS_THEMES_THEME=Tema +SING_OPTIONS_THEMES_SKIN=Izgled +SING_OPTIONS_THEMES_COLOR=Barva + +SING_OPTIONS_RECORD_WHEREAMI=Nastavitve snemanja +SING_OPTIONS_RECORD_DESC=nastavitve mikrofona +SING_OPTIONS_RECORD_CARD=Vir zvoka +SING_OPTIONS_RECORD_INPUT=Vhod +SING_OPTIONS_RECORD_CHANNEL=Kanal + +SING_OPTIONS_ADVANCED_WHEREAMI=Napredne nastavitve +SING_OPTIONS_ADVANCED_DESC=Napredne nastavitve +SING_OPTIONS_ADVANCED_EFFECTSING=Pevski efekt +SING_OPTIONS_ADVANCED_SCREENFADE=Zamegljevanje prikaza +SING_OPTIONS_ADVANCED_LOADANIMATION=Zacetna animacija +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Zašcitno vprašanje +SING_OPTIONS_ADVANCED_LINEBONUS=Bonus za vrstico +SING_OPTIONS_ADVANCED_COUNT_HOW_OFTEN_SUNG= +SING_OPTIONS_ADVANCED_ONSONGCLICK=Po izboru pesmi +SING_OPTIONS_ADVANCED_PARTYPOPUP=Samodejni nacin Zabava + +SING_EDIT=Urednik +SING_EDIT_MENU_DESCRIPTION=Izdelaj lastno pesem + +SING_EDIT_BUTTON_DESCRIPTION_CONVERT=Izvozi besedilo iz midi datoteke +SING_EDIT_BUTTON_DESCRIPTION_EXIT=Nazaj +SING_EDIT_BUTTON_CONVERT=Uvozi +SING_EDIT_BUTTON_EXIT=Nazaj + +SING_EDIT_NAVIGATE=Navigacija +SING_EDIT_SELECT=Izberi +SING_EDIT_EXIT=Nazaj + +SING_LEGEND_SELECT=izberi +SING_LEGEND_NAVIGATE=premik +SING_LEGEND_CONTINUE=nadaljuj +SING_LEGEND_ESC=nazaj + +SING_PLAYER_DESC=vpiši imena igralcev +SING_PLAYER_WHEREAMI=Imena igralcev +SING_PLAYER_ENTER_NAME=vnesi ime + +SING_DIFFICULTY_DESC=izberi težavnost +SING_DIFFICULTY_WHEREAMI=Težavnost +SING_DIFFICULTY_CONTINUE=k izbiri pesmi +SING_EASY=Enostavno +SING_MEDIUM=Srednje +SING_HARD=Težko + +SING_SONG_SELECTION_DESC=izberi svojo pesem +SING_SONG_SELECTION_WHEREAMI=Izbira pesmi +SING_SONG_SELECTION_GOTO=pojdi na... +SING_SONG_SELECTION=izbira pesmi +SING_SONG_SELECTION_MENU=meni +SING_SONG_SELECTION_PLAYLIST=seznam predvajanja +SING_SONGS_IN_CAT=Pesmi +PLAYLIST_CATTEXT=Lista: %s + +SING_TIME=CAS +SING_TOTAL=skupaj +SING_MODE=Petje +SING_NOTES=note +SING_GOLDEN_NOTES=zlate note +SING_PHRASE_BONUS=bonus za vrstico + +SING_MENU=Glavni meni + +SONG_SCORE=rezultat petja +SONG_SCORE_WHEREAMI=Rezultat + +SING_SCORE_TONE_DEAF=Gluhonem +SING_SCORE_AMATEUR=Amater +SING_SCORE_WANNABE=Igralec +SING_SCORE_HOPEFUL=Nadebudnež +SING_SCORE_RISING_STAR=Vzhajajoca zvezda +SING_SCORE_LEAD_SINGER=Vodilni pevec +SING_SCORE_SUPERSTAR=Superzvezda +SING_SCORE_ULTRASTAR=Ultrazvezda + +SING_TOP_5_CHARTS=najboljših 5 pevcev +SING_TOP_5_CHARTS_WHEREAMI=najboljših 5 +SING_TOP_5_CHARTS_CONTINUE=k izbiri pesmi + +POPUP_PERFECT=popolno! +POPUP_AWESOME=odlicno! +POPUP_GREAT=zelo dobro! +POPUP_GOOD=dobro! +POPUP_NOTBAD=ni slabo! +POPUP_BAD=slabo! +POPUP_POOR=zelo slabo! +POPUP_AWFUL=obupno! + +IMPLODE_GLUE1=, +IMPLODE_GLUE2= in + +SONG_MENU_NAME_MAIN=meni pesmi +SONG_MENU_PLAY=Poj +SONG_MENU_CHANGEPLAYERS=Spremeni igralca +SONG_MENU_EDIT=Uredi +SONG_MENU_MODI=Poj "a Modi" +SONG_MENU_CANCEL=Preklici + +SONG_MENU_NAME_PLAYLIST=Meni Pesem +SONG_MENU_PLAYLIST_ADD=Dodaj pesem +SONG_MENU_PLAYLIST_DEL=Izbriši pesem + +SONG_MENU_NAME_PLAYLIST_ADD=Dodaj pesem +SONG_MENU_PLAYLIST_ADD_NEW=dodaj nov seznam +SONG_MENU_PLAYLIST_ADD_EXISTING=dodaj shranjen seznam +SONG_MENU_PLAYLIST_NOEXISTING=Ni seznamov + +SONG_MENU_NAME_PLAYLIST_NEW=Nov seznam +SONG_MENU_PLAYLIST_NEW_CREATE=Ustvari +SONG_MENU_PLAYLIST_NEW_UNNAMED=Neimenovan + +SONG_MENU_NAME_PLAYLIST_DELITEM=Res izbrišem? +SONG_MENU_YES=Da +SONG_MENU_NO=Ne + +SONG_MENU_NAME_PLAYLIST_LOAD=Odpri seznam +SONG_MENU_PLAYLIST_LOAD=odpri +SONG_MENU_PLAYLIST_DELCURRENT=izbriši trenuten seznam + +SONG_MENU_NAME_PLAYLIST_DEL=Izbrišem seznam? + +SONG_MENU_NAME_PARTY_MAIN=Meni Zabava +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=izkoristi jokerja + +SONG_JUMPTO_DESC=poišci pesem +SONG_JUMPTO_TYPE_DESC=Isci po: +SONG_JUMPTO_TYPE1=Vse +SONG_JUMPTO_TYPE2=Naslov +SONG_JUMPTO_TYPE3=Avtor +SONG_JUMPTO_SONGSFOUND=%d pesmi najdenih +SONG_JUMPTO_NOSONGSFOUND=Ne najdem +SONG_JUMPTO_HELP=Vpiši besedilo za iskanje +SONG_JUMPTO_CATTEXT=Išci po: %s + +PARTY_MODE=zabava +PARTY_DIFFICULTY=Težavnost +PARTY_PLAYLIST=Izbor +PARTY_PLAYLIST_ALL=Vse pesmi +PARTY_PLAYLIST_CATEGORY=Mapa +PARTY_PLAYLIST_PLAYLIST=Seznam +PARTY_ROUNDS=Število rund +PARTY_TEAMS=Ekipe +PARTY_TEAMS_PLAYER1=Igralec Ekipa1 +PARTY_TEAMS_PLAYER2=Igralec Ekipa2 +PARTY_TEAMS_PLAYER3=Igralec Ekipa3 + +PARTY_LEGEND_CONTINUE=nadaljuj + +PARTY_OPTIONS_DESC=nastavitve za nacin zabave +PARTY_OPTIONS_WHEREAMI=nastavitve zabave + +PARTY_PLAYER_DESC=vpiši igralce in imena ekip! +PARTY_PLAYER_WHEREAMI=Imena +PARTY_PLAYER_ENTER_NAME=vpiši imena +PARTY_PLAYER_LEGEND_CONTINUE=zacni zabavo + +PARTY_ROUND_DESC=naslednji igralec k mikrofonu +PARTY_ROUND_WHEREAMI=Naslednja runda +PARTY_ROUND_LEGEND_CONTINUE=zacni rundo + +PARTY_SONG_WHEREAMI=Izbor pesmi - Zabava +PARTY_SONG_LEGEND_CONTINUE=poj +PARTY_SONG_MENU=meni Zabava + +PARTY_SCORE_DESC=tocke zadnje runde +PARTY_SCORE_WHEREAMI=Tocke v zabavi + +PARTY_WIN_DESC=Zmagovalec +PARTY_WIN_WHEREAMI=Zmagovalec +PARTY_WIN_LEGEND_CONTINUE=nazaj k glavnemu meniju + +PARTY_ROUND=Runda +PARTY_ROUND_WINNER=Zmagovalec +PARTY_NOTPLAYEDYET=neizvedeno +PARTY_NOBODY=nobeden +NEXT_ROUND=Naslednja runda: + +PARTY_DISMISSED=Zakljucena! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=zmaga! + +PLUGIN_HDL_NAME=Zdrži nivo +PLUGIN_HDL_DESC=Ne poj slabše, kot kaže kazalnik na števcu za ocenjevanje. + +PLUGIN_UNTIL5000_NAME=Do 5000 +PLUGIN_UNTIL5000_DESC=Kdor prvi doseže 5000 tock, zmaga. + +PLUGIN_DUELL_NAME=Dvoboj +PLUGIN_DUELL_DESC=Tekmovanje do 10000 tock. + +PLUGIN_TEAMDUELL_NAME=Ekipni dvoboj +PLUGIN_TEAMDUELL_DESC=Podaj mikrofon! + +PLUGIN_BLIND_NAME=Slepi dvoboj +PLUGIN_BLIND_DESC=Dvoboj brez prikaza not. + +STAT_MAIN=Statika +STAT_MAIN_DESC=Splošno +STAT_MAIN_WHEREAMI=Statistika + +STAT_OVERVIEW_INTRO=%0:s Statistika. \n Nazadnje ponastavljeno %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Pesmi(%3:d z videom), od katerih je bilo %1:d že zapetih in %2:d ne.\n Najbolj priljubljena pesem je %5:s od %4:s. +STAT_OVERVIEW_PLAYER=Od zadnje ponastavitve statistike je igro igralo %0:d igralcev.\n Najboljši/a je %1:s s povprecnim rezultatom %2:d tock.\n %3:s je dosegel/la najboljši rezultat s %4:d tockami. + +STAT_DETAIL=Statistika +STAT_DETAIL_WHEREAMI=Podrobna statistika + +STAT_NEXT=Naslednja stran +STAT_PREV=Prejšnja stran +STAT_REVERSE=Obratni vrstni red +STAT_PAGE=Stran %0:d od %1:d strani\n (%2:d od %3:d zapisov) + +STAT_DESC_SCORES=Najboljši rezultati +STAT_DESC_SCORES_REVERSED=Najslabši rezultati +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Najboljši igralec +STAT_DESC_SINGERS_REVERSED=Najslabši igralec +STAT_FORMAT_SINGERS=%0:s \n povprecni rezultat: %1:d + +STAT_DESC_SONGS=Najbolj popularne pesmi +STAT_DESC_SONGS_REVERSED=Najmanj popularne pesmi +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx igrano + +STAT_DESC_BANDS=Najbolj popularen izvajalec +STAT_DESC_BANDS_REVERSED=Najmanj popularen izvajalec +STAT_FORMAT_BANDS=%0:s \n %1:dx igrano + +MSG_ERROR_TITLE=Napaka +MSG_QUESTION_TITLE=Vprašanje +MSG_QUIT_USDX=Želite zapustiti Ultrastar? +MSG_END_PARTY=Koncam zabavo? +ERROR_NO_SONGS=Ni pesmi: Naloži jih v mapo Songs +ERROR_NO_PLUGINS=Ni vkljuckov +ERROR_CORRUPT_SONG=Ne morem naložiti pesmi. +ERROR_CORRUPT_SONG_FILE_NOT_FOUND=Ne morem naložiti pesmi: Ne najdem datoteke +ERROR_CORRUPT_SONG_NO_NOTES=Ne morem naloziti pesmi: Ne najdem not. +ERROR_CORRUPT_SONG_NO_BREAKS=Ne morem naložiti pesmi: Ne najdem prelomov vrstic. +ERROR_CORRUPT_SONG_UNKNOWN_IN_LINE=Ne morem naložiti pesmi: Napaka v parsanju vrstice %0:d
\ No newline at end of file diff --git a/us_maker_edition/game/languages/old/readme.txt b/us_maker_edition/game/languages/old/readme.txt new file mode 100644 index 00000000..83ba6cd6 --- /dev/null +++ b/us_maker_edition/game/languages/old/readme.txt @@ -0,0 +1,286 @@ +.o0 Ultrastar Deluxe in your language 0o. + +----------------------- + Table of Contents +----------------------- +1. Introduction +2. Statistic wildcards +3. Texts to add + +----------------------- +1. Introduction: +----------------------- +To translate USD to a new language, take the English language file, or another one that is up to date and edit the texts behind the equal mark(=). + +----------------------- +2. Statistic Wild-Cards: +----------------------- +Here are some informations about the wildcards in the language texts for the statistic screens (STAT_...): +Information that will replace the wildcards: + +STAT_OVERVIEW_INTRO: + Format: + %0:d Ultrastar Version + %1:d Day of Reset (A1) + %2:d Month of Reset (A2) + %3:d Year of Reset (A3) + +STAT_OVERVIEW_SONG: + Format: + %0:d Count Songs (A1) + %1:d Count of Sung Songs (A2) + %2:d Count of UnSung Songs + %3:d Count of Songs with Video (A3) + %4:s Name of the most popular Song + +STAT_OVERVIEW_PLAYER: + Format: + %0:d Count Players (A1) + %1:s Best Player (Result) + %2:d Best Players Score + %3:s Best Score Player (Result2) + %4:d Best Score + +STAT_FORMAT_SCORES: + Format: + %0:s Singer + %1:d Score + %2:s Difficulty + %3:s Song Artist + %4:s Song Title + +STAT_FORMAT_SINGERS: + Format: + %0:s Singer + %1:d Average Score + + +STAT_FORMAT_SONGS: + Format: + %0:s Artist + %1:s Title + %2:d Times Sung + +STAT_FORMAT_BANDS: + Format: + %0:s Artist Name + %1:d Times Sung + +Some further explanations about the wildcards: +%x:[.y]z + +Where X is the number of the wildcard, +Y is optional, it is the number of digits for deciaml numbers (Z=d). So, if y is 2 there and the number is only 0 to 9 there will be a zero added in front of the number. +z can be d for numbers and s for texts + +For the date thing in STAT_OVERVIEW_INTRO you may use %1:.2d for the day and %2:.2d for the month. + +----------------------- +3. Texts to Add: +----------------------- +To port a language file from Ultrastar 0.5.2 or higher add the following texts to the end of the file: + +#Main Screen +SING_MENU=Main Menu + +SING_MULTI=party +SING_MULTI_DESC=Sing in PartyMode + +SING_TOOLS=Tools + +SING_STATS=stats +SING_STATS_DESC=View the Statistics + +#Sound Options Screen +SING_OPTIONS_SOUND_PREVIEWVOLUME=Preview Volume +SING_OPTIONS_SOUND_PREVIEWFADING=Preview Fading + +#Advanced Options Screen +SING_OPTIONS_ADVANCED=advanced +SING_OPTIONS_ADVANCED_DESC=advanced options +SING_OPTIONS_ADVANCED_EFFECTSING=Singscreen effects +SING_OPTIONS_ADVANCED_SCREENFADE=Screen Fading +SING_OPTIONS_ADVANCED_LOADANIMATION=Load Animation +SING_OPTIONS_ADVANCED_ASKBEFOREDEL=Savety Questions +SING_OPTIONS_ADVANCED_LINEBONUS=Line Bonus +SING_OPTIONS_ADVANCED_ONSONGCLICK=after SongSelection + +#Ratings at the Score Screen +SING_SCORE_TONE_DEAF=Tone Deaf +SING_SCORE_AMATEUR=Amateur +SING_SCORE_RISING_STAR=Rising Star +SING_SCORE_LEAD_SINGER=Lead Singer +SING_SCORE_HIT_ARTIST=Hit Artist +SING_SCORE_SUPERSTAR=Superstar +SING_SCORE_ULTRASTAR=Ultrastar + +#Line Bonus PopUps +POPUP_PERFECT=perfect! +POPUP_AWESOME=awesome! +POPUP_GREAT=great! +POPUP_GOOD=good! +POPUP_NOTBAD=not bad! +POPUP_BAD=bad! +POPUP_POOR=poor! +POPUP_AWFUL=awful! + +#To connect strings with, e.g.: He, you and I +IMPLODE_GLUE1=, +IMPLODE_GLUE2= and + +#Song Screen Legend +PLAYLIST_CATTEXT=Playlist: %s + +#Text for the legend bar at the bottom +SING_LEGEND_CONTINUE=Continue + +#Texts of the menu that appears when M is pressed at the song selection +SONG_MENU_NAME_MAIN=Song Menu +SONG_MENU_PLAY=Sing +SONG_MENU_EDIT=Edit +SONG_MENU_MODI=Sing a Modi +SONG_MENU_CHANGEPLAYERS=Change Players +SONG_MENU_CANCEL=Cancel + +#Playlist Menu +SONG_MENU_NAME_MAIN=song menu +SONG_MENU_PLAY=Sing +SONG_MENU_CHANGEPLAYERS=Change Players +SONG_MENU_EDIT=Edit +SONG_MENU_MODI=Sing a Modi +SONG_MENU_CANCEL=Cancel + +SONG_MENU_NAME_PLAYLIST=Song Menu +SONG_MENU_PLAYLIST_ADD=Add Song +SONG_MENU_PLAYLIST_DEL=Delete Song + +SONG_MENU_NAME_PLAYLIST_ADD=Add Song +SONG_MENU_PLAYLIST_ADD_NEW=to new playlist +SONG_MENU_PLAYLIST_ADD_EXISTING=to exiting playlist +SONG_MENU_PLAYLIST_NOEXISTING=No playlist available + +SONG_MENU_NAME_PLAYLIST_NEW=New Playlist +SONG_MENU_PLAYLIST_NEW_CREATE=Create +SONG_MENU_PLAYLIST_NEW_UNNAMED=Unnamed + +SONG_MENU_NAME_PLAYLIST_DEL=Really Delete? +SONG_MENU_YES=Yes +SONG_MENU_NO=No + +SONG_MENU_NAME_PLAYLIST_LOAD=Open Playlist +SONG_MENU_PLAYLIST_LOAD=open +SONG_MENU_PLAYLIST_DELCURRENT=delete current Playlist + +SONG_MENU_NAME_PLAYLIST_DEL=Delete Playlist? + +#Menu Party Modus +SONG_MENU_NAME_PARTY_MAIN=Menu +SONG_MENU_JOKER=Joker + +SONG_MENU_NAME_PARTY_JOKER=take Joker + +#Texts of the jump to window +SONG_JUMPTO_DESC=Jump to Song +SONG_JUMPTO_TYPE_DESC=Search for: +SONG_JUMPTO_TYPE1=All +SONG_JUMPTO_TYPE2=Title +SONG_JUMPTO_TYPE3=Artist +SONG_JUMPTO_SONGSFOUND=%d Song(s) found +SONG_JUMPTO_NOSONGSFOUND=No Song found +SONG_JUMPTO_HELP=Type Text to Search for +SONG_JUMPTO_CATTEXT=Search for: %s + +#Texts for Party Mode +PARTY_MODE=party mode +PARTY_DIFFICULTY=Difficulty +PARTY_PLAYLIST=Playlist Mode +PARTY_PLAYLIST_ALL=All songs +PARTY_PLAYLIST_CATEGORY=Folder +PARTY_PLAYLIST_PLAYLIST=Playlist +PARTY_ROUNDS=Rounds +PARTY_TEAMS=Teams +PARTY_TEAMS_PLAYER1=Player Team1 +PARTY_TEAMS_PLAYER2=Player Team2 +PARTY_TEAMS_PLAYER3=Player Team3 +PARTY_LEGEND_CONTINUE=continue +PARTY_OPTIONS_DESC=settings for the party-game +PARTY_OPTIONS_WHEREAMI=Party Options +PARTY_PLAYER_DESC=enter player- and teamnames! +PARTY_PLAYER_WHEREAMI=Party Names +PARTY_PLAYER_ENTER_NAME=enter names +PARTY_PLAYER_LEGEND_CONTINUE=start party-game +PARTY_SONG_WHEREAMI=Party Song-Selection +PARTY_SONG_LEGEND_CONTINUE=sing +PARTY_SONG_MENU=party menu +PARTY_ROUND_DESC=next players to the mics +PARTY_ROUND_WHEREAMI=Party Next Round +PARTY_ROUND_LEGEND_CONTINUE=start round +PARTY_SCORE_DESC=score of the last round +PARTY_SCORE_WHEREAMI=Party Points +PARTY_WIN_DESC=winner of the party-game +PARTY_WIN_WHEREAMI=Party Winner +PARTY_WIN_LEGEND_CONTINUE=back to main-menu +PARTY_ROUND=Round +PARTY_ROUND_WINNER=Winner +PARTY_NOTPLAYEDYET=not played yet +PARTY_NOBODY=nobody +NEXT_ROUND=Next round: +PARTY_DISMISSED=Dismissed! +PARTY_SCORE_WINS=%s +PARTY_SCORE_WINS2=wins! +PARTY_SONG_WHEREAMI=Party Song-Selection +PARTY_SONG_LEGEND_CONTINUE=Party-Menu + +#Texts describing Plugins or Modi +PLUGIN_HDL_NAME=Hold the Line +PLUGIN_HDL_DESC=Don't get worse than the pointer at the rating bar shows you. +PLUGIN_UNTIL5000_NAME=Until 5000 +PLUGIN_UNTIL5000_DESC=Who gets 5000 points first wins the match. +PLUGIN_DUELL_NAME=Duell +PLUGIN_DUELL_DESC=Sing a duell until 10000 points. +PLUGIN_BLIND_NAME=Blind Mode +PLUGIN_BLIND_DESC=Duell without seeing the notes. +PLUGIN_TEAMDUELL_NAME=Team Duell +PLUGIN_TEAMDUELL_DESC=Pass The Mic! + +#Statistics Screen +#For more info about the format strings look at the source code (UScreenStatMain) +STAT_MAIN=Statistics +STAT_MAIN_DESC=General +STAT_MAIN_WHEREAMI=Statistics + +STAT_OVERVIEW_INTRO=%0:s Statistics. \n Last Reset at %2:.2d.%1:.2d.%3:d +STAT_OVERVIEW_SONG=%0:d Songs(%3:d with Video), whereof %1:d already were played and %2:d were not played yet.\n The most popular Song is %5:s from %4:s. +STAT_OVERVIEW_PLAYER=Since the last Reset there were/was %0:d different Player(s).\n The Best Player is %1:s with an average Score of %2:d Points.\n %3:s did the highest Score with %4:d Points. + +#Stat Detail Screen +STAT_DETAIL=Statistics +STAT_DETAIL_WHEREAMI=Detail Statistics + +STAT_NEXT=Next Page +STAT_PREV=Previous Page +STAT_REVERSE=Reverse Order +STAT_PAGE=Seite %0:d of %1:d Pages\n (%2:d of %3:d Entrys) + +STAT_DESC_SCORES=HighScores +STAT_DESC_SCORES_REVERSED=LowScores +STAT_FORMAT_SCORES=%0:s - %1:d [%2:s] \n (%3:s - %4:s) + +STAT_DESC_SINGERS=Best Singers +STAT_DESC_SINGERS_REVERSED=Worst Singers +STAT_FORMAT_SINGERS=%0:s \n Average Score: %1:d + +STAT_DESC_SONGS=Most popular Songs +STAT_DESC_SONGS_REVERSED=Least popular Songs +STAT_FORMAT_SONGS=%0:s - %1:s \n %2:dx sung + +STAT_DESC_BANDS=Most popular Bands +STAT_DESC_BANDS_REVERSED=Least popular Bands +STAT_FORMAT_BANDS=%0:s \n %1:dx Sung + +#Messages for Popup Message Boxes +MSG_QUESTION_TITLE=Chicken Out +MSG_QUIT_USDX=Really leave\n\nUltraStar? +MSG_END_PARTY=Really end\n\nParty Mode? +ERROR_NO_SONGS=Error: \n No Songs \n loaded +ERROR_NO_PLUGINS=Error: \n No Plugins \n loaded
\ No newline at end of file diff --git a/us_maker_edition/game/plugins/5000points.usdx b/us_maker_edition/game/plugins/5000points.usdx new file mode 100644 index 00000000..75dc4e03 --- /dev/null +++ b/us_maker_edition/game/plugins/5000points.usdx @@ -0,0 +1,74 @@ +--[[
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *]]
+
+function plugin_init()
+ register('party mode: 5000points', '1.00', 'USDX Team', 'http://www.UltrastarDeluxe.org');
+
+ require('Usdx.Party')
+ require('Usdx.ScreenSing');
+
+ local Mode = {}
+
+ Mode.Name = '5000points'
+ Mode.CanNonParty = true;
+ Mode.CanParty = true;
+ Mode.OnSing = 'Sing';
+ Mode.AfterSing = 'Calculate_Winner';
+
+ Usdx.Party.Register(Mode)
+
+ return true;
+end
+
+function Sing()
+ Scores = ScreenSing.GetScores();
+
+ for i = 1, #Scores do
+ if (Scores[i] >= 5000) then
+ ScreenSing.Finish();
+ break;
+ end
+ end
+
+ return true;
+end
+
+function Calculate_Winner()
+ Scores = Scores or ScreenSing.GetScores();
+ local Ranking = {};
+ for i = 1, #Scores do
+ if Scores[i] >= 5000 then
+ Ranking[i] = 1
+ else
+ Ranking[i] = #Scores
+ end
+ end
+
+ Party.SetRoundRanking(Ranking);
+ Scores = nil;
+
+ return true;
+end
\ No newline at end of file diff --git a/us_maker_edition/game/plugins/PluginDescription.odt b/us_maker_edition/game/plugins/PluginDescription.odt Binary files differnew file mode 100644 index 00000000..476e5113 --- /dev/null +++ b/us_maker_edition/game/plugins/PluginDescription.odt diff --git a/us_maker_edition/game/plugins/blind.usdx b/us_maker_edition/game/plugins/blind.usdx new file mode 100644 index 00000000..73bbd98d --- /dev/null +++ b/us_maker_edition/game/plugins/blind.usdx @@ -0,0 +1,53 @@ +--[[
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *]]
+
+function plugin_init()
+ register('party mode: blind', '1.00', 'USDX Team', 'http://www.UltrastarDeluxe.org');
+
+ require('Usdx.Party')
+ require('Usdx.ScreenSing')
+
+ local Mode = {}
+
+ Mode.Name = 'Blind'
+ Mode.CanNonParty = true;
+ Mode.CanParty = true;
+
+ Mode.BeforeSing = 'BeforeSing';
+
+ Usdx.Party.Register(Mode)
+
+ return true;
+end
+
+function BeforeSing()
+ local Settings = {};
+ Settings['NotesVisible'] = {}; -- notes hidden for every player
+
+ ScreenSing.SetSettings(Settings);
+
+ return true;
+end
\ No newline at end of file diff --git a/us_maker_edition/game/plugins/duel.usdx b/us_maker_edition/game/plugins/duel.usdx new file mode 100644 index 00000000..596aa270 --- /dev/null +++ b/us_maker_edition/game/plugins/duel.usdx @@ -0,0 +1,41 @@ +--[[
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *]]
+
+function plugin_init()
+ register('party mode: duel', '1.00', 'USDX Team', 'http://www.UltrastarDeluxe.org');
+
+ require('Usdx.Party')
+
+ local Mode = {}
+
+ Mode.Name = 'Duel'
+ Mode.CanNonParty = true;
+ Mode.CanParty = true;
+
+ Usdx.Party.Register(Mode)
+
+ return true;
+end
\ No newline at end of file diff --git a/us_maker_edition/game/plugins/hooks.txt b/us_maker_edition/game/plugins/hooks.txt new file mode 100644 index 00000000..7a91643d --- /dev/null +++ b/us_maker_edition/game/plugins/hooks.txt @@ -0,0 +1,5 @@ +this document lists all hooks that are available and created by usdx
+Usdx.LoadingFinished - called when all plugins are loaded, not breakable
+Display.PreDraw - called before a frame is Drawn - not breakable
+Display.Draw - called after a frame w/ screen is drawn. you can draw above screen here
+ScreenSing.SongLoaded - called after a song is loaded to ScreenSing in OnShow, not breakable
\ No newline at end of file diff --git a/us_maker_edition/game/plugins/teamduel.usdx b/us_maker_edition/game/plugins/teamduel.usdx new file mode 100644 index 00000000..c5a35aa0 --- /dev/null +++ b/us_maker_edition/game/plugins/teamduel.usdx @@ -0,0 +1,258 @@ +--[[
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *]]
+
+-- some values to adjust the creation of PlayerChanges
+local MinPercentage = 0.06; -- minimal amount of points between changes (in percent)
+local MaxPercentage = 0.12; -- maximal amount of points between changes (in percent)
+-- position of big progress bar in the center
+local BarPos = {};
+BarPos.Top = 30
+BarPos.Bottom = 50
+BarPos.Left = 300
+BarPos.Right = 500
+
+function plugin_init()
+ register('party mode: teamduel', '1.00', 'USDX Team', 'http://www.UltrastarDeluxe.org');
+
+ require('math', 'Usdx.Party', 'Usdx.ScreenSing', 'Usdx.Gl', 'Usdx.TextGl');
+ local Mode = {}
+
+ Mode.Name = 'teamduel';
+ Mode.CanParty = true;
+ Mode.PlayerCount = {2,3,4,5,6};
+
+ Mode.BeforeSing = 'BeforeSing'
+ Mode.OnSing = 'Sing';
+
+ Usdx.Party.Register(Mode)
+
+ ScreenSing.GetBeat();
+
+ return true;
+end
+
+-- called everytime a singing session w/ this party mode is startet
+-- we just hook ScreenSing.SongLoaded to prepare the mic changes here
+function BeforeSing()
+ hSongLoaded = Usdx.Hook('ScreenSing.SongLoaded', 'PrepareChanges');
+
+ -- execute default action (e.g. set correct singing playercount)
+ return true
+end;
+
+-- adds a new SentenceChange at Line to the PlayerChanges array
+function AddChange(Line)
+ PlayerChanges[#PlayerChanges + 1] = {};
+ PlayerChanges[#PlayerChanges].OnBeat = Lines[Line].Start;
+
+ PlayerChanges[#PlayerChanges].NextPlayer = {}
+ for i = 1, #Teams do
+ repeat
+ PlayerChanges[#PlayerChanges].NextPlayer[i] = math.random(#Teams[i].Players);
+ until (1 == #PlayerChanges) or (PlayerChanges[#PlayerChanges].NextPlayer[i] ~= PlayerChanges[#PlayerChanges-1].NextPlayer[i]) or (#Teams[i].Players == 1);
+ end;
+end;
+
+function PrepareChanges()
+ Lines = ScreenSing.GetSongLines();
+ Teams = Party.GetTeams();
+
+ -- get sum of hittable beats (per line and total)
+ local TotalBeats = 0;
+ local LineValue = {};
+ for i = 1, #Lines do
+ for j = 1, #Lines[i].Notes do
+ LineValue[i] = (LineValue[i] or 0) + Lines[i].Notes[j].Length * Lines[i].Notes[j].NoteType;
+ end;
+ TotalBeats = TotalBeats + LineValue[i];
+ end;
+
+ -- calculate changes
+ PlayerChanges = {};
+ -- fallback if there are only freestyle notes
+ -- random count of lines between changes
+ if (TotalBeats == 0) then
+ local i = 1;
+ repeat
+ if i > 1 then
+ AddChange(i);
+ end
+
+ local step = math.ceil((MinPercentage + (MaxPercentage - MinPercentage) * math.random()) * #Lines);
+ if step < 1 then
+ step = 1;
+ end;
+
+ i = i + step;
+ until i >= #Lines;
+ else -- calculate changes by amount of hittable beats
+ local i = 1;
+ local BeatsToChange = math.ceil((MinPercentage + (MaxPercentage - MinPercentage) * math.random()) * TotalBeats);
+ local Beats = 0;
+
+ repeat
+ Beats = Beats + LineValue[i];
+ if Beats >= BeatsToChange then
+ AddChange(i);
+ BeatsToChange = BeatsToChange + math.ceil((MinPercentage + (MaxPercentage - MinPercentage) * math.random()) * TotalBeats);
+ end
+ i = i + 1;
+ until i >= #Lines;
+ end;
+
+ -- free lines
+ Lines = nil;
+
+ -- init NextPlayerChange
+ NextPlayerChange = 1;
+
+ -- calculate OSD position for players
+ do
+ local RBRect = ScreenSing.GetRBRect();
+ OSD = {};
+
+ for i = 1, #RBRect do
+ OSD[i] = {};
+ OSD[i].Left = RBRect[i].x;
+ OSD[i].Right = RBRect[i].x + RBRect[i].w;
+ OSD[i].Top = RBRect[i].y + RBRect[i].h;
+ OSD[i].Bottom = RBRect[i].y + RBRect[i].h + math.max(RBRect[i].h, 13);
+ end;
+ end;
+
+ -- remove hook
+ hSongLoaded:Unhook();
+ hSongLoaded = nil;
+end
+
+function DrawPlayerText(i, Text)
+ Gl.Disable('GL_TEXTURE_2D');
+
+ -- background
+ Gl.Color (0, 0, 0, 1);
+ Gl.Begin('GL_QUADS');
+ Gl.Vertex(OSD[i].Left, OSD[i].Top);
+ Gl.Vertex(OSD[i].Left, OSD[i].Bottom);
+ Gl.Vertex(OSD[i].Right, OSD[i].Bottom);
+ Gl.Vertex(OSD[i].Right, OSD[i].Top);
+ Gl.End();
+
+ -- text
+ Gl.Color(1, 0, 0, 1);
+ TextGl.Size(18);
+ TextGl.Style(1);
+ TextGl.Italic(false);
+ local PosX = (OSD[i].Left + OSD[i].Right) / 2;
+ PosX = PosX - TextGl.Width(Text) / 2;
+
+ TextGl.Pos(PosX, OSD[i].Top - 3);
+
+ TextGl.Print(Text);
+end;
+
+-- draws the progress bar for player i
+function DrawPlayerProgress(i, Progress)
+ Gl.Disable('GL_TEXTURE_2D');
+
+ -- background
+ Gl.Color (0, 0, 0, 1);
+ Gl.Begin('GL_QUADS');
+ Gl.Vertex(OSD[i].Left, OSD[i].Top);
+ Gl.Vertex(OSD[i].Left, OSD[i].Bottom);
+ Gl.Vertex(OSD[i].Right, OSD[i].Bottom);
+ Gl.Vertex(OSD[i].Right, OSD[i].Top);
+ Gl.End();
+
+ -- bar
+ Gl.Color(1, 0, 0, 1);
+ Gl.Begin('GL_QUADS');
+ Gl.Vertex(OSD[i].Left + 2, OSD[i].Top + 2);
+ Gl.Vertex(OSD[i].Left + 2, OSD[i].Bottom - 2);
+ Gl.Vertex(OSD[i].Left + 2 + (OSD[i].Right - OSD[i].Left - 4) * Progress, OSD[i].Bottom - 2);
+ Gl.Vertex(OSD[i].Left + 2 + (OSD[i].Right - OSD[i].Left - 4) * Progress, OSD[i].Top + 2);
+ Gl.End();
+end;
+
+-- draws the big progress bar in the screen center
+function DrawCenterProgress(Progress)
+ Gl.Disable('GL_TEXTURE_2D');
+
+ -- background
+ Gl.Color (0, 0, 0, 1);
+ Gl.Begin('GL_QUADS');
+ Gl.Vertex(BarPos.Left, BarPos.Top);
+ Gl.Vertex(BarPos.Left, BarPos.Bottom);
+ Gl.Vertex(BarPos.Right, BarPos.Bottom);
+ Gl.Vertex(BarPos.Right, BarPos.Top);
+ Gl.End();
+
+ -- bar
+ Gl.Color(1, 0, 0, 1);
+ Gl.Begin('GL_QUADS');
+ Gl.Vertex(BarPos.Left + 2, BarPos.Top + 2);
+ Gl.Vertex(BarPos.Left + 2, BarPos.Bottom - 2);
+ Gl.Vertex(BarPos.Left + 2 + (BarPos.Right - BarPos.Left - 4) * Progress, BarPos.Bottom - 2);
+ Gl.Vertex(BarPos.Left + 2 + (BarPos.Right - BarPos.Left - 4) * Progress, BarPos.Top + 2);
+ Gl.End();
+end;
+
+function Sing()
+ if (NextPlayerChange <= #PlayerChanges) then
+ local BeatsToNextChange = PlayerChanges[NextPlayerChange].OnBeat - ScreenSing.GetBeat();
+ local TimeToNextChange = ScreenSing.BeatsToSeconds(BeatsToNextChange);
+
+ -- draw next player text or progress bar
+ if (TimeToNextChange <= 0) then
+ --there is a change
+ NextPlayerChange = NextPlayerChange + 1;
+
+ elseif (TimeToNextChange <= 5) then
+ for i = 1, #Teams do
+ DrawPlayerProgress(i, 1 - TimeToNextChange/5);
+ end;
+ elseif (TimeToNextChange <= 6.5) then
+ for i = 1, #Teams do
+ DrawPlayerText(i, Teams[i].Players[PlayerChanges[NextPlayerChange].NextPlayer[i]].Name);
+ end;
+ elseif (TimeToNextChange <= 8) then
+ for i = 1, #Teams do
+ DrawPlayerText(i, 'Next Player');
+ end;
+ elseif (TimeToNextChange <= 9.5) then
+ for i = 1, #Teams do
+ DrawPlayerText(i, Teams[i].Players[PlayerChanges[NextPlayerChange].NextPlayer[i]].Name);
+ end;
+ elseif (TimeToNextChange <= 11) then
+ for i = 1, #Teams do
+ DrawPlayerText(i, 'Next Player');
+ end;
+ end
+
+ if (TimeToNextChange <= 11) then
+ DrawCenterProgress(1 - TimeToNextChange/11);
+ end;
+ end;
+end
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b/us_maker_edition/game/sounds/Bebeto_-_Loop010-license.txt new file mode 100644 index 00000000..462ce812 --- /dev/null +++ b/us_maker_edition/game/sounds/Bebeto_-_Loop010-license.txt @@ -0,0 +1,10 @@ +This work is licensed under a Creative Commons Sampling Plus 1.0 License.
+http://creativecommons.org/licenses/sampling+/1.0/
+
+Author:
+http://www.lucadebernardi.com
+
+Distributed by:
+Site: The Freesound Project (http://www.freesound.org)
+File: Loop010-ambient.wav
+URL: http://www.freesound.org/samplesViewSingle.php?id=18982
diff --git a/us_maker_edition/game/sounds/Bebeto_-_Loop010.mp3 b/us_maker_edition/game/sounds/Bebeto_-_Loop010.mp3 Binary files differnew file mode 100644 index 00000000..18c2fcd6 --- /dev/null +++ b/us_maker_edition/game/sounds/Bebeto_-_Loop010.mp3 diff --git a/us_maker_edition/game/sounds/Common back.mp3 b/us_maker_edition/game/sounds/Common back.mp3 Binary files differnew file mode 100644 index 00000000..34354740 --- /dev/null +++ b/us_maker_edition/game/sounds/Common back.mp3 diff --git a/us_maker_edition/game/sounds/Common start.mp3 b/us_maker_edition/game/sounds/Common start.mp3 Binary files differnew file mode 100644 index 00000000..34354740 --- /dev/null +++ b/us_maker_edition/game/sounds/Common start.mp3 diff --git a/us_maker_edition/game/sounds/credits-outro-tune.mp3 b/us_maker_edition/game/sounds/credits-outro-tune.mp3 Binary files differnew file mode 100644 index 00000000..fc23561c --- /dev/null +++ b/us_maker_edition/game/sounds/credits-outro-tune.mp3 diff --git a/us_maker_edition/game/sounds/dismissed.mp3 b/us_maker_edition/game/sounds/dismissed.mp3 Binary files differnew file mode 100644 index 00000000..f478e7a3 --- /dev/null +++ b/us_maker_edition/game/sounds/dismissed.mp3 diff --git a/us_maker_edition/game/sounds/menu swoosh.mp3 b/us_maker_edition/game/sounds/menu swoosh.mp3 Binary files differnew file mode 100644 index 00000000..1025a86f --- /dev/null +++ b/us_maker_edition/game/sounds/menu swoosh.mp3 diff --git a/us_maker_edition/game/sounds/option change col.mp3 b/us_maker_edition/game/sounds/option change col.mp3 Binary files differnew file mode 100644 index 00000000..c2fcb43b --- /dev/null +++ b/us_maker_edition/game/sounds/option change col.mp3 diff --git a/us_maker_edition/game/sounds/rimshot022b.mp3 b/us_maker_edition/game/sounds/rimshot022b.mp3 Binary files differnew file mode 100644 index 00000000..9f49bab4 --- /dev/null +++ b/us_maker_edition/game/sounds/rimshot022b.mp3 diff --git a/us_maker_edition/game/sounds/select music change music 50.mp3 b/us_maker_edition/game/sounds/select music change music 50.mp3 Binary files differnew file mode 100644 index 00000000..ade19a70 --- /dev/null +++ b/us_maker_edition/game/sounds/select music change music 50.mp3 diff --git a/us_maker_edition/game/sounds/select music change music.mp3 b/us_maker_edition/game/sounds/select music change music.mp3 Binary files differnew file mode 100644 index 00000000..86a7218d --- /dev/null +++ b/us_maker_edition/game/sounds/select music change music.mp3 diff --git a/us_maker_edition/game/sounds/wome-credits-tune.mp3 b/us_maker_edition/game/sounds/wome-credits-tune.mp3 Binary files differnew file mode 100644 index 00000000..564e8d6f --- /dev/null +++ b/us_maker_edition/game/sounds/wome-credits-tune.mp3 diff --git a/us_maker_edition/game/themes/Classic.ini b/us_maker_edition/game/themes/Classic.ini new file mode 100644 index 00000000..8ea3fe83 --- /dev/null +++ b/us_maker_edition/game/themes/Classic.ini @@ -0,0 +1,8012 @@ +;1.10 +;experimental version +;if you are using this as a sample for your theme +;don't be suprised it doesn't work good with newer releases + +[Theme] +Name = Classic +Creator = MezzoX +US_Version = USD 110 +DefaultSkin = Blue + +[Colors] +White = 255 255 255 +LightBlue = 119 187 210 +DarkBlue = 28 126 171 +LightRed = 170 146 146 +DarkRed = 155 113 113 +LightGreen = 136 168 136 +DarkGreen = 106 152 104 +LightPurple = 155 136 168 +DarkPurple = 145 104 152 +LightOrange = 168 155 136 +DarkOrange = 151 131 76 +LightYellow = 168 168 136 +DarkYellow = 150 151 76 +Turkis = 13 186 167 +GrayLightest = 223 223 223 +GrayLight = 191 191 191 +Gray = 127 127 127 +GrayDark = 63 63 63 +Black = 0 0 0 +GrayPopup = 51 51 51 +Gold = 255 223 31 +Silver = 223 223 223 +Bronze = 205 127 50 +Red = 255 0 0 + +[Loading] +[LoadingBackground] +Tex = LoadingBG +Color = DarkRed +Type = Colorized + +[LoadingText1] +X = 350 +Y = 250 +Color = GrayDark +Font = 1 +Align = 0 +Size = 48 +Text = SING_LOADING +Reflection = 0 + + +[LoadingText2] +X = 780 +Y = 570 +Color = GrayDark +Font = 1 +Size = 24 +Align = 2 +Text = US_VERSION +Reflection = 0 + + +[Main] +[MainBackground] +Tex = MainBG + +[MainStatic1] +X =30 +Y =235 +W =32 +H =32 +Tex = MainIcon +Color = ColorDark +Type = Transparent + +[MainText1] +X =30 +Y =170 +Color = GrayLight +Font = 1 +Size = 66 +Align = 0 +Text = SING_MENU + +[MainTextDescription] +X =63 +Y =233 +Color=GrayDark +Font =1 +Size = 30 +Align=0 +Text= + +[MainTextDescriptionLong] +X =63 +Y =265 +Color = Black +Font = 0 +Size = 30 +Align = 0 +Text = + +[MainStatic2] +X =30 +Y =270 +W =740 +H =283 +Tex = usdx_logo +Color = ColorDark +Type = Transparent + + +[MainStatic3] +X =530 +Y = 545 +W = 32 +H = 30 +Tex = ButtonE +Color = White +Type = Transparent + +[MainText4] +X =570 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_EDITOR + +[MainStatic4] +X = 126 +Y = 545 +W =32 +H =30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[MainText2] +X =166 +Y = 548 +Color = Black +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE + +[MainStatic5] +X =340 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + +[MainText3] +X =380 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_SELECT + +[MainButtonSolo] +X =430 +Y =195 +W = 64 +H = 64 +Tex = ButtonSolo +Color = ColorDark +DColor = Gray +Type = Transparent + +[MainButtonSoloText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_SING +Color = GrayDark + +[MainButtonMulti] +X =500 +Y =195 +W = 64 +H = 64 +Tex = ButtonMulti +Color = ColorDark +DColor = Gray +Type = Transparent + +[MainButtonMultiText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_MULTI +Color = GrayDark + +[MainButtonStats] +X =570 +Y =195 +W = 64 +H = 64 +Tex = ButtonStats +Color = ColorDark +DColor = Gray +Type = Transparent + +[MainButtonStatsText1] +X = 70 +Y = 3 +Font = 0 +Size = 24 +Align = 1 +Text = SING_STATS +Color = GrayDark + +[MainButtonOptions] +X =640 +Y =195 +W = 64 +H = 64 +Tex = ButtonOptions +Color = ColorDark +DColor = Gray +Type = Transparent + + +[MainButtonOptionsText1] +X = 70 +Y = 3 +Font = 0 +Size = 24 +Align = 1 +Text = SING_OPTIONS +Color = GrayDark + +[MainButtonExit] +X =710 +Y =195 +W = 64 +H = 64 +Tex = ButtonExit +Color = ColorDark +DColor = Gray +Type = Transparent + + +[MainButtonExitText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_EXIT +Color = GrayDark + +[Song] + +[SongBackground] +Tex = SongBG + +[SongStaticNonParty1] +X =20 +Y =500 +W =32 +H =32 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[SongTextCat] +X =50 +Y =500 +Color=GrayDark +Font =1 +Size = 24 +Align = 0 +Text = SING_SONG_SELECTION_DESC + +[SongStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Z = 0.4 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[SongStatic2] +X =0 +Y =100 +W =800 +H =350 +Z = 0.1 +Color=GrayLight +Tex =SongFade +Type = Colorized + +[SongCover] +X=300 +Y=140 +W=300 +H=200 +Style=4 +Reflections=0 + +[SongEqualizer] +Visible = 1 +Direction = 1 +Color =Black +Alpha = 1 +X=378 +Y=488 +PieceW=8 +PieceH=3 +Space=1 +Bands=5 +Length=7 + +[SongVideoIcon] +X=450 +Y=462 +W =32 +H =32 +Z=1 +Color=White +Tex = icon_song_video +Type = Transparent + + +[SongStatic3] +X =270 +Y =120 +W =260 +H =240 +Z =0.95 +Color = Gray +Tex = SongSelection +Type = Transparent + +[SongStatic4] +X =378 +Y =463 +Z = 0.8 +W =44 +H =28 +Color =Black +Tex =SongEqualizerBG +Type = Colorized + + +[SongTextArtist] +X =400 +Y =360 +Color=Black +Font =0 +Size = 27 +Align =1 +Text= + +[SongTextTitle] +X =400 +Y =390 +Color=GrayDark +Font =0 +Size = 27 +Align =1 +Text= + +[SongTextNumber] +X =400 +Y =425 +Color=Gray +Font =1 +Size = 21 +Align =1 +Text= + +#Variable statics and texts for song-screen in sing- and partymode +# There can be an unlimited Number of Statics and Texts, As long +# as the numbers are in order. +# Statics that are shown in PartyMode Only are Named_ +# SongStaticParty[No] +# Texts that are shown in PartyMode Only are Named_ +# SongTextParty[No] +# Statics that are shown in Normal Mode Only are Named_ +# SongStaticNonParty[No] +# Texts that are shown in Normal Mode Only are Named_ +# SongTextNonParty[No] +#Here are the ones for singmode + +[SongTextNonParty1] +X =30 +Y =455 +Color=GrayLight +Font =1 +Size = 45 +Text = SING_SONG_SELECTION +Align = 0 + +# NAVBAR ######################### +# Jump to a letter with [ALT] + [A..Z] +[SongStaticNonParty2] +X =110 +Y =553 +W = 32 +H = 30 +Z = 0.952 +Tex = ButtonAlt +Color = White +Type = Transparent + + +[SongTextNonParty2] +X = 142 +Y =553 +Z = 0.952 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = + + + +[SongStaticNonParty3] +X =155 +Y =553 +W = 32 +H = 30 +Z = 0.952 +Tex = ButtonAZ +Color = White +Type = Transparent + + +[SongTextNonParty3] +X = 195 +Y = 555 +Z = 0.952 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_SONG_SELECTION_GOTO + + +# Menu opens with [M] +[SongStaticNonParty4] +X = 305 +Y =553 +W = 32 +H = 30 +Z = 0.952 +Tex = ButtonM +Color = White +Type = Transparent + + +[SongTextNonParty4] +X = 345 +Y = 555 +Z = 0.952 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_SONG_SELECTION_MENU + + +# The so famous search, shown with [J] +[SongStaticNonParty5] +X = 420 +Y = 553 +W = 32 +H = 30 +Z = 0.952 +Tex = ButtonJ +Color = White +Type = Transparent + +[SongTextNonParty5] +X = 460 +Y = 555 +Z = 0.952 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SONG_JUMPTO_DESC + + +# [P]laylist +[SongStaticNonParty6] +X = 600 +Y = 553 +W = 32 +H = 30 +Z = 0.952 +Tex = ButtonP +Color = White +Type = Transparent + + +[SongTextNonParty6] +X = 640 +Y = 555 +Z = 0.952 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_SONG_SELECTION_PLAYLIST + + +#and these are the ones for partymode +[SongStaticParty1] +X =20 +Y =500 +W =32 +H =32 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +# NAVBAR for party +# enter a number +[SongStaticParty2] +X = 126 +Y = 545 +W =32 +H =30 +Tex = Button13 +Color = White +Type = Transparent + +[SongTextParty2] +X =166 +Y = 548 +Color = Black +Size = 24 +Align = 0 +Text = SONG_MENU_NAME_PARTY_JOKER + + +# menu +[SongStaticParty3] +X =330 +Y = 545 +W = 32 +H = 30 +Tex = ButtonM +Color = White +Type = Transparent + +[SongTextParty3] +X =370 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = PARTY_SONG_MENU + + +[SongStaticParty4] +X =530 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + +[SongTextParty4] +X =570 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = PARTY_SONG_LEGEND_CONTINUE + + +#Texts for Party Mode +[SongTextParty1] +X =30 +Y =455 +Color=GrayLight +Font =1 +Size = 45 +Text = PARTY_MODE + +#variable statics end + +# Jokers, 5 for each team, only shown in party Mode +[SongStaticTeam1Joker1] +Tex = Joker +X =20 +Y =30 +W =50 +H =50 +Color = P1Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam1Joker2] +Tex = Joker +X =70 +Y =30 +W =50 +H =50 +Color = P1Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam1Joker3] +Tex = Joker +X =120 +Y =30 +W =50 +H =50 +Color = P1Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam1Joker4] +Tex = Joker +X =170 +Y =30 +W =50 +H =50 +Color = P1Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam1Joker5] +Tex = Joker +X =220 +Y =30 +W =50 +H =50 +Color = P1Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam2Joker1] +Tex = Joker +X =280 +Y =30 +W =50 +H =50 +Color = P2Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam2Joker2] +Tex = Joker +X =330 +Y =30 +W =50 +H =50 +Color = P2Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam2Joker3] +Tex = Joker +X =380 +Y =30 +W =50 +H =50 +Color = P2Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam2Joker4] +Tex = Joker +X =430 +Y =30 +W =50 +H =50 +Color = P2Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam2Joker5] +Tex = Joker +X =480 +Y =30 +W =50 +H =50 +Color = P2Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam3Joker1] +Tex = Joker +X =540 +Y =30 +W =50 +H =50 +Color = P3Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam3Joker2] +Tex = Joker +X =590 +Y =30 +W =50 +H =50 +Color = P3Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam3Joker3] +Tex = Joker +X =640 +Y =30 +W =50 +H =50 +Color = P3Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam3Joker4] +Tex = Joker +X =690 +Y =30 +W =50 +H =50 +Color = P3Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam3Joker5] +Tex = Joker +X =740 +Y =30 +W =50 +H =50 +Color = P3Dark +Type = Transparent +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + + +[Sing] +Texts = 1 + +[SingBackground] +Type=color +ColR=1 +ColB=1 +ColG=1 + +[SingText1] +Text =SING_TIME +X =43 +Y =17 +Font =1 +Size = 18 +Color =Black +Align=1 + +[SingStatic1] +;TextBG +Tex =LyricBar +X =10 +Y =490 +W =780 +H =105 +Color =GrayLightest +Type = Transparent + +[SingStatic2] +;TimeBar +Tex =LyricBar +X =12 +Y =5 +W =328 +H =42 +Color =GrayLightest +Type = Transparent + +[SingStatic3] +Tex =Rectangle +X =140 +Y =21 +W =190 +H =10 +Color=Gray + +[SingTimeProgress] +X =140 +Y =21 +W =190 +H =10 +Color=GrayDark + +[SingTimeText] +Text =SING_TIME +X =100 +Y =14 +Font =1 +Size = 24 +Color =White +Align=1 + +# O N E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # # +#PlayerOne +[SingP1Static] +Tex = P +X = 20 +Y = 297 +W = 30 +H = 28 +Color = P1Dark +Type = Colorized + +[SingP1Text] +Text = P1 +X = 25 +Y = 302 +Font = 1 +Size = 18 +Color = White +Align = 0 + +[SingP1Static2] +Tex = ScoreBG +X = 680 +Y = 282 +W = 100 +H = 36 +Color = P1Dark +Type = Colorized + +[SingP1TextScore] +Text = 00000 +X = 698 +Y = 284 +Font = 0 +Size = 30 +Color = White +Align = 0 + +[SingP1SingBar] +X = 680 +Y = 316 +W = 100 +H = 8 + +# T W O P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # # +#Player One +[SingP1TwoPStatic] +Tex = P +X = 20 +Y = 117 +W = 30 +H = 28 +Color = P1Dark +Type = Colorized + +[SingP1TwoPText] +Text = P1 +X = 25 +Y = 122 +Font = 1 +Size = 18 +Color = White +Align = 0 + +[SingP1TwoPStatic2] +Tex = ScoreBG +X = 680 +Y = 102 +W = 100 +H = 36 +Color = P1Dark +Type = Colorized + +[SingP1TwoPTextScore] +Text = 00000 +X = 698 +Y = 104 +Font = 0 +Size = 30 +Color = White +Align = 0 + +[SingP1TwoPSingBar] +X = 680 +Y = 136 +W = 100 +H = 8 + +#Player Two +[SingP2RStatic] +Tex = P +X = 20 +Y = 297 +W = 30 +H = 28 +Color = P2Dark +Type = Colorized + +[SingP2RText] +Text = P2 +X = 24 +Y = 302 +Font = 1 +Size = 18 +Color = White +Align = 0 + +[SingP2RStatic2] +Tex = ScoreBG +X = 680 +Y = 282 +W = 100 +H = 36 +Color = P2Dark +Type = Colorized + +[SingP2RTextScore] +Text = 00000 +X = 698 +Y = 284 +Font = 0 +Size = 30 +Color = White +Align = 0 + +[SingP2RSingBar] +X = 680 +Y = 316 +W = 100 +H = 8 + +# T H R E E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # # +#Player One +[SingP1ThreePStatic] +Tex = P +X = 16 +Y = 59 +W = 50 +H = 44 +Color = P1Dark +Type = Colorized + +[SingP1ThreePText] +Text = P1 +X = 27 +Y = 66 +Font = 1 +Size = 24 +Color = White +Align = 0 + +[SingP1ThreePStatic2] +Tex = ScoreBG +X = 75 +Y = 61 +W = 100 +H = 36 +Color = P1Dark +Type = Colorized + +[SingP1ThreePTextScore] +Text = 00000 +X = 93 +Y = 63 +Font = 0 +Size = 30 +Color = White +Align = 0 + +[SingP1ThreePSingBar] +X = 75 +Y = 95 +W = 100 +H = 8 + +#Player Two +[SingP2MStatic] +Tex = P +X = 311 +Y = 59 +W = 50 +H = 44 +Color = P2Dark +Type = Colorized + +[SingP2MText] +Text = P2 +X = 321 +Y = 66 +Font = 1 +Size = 24 +Color = White +Align = 0 + +[SingP2MStatic2] +Tex = ScoreBG +X = 370 +Y = 61 +W = 100 +H = 36 +Color = P2Dark +Type = Colorized + +[SingP2MTextScore] +Text = 00000 +X = 388 +Y = 63 +Font = 0 +Size = 30 +Color = White +Align = 0 + +[SingP2MSingBar] +X = 370 +Y = 95 +W = 100 +H = 8 + +#Player Three +[SingP3RStatic] +Tex = P +X = 611 +Y = 59 +W = 50 +H = 44 +Color = P3Dark +Type = Colorized + +[SingP3RText] +Text = P3 +X = 621 +Y = 66 +Font = 1 +Size = 24 +Color = White +Align = 0 + +[SingP3RStatic2] +Tex = ScoreBG +X = 670 +Y = 61 +W = 100 +H = 36 +Color = P3Dark +Type = Colorized + +[SingP3RTextScore] +Text = 00000 +X = 688 +Y = 63 +Font = 0 +Size = 30 +Color = White +Align = 0 + +[SingP3SingBar] +X = 670 +Y = 95 +W = 100 +H = 8 + +[Score] +Texts = 1 + +[ScoreBackground] +Tex = ScoreScreenBG + +[ScoreText1] +X = 70 +Y = 6 +Color = GrayLight +Font =1 +Size = 60 +Text = SONG_SCORE +Align = 0 + +[ScoreTextArtistTitle] +X = 105 +Y = 65 +Color = GrayDark +Font = 0 +Size = 26 +Align = 0 +Text = ArtistTitle + +[ScoreStatic1] +X = 70 +Y = 63 +W = 27 +H = 27 +Color = ColorDark +Tex = MainIcon +Type = Transparent + + +[ScoreStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[ScoreStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[ScoreStatic4] +X =350 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + +[ScoreText2] +X =390 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_CONTINUE + +#end of main stuff + +# # # # # # # # # # # # # # # # # # One Player Score # # # # # # # # # # # # +[ScoreTextName1] +X = 197 +Y = 290 +Font = 0 +Size = 30 +Text = P1 +Color = Black +Align = 0 + +# Rating +[ScoreStaticRatingPicture1] +X = 385 +Y = 165 +H = 75 +W = 75 + +[ScoreTextScore1] +X = 422 +Y = 235 +width = 100 +Color = Black +Font = 0 +Size = 27 +Text = Tone Deaf +Align = 1 + +# Note Score +[ScoreStaticBoxDark1] +Tex = ScoreBar_box_dark +X = 200 +Y = 327 +W = 22 +H = 20 +Color = P1Dark +Type = Colorized + +[ScoreTextNotes1] +X = 227 +Y = 322 +Color = Black +Font = 0 +Size = 30 +Text = SING_NOTES +Align = 0 + +[ScoreTextNotesScore1] +X = 487 +Y = 322 +Color = Black +Font = 0 +Size = 30 +Align = 2 +Text = 0 + +# A simple line +[ScorePlayer1Static1] +Tex = ScoreLine +X = 200 +Y = 351 +W = 287 +H = 1 +Color = Gray +Type = Transparent + +# Line Bonus +[ScoreStaticBoxLight1] +Tex = ScoreBar_box_light +X = 200 +Y = 358 +W = 22 +H = 20 +Color = P1Light +Type = Colorized + +[ScoreTextLineBonus1] +X = 227 +Y = 352 +Color = Black +Font = 0 +Size = 30 +Text = SING_PHRASE_BONUS +Align = 0 + +[ScoreTextLineBonusScore1] +X = 487 +Y = 352 +Color = Black +Font = 0 +Size = 30 +Align = 2 +Text = 0 + +# A simple line +[ScorePlayer1Static2] +Tex = ScoreLine +X = 200 +Y = 382 +W = 287 +H = 1 +Color = Gray +Type = Transparent + +# Golden Notes +[ScoreStaticBoxLightest1] +Tex = ScoreBar_box_lightest +X = 200 +Y = 390 +W = 22 +H = 20 +Color = P1Lightest +Type = Colorized + +[ScoreTextGoldenNotes1] +X = 227 +Y = 383 +Color = Black +Font = 0 +Size = 30 +Text = SING_GOLDEN_NOTES +Align = 0 + +[ScoreTextGoldenNotesScore1] +X = 487 +Y = 383 +Color = Black +Font = 0 +Size = 30 +Align = 2 +Text = 0 + +#Total Score +[ScoreStaticPlayerIdBox1] +Tex = PlayerIDBox01 +X = 200 +Y = 455 +W = 26 +H = 23 +Type = Transparent +Color = White + + +[ScoreTextTotal1] +X = 237 +Y = 454 +Color = Black +Font = 0 +Size = 30 +Text = SING_TOTAL +Align = 0 + + +[ScoreTextTotalSCore1] +X = 487 +Y = 444 +Color = Black +Font = 0 +Size = 42 +Align = 2 +Text = 0 + +#ScoreBar +[ScoreStaticBackLevel1] +Tex = ScoreLevel +X = 503 +Y = 168 +W = 95 +H = 310 +Color = P1Lightest +Type = Colorized + +[ScoreStaticBackLevelRound1] +Tex = ScoreLevelRound +X = 503 +Y = 138 +W = 95 +H = 8 +Color = P1Lightest +Type = Colorized + +[ScoreStaticLevel1] +Tex = ScoreLevel +X = 503 +Y = 400 +W = 95 +H = 10 +Color = P1Dark +Type = Colorized + +[ScoreStaticLevelRound1] +Tex = ScoreLevelRound +X = 503 +Y = 392 +W = 95 +H = 8 +Color = P1Dark +Type = Colorized + +[ScorePlayer1Static3] +Tex = ScoreEndCap +X = 499 +Y = 478 +W = 110 +H = 30 +z = 0.9 +Color = P1Dark +Type = Colorized + + +[ScorePlayer1Static4] +Tex = ScoreGlassBox +X = 499 +Y = 148 +W = 113 +H = 331 +z = 0.89 +Color = White +Type = Transparent + +# # # # # # # # # # # # # # # # # # Two Player Score # # # # # # # # # # # # +# P L A Y E R O N E +[ScoreTextName2] +X = 42 +Y = 290 +Font = 0 +Size = 30 +Text = P1 +Color = Black +Align = 0 + +[ScoreStaticRatingPicture2] +X = 180 +Y = 165 +H = 75 +W = 75 + +[ScoreTextScore2] +X = 217 +Y = 235 +Width = 100 +Color = Black +Font = 0 +Size = 27 +Text = Tone Deaf +Align = 1 + +[ScoreStaticBoxDark2] +Tex = ScoreBar_box_dark +X = 45 +Y = 327 +W = 22 +H = 20 +Color = P1Dark +Type = Colorized + +[ScoreTextNotes2] +X = 72 +Y = 324 +Color = Black +Font = 0 +Size = 24 +Text = SING_NOTES +Align = 0 + +[ScoreTextNotesScore2] +X = 282 +Y = 324 +Color = Black +Font = 0 +Size = 24 +Align = 2 +Text = 0000 + +[ScoreStaticBoxLight2] +Tex = ScoreBar_box_light +X = 45 +Y = 358 +W = 22 +H = 20 +Color = P1Lightest +Type = Colorized + +[ScoreTextLineBonus2] +X = 72 +Y = 355 +Color = Black +Font = 0 +Size = 24 +Text = SING_PHRASE_BONUS +Align = 0 + +[ScoreTextLineBonusScore2] +X = 282 +Y = 355 +Color = Black +Font = 0 +Size = 24 +Align = 2 +Text = 0000 + +[ScoreStaticBoxLightest2] +Tex = ScoreBar_box_lightest +X = 45 +Y = 390 +W = 22 +H = 20 +Color = P1Lightest +Type = Colorized + +[ScoreTextGoldenNotes2] +X = 72 +Y = 387 +Color = Black +Font = 0 +Size = 24 +Text = SING_GOLDEN_NOTES +Align = 0 + +[ScoreTextGoldenNotesScore2] +X = 282 +Y = 387 +Color = Black +Font = 0 +Size = 24 +Align = 2 +Text = 0000 + +[ScoreTextTotal2] +X = 82 +Y = 454 +Color = Black +Font = 0 +Size = 30 +Text = SING_TOTAL + + +[ScoreTextTotalSCore2] +X = 283 +Y = 444 +Color = Black +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + + +# Lines +[ScorePlayer2Static1] +Tex = ScoreLine +X = 45 +Y = 351 +W = 237 +H = 1 +Type = Transparent +Color = Gray + +[ScorePlayer2Static2] +Tex = ScoreLine +X = 45 +Y = 382 +W = 237 +H = 1 +Type = Transparent +Color = Gray + +[ScoreStaticPlayerIdBox2] +Tex = PlayerIDBox01 +X = 45 +Y = 455 +W = 26 +H = 23 +Type = Transparent +Color = White + + +#ScoreBar +[ScoreStaticBackLevel2] +Tex = ScoreLevel +X = 298 +Y = 168 +W = 95 +H = 310 +Color = P1Lightest +Type = Colorized + +[ScoreStaticBackLevelRound2] +Tex = ScoreLevelRound +X = 298 +Y = 138 +W = 95 +H = 8 +Color = P1Lightest +Type = Colorized + +[ScoreStaticLevel2] +Tex = ScoreLevel +X = 298 +Y = 400 +W = 95 +H = 10 +Color = P1Dark +Type = Colorized + +[ScoreStaticLevelRound2] +Tex = ScoreLevelRound +X = 298 +Y = 392 +W = 95 +H = 8 +Color = P1Dark +Type = Colorized + +[ScorePlayer2Static3] +Tex = ScoreEndCap +X = 294 +Y = 478 +W = 110 +H = 30 +z = 0.9 +Color = P1Dark +Type = Colorized + + +[ScorePlayer2Static4] +Tex = ScoreGlassBox +X = 294 +Y = 148 +W = 113 +H = 331 +z = 0.89 +Color = White +Type = Transparent + +# P L A Y E R T W O +[ScoreTextName3] +X = 758 +Y = 290 +Font = 0 +Size = 30 +Text = P2 +Color = Black +Align = 2 + +[ScoreStaticRatingPicture3] +X = 545 +Y = 165 +H = 75 +W = 75 + +[ScoreTextScore3] +X = 583 +Y = 235 +width = 100 +Color = Black +Font = 0 +Size = 27 +Text = Tone Deaf +Align = 1 + +[ScoreStaticBoxDark3] +Tex = ScoreBar_box_dark +X = 733 +Y = 327 +W = 22 +H = 20 +Color = P2Dark +Type = Colorized + +[ScoreTextNotes3] +X = 728 +Y = 324 +Color = Black +Font = 0 +Size = 24 +Text = SING_NOTES +Align = 2 + +[ScoreTextNotesScore3] +X = 518 +Y = 324 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = 0000 + +[ScoreStaticBoxLight3] +Tex = ScoreBar_box_light +X = 733 +Y = 358 +W = 22 +H = 20 +Color = P2Lightest +Type = Colorized + +[ScoreTextLineBonus3] +X = 728 +Y = 355 +Color = Black +Font = 0 +Size = 24 +Text = SING_PHRASE_BONUS +Align = 2 + +[ScoreTextLineBonusScore3] +X = 518 +Y = 355 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = 0000 + +[ScoreStaticBoxLightest3] +Tex = ScoreBar_box_lightest +X = 733 +Y = 390 +W = 22 +H = 20 +Color = P2Lightest +Type = Colorized + +[ScoreTextGoldenNotes3] +X = 728 +Y = 387 +Color = Black +Font = 0 +Size = 24 +Text = SING_GOLDEN_NOTES +Align = 2 + +[ScoreTextGoldenNotesScore3] +X = 518 +Y = 387 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = 0000 + +[ScoreTextTotal3] +X = 718 +Y = 454 +Color = Black +Font = 0 +Size = 30 +Text = SING_TOTAL +Align = 2 + + +[ScoreTextTotalScore3] +X = 517 +Y = 444 +Color = Black +Font = 0 +Size = 42 +Align = 0 +Text = 00000 + + +#Lines +[ScorePlayer3Static1] +Tex = ScoreLine +X = 518 +Y = 351 +W = 237 +H = 1 +Type = Transparent +Color = Gray + +[ScorePlayer3Static2] +Tex = ScoreLine +X = 518 +Y = 382 +W = 237 +H = 1 +Type = Transparent +Color = Gray + +[ScoreStaticPlayerIdBox3] +Tex = PlayerIDBox02 +X = 729 +Y = 455 +W = 26 +H = 23 +Type = Transparent +Color = White + + +#ScoreBar +[ScoreStaticBackLevel3] +Tex = ScoreLevel +X = 409 +Y = 168 +W = 95 +H = 310 +Color = P2Lightest +Type = Colorized + +[ScoreStaticBackLevelRound3] +Tex = ScoreLevelRound +X = 409 +Y = 138 +W = 95 +H = 8 +Color = P2Lightest +Type = Colorized + +[ScoreStaticLevel3] +Tex = ScoreLevel +X = 409 +Y = 400 +W = 95 +H = 10 +Color = P2Dark +Type = Colorized + +[ScoreStaticLevelRound3] +Tex = ScoreLevelRound +X = 409 +Y = 392 +W = 95 +H = 8 +Color = P2Dark +Type = Colorized + +[ScorePlayer3Static3] +Tex = ScoreEndCap +X = 405 +Y = 478 +W = 110 +H = 30 +z = 0.9 +Color = P2Dark +Type = Colorized + + +[ScorePlayer3Static4] +Tex = ScoreGlassBox +X = 405 +Y = 148 +W = 113 +H = 331 +z = 0.89 +Color = White +Type = Transparent + +# # # # # # # # # # # # # # # # # # Three Player Score # # # # # # # # # # # # +# P L A Y E R O N E +[ScoreTextName4] +X = 20 +Y = 160 +Font = 0 +Size = 42 +Align = 0 +Text = P1 +Color = Black + +# Rating +[ScoreStaticRatingPicture4] +X = 200 +Y = 150 +H = 60 +W = 60 + +[ScoreTextNotes4] +X = 20 +Y = 220 +Font = 0 +Size = 27 +Align = 0 +Text = SING_NOTES +Color = Black + +[ScoreTextNotesScore4] +X = 260 +Y = 220 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = Black + +[ScoreTextLineBonus4] +X = 20 +Y = 250 +Font = 0 +Size = 27 +Align = 0 +Text = SING_PHRASE_BONUS +Color = Black + +[ScoreTextLineBonusScore4] +X = 260 +Y = 250 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = Black + +[ScoreTextGoldenNotes4] +X = 20 +Y = 280 +Font = 0 +Size = 27 +Align = 0 +Text = SING_GOLDEN_NOTES +Color = Black + +[ScoreTextGoldenNotesScore4] +X = 260 +Y = 280 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = Black + +[ScoreTextScore4] +X = 20 +Y = 310 +Font = 1 +Size = 27 +Align = 0 +Text = Tone Deaf +Color = Black + +[ScoreTextTotal4] +X = 47 +Y = 371 +Font = 0 +Size = 30 +Align = 0 +Text = SING_TOTAL +Color = Black + + +[ScoreTextTotalScore4] +X = 260 +Y = 361 +Font = 0 +Size = 42 +Align = 2 +Text = 00000 +Color = Black + + +[ScoreStaticBoxDark4] +Tex = PlayerNumberBox +X = 20 +Y = 370 +W = 25 +H = 25 +Type = Colorized +Color = P1Dark +Z = 0.9 + + +[ScorePlayer4Text1] +X = 24 +Y = 376 +W = 30 +H = 30 +Z = 1 +Color = Black +Font = 1 +Size = 15 +Align = 0 +Text = P1 + +#lines +[ScorePlayer4Static1] +X = 20 +Y = 218 +W = 240 +H = 2 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[ScorePlayer4Static2] +X = 20 +Y = 248 +W = 240 +H = 2 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[ScorePlayer4Static3] +X = 20 +Y = 278 +W = 240 +H = 2 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[ScorePlayer4Static4] +X = 20 +Y = 308 +W = 240 +H = 2 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[ScorePlayer4Static5] +X = 20 +Y = 338 +W = 240 +H = 4 +Tex = ScoreLine +Type = Transparent +Color = Gray + +# P L A Y E R T W O +[ScoreTextName5] +X = 280 +Y = 160 +Font = 0 +Size = 42 +Align = 0 +Text = P2 +Color = Black + +# Rating +[ScoreStaticRatingPicture5] +X = 460 +Y = 150 +H = 60 +W = 60 + +[ScoreTextNotes5] +X = 280 +Y = 220 +Font = 0 +Size = 27 +Align = 0 +Text = SING_NOTES +Color = Black + +[ScoreTextNotesScore5] +X = 520 +Y = 220 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = Black + +[ScoreTextLineBonus5] +X = 280 +Y = 250 +Font = 0 +Size = 27 +Align = 0 +Text = SING_PHRASE_BONUS +Color = Black + +[ScoreTextLineBonusScore5] +X = 520 +Y = 250 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = Black + +[ScoreTextGoldenNotes5] +X = 280 +Y = 280 +Font = 0 +Size = 27 +Align = 0 +Text = SING_GOLDEN_NOTES +Color = Black + +[ScoreTextGoldenNotesScore5] +X = 520 +Y = 280 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = Black + +[ScoreTextScore5] +X = 280 +Y = 310 +Font = 1 +Size = 27 +Align = 0 +Text = Tone Deaf +Color = Black + +[ScoreTextTotal5] +X = 307 +Y = 371 +Font = 0 +Size = 30 +Align = 0 +Text = SING_TOTAL +Color = Black + +[ScoreTextTotalScore5] +X = 520 +Y = 361 +Font = 0 +Size = 42 +Align = 2 +Text = 00000 +Color = Black + +[ScoreStaticBoxDark5] +Tex = PlayerNumberBox +X = 280 +Y = 370 +W = 25 +H = 25 +Type = Colorized +Color = P2Dark +Z = 0.9 + + +[ScorePlayer5Text1] +X = 284 +Y = 376 +W = 30 +H = 30 +Z = 1 +Color = Black +Font = 1 +Size = 15 +Align = 0 +Text = P2 + +[ScorePlayer5Static1] +X = 280 +Y = 218 +W = 240 +H = 2 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[ScorePlayer5Static2] +X = 280 +Y = 248 +W = 240 +H = 2 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[ScorePlayer5Static3] +X = 280 +Y = 278 +W = 240 +H = 2 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[ScorePlayer5Static4] +X = 280 +Y = 308 +W = 240 +H = 2 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[ScorePlayer5Static5] +X = 280 +Y = 338 +W = 240 +H = 4 +Tex = ScoreLine +Type = Transparent +Color = Gray + +# P L A Y E R T H R E E +[ScoreTextName6] +X = 540 +Y = 160 +Font = 0 +Size = 42 +Align = 0 +Text = P3 +Color = Black + +# Rating +[ScoreStaticRatingPicture6] +X = 720 +Y = 150 +H = 60 +W = 60 + +[ScoreTextNotes6] +X = 540 +Y = 220 +Font = 0 +Size = 27 +Align = 0 +Text = SING_NOTES +Color = Black + +[ScoreTextNotesScore6] +X = 780 +Y = 220 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = Black + +[ScoreTextLineBonus6] +X = 540 +Y = 250 +Font = 0 +Size = 27 +Align = 0 +Text = SING_PHRASE_BONUS +Color = Black + +[ScoreTextLineBonusScore6] +X = 780 +Y = 250 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = Black + +[ScoreTextGoldenNotes6] +X = 540 +Y = 280 +Font = 0 +Size = 27 +Align = 0 +Text = SING_GOLDEN_NOTES +Color = Black + +[ScoreTextGoldenNotesScore6] +X = 780 +Y = 280 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = Black + +[ScoreTextScore6] +X = 540 +Y = 310 +Font = 1 +Size = 27 +Align = 0 +Text = Tone Deaf +Color = Black + +[ScoreTextTotal6] +X = 567 +Y = 371 +Font = 0 +Size = 30 +Align = 0 +Text = SING_TOTAL +Color = Black + +[ScoreTextTotalScore6] +X = 780 +Y = 361 +Font = 0 +Size = 42 +Align = 2 +Text = 00000 +Color = Black + +[ScoreStaticBoxDark6] +Tex = PlayerNumberBox +X = 540 +Y = 370 +W = 25 +H = 25 +Type = Colorized +Color = P3Dark +Z = 0.9 + + +[ScorePlayer6Text1] +X = 544 +Y = 376 +W = 30 +H = 30 +Z = 1 +Color = Black +Font = 1 +Size = 15 +Align = 0 +Text = P3 + +#lines +[ScorePlayer6Static1] +X = 540 +Y = 218 +W = 240 +H = 2 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[ScorePlayer6Static2] +X = 540 +Y = 248 +W = 240 +H = 2 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[ScorePlayer6Static3] +X = 540 +Y = 278 +W = 240 +H = 2 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[ScorePlayer6Static4] +X = 540 +Y = 308 +W = 240 +H = 2 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[ScorePlayer6Static5] +X = 540 +Y = 338 +W = 240 +H = 4 +Tex = ScoreLine +Type = Transparent +Color = Gray + +[Options] +Texts = 6 +Fade = 2 + +[OptionsBackground] +Tex = OptionsBG + +[OptionsStatic1] +X=40 +Y=250 +W=32 +H=32 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[OptionsText1] +X = 50 +Y = 170 +Color = GrayLight +Font = 1 +Size = 75 +Text = SING_OPTIONS +Align = 0 + + +[OptionsTextDescription] +X = 70 +Y = 248 +Color = GrayDark +Font = 1 +Size = 30 +Align = 0 +Text = + +[OptionsStatic2] +X = 156 +Y = 545 +W =32 +H =30 +Tex = ButtonNavi +Color = White +Type = Transparent + + +[OptionsText2] +X =196 +Y = 548 +Color = Black +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE + + +[OptionsStatic3] +X =340 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + + +[OptionsText3] +X =380 +Y = 548 +Color = Black +Size = 24 +Align = 0 +Text = SING_LEGEND_SELECT + + +[OptionsStatic4] +X =530 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent + + +[OptionsText4] +X =570 +Y = 548 +Color = Black +Size = 24 +Align = 0 +Text = SING_LEGEND_ESC + + +[OptionsButtonGame] +X = 40 +Y = 310 +W = 180 +H = 70 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 + + +[OptionsButtonGameText1] +X =20 +Y =20 +Font = 1 +Size = 32 +Align = 0 +Text = SING_OPTIONS_GAME +Color = White + +[OptionsButtonGraphics] +X = 220 +Y = 310 +W = 180 +H = 70 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 + + +[OptionsButtonGraphicsText1] +X =20 +Y =20 +Font = 1 +Size = 32 +Align = 0 +Text = SING_OPTIONS_GRAPHICS +Color = White + +[OptionsButtonSound] +X = 400 +Y = 310 +W = 180 +H = 70 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 + +[OptionsButtonSoundText1] +X =20 +Y =20 +Font = 1 +Size = 32 +Align = 0 +Text = SING_OPTIONS_SOUND +Color = White + +[OptionsButtonLyrics] +X = 580 +Y = 310 +W = 180 +H = 70 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Align = 0 +Texts = 1 + +[OptionsButtonLyricsText1] +X =20 +Y =20 +Font = 1 +Size = 32 +Align = 0 +Text = SING_OPTIONS_LYRICS +Color = White + +[OptionsButtonThemes] +X = 40 +Y = 380 +W = 180 +H = 70 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Align = 0 +Texts = 1 + + +[OptionsButtonThemesText1] +X =20 +Y =20 +Font = 1 +Size = 32 +Align = 0 +Text = SING_OPTIONS_THEMES +Color = White + +[OptionsButtonRecord] +X = 220 +Y = 380 +W = 180 +H = 70 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Align = 0 +Texts = 1 + +[OptionsButtonRecordText1] +X =20 +Y =20 +Font = 1 +Size = 32 +Align = 0 +Text = SING_OPTIONS_RECORD +Color = White +Texts = 1 + +[OptionsButtonAdvanced] +X = 400 +Y = 380 +W = 180 +H = 70 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Align = 0 +Texts = 1 + +[OptionsButtonAdvancedText1] +X =20 +Y =20 +Font = 1 +Size = 32 +Align = 0 +Text = SING_OPTIONS_ADVANCED +Color = White +Texts = 1 + +[OptionsButtonExit] +X = 580 +Y = 380 +W = 180 +H = 70 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Align = 0 +Texts = 1 + + +[OptionsButtonExitText1] +X =20 +Y =20 +Font = 1 +Size = 32 +Align = 0 +Text = SING_OPTIONS_EXIT +Color = White + +[OptionsGame] +Texts = 5 + +[OptionsGameBackground] +Tex = OptionsBG + +[OptionsGameStatic1] +X = 70 +Y = 80 +W = 32 +H = 32 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[OptionsGameText1] +X = 70 +Y = 15 +Font = 1 +Color = Gray +Size = 65 +Text = SING_OPTIONS + + +[OptionsGameText2] +X = 105 +Y = 80 +Color = Gray +Size = 30 +Text = SING_OPTIONS_GAME_WHEREAMI + + +[OptionsGameStatic2] +X = 250 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent + + +[OptionsGameText3] +X = 290 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_NAVIGATE + +[OptionsGameStatic3] +X = 410 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent + + +[OptionsGameText4] +X = 450 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_ESC + +[OptionsGameSelectPlayers] +Text = SING_OPTIONS_GAME_PLAYERS +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 130 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsGameSelectDifficulty] +Text = SING_OPTIONS_GAME_DIFFICULTY +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 180 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsGameSelectSlideLanguage] +Text = SING_OPTIONS_GAME_LANGUAGE +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 230 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsGameSelectTabs] +Text = SING_OPTIONS_GAME_TABS +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 280 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsGameSelectSlideSorting] +Text = SING_OPTIONS_GAME_SORTING +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 330 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsGameSelectDebug] +Text = SING_OPTIONS_GAME_DEBUG +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 380 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsGameButtonExit] +X = 70 +Y = 440 +W = 250 +H = 40 +Tex = MainBar +Color = ColorDark +DColor = Gray +Type = Transparent + +[OptionsGraphics] +Texts = 5 + +[OptionsGraphicsBackground] +Tex = OptionsBG + +[OptionsGraphicsStatic1] +X = 70 +Y = 80 +W = 32 +H = 32 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[OptionsGraphicsText1] +X = 70 +Y = 15 +Font = 1 +Color = Gray +Size = 65 +Text = SING_OPTIONS + + +[OptionsGraphicsText2] +X = 105 +Y = 80 +Color = Gray +Size = 30 +Text = SING_OPTIONS_GRAPHICS_WHEREAMI + +[OptionsGraphicsStatic2] +X = 250 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[OptionsGraphicsText3] +X = 290 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_NAVIGATE + +[OptionsGraphicsStatic3] +X = 410 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent + +[OptionsGraphicsText4] +X = 450 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_ESC + +[OptionsGraphicsSelectSlideResolution] +Text = SING_OPTIONS_GRAPHICS_RESOLUTION +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 130 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsGraphicsSelectFullscreen] +Text = SING_OPTIONS_GRAPHICS_FULLSCREEN +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 180 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsGraphicsSelectDepth] +Text = SING_OPTIONS_GRAPHICS_DEPTH +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 230 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsGraphicsSelectVisualizer] +Text = SING_OPTIONS_GRAPHICS_VISUALIZER +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 280 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsGraphicsSelectOscilloscope] +Text = SING_OPTIONS_GRAPHICS_OSCILLOSCOPE +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 330 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsGraphicsSelectMovieSize] +Text = SING_OPTIONS_GRAPHICS_MOVIE_SIZE +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 380 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsGraphicsButtonExit] +X = 70 +Y = 440 +W = 250 +H = 40 +Tex = MainBar +Color = ColorDark +DColor = Gray +Type = Transparent + +[OptionsSound] +Texts = 5 + +[OptionsSoundBackground] +Tex = OptionsBG + +[OptionsSoundStatic1] +X = 70 +Y = 80 +W = 32 +H = 32 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[OptionsSoundText1] +X = 70 +Y = 15 +Font = 1 +Color = Gray +Size = 65 +Text = SING_OPTIONS + +[OptionsSoundText2] +X = 105 +Y = 80 +Color = Gray +Size = 30 +Text = SING_OPTIONS_SOUND_WHEREAMI + + +[OptionsSoundStatic2] +X = 250 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[OptionsSoundText3] +X = 290 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_NAVIGATE + +[OptionsSoundStatic3] +X = 410 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent + +[OptionsSoundText4] +X = 450 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_ESC + +[OptionsSoundSelectVoicePassthrough] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = SING_OPTIONS_SOUND_VOICEPASSTHROUGH +X = 70 +Y = 130 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectBackgroundMusic] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = SING_OPTIONS_SOUND_BACKGROUNDMUSIC +X = 70 +Y = 170 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectMicBoost] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = SING_OPTIONS_SOUND_MIC_BOOST +X = 70 +Y = 210 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectClickAssist] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = SING_OPTIONS_SOUND_CLICK_ASSIST +X = 70 +Y = 250 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectBeatClick] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = SING_OPTIONS_SOUND_BEAT_CLICK +X = 70 +Y = 290 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectThreshold] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = SING_OPTIONS_SOUND_THRESHOLD +X = 70 +Y = 330 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectSlidePreviewVolume] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = SING_OPTIONS_SOUND_PREVIEWVOLUME +X = 70 +Y = 370 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectSlidePreviewFADING] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = SING_OPTIONS_SOUND_PREVIEWFADING +X = 70 +Y = 410 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsSoundButtonExit] +X = 70 +Y = 460 +W = 250 +H = 40 +Tex = MainBar +Color = ColorDark +DColor = Gray +Type = Transparent + +[OptionsLyrics] +Texts = 1 + +[OptionsLyricsBackground] +Tex = OptionsBG + +[OptionsLyricsStatic1] +X = 70 +Y = 80 +W = 32 +H = 32 +Color = ColorDark +Tex = MainIcon +Type = Transparent + + +[OptionsLyricsText1] +X = 70 +Y = 15 +Font = 1 +Color = Gray +Size = 65 +Text = SING_OPTIONS + +[OptionsLyricsText2] +X = 105 +Y = 80 +Color = Gray +Size = 30 +Text = SING_OPTIONS_LYRICS_WHEREAMI + +[OptionsLyricsStatic2] +X = 250 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[OptionsLyricsText3] +X = 290 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_NAVIGATE + +[OptionsLyricsStatic3] +X = 410 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent + +[OptionsLyricsText4] +X = 450 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_ESC + +[OptionsLyricsSelectLyricsFont] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = SING_OPTIONS_LYRICS_FONT +X = 70 +Y = 130 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsLyricsSelectLyricsEffect] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = SING_OPTIONS_LYRICS_EFFECT +X = 70 +Y = 180 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsLyricsSelectNoteLines] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = SING_OPTIONS_LYRICS_NOTELINES +X = 70 +Y = 230 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsLyricsButtonExit] +X = 70 +Y = 290 +W = 250 +H = 40 +Tex = MainBar +Color = ColorDark +DColor = Gray +Type = Transparent + +[OptionsThemes] +Texts = 5 + +[OptionsThemesBackground] +Tex = OptionsBG + +[OptionsThemesStatic1] +X = 70 +Y = 80 +W = 32 +H = 32 +Color = ColorDark +Tex = MainIcon +Type = Transparent + + +[OptionsThemesText1] +X = 70 +Y = 15 +Font = 1 +Color = Gray +Size = 65 +Text = SING_OPTIONS + +[OptionsThemesText2] +X = 105 +Y = 80 +Color = Gray +Size = 30 +Text = SING_OPTIONS_THEMES_WHEREAMI + +[OptionsThemesStatic2] +X = 250 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[OptionsThemesText3] +X = 290 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_NAVIGATE + +[OptionsThemesStatic3] +X = 410 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent + +[OptionsThemesText4] +X = 450 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_ESC + +[OptionsThemesSelectTheme] +Text = SING_OPTIONS_THEMES_THEME +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 130 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsThemesSelectSkin] +Text = SING_OPTIONS_THEMES_SKIN +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 180 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsThemesSelectColor] +Text = SING_OPTIONS_THEMES_COLOR +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 230 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsThemesButtonExit] +X = 70 +Y = 290 +W = 250 +H = 40 +Tex = MainBar +Color = ColorDark +DColor = Gray +Type = Transparent + +[OptionsRecord] +Texts = 5 + +[OptionsRecordBackground] +Tex = OptionsBG + +[OptionsRecordStatic1] +X = 70 +Y = 80 +W = 32 +H = 32 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[OptionsRecordText1] +X = 70 +Y = 15 +Font = 1 +Color = Gray +Size = 65 +Text = SING_OPTIONS + +[OptionsRecordText2] +X = 105 +Y = 80 +Color = Gray +Size = 30 +Text = SING_OPTIONS_RECORD_WHEREAMI + +[OptionsRecordStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsRecordStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsRecordStatic4] +X = 250 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[OptionsRecordText3] +X = 290 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_NAVIGATE + +[OptionsRecordStatic5] +X = 410 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent + +[OptionsRecordText4] +X = 450 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_ESC + +[OptionsRecordSelectSlideCard] +Text = SING_OPTIONS_RECORD_CARD +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 130 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsRecordSelectSlideInput] +Text = SING_OPTIONS_RECORD_INPUT +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 180 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsRecordSelectSlideChannel] +Text = SING_OPTIONS_RECORD_CHANNEL +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 230 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsRecordButtonExit] +X = 70 +Y = 390 +W = 250 +H = 40 +Tex = MainBar +Color = ColorDark +DColor = Gray +Type = Transparent + +[OptionsAdvanced] +Texts = 5 + +[OptionsAdvancedBackground] +Tex = OptionsBG + +[OptionsAdvancedStatic1] +X = 70 +Y = 80 +W = 32 +H = 32 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[OptionsAdvancedText1] +X = 70 +Y = 15 +Font = 1 +Color = Gray +Size = 65 +Text = SING_OPTIONS + + +[OptionsAdvancedText2] +X = 105 +Y = 80 +Color = Gray +Size = 30 +Text = SING_OPTIONS_ADVANCED_WHEREAMI + +[OptionsAdvancedStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsAdvancedStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsAdvancedStatic4] +X = 250 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[OptionsAdvancedText3] +X = 290 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_NAVIGATE + + +[OptionsAdvancedStatic5] +X = 410 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent + +[OptionsAdvancedText4] +X = 450 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_ESC + +#########unused at the moment######### +#[OptionsAdvancedSelectLoadAnimation] +#Text = SING_OPTIONS_ADVANCED_LOADANIMATION +#Tex = MainBar +#TexSBG = SelectBG +#X = 40 +#Y = 85 +#W = 230 +#H = 70 +#SkipX = 10 + +#Color = ColorDark +#DColor = ColorLight +#TColor = White +#TDColor = White + +#SBGColor = DarkBlue +#SBGDColor = LightBlue +#STColor = White +#STDColor = GrayDark + +[OptionsAdvancedSelectScreenFade] +Text = SING_OPTIONS_ADVANCED_SCREENFADE +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 130 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsAdvancedSelectEffectSing] +Text = SING_OPTIONS_ADVANCED_EFFECTSING +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 180 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsAdvancedSelectLineBonus] +Text = SING_OPTIONS_GRAPHICS_LINEBONUS +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 230 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsAdvancedSelectSlideOnSongClick] +Text = SING_OPTIONS_ADVANCED_ONSONGCLICK +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 280 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsAdvancedSelectAskbeforeDel] +Text = SING_OPTIONS_ADVANCED_ASKBEFOREDEL +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 330 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsAdvancedSelectPartyPopup] +Text = SING_OPTIONS_ADVANCED_PARTYPOPUP +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +X = 70 +Y = 380 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[OptionsAdvancedButtonExit] +X = 70 +Y = 440 +W = 250 +H = 40 +Tex = MainBar +Color = ColorDark +DColor = Gray +Type = Transparent + +[Top5] +Texts = 1 + +[Top5Background] +Tex = Top5BG + +[Top5Text1] +X = 70 +Y = 6 +Color = GrayLight +Font =1 +Size = 60 +Text = SING_TOP_5_CHARTS + +[Top5TextArtistTitle] +X = 105 +Y = 65 +Color = GrayDark +Font = 0 +Size = 26 +Align = 0 +Text = artist - title + +[Top5Text4] +X = 390 +Y = 30 +Color = Black +Font = 0 +Size = 30 +Align = 0 +Text = SING_OPTIONS_GAME_DIFFICULTY + +[Top5TextLevel] +X = 600 +Y = 30 +Color = Black +Font = 0 +Size = 30 +Align = 1 +Text = easy + +[Top5Static1] +X = 70 +Y = 65 +W = 27 +H = 27 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[Top5Static2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[Top5Static3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[Top5Static4] +X = 200 +Y = 553 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + +[Top5Text2] +X = 240 +Y = 555 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_TOP_5_CHARTS_CONTINUE + +[Top5Static5] +X = 450 +Y = 553 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[Top5Text3] +X = 490 +Y = 555 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_TOP_5_CHARTS_SWITCH_DIFFICULTY + +[Top5TextName1] +X = 150 +Y = 190 +Color = Black +Font = 0 +Size = 42 +Align = 0 +Text = 1. Player1 + +[Top5TextName2] +X = 150 +Y = 240 +Color = Black +Font = 0 +Size = 42 +Align = 0 +Text = 2. Player2 + +[Top5TextName3] +X = 150 +Y = 290 +Color = Black +Font = 0 +Size = 42 +Align = 0 +Text = 3. Player3 + +[Top5TextName4] +X = 150 +Y = 340 +Color = Black +Font = 0 +Size = 42 +Align = 0 +Text = 4. Player4 + +[Top5TextName5] +X = 150 +Y = 390 +Color = Black +Font = 0 +Size = 42 +Align = 0 +Text = 5. Player5 + +[Top5TextScore1] +X = 560 +Y = 190 +Color = Black +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextScore2] +X = 560 +Y = 240 +Color = Black +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextScore3] +X = 560 +Y = 290 +Color = Black +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextScore4] +X = 560 +Y = 340 +Color = Black +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextScore5] +X = 560 +Y = 390 +Color = Black +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + + +[Top5TextDate1] +X = 760 +Y = 190 +Color = Black +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextDate2] +X = 760 +Y = 240 +Color = Black +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextDate3] +X = 760 +Y = 290 +Color = Black +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextDate4] +X = 760 +Y = 340 +Color = Black +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextDate5] +X = 760 +Y = 390 +Color = Black +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextNumber1] +X = 120 +Y = 193 +Color = White +Font = 1 +Size = 27 +Align = 1 +Text = 1 + +[Top5TextNumber2] +X = 120 +Y = 243 +Color = White +Font = 1 +Size = 27 +Align = 1 +Text = 2 + +[Top5TextNumber3] +X = 120 +Y = 293 +Color = White +Font = 1 +Size = 27 +Align = 1 +Text = 3 + +[Top5TextNumber4] +X = 120 +Y = 343 +Color = White +Font = 1 +Size = 27 +Align = 1 +Text = 4 + +[Top5TextNumber5] +X = 120 +Y = 393 +Color = White +Font = 1 +Size = 27 +Align = 1 +Text = 5 + +[Top5StaticNumber1] +Tex = PlayerNumberBox +X = 100 +Y = 186 +W = 40 +H = 40 +Color = P1Dark +Type = Colorized + +[Top5StaticNumber2] +Tex = PlayerNumberBox +X = 100 +Y = 236 +W = 40 +H = 40 +Color = P1Dark +Type = Colorized + +[Top5StaticNumber3] +Tex = PlayerNumberBox +X = 100 +Y = 286 +W = 40 +H = 40 +Color = P1Dark +Type = Colorized + +[Top5StaticNumber4] +Tex = PlayerNumberBox +X = 100 +Y = 336 +W = 40 +H = 40 +Color = P1Dark +Type = Colorized + +[Top5StaticNumber5] +Tex = PlayerNumberBox +X = 100 +Y = 386 +W = 40 +H = 40 +Color = P1Dark +Type = Colorized + +[Edit] +Texts = 5 + +[EditBackground] +Tex = EditBG + +# main icon +[EditStatic1] +X = 65 +Y = 65 +W = 27 +H = 27 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +# Type = Colorized + +# main icon title +[EditText1] +X = 70 +Y = 5 +Color = Gray +Font = 1 +Size = 60 +Align = 0 +Text = SING_EDIT + +# main icon subtitle +[EditText2] +X = 100 +Y = 63 +Color = GrayDark +Font = 0 +Size = 30 +Align = 0 +Text = SING_EDIT_MENU_DESCRIPTION + +# Navigate button text +[EditText3] +X =166 +Y = 548 +Color = Black +Size = 24 +Align = 0 +Text = SING_EDIT_NAVIGATE + + +# Select button text +[EditText4] +X =350 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_EDIT_SELECT + + +# Esc button text +[EditText5] +X =570 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_EDIT_EXIT + + +[EditTextDescription] +X = 95 +Y = 195 +Color = Black +Font = 0 +Size = 30 +Align = 0 +Text = SING_EDIT_TEXTDESCRIPTION + +[EditStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[EditStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[EditStatic4] +X = 126 +Y = 545 +W =32 +H =30 +Tex = ButtonNavi +Color = White +Type = Transparent + + +[EditStatic5] +X =310 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + +[EditStatic6] +X =530 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent + +[EditButtonConvert] +X = 250 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 + +[EditButtonConvertText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_EDIT_BUTTON_CONVERT +Color = White + +[EditButtonExit] +X = 405 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 + +FadeTexPos = 0 + +[EditButtonExitText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_EDIT_BUTTON_EXIT +Color = White + +[Level] +Texts = 5 + +[LevelBackground] +Tex = MainBG + +[LevelStatic1] +X=20 +Y=250 +W=32 +H=32 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[LevelText1] +X=30 +Y=180 +Font=1 +Size = 66 +Align=0 +Text = SING_MODE +Color=GrayLight + +[LevelText2] +X=50 +Y=248 +Font=1 +Size = 30 +Align=0 +Text=SING_PLAYER_DESC +Color=GrayDark + +[LevelStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[LevelStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[LevelStatic4] +X = 216 +Y = 545 +W =32 +H =30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[LevelStatic5] +X =400 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + + +[LevelText3] +X =256 +Y = 548 +Color = Black +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE + + +[LevelText4] +X =440 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_DIFFICULTY_CONTINUE + + +[LevelButtonEasy] +Tex=Button +X=25 +Y=310 +W=250 +H=70 +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 + +[LevelButtonMedium] +Tex=Button +X=275 +Y=310 +W=250 +H=70 +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 + + +[LevelButtonHard] +Tex=Button +X=525 +Y=310 +W=250 +H=70 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 + + +[LevelButtonEasyText1] +X=115 +Y=20 +Font=1 +Size = 27 +Align=1 +Text=SING_EASY +Color=White + +[LevelButtonMediumText1] +X=115 +Y=20 +Font=1 +Size = 27 +Align=1 +Text=SING_MEDIUM +Color=White + +[LevelButtonHardText1] +X=115 +Y=20 +Font=1 +Size = 27 +Align=1 +Text=SING_HARD +Color=White + +[Name] +Texts = 2 + +[NameBackground] +Tex = MainBG + +[NameStatic1] +X=20 +Y=250 +W=32 +H=32 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[NameText1] +X=30 +Y=180 +Font=1 +Size = 66 +Align=0 +Text = SING_MODE +Color=GrayLight + +[NameText2] +X=50 +Y=248 +Font=1 +Size = 30 +Align=0 +Text=SING_PLAYER_DESC +Color=GrayDark + +[NameStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[NameStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[NameStatic4] +X = 126 +Y = 545 +W =32 +H =30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[NameText3] +X =166 +Y = 548 +Color = Black +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE + +[NameStatic5] +X =310 +Y = 545 +W = 32 +H = 30 +Tex = ButtonAZ +Color = White +Type = Transparent + + +[NameText4] +X =350 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_PLAYER_ENTER_NAME + +[NameStatic6] +X =530 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + + +[NameText5] +X =570 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_CONTINUE + + +[NameButtonPlayer1] +X=25 +Y=310 +W=250 +H=70 +Tex = Button +Color = P1Dark +DColor = P1Light +Type = Transparent +Texts = 1 + + +[NameButtonPlayer1Text1] +X=115 +Y=20 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = + +[NameButtonPlayer2] +X = 275 +Y=310 +W=250 +H=70 +Tex = Button +Color = P2Dark +DColor = P2Light +Type = Transparent +Texts = 1 + + +[NameButtonPlayer2Text1] +X=115 +Y=20 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = + +[NameButtonPlayer3] +X = 525 +Y=310 +W=250 +H=70 +Tex = Button +Color = P3Dark +DColor = P3Light +Type = Transparent +Texts = 1 + + +[NameButtonPlayer3Text1] +X=115 +Y=20 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = + +[NameButtonPlayer4] +X=25 +Y=400 +W=250 +H=70 +Tex = Button +Color = P4Dark +DColor = P4Light +Type = Transparent +Texts = 1 + + +[NameButtonPlayer4Text1] +X=115 +Y=20 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = + +[NameButtonPlayer5] +X = 275 +Y=400 +W=250 +H=70 +Tex = Button +Color = P5Dark +DColor = P5Light +Type = Transparent +Texts = 1 + + +[NameButtonPlayer5Text1] +X=115 +Y=20 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = + +[NameButtonPlayer6] +X = 525 +Y=400 +W=250 +H=70 +Tex = Button +Color = P6Dark +DColor = P6Light +Type = Transparent +Texts = 1 + + +[NameButtonPlayer6Text1] +X=115 +Y=20 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = + +[PartyNewRound] +Texts = 7 + +[PartyNewRoundBackground] +Tex = MainBG + +[PartyNewRoundStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[PartyNewRoundStatic2] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[PartyNewRoundStatic3] +X = 65 +Y = 65 +W = 27 +H = 27 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[PartyNewRoundText1] +X = 70 +Y = 5 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 1 +Size = 60 +Color = GrayLight +Text = PARTY_MODE + +[PartyNewRoundText2] +X = 100 +Y = 63 +Color = GrayDark +Font = 0 +Size = 30 +Align = 0 +Text = PARTY_ROUND_DESC + +[PartyNewRoundText3] +X = 388 +Y = 555 +Color = Black +Font = 0 +Size = 24 +Align = 2 +Text = PARTY_ROUND_WHEREAMI + +[PartyNewRoundText4] +X = 450 +Y = 555 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = PARTY_ROUND_LEGEND_CONTINUE + +[PartyNewRoundText5] +X = 460 +Y = 100 +Color = White +Font = 0 +Size = 30 +Text = PARTY_ROUND +Align = 0 + +[PartyNewRoundText6] +X = 600 +Y = 100 +Color = White +Font = 0 +Size = 30 +Text = PARTY_ROUND_WINNER +Align = 0 + +[PartyNewRoundText7] +X = 448 +Y = 350 +Color = White +Font = 0 +Size = 54 +Text = PARTY_ROUND +Align = 2 + +[PartyNewRoundTextTeam1Players] +X = 30 +Y = 137 +Color = White +Font = 0 +Size = 21 +Align = 0 +Text = Dummytext, Player2, Player3, Player4 + +[PartyNewRoundTextTeam2Players] +X = 30 +Y = 218 +Color = White +Font = 0 +Size = 21 +Align = 0 +Text = Dummytext, Player2, Player3, Player4 + +[PartyNewRoundTextTeam3Players] +X = 30 +Y = 299 +Color = White +Font = 0 +Size = 21 +Align = 0 +Text = Dummytext, Player2, Player3, Player4 + +[PartyNewRoundStatic4] +Tex = PartyRoundBG1 +X = 450 +Y = 103 +W = 330 +H = 24 +Color = Gray +Type = Transparent + +[PartyNewRoundStatic5] +X = 410 +Y = 553 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + +[PartyNewRoundStatic6] +Tex = PartyRoundBG3 +X = 250 +Y = 350 +W = 300 +H = 50 +Color = Gray +Type = Transparent + +[PartyNewRoundStatic7] +Tex = PartyRoundBG4 +X = 50 +Y = 495 +W = 700 +H = 30 +Color = GrayLight +Type = Transparent + +[PartyNewRoundStaticTeam1] +Tex = PartyTeamButton1 +X = 20 +Y = 110 +W = 400 +H = 50 +Color = P1Dark +Type = Transparent +Reflection = 0 + +[PartyNewRoundStaticTeam2] +Tex = PartyTeamButton1 +X = 20 +Y = 191 +W = 400 +H = 50 +Color = P2Dark +Type = Transparent +Reflection = 0 + +[PartyNewRoundStaticTeam3] +Tex = PartyTeamButton1 +X = 20 +Y = 272 +W = 400 +H = 50 +Color = P3Dark +Type = Transparent +Reflection = 0 + +[PartyNewRoundStaticNextPlayer1] +Tex = PartyPlayerButton +X = 155 +Y = 415 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P1Dark + +[PartyNewRoundStaticNextPlayer2] +Tex = PartyPlayerButton +X = 325 +Y = 415 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P2Dark + + +[PartyNewRoundStaticNextPlayer3] +Tex = PartyPlayerButton +X = 495 +Y = 415 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P3Dark + + + +[PartyNewRoundTextRound1] +X = 460 +Y = 133 +Color = White +Font = 0 +Size = 24 +Text = Round 1 +Align = 0 + +[PartyNewRoundTextRound2] +X = 460 +Y = 162 +Color = White +Font = 0 +Size = 24 +Text = Round 2 +Align = 0 + +[PartyNewRoundTextRound3] +X = 460 +Y = 191 +Color = White +Font = 0 +Size = 24 +Text = Round 3 +Align = 0 + +[PartyNewRoundTextRound4] +X = 460 +Y = 220 +Color = White +Font = 0 +Size = 24 +Text = Round 4 +Align = 0 + +[PartyNewRoundTextRound5] +X = 460 +Y = 249 +Color = White +Font = 0 +Size = 24 +Text = Round 5 +Align = 0 + +[PartyNewRoundTextRound6] +X = 460 +Y = 278 +Color = White +Font = 0 +Size = 24 +Text = Round 6 +Align = 0 + +[PartyNewRoundTextRound7] +X = 460 +Y = 307 +Color = White +Font = 0 +Size = 24 +Text = Round 7 +Align = 0 + +[PartyNewRoundTextWinner1] +X = 600 +Y = 133 +Color = White +Font = 0 +Size = 24 +Text = Winner 1 +Align = 0 + +[PartyNewRoundTextWinner2] +X = 600 +Y = 162 +Color = White +Font = 0 +Size = 24 +Text = Winner 2 +Align = 0 + +[PartyNewRoundTextWinner3] +X = 600 +Y = 191 +Color = White +Font = 0 +Size = 24 +Text = Winner 3 +Align = 0 + +[PartyNewRoundTextWinner4] +X = 600 +Y = 220 +Color = White +Font = 0 +Size = 24 +Text = Winner 4 +Align = 0 + +[PartyNewRoundTextWinner5] +X = 600 +Y = 249 +Color = White +Font = 0 +Size = 24 +Text = Winner 5 +Align = 0 + +[PartyNewRoundTextWinner6] +X = 600 +Y = 278 +Color = White +Font = 0 +Size = 24 +Text = Winner 6 +Align = 0 + +[PartyNewRoundTextWinner7] +X = 600 +Y = 307 +Color = White +Font = 0 +Size = 24 +Text = Winner 7 +Align = 0 + +[PartyNewRoundStaticRound1] +Tex = PartyRoundBG2 +X = 450 +Y = 135 +W = 330 +H = 20 +Color = GrayLight +Type = Transparent + +[PartyNewRoundStaticRound2] +Tex = PartyRoundBG2 +X = 450 +Y = 164 +W = 330 +H = 20 +Color = GrayLight +Type = Transparent + +[PartyNewRoundStaticRound3] +Tex = PartyRoundBG2 +X = 450 +Y = 193 +W = 330 +H = 20 +Color = GrayLight +Type = Transparent +[PartyNewRoundStaticRound4] +Tex = PartyRoundBG2 +X = 450 +Y = 222 +W = 330 +H = 20 +Color = GrayLight +Type = Transparent +[PartyNewRoundStaticRound5] +Tex = PartyRoundBG2 +X = 450 +Y = 251 +W = 330 +H = 20 +Color = GrayLight +Type = Transparent + +[PartyNewRoundStaticRound6] +Tex = PartyRoundBG2 +X = 450 +Y = 280 +W = 330 +H = 20 +Color = GrayLight +Type = Transparent + +[PartyNewRoundStaticRound7] +Tex = PartyRoundBG2 +X = 450 +Y = 309 +W = 330 +H = 20 +Color = GrayLight +Type = Transparent + +[PartyNewRoundTextNextRound] +X = 400 +Y = 495 +Color = White +Font = 0 +Size = 30 +Text = Next Round +Align = 1 + +[PartyNewRoundTextNextRoundNo] +X = 457 +Y = 350 +Color = White +Font = 0 +Size = 54 +Text = 99 +Align = 0 + +[PartyNewRoundTextScoreTeam1] +X = 390 +Y = 110 +Color = White +Font = 0 +Size = 51 +Text = 3000 +Align = 1 + +[PartyNewRoundTextScoreTeam2] +X = 390 +Y = 191 +Color = White +Font = 0 +Size = 51 +Text = 2000 +Align = 1 + +[PartyNewRoundTextScoreTeam3] +X = 390 +Y = 272 +Color = White +Font = 0 +Size = 51 +Text = 1000 +Align = 1 + +[PartyNewRoundTextNameTeam1] +X = 30 +Y = 108 +Color = White +Font = 0 +Size = 36 +Text = Team 1 +Align = 0 + +[PartyNewRoundTextNameTeam2] +X = 30 +Y = 189 +Color = White +Font = 0 +Size = 36 +Text = Team 2 +Align = 0 + +[PartyNewRoundTextNameTeam3] +X = 30 +Y = 270 +Color = White +Font = 0 +Size = 36 +Text = Team 3 +Align = 0 + +[PartyNewRoundTextNextPlayer1] +X = 230 +Y = 425 +Color = White +Font = 0 +Size = 30 +Text = Player 1 +Align = 1 + +[PartyNewRoundTextNextPlayer2] +X = 400 +Y = 425 +Color = White +Font = 0 +Size = 30 +Text = Player 2 +Align = 1 + +[PartyNewRoundTextNextPlayer3] +X = 570 +Y = 425 +Color = White +Font = 0 +Size = 30 +Text = Player 3 +Align = 1 + + +[PartyScore] +Texts = 5 + +[PartyScoreBackground] +Tex = PartyBG + +[PartyScoreDecoTextures] +ChangeTextures = 1 + +FirstTexture = PartyScoreDeco +FirstTyp = Colorized +FirstColor = Gold + +SecondTexture = PartyScoreDeco +SecondTyp = Colorized +SecondColor = Silver + +ThirdTexture = PartyScoreDeco +ThirdTyp = Colorized +ThirdColor = Bronze + +[PartyScoreStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[PartyScoreStatic2] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[PartyScoreStatic3] +X = 65 +Y = 65 +W = 27 +H = 27 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[PartyScoreStatic4] +X = 330 +Y = 553 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + +[PartyScoreText1] +X = 70 +Y = 5 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 1 +Size = 60 +Color = GrayLight +Text = PARTY_MODE + +[PartyScoreText2] +X = 100 +Y = 63 +Color = GrayDark +Font = 0 +Size = 30 +Align = 0 +Text = PARTY_SCORE_DESC + + +[PartyScoreText3] +X = 370 +Y = 555 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = PARTY_LEGEND_CONTINUE + +[PartyScoreStatic5] +Tex = PartyScoreBG1 +X = 50 +Y = 100 +W = 700 +H = 80 +Color = Gray +Type = Transparent + +[PartyScoreStatic6] +Tex = PartyScoreBG2 +X = 50 +Y = 495 +W = 700 +H = 20 +Color = Gray +Type = Transparent + +[PartyScoreText5] +X = 400 +Y = 136 +Color = White +Font = 0 +Size = 45 +Text = PARTY_SCORE_WINS2 +Align = 1 + +[PartyScoreTextWinner] +X = 400 +Y = 98 +Color = White +Font = 0 +Size = 54 +Text = The Winner is... +Align = 1 + +[PartyScoreTextScoreTeam1] +X = 568 +Y = 198 +Color = White +Font = 0 +Size = 36 +Text = 3000 +Align = 2 + +[PartyScoreTextScoreTeam2] +X = 568 +Y = 298 +Color = White +Font = 0 +Size = 36 +Text = 2000 +Align = 2 + +[PartyScoreTextScoreTeam3] +X = 568 +Y = 398 +Color = White +Font = 0 +Size = 36 +Text = 1000 +Align = 2 + +[PartyScoreTextNameTeam1] +X = 188 +Y = 198 +Font = 0 +Size = 36 +Align = 0 +Text = Team 1 +Color = White + +[PartyScoreTextNameTeam2] +X = 188 +Y = 298 +Color = White +Font = 0 +Size = 36 +Text = Team 2 +Align = 0 + +[PartyScoreTextNameTeam3] +X = 188 +Y = 398 +Color = White +Font = 0 +Size = 36 +Text = Team 3 +Align = 0 + +[PartyScoreStaticTeam1] +X = 188 +Y = 230 +W = 380 +H = 16 +Z = 1 +Tex = PartyTeamPoints +Color = P1Dark +Type = Transparent + +[PartyScoreStaticTeam1BG] +Tex = PartyTeamButton2 +X = 178 +Y = 200 +W = 400 +H = 50 +Type = Transparent +Color = P1Dark + + +[PartyScoreStaticTeam1Deco] +Tex = PartyScoreDeco +X = 563 +Y = 191 +W = 64 +H = 64 +Type = Transparent +Color = Gold + + +[PartyScoreStaticTeam2] +X = 188 +Y = 330 +W = 380 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P2Dark +Type = Transparent + + +[PartyScoreStaticTeam2BG] +Tex = PartyTeamButton2 +X = 178 +Y = 300 +W = 400 +H = 50 +Type = Transparent +Color = P2Dark + + +[PartyScoreStaticTeam2Deco] +Tex = PartyScoreDeco +X = 563 +Y = 291 +W = 64 +H = 64 +Type = Transparent +Color = Gold + + +[PartyScoreStaticTeam3] +X = 188 +Y = 430 +W = 380 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P3Dark +Type = Transparent + + +[PartyScoreStaticTeam3BG] +Tex = PartyTeamButton2 +X = 178 +Y = 400 +W = 400 +H = 50 +Type = Transparent +Color = P3Dark + + +[PartyScoreStaticTeam3Deco] +Tex = PartyScoreDeco +X = 563 +Y = 391 +W = 64 +H = 64 +Type = Transparent +Color = Gold + + +[PartyWin] +Texts = 4 + +[PartyWinBackground] +Tex = PartyBG + +[PartyWinStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStatic2] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStatic3] +X = 65 +Y = 65 +W = 27 +H = 27 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[PartyWinStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = Button +Enter +Color = White +Type = Transparent + +[PartyWinText1] +X = 70 +Y = 5 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 1 +Size = 60 +Color = GrayLight +Text = PARTY_MODE + +[PartyWinText2] +X = 100 +Y = 63 +Color = GrayDark +Font = 0 +Size = 30 +Align = 0 +Text = PARTY_WIN_DESC + +[PartyWinText3] +X = 300 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = PARTY_WIN_LEGEND_CONTINUE + +#[PartyWinTextWinner] +#X = 150 +#Y = 120 +#Color = White +#Font = 1 +#Size = 42 +#Text = The Winner is... +#Align = 0 + +[PartyWinTextScoreTeam1] +X = 699 +Y = 183 +Color = White +Font = 0 +Size = 57 +Text = 3000 +Align = 2 + +[PartyWinTextScoreTeam2] +X = 669 +Y = 298 +Color = White +Font = 0 +Size = 36 +Text = 2000 +Align = 2 + +[PartyWinTextScoreTeam3] +X = 649 +Y = 398 +Color = White +Font = 0 +Size = 27 +Text = 1000 +Align = 2 + +[PartyWinTextNameTeam1] +X = 169 +Y = 183 +Font = 0 +Size = 57 +Align = 0 +Text = Team 1 +Color = White + +[PartyWinTextNameTeam2] +X = 289 +Y = 298 +Color = White +Font = 0 +Size = 36 +Text = Team 2 +Align = 0 + +[PartyWinTextNameTeam3] +X = 369 +Y = 398 +Color = White +Font = 0 +Size = 27 +Text = Team 3 +Align = 0 + +[PartyWinStaticTeam1] +X = 169 +Y = 230 +W = 530 +H = 16 +Z = 1 +Tex = PartyTeamPoints +Color = TeamColor +Type = Transparent + + +[PartyWinStaticTeam1BG] +Tex = PartyTeamButton3 +X = 159 +Y = 185 +W = 550 +H = 65 +Type = Transparent +Color = TeamColor + + +[PartyWinStaticTeam1Rank1] +X = 169 +Y = 230 +W = 530 +H = 16 +Z = 1 +Tex = PartyTeamPoints +Color = P1Dark +Type = Transparent + + +[PartyWinStaticTeam1BGRank1] +Tex = PartyTeamButton3 +X = 159 +Y = 185 +W = 550 +H = 65 +Type = Transparent +Color = P1Dark + +[PartyWinStaticTeam1Rank2] +X = 289 +Y = 330 +W = 380 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P1Dark +Type = Transparent + +[PartyWinStaticTeam1BGRank2] +Tex = PartyTeamButton3 +X = 279 +Y = 300 +W = 400 +H = 50 +Type = Transparent +Color = P1Dark + + +[PartyWinStaticTeam1Rank3] +X = 369 +Y = 420 +W = 280 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P1Dark +Type = Transparent + +[PartyWinStaticTeam1BGRank3] +Tex = PartyTeamButton3 +X = 359 +Y = 400 +W = 300 +H = 40 +Type = Transparent +Color = P1Dark + + +[PartyWinStaticTeam1Deco] +Tex = PartyWinDeco1 +X = 91 +Y = 176 +W = 79 +H = 79 +Type = Colorized +Color = Gold + + +[PartyWinStaticTeam2] +X = 289 +Y = 330 +W = 380 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = TeamColor +Type = Colorized + + +[PartyWinStaticTeam2BG] +Tex = PartyTeamButton4 +X = 279 +Y = 300 +W = 400 +H = 50 +Type = Transparent +Color = TeamColor + + +[PartyWinStaticTeam2Rank1] +X = 169 +Y = 230 +W = 530 +H = 16 +Z = 1 +Tex = PartyTeamButton3 +Color = P2Dark +Type = Transparent + + +[PartyWinStaticTeam2BGRank1] +Tex = PartyTeamButton4 +X = 159 +Y = 185 +W = 550 +H = 65 +Type = Transparent +Color = P2Dark + + +[PartyWinStaticTeam2Rank2] +X = 289 +Y = 330 +W = 380 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P2Dark +Type = Transparent + + +[PartyWinStaticTeam2BGRank2] +Tex = PartyTeamButton4 +X = 279 +Y = 300 +W = 400 +H = 50 +Type = Transparent +Color = P2Dark + + +[PartyWinStaticTeam2Rank3] +X = 369 +Y = 420 +W = 280 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = TeamColor +Type = Transparent + + +[PartyWinStaticTeam2BGRank3] +Tex = PartyTeamButton4 +X = 359 +Y = 400 +W = 300 +H = 40 +Type = Colorized +Color = TeamColor + + +[PartyWinStaticTeam2Deco] +Tex = PartyWinDeco2 +X = 226 +Y = 291 +W = 64 +H = 64 +Type = Colorized +Color = Silver + + +[PartyWinStaticTeam3] +X = 369 +Y = 420 +W = 280 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = TeamColor +Type = Colorized + + +[PartyWinStaticTeam3BG] +Tex = PartyTeamButton5 +X = 359 +Y = 400 +W = 300 +H = 40 +Type = Colorized +Color = TeamColor + + +[PartyWinStaticTeam3Rank1] +X = 169 +Y = 230 +W = 530 +H = 16 +Z = 1 +Tex = PartyTeamPoints +Color = P3Dark +Type = Colorized + + +[PartyWinStaticTeam3BGRank1] +Tex = PartyTeamButton3 +X = 159 +Y = 185 +W = 550 +H = 65 +Type = Colorized +Color = P3Dark + + +[PartyWinStaticTeam3Rank2] +X = 289 +Y = 330 +W = 380 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P3Dark +Type = Colorized + + +[PartyWinStaticTeam3BGRank2] +Tex = PartyTeamButton5 +X = 279 +Y = 300 +W = 400 +H = 50 +Type = Colorized +Color = P3Dark + + +[PartyWinStaticTeam3Rank3] +X = 369 +Y = 420 +W = 280 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P3Dark +Type = Colorized + + +[PartyWinStaticTeam3BGRank3] +Tex = PartyTeamButton5 +X = 359 +Y = 400 +W = 300 +H = 40 +Type = Colorized +Color = P3Dark + + +[PartyWinStaticTeam3Deco] +Tex = PartyWinDeco3 +X = 316 +Y = 391 +W = 54 +H = 54 +Type = Colorized +Color = Bronze + + +[PartyOptions] +Texts = 5 + +[PartyOptionsBackground] +Tex = PartyBG + +[PartyOptionsStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[PartyOptionsStatic2] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[PartyOptionsStatic3] +X = 65 +Y = 65 +W = 27 +H = 27 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[PartyOptionsStatic4] +X = 250 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[PartyOptionsStatic5] +X = 410 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + +[PartyOptionsText1] +X = 70 +Y = 5 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 1 +Size = 60 +Color = GrayLight +Text = PARTY_MODE + +[PartyOptionsText2] +X = 100 +Y = 63 +Color = GrayDark +Font = 0 +Size = 30 +Align = 0 +Text = PARTY_OPTIONS_DESC + +[PartyOptionsText3] +X = 290 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE + +[PartyOptionsText4] +X = 450 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_CONTINUE + +[PartyOptionsSelectLevel] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = PARTY_DIFFICULTY +X = 70 +Y = 110 +W = 230 +H = 40 +SkipX = 10 +Fields = 1 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +#TexSBG = SelectBG +#W = 230 +#H = 40 +#SkipX = 10 + +[PartyOptionsSelectPlayList] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = PARTY_PLAYLIST +X = 70 +Y = 165 +W = 230 +H = 40 +SkipX = 10 +Fields = 1 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[PartyOptionsSelectPlayList2] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = PARTY_PLAYLIST +X = 70 +Y = 220 +W = 230 +H = 40 +SkipX = 10 +Fields = 1 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[PartyOptionsSelectRounds] +Tex = MainBar +Type = Transparent +TexSBG = SelectBG +TypeSBG = Transparent +Text = PARTY_ROUNDS +X = 70 +Y = 250 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + + + +[PartyPlayer] +Texts = 6 + +[PartyPlayerBackground] +Tex = PartyBG + +[PartyPlayerStatic1] +X = 0 +Y = 545 +Z = 0.7 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[PartyPlayerStatic2] +X = 250 +Y = 545 +Z = 0.7 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[PartyPlayerStatic3] +X = 65 +Y = 65 +W = 27 +H = 27 +Color = ColorDark +Tex = MainIcon +Type = Transparent + + +[PartyPlayerStatic4] +X = 126 +Y = 545 +W =32 +H =30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[PartyPlayerStatic5] +X =310 +Y = 545 +W = 32 +H = 30 +Tex = ButtonAZ +Color = White +Type = Transparent + +[PartyPlayerStatic6] +X =530 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + +[PartyPlayerText1] +X = 70 +Y = 5 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 1 +Size = 60 +Color = GrayLight +Text = PARTY_MODE + +[PartyPlayerText2] +X = 100 +Y = 63 +Color = GrayDark +Font = 0 +Size = 30 +Align = 0 +Text = PARTY_PLAYER_DESC + + +[PartyPlayerText3] +X =166 +Y = 548 +Color = Black +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE + +[PartyPlayerText4] +X =350 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = PARTY_PLAYER_ENTER_NAME + +[PartyPlayerText5] +X =570 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_CONTINUE + +[PartyPlayerSelectTeams] +Tex = MainBar +TexSBG = PartyPlayerSelectBG +Text = PARTY_TEAMS +X = 75 +Y = 105 +W = 310 +SBGW = 150 +H = 40 +SkipX = 160 +Fields = 2 + +Type = Transparent +TypeSBG = Transparent + + +Color = GrayLight +DColor = Gray +TColor = White +TDColor = White +SBGTex = MainBar +SBGColor = GrayLight +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[PartyPlayerSelectPlayers1] +;Tex = MainBar +TexSBG = PartyPlayerSelectBG +Type = Transparent +TypeSBG = Transparent +;Text = PARTY_TEAMS_PLAYER1 +X = 335 +Y = 170 +W = 200 +SBGW = 150 +H = 40 +SkipX = 10 +Fields = 1 + +Color = P1Light +DColor = P1Dark +TColor = White +TDColor = White + +SBGColor = P1Light +SBGDColor = P1Dark +STColor = White +STDColor = GrayDark + +[PartyPlayerSelectPlayers2] +;Tex = MainBar +TexSBG = PartyPlayerSelectBG +;Text = PARTY_TEAMS_PLAYER2 +X = 335 +Y = 300 +W = 200 +SBGW = 150 +H = 40 +SkipX = 10 +Fields = 1 + +Type = Transparent +TypeSBG = Transparent + +Color = P2Light +DColor = P2Dark +TColor = White +TDColor = White + +SBGColor = P2Light +SBGDColor = P2Dark +STColor = White +STDColor = GrayDark + +[PartyPlayerSelectPlayers3] +;Tex = MainBar +TexSBG = PartyPlayerSelectBG +;Text = PARTY_TEAMS_PLAYER3 +X = 335 +Y = 430 +W = 200 +SBGW = 150 +H = 40 +SkipX = 10 +Fields = 4 + +Type = Transparent +TypeSBG = Transparent + +Color = P3Light +DColor = P3Dark +TColor = White +TDColor = White + +SBGColor = P3Light +SBGDColor = P3Dark +STColor = White +STDColor = GrayDark + + + +[PartyPlayerTeam1Name] +Tex = PartyTeamButton2 +X = 75 +Y = 160 +W = 310 +H = 50 +Type = Transparent +Texts = 1 +Color = P1Lightest +DColor = P1Dark + +[PartyPlayerTeam1NameText1] +X = 115 +Y = 8 +Font = 0 +Size = 36 +Align = 1 +Text = Team 1 +Color = White + +[PartyPlayerPlayer1Name] +Tex = Button +X = 70 +Y = 220 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P1Lightest +DColor = P1Dark + +[PartyPlayerPlayer1NameText1] +X = 65 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 1 +Color = White + +[PartyPlayerPlayer2Name] +Tex = Button +X = 225 +Y = 220 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P1Lightest +DColor = P1Dark + +[PartyPlayerPlayer2NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 2 +Color = White + +[PartyPlayerPlayer3Name] +Tex = Button +X = 380 +Y = 220 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P1Lightest +DColor = P1Dark + +[PartyPlayerPlayer3NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 3 +Color = White + +[PartyPlayerPlayer4Name] +Tex = Button +X = 535 +Y = 220 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P1Lightest +DColor = P1Dark + +[PartyPlayerPlayer4NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 4 +Color = White + +[PartyPlayerTeam2Name] +Tex = PartyTeamButton2 +X = 75 +Y = 290 +W = 310 +H = 50 +Type = Transparent +Texts = 1 +Color = P2Lightest +DColor = P2Dark + +[PartyPlayerTeam2NameText1] +X = 115 +Y = 8 +Font = 0 +Size = 36 +Align = 1 +Text = Team 2 +Color = White + +[PartyPlayerPlayer5Name] +Tex = Button +X = 70 +Y = 350 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P2Lightest +DColor = P2Dark + +[PartyPlayerPlayer5NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 5 +Color = White + +[PartyPlayerPlayer6Name] +Tex = Button +X = 225 +Y = 350 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P2Lightest +DColor = P2Dark + +[PartyPlayerPlayer6NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 6 +Color = White + +[PartyPlayerPlayer7Name] +Tex = Button +X = 380 +Y = 350 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P2Lightest +DColor = P2Dark + +[PartyPlayerPlayer7NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 7 +Color = White + +[PartyPlayerPlayer8Name] +Tex = Button +X = 535 +Y = 350 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P2Lightest +DColor = P2Dark + +[PartyPlayerPlayer8NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 8 +Color = White + +[PartyPlayerTeam3Name] +Tex = PartyTeamButton2 +X = 75 +Y = 420 +W = 310 +H = 50 +Type = Transparent +Texts = 1 +Color = P3Lightest +DColor = P3Dark + +[PartyPlayerTeam3NameText1] +X = 115 +Y = 8 +Font = 0 +Size = 36 +Align = 1 +Text = Team 3 +Color = White + +[PartyPlayerPlayer9Name] +Tex = Button +X = 70 +Y = 480 +Z = 0.6 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P3Lightest +DColor = P3Dark + +[PartyPlayerPlayer9NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 9 +Color = White + +[PartyPlayerPlayer10Name] +Tex = Button +X = 225 +Y = 480 +Z = 0.6 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P3Lightest +DColor = P3Dark + +[PartyPlayerPlayer10NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 10 +Color = White + +[PartyPlayerPlayer11Name] +Tex = Button +X = 380 +Y = 480 +Z = 0.6 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P3Lightest +DColor = P3Dark + +[PartyPlayerPlayer11NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 11 +Color = White + +[PartyPlayerPlayer12Name] +Tex = Button +X = 535 +Y = 480 +Z = 0.6 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P3Lightest +DColor = P3Dark + +[PartyPlayerPlayer12NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 12 +Color = White + + + +[PartyRoundsBackground] +Tex = PartyBG + +[PartyRoundsStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[PartyRoundsStatic2] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[PartyRoundsStatic3] +X = 65 +Y = 65 +W = 27 +H = 27 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[PartyRoundsStatic4] +X = 250 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[PartyRoundsStatic5] +X = 410 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent + +[PartyRoundsText1] +X = 70 +Y = 5 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 1 +Size = 60 +Color = GrayLight +Text = PARTY_MODE + +[PartyRoundsText2] +X = 100 +Y = 63 +Color = GrayDark +Font = 0 +Size = 30 +Align = 0 +Text = PARTY_ROUNDS_DESC + + +[PartyRoundsText3] +X = 290 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE + +[PartyRoundsText4] +X = 450 +Y = 548 +Color = Black +Size = 24 +Align = 0 +Text = PARTY_ROUNDS_LEGEND_CONTINUE + +[PartyRoundsSelectRoundCount] +Tex = MainBar +TexSBG = SelectBG +Text = PARTY_ROUNDCOUNT +X = 70 +Y = 100 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Type = Transparent +TypeSBG = Transparent + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound1] +Tex = MainBar +TexSBG = SelectBG +Text = PARTY_SELECTMODE1 +X = 70 +Y = 155 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Type = Transparent +TypeSBG = Transparent + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound2] +Tex = MainBar +TexSBG = SelectBG +Text = PARTY_SELECTMODE2 +X = 70 +Y = 210 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Type = Transparent +TypeSBG = Transparent + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound3] +Tex = MainBar +TexSBG = SelectBG +Text = PARTY_SELECTMODE3 +X = 70 +Y = 265 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Type = Transparent +TypeSBG = Transparent + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound4] +Tex = MainBar +TexSBG = SelectBG +Text = PARTY_SELECTMODE4 +X = 70 +Y = 320 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Type = Transparent +TypeSBG = Transparent + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound5] +Tex = MainBar +TexSBG = SelectBG +Text = PARTY_SELECTMODE5 +X = 70 +Y = 375 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Type = Transparent +TypeSBG = Transparent + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound6] +Tex = MainBar +TexSBG = SelectBG +Text = PARTY_SELECTMODE6 +X = 70 +Y = 430 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Type = Transparent +TypeSBG = Transparent + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound7] +Tex = MainBar +TexSBG = SelectBG +Text = PARTY_SELECTMODE7 +X = 70 +Y = 485 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Type = Transparent +TypeSBG = Transparent + +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark + + + +[SongMenu] + +[SongMenuBackground] +Type=Fade +;ColR=0 +;ColG=0 +;ColB=0 +Alpha=0.0 +Tex = SongBG + +[SongMenuStatic1] +Tex = interface_dialog_background +X = 528 +Y = 140 +W = 250 +H = 200 +Z = 0.96 +Color = White +Type = Transparent + + +[SongMenuStatic2] +X = 536 +Y = 151 +W = 24 +H = 24 +Color = White +Tex = icon_song_menu +Type = Transparent +Z = 0.97 + +[SongMenuTextMenu] +X = 566 +Y = 145 +Z = 0.97 +Color = Graydark +Size = 36 +Text = MENU + +[SongMenuButton1] +X = 548 +Y = 195 +Z = 0.97 +W = 210 +H = 25 +Tex = Rectangle +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 + +[SongMenuButton1Text1] +X = 6 +Y = 0 +Z = 0.97 +Color = White +Size = 24 +Text = SONG_MENU_PLAY + +[SongMenuButton2] +X = 548 +Y = 225 +Z = 0.97 +W = 210 +H = 25 +Tex = Rectangle +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 + +[SongMenuButton2Text1] +X = 6 +Y = 0 +Color = White +Size = 24 +Text = SONG_MENU_EDIT +Z = 0.97 + +[SongMenuButton3] +X = 548 +Y = 255 +Z = 0.97 +W = 210 +H = 25 +Tex = Rectangle +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 + +[SongMenuButton3Text1] +X = 6 +Y = 0 +Color = White +Font = 0 +Size = 24 +Text = SONG_MENU_MODI +Align = 0 +Z = 0.97 + +# shows up instead of BUtton 3 +# in some song menus +[SongMenuSelectSlide3] +TexSBG = Rectangle +Text = +TypeSBG = Transparent +ShowArrows = 1 +OneItemOnly = 1 +X = 548 +Y = 235 +W = 0 +H = 25 +Z = 0.97 +SkipX = 0 +SBGW = 210 +TextSize = 24 +Color = ColorDark +DColor = Gray +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = Gray +STColor = White +STDColor = GrayDark +[SongMenuButton4] +X = 548 +Y = 285 +Z = 0.97 +W = 210 +H = 25 +Tex = Rectangle +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 + +[SongMenuButton4Text1] +X = 6 +Y = 0 +Color = White +Font = 0 +Size = 24 +Text = SONG_MENU_CANCEL +Align = 0 +Z = 0.97 + +[SongJumpto] + +[SongJumptoBackground] +Type=Fade +;ColR=0 +;ColG=0 +;ColB=0 +Alpha=0.0 + +[SongJumptoStatic1] +Tex = interface_dialog_background +X = 500 +Y = 340 +W = 280 +H = 160 +Z = 0.965 +Color = GrayLightest +Type = Transparent + +[SongJumptoStatic2] +X = 508 +Y = 348 +W = 24 +H = 24 +Color = White +Tex = icon_song_search +Type = Transparent +Z = 0.97 + +[SongJumptoText1] +X = 538 +Y = 343 +Color = GrayDark +Size = 36 +Text = SONG_JUMPTO_TYPE_DESC +Z = 0.97 + +#arrows over the select +#TODO: remove, add this for all in code +[SongJumptoStatic3] +X = 510 +Y = 383 +W = 260 +H = 30 +Color = ColorLightest +Tex = interface_selectbg_search +Type = Colorized +Z = 0.97 + +[SongJumptoSelectSlideType] +#Text = SONG_JUMPTO_TYPE_DESC +X = 516 +Y = 383 +Z = 0.97 +H = 30 +SBGW = 150 +SkipX = 4 + +Size = 36 + +#text +TColor = Black +TDColor = Red +#Select0r.Text.Color +STColor = Black +STDColor = Red + +[SongJumptoButtonSearchText] +X = 526 +Y = 395 +Z = 0.97 +W = 160 +H = 50 +Size = 36 +Font = 1 +Align = 0 +Color = Black + +[SongJumptoTextFound] +X = 539 +Y = 445 +Color = Black +Font = 0 +Size = 24 +Text = SONG_JUMPTO_HELP +Align = 0 +Z = 0.97 + + +[StatMain] +Texts = 0 +Statics = 0 + +[StatMainBackground] +Tex = MainBG + +[StatMainButtonScores] +X = 589 +Y = 100 +W = 190 +H = 50 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatMainButtonScoresText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = STAT_DESC_SCORES +Color = White + +[StatMainButtonSingers] +X = 589 +Y = 160 +W = 190 +H = 50 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatMainButtonSingersText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = STAT_DESC_SINGERS +Color = White + +[StatMainButtonSongs] +X = 589 +Y = 220 +W = 190 +H = 50 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatMainButtonSongsText1] +X = 95 +Y = 13 +Font = 0 +Size = 24 +Align = 1 +Text = STAT_DESC_SONGS +Color = White + +[StatMainButtonBands] +X = 589 +Y = 280 +W = 190 +H = 50 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatMainButtonBandsText1] +X = 95 +Y = 13 +Font = 0 +Size = 24 +Align = 1 +Text = STAT_DESC_BANDS +Color = White + +[StatMainButtonExit] +X = 589 +Y = 340 +W = 190 +H = 50 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatMainButtonExitText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_OPTIONS_EXIT +Color = White + +[StatMainTextOverview] +X = 45 +Y = 125 +W = 510 +Color = White +Font = 0 +Size = 27 +Align = 0 +Text = + +[StatMainStatic1] +X = 35 +Y = 65 +W = 27 +H = 27 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[StatMainStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[StatMainStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[StatMainStatic4] +X = 250 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[StatMainStatic5] +X = 410 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent + +[StatMainStatic6] +X = 40 +Y = 100 +W = 520 +H = 20 +Tex = StatMainBG1 +Color = ColorDark +Type = Transparent + +[StatMainStatic7] +X = 40 +Y = 120 +W = 520 +H = 300 +Tex = StatMainBG2 +Color = ColorLight +Type = Transparent + +[StatMainStatic8] +X = 40 +Y = 420 +W = 520 +H = 20 +Tex = StatMainBG3 +Color = ColorDark +Type = Transparent + +[StatMainText1] +X = 40 +Y = 5 +Font = 1 +Size = 60 +Color = GrayLight +Text = STAT_MAIN +Align = 0 + + +[StatMainText2] +X = 70 +Y = 63 +Color = GrayDark +Font = 0 +Size = 30 +Align = 0 +Text = STAT_MAIN_DESC + +[StatMainText3] +X = 290 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_NAVIGATE + +[StatMainText4] +X = 450 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_ESC + +[StatDetail] +Texts = 0 +Statics = 0 + +[StatDetailBackground] +Tex = MainBG + +[StatDetailButtonNext] +X = 589 +Y = 100 +W = 190 +H = 50 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatDetailButtonNextText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = STAT_NEXT +Color = White + +[StatDetailButtonPrev] +X = 589 +Y = 160 +W = 190 +H = 50 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatDetailButtonPrevText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = STAT_PREV +Color = White + +[StatDetailButtonReverse] +X = 589 +Y = 220 +W = 190 +H = 50 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatDetailButtonReverseText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = STAT_REVERSE +Color = White + +[StatDetailButtonExit] +X = 589 +Y = 280 +W = 190 +H = 50 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatDetailButtonExitText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_OPTIONS_EXIT +Color = White + +[StatDetailTextDescription] +X = 70 +Y = 63 +Color = GrayDark +Font = 0 +Size = 30 +Align = 0 +Text = + +[StatDetailTextPage] +X = 546 +Y = 98 +Color = Black +Font = 0 +Size = 15 +Align = 2 +Text = + +[StatDetailTextList1] +X = 45 +Y = 122 +Color = White +Font = 0 +Size = 21 +Text = Stat1 + +[StatDetailTextList2] +X = 45 +Y = 160 +Color = White +Font = 0 +Size = 21 +Text = Stat2 + +[StatDetailTextList3] +X = 45 +Y = 198 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList4] +X = 45 +Y = 236 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList5] +X = 45 +Y = 274 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList6] +X = 45 +Y = 312 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList7] +X = 45 +Y = 350 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList8] +X = 45 +Y = 388 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList9] +X = 45 +Y = 426 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList10] +X = 45 +Y = 464 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailStatic1] +X = 35 +Y = 65 +W = 27 +H = 27 +Color = ColorDark +Tex = MainIcon +Type = Transparent + +[StatDetailStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[StatDetailStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[StatDetailStatic4] +X = 250 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent + +[StatDetailStatic5] +X = 410 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent + +[StatDetailStatic6] +X = 40 +Y = 100 +W = 520 +H = 24 +Tex = StatDetailBG1 +Color = ColorDark +Type = Transparent + +[StatDetailStatic7] +X = 40 +Y = 124 +W = 520 +H = 376 +Tex = StatMainBG2 +Color = ColorLight +Type = Transparent + +[StatDetailStatic8] +X = 40 +Y = 500 +W = 520 +H = 20 +Tex = StatMainBG3 +Color = ColorDark +Type = Transparent + +[StatDetailText1] +X = 40 +Y = 5 +Color = GrayLight +Font = 1 +Size = 60 +Text = STAT_DETAIL +Align = 0 + +[StatDetailText2] +X = 290 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_NAVIGATE + +[StatDetailText3] +X = 450 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_ESC + +[CheckPopup] + +[CheckPopupBackground] +Type=Fade +ColR=0 +ColG=0 +ColB=0 +Alpha=0.4 + +[CheckPopupStatic1] +Tex = interface_dialog_background +X = 200 +Y = 150 +W = 400 +H = 200 +Z = 1 +Color = White +Type = Transparent + +[CheckPopupText1] +X = 400 +Y = 160 +W = 400 +Color = Gray +Font = 1 +Size = 35 +Text = MSG_QUESTION_TITLE +Align = 1 +Z = 1 + +[CheckPopupText] +X = 400 +Y = 210 +W = 280 +Color = GrayDark +Font = 0 +Size = 35 +Text = error text +Align = 1 +Z = 1 + +[CheckPopupButton1] +X = 285 +Y = 310 +W = 100 +H = 25 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 +Z = 1 + +[CheckPopupButton1Text1] +X = 50 +Y = 0 +Color = White +Font = 0 +Size = 24 +Text = YES +Align = 1 +Z = 1 + +[CheckPopupButton2] +X = 415 +Y = 310 +W = 100 +H = 25 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 +Z = 1 + +[CheckPopupButton2Text1] +X = 50 +Y = 0 +Color = White +Font = 0 +Size = 24 +Text = NO +Align = 1 +Z = 1 + + +[ErrorPopup] + +[ErrorPopupBackground] +Type=Fade +ColR=0 +ColG=0 +ColB=0 +Alpha=0.4 + +[ErrorPopupStatic1] +Tex = interface_dialog_background +X = 200 +Y = 150 +W = 400 +H = 200 +Z = 1 +Color = White +Type = Transparent + +[ErrorPopupText1] +X = 400 +Y = 160 +W = 400 +Color = Gray +Font = 1 +Size = 35 +Text = MSG_ERROR_TITLE +Align = 1 +Z = 1 + +[ErrorPopupText] +X = 400 +Y = 210 +W = 280 +Color = GrayDark +Font = 0 +Size = 35 +Text = error text +Align = 1 +Z = 1 + +[ErrorPopupButton1] +X = 350 +Y = 310 +W = 100 +H = 25 +Tex = Button +Color = ColorDark +DColor = Gray +Type = Transparent +Texts = 1 +Z = 1 + +[ErrorPopupButton1Text1] +X = 50 +Y = 0 +Color = White +Font = 0 +Size = 24 +Text = OK +Align = 1 +Z = 1 + +[PausePopUpStatic] +Tex = Pause +X = 0 +Y = 0 +W = 800 +H = 600 +Z = 0.95 +Color = White +Type = Colorized + +[SingLyricsUpperBar] +X = 80 +W = 640 +Y = 493 +H = 41 +;YOffSet (+/-) for the Sing-Indicator +IndicatorYOffset = 3 + +[SingLyricsLowerBar] +X = 80 +W = 640 +Y = 535 +H = 41
\ No newline at end of file diff --git a/us_maker_edition/game/themes/Classic/Star.ini b/us_maker_edition/game/themes/Classic/Star.ini new file mode 100644 index 00000000..e72bdbec --- /dev/null +++ b/us_maker_edition/game/themes/Classic/Star.ini @@ -0,0 +1,246 @@ +;0.5.1 +;experimental version +;if you are using this as a sample for your theme +;don't be suprised it doesn't work good with newer releases + +[Skin] +Theme=Classic +Name=Star +Color=Blue + +[Textures] +/** + * Interface + */ +interface_selectbg_search = [interface]selectbg_search.png +interface_dialog_background = [interface]dialog_background.png + +Cursor = [interface]cursor.png +Cursor_Pressed = [interface]cursor_pressed.png + +/** + * Icons + */ +icon_song_menu = [icon]song_menu.png +icon_song_search = [icon]song_search.png +icon_song_video = [icon]song_video.png + + +# # # M A I N # # # +ButtonSolo = [mainbutton]Solo.png +ButtonMulti = [mainbutton]Multi.png +ButtonEditor = [mainbutton]Solo.png +ButtonStats = [mainbutton]Stats.png +ButtonOptions = [mainbutton]Options.png +ButtonExit = [mainbutton]Exit.png +Button = [main]button.png +ButtonF = [main]buttonf.jpg +MainBar = [main]mainBar.png +SelectBG = [main]selectbg.png + +usdx_logo = [main]logo.png +SongsBG = [songs]bg.png +SongFade = [song]BGFade.jpg +SongEqualizerBG = [song]EqualizerBG.jpg + +Select_ArrowLeft = [interface]select_arrow_left.png +Select_ArrowRight = [interface]select_arrow_right.png + +#Backgrounds +LoadingBG = [bg-main]star.jpg +MainBG = [bg-main]star.jpg +SongBG = [bg-main]star.jpg +ScoreScreenBG = [bg-main]star.jpg +Top5BG = [bg-main]star.jpg +OptionsBG = [bg-main]star.jpg +EditBG = [bg-main]star.jpg +PartyBG = [bg-main]star.jpg + +#Icons on screen +SongCD = [icon]cd.png +MainIcon = [icon]star.png +MainSearch = [icon]search.png +IconOption = [icon]options.png +IconEdit = [icon]options.png +IconSongMenu = [icon]songmenu.png +ScoreIcon = [icon]score.png +PartyIcon = [icon]party.png +StatIcon = [icon]stats.png +VideoIcon = [icon]video.png + +IconError = [icon]error.png +IconQuestion = [icon]question.png + + +# # # S O N G S E L E C E T # # # +SongSelection = [song]selection.png +SongCover = [main]songCover.jpg + + +# # # S I N G # # # +#the bar where the lyrics reside +LyricBar = [sing]textBar.png + +#this one slides in, to tell you that singing starts immediately +LyricHelpBar = [sing]lyricsHelpBar.png + +#the bar behind the timestuff +TimeBar1 = [sing]timeBarBG.png + +#the time progress bar (not skinned in this theme :P ) +TimeBar = [sing]timeBar.jpg + +#linebonus, the thing that pop ups at the score +LineBonusBack = [sing]lineBonusPopUp.png + +#Singbar (the thing beneath the scores) +SingBarBack = [sing]singBarBack.png +SingBarBar = [sing]singBarBar.png +SingBarFront = [sing]singBarFront.png + +#Background for scores +ScoreBG = [sing]scoreBg.png + +#Background for the P1, P2 and so on +P = [sing]p.png + +#Pointer for lyrics +Ball = [sing]LyricsBall.png + + +# # # S C O R E / T O P 5 # # # +ScoreBox = [score]box.png +ScoreGlassBox = [score]glass_box.png +ScoreLevel = [score]level.png +ScoreLevelRound = [score]levelRound.png + +ScoreLevel_Dark = [score]level_dark.png +ScoreLevel_Dark_Round = [score]level_dark_round.png + +ScoreLevel_Light = [score]level_light.png +ScoreLevel_Light_Round = [score]level_light_round.png + +ScoreLevel_Lightest = [score]level_lightest.png +ScoreLevel_Lightest_Round = [score]level_lightest_round.png + +# Boxes near the text, that show what color is for which bar +ScoreBar_box_lightest = [score]bar_box_lightest.png +ScoreBar_box_light = [score]bar_box_light.png +ScoreBar_box_dark = [score]bar_box_dark.png + +ScoreEndCap = [score]endcap.png +ScoreLine = [score]line.png +PlayerNumberBox = [main]playerNumberBox.png + +PlayerIDBox01 = [sing.player1]lyric_active.png +PlayerIDBox02 = [sing.player2]lyric_active.png +PlayerIDBox03 = [sing.player3]lyric_active.png +PlayerIDBox04 = [sing.player4]lyric_active.png +PlayerIDBox05 = [sing.player5]lyric_active.png +PlayerIDBox06 = [sing.player6]lyric_active.png + +# these icons are part of the tango icon set +# licensed under Creative Commons Attribution Share-Alike license +# http://tango.freedesktop.org +Rating_0 = [score]rating_0.png +Rating_1 = [score]rating_1.png +Rating_2 = [score]rating_2.png +Rating_3 = [score]rating_3.png +Rating_4 = [score]rating_4.png +Rating_5 = [score]rating_5.png +Rating_6 = [score]rating_6.png +Rating_7 = [score]rating_7.png +# thank you girls and guys!!! + + +# # # P A R T Y # # # +Joker =[party]Joker.png +PartyPlayerButton =[party]playerButton.png +PartyTeamButton1 =[party]roundTeamButton.png +PartyTeamButton2 =[party]playerTeamButton.png +PartyTeamButton3 =[party]winTeamButton1.png +PartyTeamButton4 =[party]winTeamButton2.png +PartyTeamButton5 =[party]winTeamButton3.png +PartyRoundBG1 =[party]roundBG1.png +PartyRoundBG2 =[party]roundBG2.png +PartyRoundBG3 =[party]roundBG3.png +PartyRoundBG4 =[party]roundBG4.png +HDL_Pointer =[party]pointer.png +PartyTeamPoints =[party]teamPoints.png +PartyScoreDeco =[party]scoreDecoration.png +PartyScoreBG1 =[party]scoreBG1.png +PartyScoreBG2 =[party]scoreBG2.png +PartyWinDeco1 =[party]winDecoration.png +PartyWinDeco2 =[party]winDecoration.png +PartyWinDeco3 =[party]winDecoration.png +PartyPlayerSelectBG = [party]playerselectbg.png + + +# # # S T A T S # # # +StatMainBG1 = [stat]mainBG1.png +StatMainBG2 = [stat]mainBG2.png +StatMainBG3 = [stat]mainBG3.png +StatDetailBG1 = [stat]detailBG1.png + + +# # # N A V I # # # +ButtonP = [button]p.png +ButtonM = [button]m.png +ButtonJ = [button]j.png +ButtonAlt = [button]alt.png +ButtonAZ = [button]az.png +ButtonEnter = [button]enter.png +ButtonNavi = [button]navi.png +ButtonEsc = [button]esc.png +Button13 = [button]13.png +ButtonE = [button]e.png + +;Leiste1 = [special]bar1.png +:Leiste2 = [special]bar2.png + +JumpToBG = [menu]jumpToBg.png +SongMenuBG = [menu]songMenuBg.png +SongMenuSelectBG = [menu]songMenuSelectBg.png +PopUpBG = [menu]popUpBG.png + + +# # # N O T E S # # # +# sung notes - colorized with playercolors +GrayLeft = [sing]notesLeft.png +GrayMid = [sing]notesMid.png +GrayRight = [sing]notesRight.png +# unsung notes - colorized with playercolors +NotePlainLeft = [sing]notesPlainLeft.png +NotePlainMid = [sing]notesPlainMid.png +NotePlainRight = [sing]notesPlainRight.png +# the glow around unsung/sung notes - colorized with playercolors +NoteBGLeft = [sing]notesBgLeft.png +NoteBGMid = [sing]notesBgMid.png +NoteBGRight = [sing]notesBgRight.png +Pause = [sing]pause.png + + +# # # E F F E C T S # # # +NoteStar = [effect]goldenNoteStar.png +NotePerfectStar = [effect]perfectNoteStar.png + + +# # # dirty helpers # # # +Rectangle = [helper]rectangle.jpg +ButtonFade = [helper]buttonFade.png +BGFade = [special]bg_fade.png + + +# # # D U E T # # # +LyricIcon_P1 = [sing.player1]lyric_active.png +LyricIconD_P1 = [sing.player1]lyric_inactive.png +LyricIcon_P2 = [sing.player2]lyric_active.png +LyricIconD_P2 = [sing.player2]lyric_inactive.png +LyricIcon_P3 = [sing.player3]lyric_active.png +LyricIconD_P3 = [sing.player3]lyric_inactive.png +LyricIcon_P4 = [sing.player4]lyric_active.png +LyricIconD_P4 = [sing.player4]lyric_inactive.png +LyricIcon_P5 = [sing.player5]lyric_active.png +LyricIconD_P5 = [sing.player5]lyric_inactive.png +LyricIcon_P6 = [sing.player6]lyric_active.png +LyricIconD_P6 = [sing.player6]lyric_inactive.png
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--git a/us_maker_edition/game/themes/Deluxe.ini b/us_maker_edition/game/themes/Deluxe.ini new file mode 100644 index 00000000..f2bafc88 --- /dev/null +++ b/us_maker_edition/game/themes/Deluxe.ini @@ -0,0 +1,8681 @@ +;1.10 +;experimental version +;if you are using this as a sample for your theme +;don't be suprised it doesn't work good with newer releases + +[Theme] +Name = Deluxe +Creator = Ultrastar Deluxe Team +US_Version = USD 110 +DefaultSkin = Blue + +[Colors] +White = 255 255 255 +LightBlue = 119 187 210 +DarkBlue = 28 126 171 +LightRed = 170 146 146 +DarkRed = 155 113 113 +LightGreen = 136 168 136 +DarkGreen = 106 152 104 +LightPurple = 155 136 168 +DarkPurple = 145 104 152 +LightOrange = 168 155 136 +DarkOrange = 151 131 76 +LightYellow = 168 168 136 +DarkYellow = 150 151 76 +Turkis = 13 186 167 +GrayLightest = 223 223 223 +GrayLight = 191 191 191 +Gray = 127 127 127 +GrayDark = 63 63 63 +Black = 0 0 0 +GrayPopup = 51 51 51 +Gold = 255 223 31 +Silver = 223 223 223 +Bronze = 205 127 50 +Red = 255 0 0 + +[Loading] +[LoadingBackground] +Tex = LoadingBG +Color = DarkRed +Type = Colorized + +[LoadingStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Z = 0.4 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[LoadingStatic2] +X = 250 +Y = 545 +W = 550 +H = 30 +Z = 0.4 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[LoadingText1] +X = 30 +Y = 548 +Color = White +Font = 0 +Align = 0 +Size = 24 +Text = SING_LOADING +Reflection = 1 +ReflectionSpacing = 13 + +[LoadingText2] +X = 790 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 2 +Text = US_VERSION +Reflection = 1 +ReflectionSpacing = 13 + +[Main] +[MainBackground] +Tex = MainBG + +[MainStatic1] +X = 65 +Y = 205 +W = 25 +H = 23 +Tex = MainIcon +Color = White +Type = Transparent + +[MainText1] +X = 95 +Y = 186 +Color = White +Font = 0 +Size = 54 +Align = 0 +Text = SING_MENU + +[MainTextDescriptionLong] +X = 95 +Y = 233 +Color = ColorLightest +Font = 0 +Size = 30 +Align = 0 +Text = + +[MainStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Z = 0.4 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[MainStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Z = 0.4 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[MainStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Z = 0.5 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[MainText2] +X = 300 +Y = 548 +Z = 0.5 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE +Reflection = 1 +ReflectionSpacing = 13 + +[MainStatic5] +X = 400 +Y = 545 +W = 32 +H = 30 +Z = 0.5 +Tex = ButtonEnter +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[MainText3] +X = 440 +Y = 548 +Z = 0.5 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_SELECT +Reflection = 1 +ReflectionSpacing = 13 + +[MainButtonSolo] +X = 95 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 15 +DeSelectReflectionSpacing = 280 +Fade = 1 +FadeText = 1 +SelectH = 150 +FadeTex = ButtonFade +FadeTexPos = 0 + +[MainButtonSoloText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_SING +Color = White + +[MainButtonMulti] +X = 250 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 15 +DeSelectReflectionSpacing = 280 +Fade = 1 +FadeText = 1 +SelectH = 150 +FadeTex = ButtonFade +FadeTexPos = 0 + +[MainButtonMultiText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_MULTI +Color = White + +[MainButtonCollection1] +X = 405 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 15 +DeSelectReflectionSpacing = 280 +Fade = 1 +FadeText = 0 +SelectH = 150 +FadeTex = ButtonFade +FadeTexPos = 0 +FirstChild = 3 + +[MainButtonCollection1Text1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_TOOLS +Color = White + +[MainButtonStats] +X = 410 +Y = 310 +W = 140 +H = 30 +Tex = Button +Color = ColorDark +DColor = ColorLight +Type = Transparent +Texts = 1 +Reflection = 0 +Parent = 1 + +[MainButtonStatsText1] +X = 70 +Y = 3 +Font = 0 +Size = 24 +Align = 1 +Text = SING_STATS +Color = White + +[MainButtonEditor] +X = 410 +Y = 345 +W = 140 +H = 30 +Tex = Button +Color = ColorDark +DColor = ColorLight +Type = Transparent +Texts = 1 +Reflection = 0 +Parent = 1 + +[MainButtonEditorText1] +X = 70 +Y = 3 +Font = 0 +Size = 24 +Align = 1 +Text = SING_EDITOR +Color = White + +[MainButtonOptions] +X = 410 +Y = 380 +W = 140 +H = 30 +Tex = Button +Color = ColorDark +DColor = ColorLight +Type = Transparent +Texts = 1 +Reflection = 0 +Parent = 1 + +[MainButtonOptionsText1] +X = 70 +Y = 3 +Font = 0 +Size = 24 +Align = 1 +Text = SING_OPTIONS +Color = White + +[MainButtonExit] +X = 560 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 15 +DeSelectReflectionSpacing = 280 +Fade = 1 +FadeText = 1 +SelectH = 150 +FadeTex = ButtonFade +FadeTexPos = 0 + +[MainButtonExitText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_EXIT +Color = White + +[Song] + +[SongBackground] +Tex = SongBG + +[SongStaticNonParty1] +X = 40 +Y = 22 +W = 27 +H = 27 +Color = White +Tex = SongCD +Type = Colorized + +[SongTextCat] +X = 70 +Y = 53 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = SING_SONG_SELECTION_DESC + +[SongStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Z = 0.4 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[SongStatic2] +X = 250 +Y = 545 +W = 550 +H = 30 +Z = 0.951 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[SongCover] +X = 300 +Y = 120 +W = 325 +H = 200 +Reflections = 1 +Style=5 + +[SongEqualizer] +Visible = 1 +Direction = 1 +Color = White +Alpha = 1 +X = 265 +Y = 476 +PieceW = 4 +PieceH = 4 +Space = 1 +Bands = 5 +Length = 15 +Reflection = 1 +ReflectionSpacing = 2 + +[SongVideoIcon] +X = 310 +Y = 445 +W = 24 +H = 24 +Z = 0.95 +Color = White +Tex = icon_song_video +Type = Transparent +Reflection = 1 +ReflectionSpacing = 22 + +[SongStatic3] +X = 278 +Y = 120 +W = 244 +H = 200 +Z = 0.95 +Color = ColorLight +Tex = SongSelection1 +Type = Colorized + +[SongStatic4] +X = 300 +Y = 320 +W = 200 +H = 160 +Z = 0.95 +Color = ColorLight +Tex = SongSelection2 +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[SongTextArtist] +X = 400 +Y = 328 +W = 190 +Color = White +Font = 1 +Size = 24 +Align = 1 +Text = + +[SongTextTitle] +X = 400 +Y = 394 +W = 190 +Color = White +Font = 0 +Size = 24 +Align = 1 +Text = + +[SongTextNumber] +X = 492 +Y = 457 +Z = 0.95 +Color = White +Size = 18 +Align = 2 +Reflection = 1 +ReflectionSpacing = 21 + +#Variable statics and texts for song-screen in sing- and partymode +# There can be an unlimited Number of Statics and Texts, As long +# as the numbers are in order. +# Statics that are shown in PartyMode Only are Named_ +# SongStaticParty[No] +# Texts that are shown in PartyMode Only are Named_ +# SongTextParty[No] +# Statics that are shown in Normal Mode Only are Named_ +# SongStaticNonParty[No] +# Texts that are shown in Normal Mode Only are Named_ +# SongTextNonParty[No] +#Here are the ones for singmode + +[SongTextNonParty1] +X = 70 +Y = 6 +Color = White +Font = 0 +Size = 60 +Text = SING_SONG_SELECTION +Align = 0 + +# NAVBAR ######################### +# Jump to a letter with [ALT] + [A..Z] +[SongStaticNonParty2] +X = 260 +Y = 545 +W = 32 +H = 30 +Z = 0.952 +Tex = ButtonAlt +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[SongTextNonParty2] +X = 292 +Y = 548 +Z = 0.952 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = + +Reflection = 1 +ReflectionSpacing = 13 + +[SongStaticNonParty3] +X = 300 +Y = 545 +W = 32 +H = 30 +Z = 0.952 +Tex = ButtonAZ +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[SongTextNonParty3] +X = 340 +Y = 548 +Z = 0.952 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_SONG_SELECTION_GOTO +Reflection = 1 +ReflectionSpacing = 13 + +# Menu opens with [M] +[SongStaticNonParty4] +X = 425 +Y = 545 +W = 32 +H = 30 +Z = 0.952 +Tex = ButtonM +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[SongTextNonParty4] +X = 465 +Y = 548 +Z = 0.952 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_SONG_SELECTION_MENU +Reflection = 1 +ReflectionSpacing = 13 + +# The so famous search, shown with [J] +[SongStaticNonParty5] +X = 515 +Y = 545 +W = 32 +H = 30 +Z = 0.952 +Tex = ButtonJ +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[SongTextNonParty5] +X = 555 +Y = 548 +Z = 0.952 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SONG_JUMPTO_DESC +Reflection = 1 +ReflectionSpacing = 13 + +# [P]laylist +[SongStaticNonParty6] +X = 680 +Y = 545 +W = 32 +H = 30 +Z = 0.952 +Tex = ButtonP +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[SongTextNonParty6] +X = 720 +Y = 548 +Z = 0.952 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_SONG_SELECTION_PLAYLIST +Reflection = 1 +ReflectionSpacing = 13 + +#and these are the ones for partymode +[SongStaticParty1] +X = 40 +Y = 22 +W = 27 +H = 27 +Color = White +Tex = PartyIcon +Type = Colorized + +# NAVBAR for party +# enter a number +[SongStaticParty2] +X = 260 +Y = 545 +Z = 0.952 +W = 32 +H = 30 +Tex = Button13 +Color = White +Type = Transparent + +[SongTextParty3] +X = 288 +Y = 548 +Z = 0.952 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SONG_MENU_NAME_PARTY_JOKER +Reflection = 1 +ReflectionSpacing = 13 + +# menu +[SongStaticParty3] +X = 400 +Y = 552 +Z = 0.952 +W = 24 +H = 23 +Tex = ButtonM +Color = White +Type = Transparent + +[SongTextParty4] +X = 426 +Y = 548 +Z = 0.952 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = PARTY_SONG_MENU +Reflection = 1 +ReflectionSpacing = 13 + +[SongStaticParty4] +X = 540 +Y = 552 +Z = 0.952 +W = 24 +H = 24 +Tex = ButtonEnter +Color = White +Type = Transparent + +[SongTextParty5] +X = 570 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = PARTY_SONG_LEGEND_CONTINUE +Reflection = 1 +ReflectionSpacing = 13 + +#Texts for Party Mode +[SongTextParty1] +X = 70 +Y = 5 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 0 +Size = 60 +Color = White +Text = PARTY_MODE + +[SongTextParty2] +X = 238 +Y = 548 +Color = Black +Font = 0 +Size = 21 +Align = 2 +Text = PARTY_SONG_WHEREAMI +#variable statics end + +# Jokers, 5 for each team, only shown in party Mode +[SongStaticTeam1Joker1] +Tex = Joker +X = 505 +Y = 400 +W = 40 +H = 40 +Z = 0.98 +Color = P1Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam1Joker2] +Tex = Joker +X = 555 +Y = 400 +W = 40 +H = 40 +Z = 0.98 +Color = P1Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam1Joker3] +Tex = Joker +X = 605 +Y = 400 +W = 40 +H = 40 +Z = 0.98 +Color = P1Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam1Joker4] +Tex = Joker +X = 655 +Y = 400 +W = 40 +H = 40 +Z = 0.98 +Color = P1Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam1Joker5] +Tex = Joker +X = 705 +Y = 400 +W = 40 +H = 40 +Z = 0.98 +Color = P1Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam2Joker1] +Tex = Joker +X = 505 +Y = 450 +W = 40 +H = 40 +Z = 0.98 +Color = P2Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam2Joker2] +Tex = Joker +X = 555 +Y = 450 +W = 40 +H = 40 +Z = 0.98 +Color = P2Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam2Joker3] +Tex = Joker +X = 605 +Y = 450 +W = 40 +H = 40 +Z = 0.98 +Color = P2Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam2Joker4] +Tex = Joker +X = 655 +Y = 450 +W = 40 +H = 40 +Z = 0.98 +Color = P2Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam2Joker5] +Tex = Joker +X = 705 +Y = 450 +W = 40 +H = 40 +Z = 0.98 +Color = P2Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam3Joker1] +Tex = Joker +X = 505 +Y = 500 +W = 40 +H = 40 +Z = 0.98 +Color = P3Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam3Joker2] +Tex = Joker +X = 555 +Y = 500 +W = 40 +H = 40 +Z = 0.98 +Color = P3Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam3Joker3] +Tex = Joker +X = 605 +Y = 500 +W = 40 +H = 40 +Z = 0.98 +Color = P3Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam3Joker4] +Tex = Joker +X = 655 +Y = 500 +W = 40 +H = 40 +Z = 0.98 +Color = P3Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + +[SongStaticTeam3Joker5] +Tex = Joker +X = 705 +Y = 500 +W = 40 +H = 40 +Z = 0.98 +Color = P3Dark +Type = Colorized +TexX1 = 0 +TexY1 = 0 +TexX2 = 1 +TexY2 = 1 + + +[Sing] +Texts = 1 + +[SingBackground] +Type=color +ColR=1 +ColB=1 +ColG=1 + +[SingText1] +Text = SING_TIME +X = 43 +Y = 577 +Font = 1 +Size = 18 +Color = White +Align = 1 + +[SingStatic1] +;TextBG +Tex = LyricBar +X = 10 +Y = 492 +W = 780 +H = 85 +Color = White +Type = Transparent + +[SingStatic2] +;TimeBar +Tex = TimeBar1 +X = 10 +Y = 577 +W = 780 +H = 20 +Color = White +Type = Transparent + +[SingTimeProgress] +X = 87 +Y = 584 +W = 633 +H = 6 +Color = White + +[SingTimeText] +Text = SING_TIME +X = 761 +Y = 577 +Font = 1 +Size = 18 +Color = White +Align = 1 + +# O N E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # # +#PlayerOne +[SingP1Static] +Tex = P +X = 20 +Y = 297 +W = 30 +H = 28 +Color = P1Dark +Type = Colorized + +[SingP1Text] +Text = P1 +X = 25 +Y = 302 +Font = 1 +Size = 18 +Color = White +Align = 0 + +[SingP1Static2] +Tex = ScoreBG +X = 680 +Y = 282 +W = 100 +H = 36 +Color = P1Dark +Type = Colorized + +[SingP1TextScore] +Text = 00000 +X = 698 +Y = 284 +Font = 0 +Size = 30 +Color = White +Align = 0 + +[SingP1SingBar] +X = 680 +Y = 316 +W = 100 +H = 8 + +# T W O P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # # +#Player One +[SingP1TwoPStatic] +Tex = P +X = 20 +Y = 117 +W = 30 +H = 28 +Color = P1Dark +Type = Colorized + +[SingP1TwoPText] +Text = P1 +X = 25 +Y = 122 +Font = 1 +Size = 18 +Color = White +Align = 0 + +[SingP1TwoPStatic2] +Tex = ScoreBG +X = 680 +Y = 102 +W = 100 +H = 36 +Color = P1Dark +Type = Colorized + +[SingP1TwoPTextScore] +Text = 00000 +X = 698 +Y = 104 +Font = 0 +Size = 30 +Color = White +Align = 0 + +[SingP1TwoPSingBar] +X = 680 +Y = 136 +W = 100 +H = 8 + +#Player Two +[SingP2RStatic] +Tex = P +X = 20 +Y = 297 +W = 30 +H = 28 +Color = P2Dark +Type = Colorized + +[SingP2RText] +Text = P2 +X = 24 +Y = 302 +Font = 1 +Size = 18 +Color = White +Align = 0 + +[SingP2RStatic2] +Tex = ScoreBG +X = 680 +Y = 282 +W = 100 +H = 36 +Color = P2Dark +Type = Colorized + +[SingP2RTextScore] +Text = 00000 +X = 698 +Y = 284 +Font = 0 +Size = 30 +Color = White +Align = 0 + +[SingP2RSingBar] +X = 680 +Y = 316 +W = 100 +H = 8 + +# T H R E E P L A Y E R M O D E # # # # # # # # # # # # # # # # # # # # +#Player One +[SingP1ThreePStatic] +Tex = P +X = 16 +Y = 59 +W = 50 +H = 44 +Color = P1Dark +Type = Colorized + +[SingP1ThreePText] +Text = P1 +X = 27 +Y = 66 +Font = 1 +Size = 24 +Color = White +Align = 0 + +[SingP1ThreePStatic2] +Tex = ScoreBG +X = 75 +Y = 61 +W = 100 +H = 36 +Color = P1Dark +Type = Colorized + +[SingP1ThreePTextScore] +Text = 00000 +X = 93 +Y = 63 +Font = 0 +Size = 30 +Color = White +Align = 0 + +[SingP1ThreePSingBar] +X = 75 +Y = 95 +W = 100 +H = 8 + +#Player Two +[SingP2MStatic] +Tex = P +X = 311 +Y = 59 +W = 50 +H = 44 +Color = P2Dark +Type = Colorized + +[SingP2MText] +Text = P2 +X = 321 +Y = 66 +Font = 1 +Size = 24 +Color = White +Align = 0 + +[SingP2MStatic2] +Tex = ScoreBG +X = 370 +Y = 61 +W = 100 +H = 36 +Color = P2Dark +Type = Colorized + +[SingP2MTextScore] +Text = 00000 +X = 388 +Y = 63 +Font = 0 +Size = 30 +Color = White +Align = 0 + +[SingP2MSingBar] +X = 370 +Y = 95 +W = 100 +H = 8 + +#Player Three +[SingP3RStatic] +Tex = P +X = 611 +Y = 59 +W = 50 +H = 44 +Color = P3Dark +Type = Colorized + +[SingP3RText] +Text = P3 +X = 621 +Y = 66 +Font = 1 +Size = 24 +Color = White +Align = 0 + +[SingP3RStatic2] +Tex = ScoreBG +X = 670 +Y = 61 +W = 100 +H = 36 +Color = P3Dark +Type = Colorized + +[SingP3RTextScore] +Text = 00000 +X = 688 +Y = 63 +Font = 0 +Size = 30 +Color = White +Align = 0 + +[SingP3SingBar] +X = 670 +Y = 95 +W = 100 +H = 8 + +[Score] +Texts = 1 + +[ScoreBackground] +Tex = ScoreScreenBG + +[ScoreText1] +X = 70 +Y = 6 +Color = White +Font = 0 +Size = 60 +Text = SONG_SCORE +Align = 0 + +[ScoreTextArtistTitle] +X = 70 +Y = 59 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = ArtistTitle + +[ScoreStatic1] +X = 40 +Y = 22 +W = 27 +H = 27 +Color = White +Tex = ScoreIcon +Type = Colorized + +[ScoreStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[ScoreStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[ScoreStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[ScoreText2] +X = 300 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_CONTINUE +Reflection = 1 +ReflectionSpacing = 13 +#end of main stuff + +# # # # # # # # # # # # # # # # # # One Player Score # # # # # # # # # # # # +[ScoreTextName1] +X = 197 +Y = 290 +Font = 0 +Size = 30 +Text = P1 +Color = White +Align = 0 + +# Rating +[ScoreStaticRatingPicture1] +X = 385 +Y = 165 +H = 75 +W = 75 + +[ScoreTextScore1] +X = 422 +Y = 235 +width = 100 +Color = White +Font = 0 +Size = 27 +Text = Tone Deaf +Align = 1 + +# Note Score +[ScoreStaticBoxDark1] +Tex = ScoreBar_box_dark +X = 200 +Y = 327 +W = 22 +H = 20 +Color = P1Dark +Type = Colorized + +[ScoreTextNotes1] +X = 227 +Y = 322 +Color = White +Font = 0 +Size = 30 +Text = SING_NOTES +Align = 0 + +[ScoreTextNotesScore1] +X = 487 +Y = 322 +Color = White +Font = 0 +Size = 30 +Align = 2 +Text = 0 + +# A simple line +[ScorePlayer1Static1] +Tex = ScoreLine +X = 200 +Y = 351 +W = 287 +H = 1 +Color = White +Type = Colorized + +# Line Bonus +[ScoreStaticBoxLight1] +Tex = ScoreBar_box_light +X = 200 +Y = 358 +W = 22 +H = 20 +Color = P1Light +Type = Colorized + +[ScoreTextLineBonus1] +X = 227 +Y = 352 +Color = White +Font = 0 +Size = 30 +Text = SING_PHRASE_BONUS +Align = 0 + +[ScoreTextLineBonusScore1] +X = 487 +Y = 352 +Color = White +Font = 0 +Size = 30 +Align = 2 +Text = 0 + +# A simple line +[ScorePlayer1Static2] +Tex = ScoreLine +X = 200 +Y = 382 +W = 287 +H = 1 +Color = White +Type = Colorized + +# Golden Notes +[ScoreStaticBoxLightest1] +Tex = ScoreBar_box_lightest +X = 200 +Y = 390 +W = 22 +H = 20 +Color = P1Lightest +Type = Colorized + +[ScoreTextGoldenNotes1] +X = 227 +Y = 383 +Color = White +Font = 0 +Size = 30 +Text = SING_GOLDEN_NOTES +Align = 0 + +[ScoreTextGoldenNotesScore1] +X = 487 +Y = 383 +Color = White +Font = 0 +Size = 30 +Align = 2 +Text = 0 + +#Total Score +[ScoreStaticPlayerIdBox1] +Tex = PlayerIDBox01 +X = 200 +Y = 455 +W = 26 +H = 23 +Type = Transparent +Color = White +Reflection = 1 +ReflectionSpacing = 31 + +[ScoreTextTotal1] +X = 237 +Y = 454 +Color = White +Font = 0 +Size = 30 +Text = SING_TOTAL +Align = 0 +Reflection = 1 +ReflectionSpacing = 26 + +[ScoreTextTotalSCore1] +X = 487 +Y = 444 +Color = White +Font = 0 +Size = 42 +Align = 2 +Text = 0 +Reflection = 1 +ReflectionSpacing = 24 + +#ScoreBar +[ScoreStaticBackLevel1] +Tex = ScoreLevel +X = 503 +Y = 168 +W = 95 +H = 310 +Color = P1Lightest +Type = Colorized + +[ScoreStaticBackLevelRound1] +Tex = ScoreLevelRound +X = 503 +Y = 138 +W = 95 +H = 8 +Color = P1Lightest +Type = Colorized + +[ScoreStaticLevel1] +Tex = ScoreLevel +X = 503 +Y = 400 +W = 95 +H = 10 +Color = P1Dark +Type = Colorized + +[ScoreStaticLevelRound1] +Tex = ScoreLevelRound +X = 503 +Y = 392 +W = 95 +H = 8 +Color = P1Dark +Type = Colorized + +[ScorePlayer1Static3] +Tex = ScoreEndCap +X = 499 +Y = 478 +W = 110 +H = 30 +z = 0.9 +Color = P1Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 0 + +[ScorePlayer1Static4] +Tex = ScoreGlassBox +X = 499 +Y = 148 +W = 113 +H = 331 +z = 0.89 +Color = White +Type = Transparent + +# # # # # # # # # # # # # # # # # # Two Player Score # # # # # # # # # # # # +# P L A Y E R O N E +[ScoreTextName2] +X = 42 +Y = 290 +Font = 0 +Size = 30 +Text = P1 +Color = White +Align = 0 + +[ScoreStaticRatingPicture2] +X = 180 +Y = 165 +H = 75 +W = 75 + +[ScoreTextScore2] +X = 217 +Y = 235 +Width = 100 +Color = White +Font = 0 +Size = 27 +Text = Tone Deaf +Align = 1 + +[ScoreStaticBoxDark2] +Tex = ScoreBar_box_dark +X = 45 +Y = 327 +W = 22 +H = 20 +Color = P1Dark +Type = Colorized + +[ScoreTextNotes2] +X = 72 +Y = 324 +Color = White +Font = 0 +Size = 24 +Text = SING_NOTES +Align = 0 + +[ScoreTextNotesScore2] +X = 282 +Y = 324 +Color = White +Font = 0 +Size = 24 +Align = 2 +Text = 0000 + +[ScoreStaticBoxLight2] +Tex = ScoreBar_box_light +X = 45 +Y = 358 +W = 22 +H = 20 +Color = P1Lightest +Type = Colorized + +[ScoreTextLineBonus2] +X = 72 +Y = 355 +Color = White +Font = 0 +Size = 24 +Text = SING_PHRASE_BONUS +Align = 0 + +[ScoreTextLineBonusScore2] +X = 282 +Y = 355 +Color = White +Font = 0 +Size = 24 +Align = 2 +Text = 0000 + +[ScoreStaticBoxLightest2] +Tex = ScoreBar_box_lightest +X = 45 +Y = 390 +W = 22 +H = 20 +Color = P1Lightest +Type = Colorized + +[ScoreTextGoldenNotes2] +X = 72 +Y = 387 +Color = White +Font = 0 +Size = 24 +Text = SING_GOLDEN_NOTES +Align = 0 + +[ScoreTextGoldenNotesScore2] +X = 282 +Y = 387 +Color = White +Font = 0 +Size = 24 +Align = 2 +Text = 0000 + +[ScoreTextTotal2] +X = 82 +Y = 454 +Color = White +Font = 0 +Size = 30 +Text = SING_TOTAL +Reflection = 1 +ReflectionSpacing = 24 + +[ScoreTextTotalSCore2] +X = 283 +Y = 444 +Color = White +Font = 0 +Size = 42 +Align = 2 +Text = 00000 +Reflection = 1 +ReflectionSpacing = 24 + +# Lines +[ScorePlayer2Static1] +Tex = ScoreLine +X = 45 +Y = 351 +W = 237 +H = 1 +Type = Colorized +Color = White + +[ScorePlayer2Static2] +Tex = ScoreLine +X = 45 +Y = 382 +W = 237 +H = 1 +Type = Colorized +Color = White + +[ScoreStaticPlayerIdBox2] +Tex = PlayerIDBox01 +X = 45 +Y = 455 +W = 26 +H = 23 +Type = Transparent +Color = White +Reflection = 1 +ReflectionSpacing = 31 + +#ScoreBar +[ScoreStaticBackLevel2] +Tex = ScoreLevel +X = 298 +Y = 168 +W = 95 +H = 310 +Color = P1Lightest +Type = Colorized + +[ScoreStaticBackLevelRound2] +Tex = ScoreLevelRound +X = 298 +Y = 138 +W = 95 +H = 8 +Color = P1Lightest +Type = Colorized + +[ScoreStaticLevel2] +Tex = ScoreLevel +X = 298 +Y = 400 +W = 95 +H = 10 +Color = P1Dark +Type = Colorized + +[ScoreStaticLevelRound2] +Tex = ScoreLevelRound +X = 298 +Y = 392 +W = 95 +H = 8 +Color = P1Dark +Type = Colorized + +[ScorePlayer2Static3] +Tex = ScoreEndCap +X = 294 +Y = 478 +W = 110 +H = 30 +z = 0.9 +Color = P1Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 0 + +[ScorePlayer2Static4] +Tex = ScoreGlassBox +X = 294 +Y = 148 +W = 113 +H = 331 +z = 0.89 +Color = White +Type = Transparent + +# P L A Y E R T W O +[ScoreTextName3] +X = 758 +Y = 290 +Font = 0 +Size = 30 +Text = P2 +Color = White +Align = 2 + +[ScoreStaticRatingPicture3] +X = 545 +Y = 165 +H = 75 +W = 75 + +[ScoreTextScore3] +X = 583 +Y = 235 +width = 100 +Color = White +Font = 0 +Size = 27 +Text = Tone Deaf +Align = 1 + +[ScoreStaticBoxDark3] +Tex = ScoreBar_box_dark +X = 733 +Y = 327 +W = 22 +H = 20 +Color = P2Dark +Type = Colorized + +[ScoreTextNotes3] +X = 728 +Y = 324 +Color = White +Font = 0 +Size = 24 +Text = SING_NOTES +Align = 2 + +[ScoreTextNotesScore3] +X = 518 +Y = 324 +Color = White +Font = 0 +Size = 24 +Align = 0 +Text = 0000 + +[ScoreStaticBoxLight3] +Tex = ScoreBar_box_light +X = 733 +Y = 358 +W = 22 +H = 20 +Color = P2Lightest +Type = Colorized + +[ScoreTextLineBonus3] +X = 728 +Y = 355 +Color = White +Font = 0 +Size = 24 +Text = SING_PHRASE_BONUS +Align = 2 + +[ScoreTextLineBonusScore3] +X = 518 +Y = 355 +Color = White +Font = 0 +Size = 24 +Align = 0 +Text = 0000 + +[ScoreStaticBoxLightest3] +Tex = ScoreBar_box_lightest +X = 733 +Y = 390 +W = 22 +H = 20 +Color = P2Lightest +Type = Colorized + +[ScoreTextGoldenNotes3] +X = 728 +Y = 387 +Color = White +Font = 0 +Size = 24 +Text = SING_GOLDEN_NOTES +Align = 2 + +[ScoreTextGoldenNotesScore3] +X = 518 +Y = 387 +Color = White +Font = 0 +Size = 24 +Align = 0 +Text = 0000 + +[ScoreTextTotal3] +X = 718 +Y = 454 +Color = White +Font = 0 +Size = 30 +Text = SING_TOTAL +Align = 2 +Reflection = 1 +ReflectionSpacing = 24 + +[ScoreTextTotalScore3] +X = 517 +Y = 444 +Color = White +Font = 0 +Size = 42 +Align = 0 +Text = 00000 +Reflection = 1 +ReflectionSpacing = 24 + +#Lines +[ScorePlayer3Static1] +Tex = ScoreLine +X = 518 +Y = 351 +W = 237 +H = 1 +Type = Colorized +Color = White + +[ScorePlayer3Static2] +Tex = ScoreLine +X = 518 +Y = 382 +W = 237 +H = 1 +Type = Colorized +Color = White + +[ScoreStaticPlayerIdBox3] +Tex = PlayerIDBox02 +X = 729 +Y = 455 +W = 26 +H = 23 +Type = Transparent +Color = White +Reflection = 1 +ReflectionSpacing = 31 + +#ScoreBar +[ScoreStaticBackLevel3] +Tex = ScoreLevel +X = 409 +Y = 168 +W = 95 +H = 310 +Color = P2Lightest +Type = Colorized + +[ScoreStaticBackLevelRound3] +Tex = ScoreLevelRound +X = 409 +Y = 138 +W = 95 +H = 8 +Color = P2Lightest +Type = Colorized + +[ScoreStaticLevel3] +Tex = ScoreLevel +X = 409 +Y = 400 +W = 95 +H = 10 +Color = P2Dark +Type = Colorized + +[ScoreStaticLevelRound3] +Tex = ScoreLevelRound +X = 409 +Y = 392 +W = 95 +H = 8 +Color = P2Dark +Type = Colorized + +[ScorePlayer3Static3] +Tex = ScoreEndCap +X = 405 +Y = 478 +W = 110 +H = 30 +z = 0.9 +Color = P2Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 0 + +[ScorePlayer3Static4] +Tex = ScoreGlassBox +X = 405 +Y = 148 +W = 113 +H = 331 +z = 0.89 +Color = White +Type = Transparent + +# # # # # # # # # # # # # # # # # # Three Player Score # # # # # # # # # # # # +# P L A Y E R O N E +[ScoreTextName4] +X = 20 +Y = 160 +Font = 0 +Size = 42 +Align = 0 +Text = P1 +Color = White + +# Rating +[ScoreStaticRatingPicture4] +X = 200 +Y = 150 +H = 60 +W = 60 + +[ScoreTextNotes4] +X = 20 +Y = 220 +Font = 0 +Size = 27 +Align = 0 +Text = SING_NOTES +Color = White + +[ScoreTextNotesScore4] +X = 260 +Y = 220 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = White + +[ScoreTextLineBonus4] +X = 20 +Y = 250 +Font = 0 +Size = 27 +Align = 0 +Text = SING_PHRASE_BONUS +Color = White + +[ScoreTextLineBonusScore4] +X = 260 +Y = 250 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = White + +[ScoreTextGoldenNotes4] +X = 20 +Y = 280 +Font = 0 +Size = 27 +Align = 0 +Text = SING_GOLDEN_NOTES +Color = White + +[ScoreTextGoldenNotesScore4] +X = 260 +Y = 280 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = White + +[ScoreTextScore4] +X = 20 +Y = 310 +Font = 1 +Size = 27 +Align = 0 +Text = Tone Deaf +Color = White + +[ScoreTextTotal4] +X = 47 +Y = 371 +Font = 0 +Size = 30 +Align = 0 +Text = SING_TOTAL +Color = White +Reflection = 1 +ReflectionSpacing = -1 + +[ScoreTextTotalScore4] +X = 260 +Y = 361 +Font = 0 +Size = 42 +Align = 2 +Text = 00000 +Color = White +Reflection = 1 +ReflectionSpacing = -3 + +[ScoreStaticBoxDark4] +Tex = PlayerNumberBox +X = 20 +Y = 370 +W = 25 +H = 25 +Type = Colorized +Color = P1Dark +Z = 0.9 +Reflection = 1 +ReflectionSpacing = 4 + +[ScorePlayer4Text1] +X = 24 +Y = 376 +W = 30 +H = 30 +Z = 1 +Color = White +Font = 1 +Size = 15 +Align = 0 +Text = P1 + +#lines +[ScorePlayer4Static1] +X = 20 +Y = 218 +W = 240 +H = 2 +Tex = ScoreLine +Type = Colorized +Color = White + +[ScorePlayer4Static2] +X = 20 +Y = 248 +W = 240 +H = 2 +Tex = ScoreLine +Type = Colorized +Color = White + +[ScorePlayer4Static3] +X = 20 +Y = 278 +W = 240 +H = 2 +Tex = ScoreLine +Type = Colorized +Color = White + +[ScorePlayer4Static4] +X = 20 +Y = 308 +W = 240 +H = 2 +Tex = ScoreLine +Type = Colorized +Color = White + +[ScorePlayer4Static5] +X = 20 +Y = 338 +W = 240 +H = 4 +Tex = ScoreLine +Type = Colorized +Color = White + +# P L A Y E R T W O +[ScoreTextName5] +X = 280 +Y = 160 +Font = 0 +Size = 42 +Align = 0 +Text = P2 +Color = White + +# Rating +[ScoreStaticRatingPicture5] +X = 460 +Y = 150 +H = 60 +W = 60 + +[ScoreTextNotes5] +X = 280 +Y = 220 +Font = 0 +Size = 27 +Align = 0 +Text = SING_NOTES +Color = White + +[ScoreTextNotesScore5] +X = 520 +Y = 220 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = White + +[ScoreTextLineBonus5] +X = 280 +Y = 250 +Font = 0 +Size = 27 +Align = 0 +Text = SING_PHRASE_BONUS +Color = White + +[ScoreTextLineBonusScore5] +X = 520 +Y = 250 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = White + +[ScoreTextGoldenNotes5] +X = 280 +Y = 280 +Font = 0 +Size = 27 +Align = 0 +Text = SING_GOLDEN_NOTES +Color = White + +[ScoreTextGoldenNotesScore5] +X = 520 +Y = 280 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = White + +[ScoreTextScore5] +X = 280 +Y = 310 +Font = 1 +Size = 27 +Align = 0 +Text = Tone Deaf +Color = White + +[ScoreTextTotal5] +X = 307 +Y = 371 +Font = 0 +Size = 30 +Align = 0 +Text = SING_TOTAL +Color = White +Reflection = 1 +ReflectionSpacing = -1 + +[ScoreTextTotalScore5] +X = 520 +Y = 361 +Font = 0 +Size = 42 +Align = 2 +Text = 00000 +Color = White +Reflection = 1 +ReflectionSpacing = -3 + +[ScoreStaticBoxDark5] +Tex = PlayerNumberBox +X = 280 +Y = 370 +W = 25 +H = 25 +Type = Colorized +Color = P2Dark +Z = 0.9 +Reflection = 1 +ReflectionSpacing = 4 + +[ScorePlayer5Text1] +X = 284 +Y = 376 +W = 30 +H = 30 +Z = 1 +Color = White +Font = 1 +Size = 15 +Align = 0 +Text = P2 + +[ScorePlayer5Static1] +X = 280 +Y = 218 +W = 240 +H = 2 +Tex = ScoreLine +Type = Colorized +Color = White + +[ScorePlayer5Static2] +X = 280 +Y = 248 +W = 240 +H = 2 +Tex = ScoreLine +Type = Colorized +Color = White + +[ScorePlayer5Static3] +X = 280 +Y = 278 +W = 240 +H = 2 +Tex = ScoreLine +Type = Colorized +Color = White + +[ScorePlayer5Static4] +X = 280 +Y = 308 +W = 240 +H = 2 +Tex = ScoreLine +Type = Colorized +Color = White + +[ScorePlayer5Static5] +X = 280 +Y = 338 +W = 240 +H = 4 +Tex = ScoreLine +Type = Colorized +Color = White + +# P L A Y E R T H R E E +[ScoreTextName6] +X = 540 +Y = 160 +Font = 0 +Size = 42 +Align = 0 +Text = P3 +Color = White + +# Rating +[ScoreStaticRatingPicture6] +X = 720 +Y = 150 +H = 60 +W = 60 + +[ScoreTextNotes6] +X = 540 +Y = 220 +Font = 0 +Size = 27 +Align = 0 +Text = SING_NOTES +Color = White + +[ScoreTextNotesScore6] +X = 780 +Y = 220 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = White + +[ScoreTextLineBonus6] +X = 540 +Y = 250 +Font = 0 +Size = 27 +Align = 0 +Text = SING_PHRASE_BONUS +Color = White + +[ScoreTextLineBonusScore6] +X = 780 +Y = 250 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = White + +[ScoreTextGoldenNotes6] +X = 540 +Y = 280 +Font = 0 +Size = 27 +Align = 0 +Text = SING_GOLDEN_NOTES +Color = White + +[ScoreTextGoldenNotesScore6] +X = 780 +Y = 280 +Font = 0 +Size = 30 +Align = 2 +Text = 0000 +Color = White + +[ScoreTextScore6] +X = 540 +Y = 310 +Font = 1 +Size = 27 +Align = 0 +Text = Tone Deaf +Color = White + +[ScoreTextTotal6] +X = 567 +Y = 371 +Font = 0 +Size = 30 +Align = 0 +Text = SING_TOTAL +Color = White +Reflection = 1 +ReflectionSpacing = -1 + +[ScoreTextTotalScore6] +X = 780 +Y = 361 +Font = 0 +Size = 42 +Align = 2 +Text = 00000 +Color = White +Reflection = 1 +ReflectionSpacing = -3 + +[ScoreStaticBoxDark6] +Tex = PlayerNumberBox +X = 540 +Y = 370 +W = 25 +H = 25 +Type = Colorized +Color = P3Dark +Z = 0.9 +Reflection = 1 +ReflectionSpacing = 4 + +[ScorePlayer6Text1] +X = 544 +Y = 376 +W = 30 +H = 30 +Z = 1 +Color = White +Font = 1 +Size = 15 +Align = 0 +Text = P3 + +#lines +[ScorePlayer6Static1] +X = 540 +Y = 218 +W = 240 +H = 2 +Tex = ScoreLine +Type = Colorized +Color = White + +[ScorePlayer6Static2] +X = 540 +Y = 248 +W = 240 +H = 2 +Tex = ScoreLine +Type = Colorized +Color = White + +[ScorePlayer6Static3] +X = 540 +Y = 278 +W = 240 +H = 2 +Tex = ScoreLine +Type = Colorized +Color = White + +[ScorePlayer6Static4] +X = 540 +Y = 308 +W = 240 +H = 2 +Tex = ScoreLine +Type = Colorized +Color = White + +[ScorePlayer6Static5] +X = 540 +Y = 338 +W = 240 +H = 4 +Tex = ScoreLine +Type = Colorized +Color = White + +[Options] +Texts = 6 +Fade = 2 + +[OptionsBackground] +Tex = OptionsBG + +[OptionsStatic1] +X = 65 +Y = 130 +W = 25 +H = 25 +Color = White +Tex = IconOption +Type = Colorized + +[OptionsText1] +X = 95 +Y = 115 +Color = White +Font = 0 +Size = 54 +Text = SING_OPTIONS +Align = 0 + +[OptionsText2] +X = 95 +Y = 165 +Color = ColorLightest +Font = 0 +Size = 30 +Align = 0 +Text = SING_OPTIONS_DESC + +[OptionsTextDescription] +X = 95 +Y = 195 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = + +[OptionsStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsText3] +X = 300 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE +Reflection=1 +ReflectionSpacing=13 + +[OptionsStatic5] +X = 400 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsText4] +X = 440 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_SELECT +Reflection=1 +ReflectionSpacing=13 + +[OptionsStatic6] +X = 550 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsText5] +X = 590 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_ESC +Reflection=1 +ReflectionSpacing=13 + +[OptionsButtonGame] +X = 95 +Y = 235 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Fade = 1 +FadeText = 1 +SelectH = 100 +FadeTex = ButtonFade +FadeTexPos = 0 + +[OptionsButtonGameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_OPTIONS_GAME +Color = White + +[OptionsButtonGraphics] +X = 250 +Y = 235 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Fade = 1 +FadeText = 1 +SelectH = 100 +FadeTex = ButtonFade +FadeTexPos = 0 + +[OptionsButtonGraphicsText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_OPTIONS_GRAPHICS +Color = White + +[OptionsButtonSound] +X = 405 +Y = 235 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Fade = 1 +FadeText = 1 +SelectH = 100 +FadeTex = ButtonFade +FadeTexPos = 0 + +[OptionsButtonSoundText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_OPTIONS_SOUND +Color = White + +[OptionsButtonLyrics] +X = 560 +Y = 235 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Align = 0 +Texts = 1 +Fade = 1 +FadeText = 1 +SelectH = 100 +FadeTex = ButtonFade +FadeTexPos = 0 + +[OptionsButtonLyricsText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_OPTIONS_LYRICS +Color = White + +[OptionsButtonThemes] +X = 95 +Y = 345 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Align = 0 +Texts = 1 +Fade = 1 +FadeText = 1 +SelectH = 100 +FadeTex = ButtonFade +FadeTexPos = 0 + +[OptionsButtonThemesText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_OPTIONS_THEMES +Color = White + +[OptionsButtonRecord] +X = 250 +Y = 345 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Align = 0 +Texts = 1 +Fade = 1 +FadeText = 1 +SelectH = 100 +FadeTex = ButtonFade +FadeTexPos = 0 + +[OptionsButtonRecordText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_OPTIONS_RECORD +Color = White +Texts = 1 + +[OptionsButtonAdvanced] +X = 405 +Y = 345 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Align = 0 +Texts = 1 +Fade = 1 +FadeText = 1 +SelectH = 100 +FadeTex = ButtonFade +FadeTexPos = 0 + +[OptionsButtonAdvancedText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_OPTIONS_ADVANCED +Color = White +Texts = 1 + +[OptionsButtonExit] +X = 560 +Y = 345 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Align = 0 +Texts = 1 +Fade = 1 +FadeText = 1 +SelectH = 100 +FadeTex = ButtonFade +FadeTexPos = 0 + +[OptionsButtonExitText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_OPTIONS_EXIT +Color = White + +[OptionsGame] +Texts = 5 + +[OptionsGameBackground] +Tex = OptionsBG + +[OptionsGameStatic1] +X = 40 +Y = 22 +W = 25 +H = 23 +Color = White +Tex = IconOption +Type = Transparent + +[OptionsGameText1] +X = 70 +Y = 5 +Color = White +Size = 54 +Text = SING_OPTIONS + +[OptionsGameText2] +X = 70 +Y = 55 +Color = ColorLightest +Size = 30 +Text = SING_OPTIONS_GAME_DESC + +[OptionsGameText3] +X = 70 +Y = 85 +Color = White +Size = 30 +Text = SING_OPTIONS_GAME_WHEREAMI + +[OptionsGameStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsGameStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsGameStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsGameText4] +X = 300 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Reflection = 1 +ReflectionSpacing = 20 +Text = SING_LEGEND_NAVIGATE + +[OptionsGameStatic5] +X = 400 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsGameText5] +X = 440 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Reflection = 1 +ReflectionSpacing = 20 +Text = SING_LEGEND_ESC + +[OptionsGameSelectPlayers] +Text = SING_OPTIONS_GAME_PLAYERS +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 130 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsGameSelectDifficulty] +Text = SING_OPTIONS_GAME_DIFFICULTY +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 180 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsGameSelectSlideLanguage] +Text = SING_OPTIONS_GAME_LANGUAGE +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 230 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsGameSelectTabs] +Text = SING_OPTIONS_GAME_TABS +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 280 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsGameSelectSlideSorting] +Text = SING_OPTIONS_GAME_SORTING +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 330 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsGameSelectDebug] +Text = SING_OPTIONS_GAME_DEBUG +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 380 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsGameButtonExit] +X = 70 +Y = 440 +W = 250 +H = 40 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsGraphics] +Texts = 5 + +[OptionsGraphicsBackground] +Tex = OptionsBG + +[OptionsGraphicsStatic1] +X = 40 +Y = 22 +W = 25 +H = 23 +Color = White +Tex = IconOption +Type = Transparent + +[OptionsGraphicsText1] +X = 70 +Y = 5 +Color = White +Size = 54 +Text = SING_OPTIONS + +[OptionsGraphicsText2] +X = 70 +Y = 55 +Color = ColorLightest +Size = 30 +Text = SING_OPTIONS_GRAPHICS_DESC + +[OptionsGraphicsText3] +X = 70 +Y = 85 +Color = White +Size = 30 +Text = SING_OPTIONS_GRAPHICS_WHEREAMI + +[OptionsGraphicsStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsGraphicsStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsGraphicsStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsGraphicsText4] +X = 300 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_NAVIGATE +Reflection = 1 +ReflectionSpacing = 20 + +[OptionsGraphicsStatic5] +X = 400 +Y = 545 +W = 32 +H = 30 +Z = 0.5 +Tex = ButtonEsc +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsGraphicsText5] +X = 440 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_ESC +Reflection = 1 +ReflectionSpacing = 20 + +[OptionsGraphicsSelectSlideResolution] +Text = SING_OPTIONS_GRAPHICS_RESOLUTION +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 130 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsGraphicsSelectFullscreen] +Text = SING_OPTIONS_GRAPHICS_FULLSCREEN +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 180 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsGraphicsSelectDepth] +Text = SING_OPTIONS_GRAPHICS_DEPTH +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 230 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsGraphicsSelectVisualizer] +Text = SING_OPTIONS_GRAPHICS_VISUALIZER +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 280 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsGraphicsSelectOscilloscope] +Text = SING_OPTIONS_GRAPHICS_OSCILLOSCOPE +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 330 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsGraphicsSelectMovieSize] +Text = SING_OPTIONS_GRAPHICS_MOVIE_SIZE +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 380 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsGraphicsButtonExit] +X = 70 +Y = 440 +W = 250 +H = 40 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsSound] +Texts = 5 + +[OptionsSoundBackground] +Tex = OptionsBG + +[OptionsSoundStatic1] +X = 40 +Y = 22 +W = 25 +H = 23 +Color = White +Tex = IconOption +Type = Transparent + +[OptionsSoundText1] +X = 70 +Y = 5 +Color = White +Size = 54 +Text = SING_OPTIONS + +[OptionsSoundText2] +X = 70 +Y = 55 +Color = ColorLightest +Size = 30 +Text = SING_OPTIONS_SOUND_DESC + +[OptionsSoundText3] +X = 70 +Y = 85 +Color = White +Size = 30 +Text = SING_OPTIONS_SOUND_WHEREAMI + +[OptionsSoundStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsSoundStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsSoundStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsSoundText4] +X = 300 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_NAVIGATE +Reflection = 1 +ReflectionSpacing = 20 + +[OptionsSoundStatic5] +X = 400 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsSoundText5] +X = 440 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_ESC +Reflection = 1 +ReflectionSpacing = 20 + +[OptionsSoundSelectVoicePassthrough] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = SING_OPTIONS_SOUND_VOICEPASSTHROUGH +X = 70 +Y = 130 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectBackgroundMusic] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = SING_OPTIONS_SOUND_BACKGROUNDMUSIC +X = 70 +Y = 170 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectMicBoost] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = SING_OPTIONS_SOUND_MIC_BOOST +X = 70 +Y = 210 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectClickAssist] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = SING_OPTIONS_SOUND_CLICK_ASSIST +X = 70 +Y = 250 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectBeatClick] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = SING_OPTIONS_SOUND_BEAT_CLICK +X = 70 +Y = 290 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectThreshold] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = SING_OPTIONS_SOUND_THRESHOLD +X = 70 +Y = 330 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectSlidePreviewVolume] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = SING_OPTIONS_SOUND_PREVIEWVOLUME +X = 70 +Y = 370 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsSoundSelectSlidePreviewFADING] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = SING_OPTIONS_SOUND_PREVIEWFADING +X = 70 +Y = 410 +W = 250 +H = 35 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsSoundButtonExit] +X = 70 +Y = 460 +W = 250 +H = 35 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsLyrics] +Texts = 1 + +[OptionsLyricsBackground] +Tex = OptionsBG + +[OptionsLyricsStatic1] +X = 40 +Y = 22 +W = 25 +H = 23 +Color = White +Tex = IconOption +Type = Transparent + +[OptionsLyricsText1] +X = 70 +Y = 5 +Color = White +Size = 54 +Text = SING_OPTIONS + +[OptionsLyricsText2] +X = 70 +Y = 55 +Color = ColorLightest +Size = 30 +Text = SING_OPTIONS_LYRICS_DESC + +[OptionsLyricsText3] +X = 70 +Y = 85 +Color = White +Size = 30 +Text = SING_OPTIONS_LYRICS_WHEREAMI + +[OptionsLyricsStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsLyricsStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsLyricsStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsLyricsText4] +X = 300 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_NAVIGATE +Reflection = 1 +ReflectionSpacing = 20 + +[OptionsLyricsStatic5] +X = 400 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsLyricsText5] +X = 440 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Text = SING_LEGEND_ESC +Reflection = 1 +ReflectionSpacing = 20 + +[OptionsLyricsSelectLyricsFont] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = SING_OPTIONS_LYRICS_FONT +X = 70 +Y = 130 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsLyricsSelectLyricsEffect] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = SING_OPTIONS_LYRICS_EFFECT +X = 70 +Y = 180 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsLyricsSelectNoteLines] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = SING_OPTIONS_LYRICS_NOTELINES +X = 70 +Y = 230 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsLyricsButtonExit] +X = 70 +Y = 290 +W = 250 +H = 40 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsThemes] +Texts = 5 + +[OptionsThemesBackground] +Tex = OptionsBG + +[OptionsThemesStatic1] +X = 40 +Y = 22 +W = 25 +H = 23 +Color = White +Tex = IconOption +Type = Transparent + +[OptionsThemesText1] +X = 70 +Y = 5 +Color = White +Size = 54 +Text = SING_OPTIONS + +[OptionsThemesText2] +X = 70 +Y = 55 +Color = ColorLightest +Size = 30 +Text = SING_OPTIONS_THEMES_DESC + +[OptionsThemesText3] +X = 70 +Y = 85 +Color = White +Size = 30 +Text = SING_OPTIONS_THEMES_WHEREAMI + +[OptionsThemesStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsThemesStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsThemesStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsThemesText4] +X = 300 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Reflection = 1 +ReflectionSpacing = 20 +Text = SING_LEGEND_NAVIGATE + +[OptionsThemesStatic5] +X = 400 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsThemesText5] +X = 440 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Reflection = 1 +ReflectionSpacing = 20 +Text = SING_LEGEND_ESC + +[OptionsThemesSelectTheme] +Text = SING_OPTIONS_THEMES_THEME +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 130 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsThemesSelectSkin] +Text = SING_OPTIONS_THEMES_SKIN +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 180 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsThemesSelectColor] +Text = SING_OPTIONS_THEMES_COLOR +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 230 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsThemesButtonExit] +X = 70 +Y = 290 +W = 250 +H = 40 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsRecord] +Texts = 5 + +[OptionsRecordBackground] +Tex = OptionsBG + +[OptionsRecordStatic1] +X = 40 +Y = 22 +W = 25 +H = 23 +Color = White +Tex = IconOption +Type = Transparent + +[OptionsRecordText1] +X = 70 +Y = 5 +Color = White +Size = 54 +Text = SING_OPTIONS + +[OptionsRecordText2] +X = 70 +Y = 55 +Color = ColorLightest +Size = 30 +Text = SING_OPTIONS_RECORD_DESC + +[OptionsRecordText3] +X = 70 +Y = 85 +Color = White +Size = 30 +Text = SING_OPTIONS_RECORD_WHEREAMI + +[OptionsRecordStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsRecordStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsRecordStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsRecordText4] +X = 300 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Reflection = 1 +ReflectionSpacing = 20 +Text = SING_LEGEND_NAVIGATE + +[OptionsRecordStatic5] +X = 400 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsRecordText5] +X = 440 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Reflection = 1 +ReflectionSpacing = 20 +Text = SING_LEGEND_ESC + +[OptionsRecordSelectSlideCard] +Text = SING_OPTIONS_RECORD_CARD +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 130 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsRecordSelectSlideInput] +Text = SING_OPTIONS_RECORD_INPUT +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 180 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsRecordSelectSlideChannel] +Text = SING_OPTIONS_RECORD_CHANNEL +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 230 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsRecordButtonExit] +X = 70 +Y = 390 +W = 250 +H = 40 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsAdvanced] +Texts = 5 + +[OptionsAdvancedBackground] +Tex = OptionsBG + +[OptionsAdvancedStatic1] +X = 40 +Y = 22 +W = 25 +H = 23 +Color = White +Tex = IconOption +Type = Transparent + +[OptionsAdvancedText1] +X = 70 +Y = 5 +Color = White +Size = 54 +Text = SING_OPTIONS + +[OptionsAdvancedText3] +X = 70 +Y = 55 +Color = ColorLightest +Size = 30 +Text = SING_OPTIONS_ADVANCED_DESC + +[OptionsAdvancedText2] +X = 70 +Y = 85 +Color = White +Size = 30 +Text = SING_OPTIONS_ADVANCED_WHEREAMI + +[OptionsAdvancedStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsAdvancedStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsAdvancedStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsAdvancedText4] +X = 300 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Reflection = 1 +ReflectionSpacing = 20 +Text = SING_LEGEND_NAVIGATE + +[OptionsAdvancedStatic5] +X = 400 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[OptionsAdvancedText5] +X = 440 +Y = 548 +Z = 0.5 +Color = Black +Size = 24 +Reflection = 1 +ReflectionSpacing = 20 +Text = SING_LEGEND_ESC + +#########unused at the moment######### +#[OptionsAdvancedSelectLoadAnimation] +#Text = SING_OPTIONS_ADVANCED_LOADANIMATION +#Tex = MainBar +#TexSBG = SelectBG +#X = 40 +#Y = 85 +#W = 230 +#H = 70 +#SkipX = 10 + +#Color = ColorDark +#DColor = ColorLight +#TColor = White +#TDColor = White + +#SBGColor = ColorDark +#SBGDColor = ColorLight +#STColor = White +#STDColor = GrayDark + +[OptionsAdvancedSelectScreenFade] +Text = SING_OPTIONS_ADVANCED_SCREENFADE +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 130 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsAdvancedSelectEffectSing] +Text = SING_OPTIONS_ADVANCED_EFFECTSING +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 180 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsAdvancedSelectLineBonus] +Text = SING_OPTIONS_GRAPHICS_LINEBONUS +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 230 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsAdvancedSelectSlideOnSongClick] +Text = SING_OPTIONS_ADVANCED_ONSONGCLICK +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 280 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsAdvancedSelectAskbeforeDel] +Text = SING_OPTIONS_ADVANCED_ASKBEFOREDEL +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 330 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsAdvancedSelectPartyPopup] +Text = SING_OPTIONS_ADVANCED_PARTYPOPUP +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +X = 70 +Y = 380 +W = 250 +H = 40 +SkipX = 10 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[OptionsAdvancedButtonExit] +X = 70 +Y = 440 +W = 250 +H = 40 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[Top5] +Texts = 1 + +[Top5Background] +Tex = Top5BG + +[Top5Text1] +X = 70 +Y = 6 +Color = White +Font = 0 +Size = 60 +Align = 0 +Text = SING_TOP_5_CHARTS + +[Top5TextArtistTitle] +X = 70 +Y = 53 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = artist - title + +[Top5Text4] +X = 70 +Y = 73 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = SING_OPTIONS_GAME_DIFFICULTY + +[Top5TextLevel] +X = 270 +Y = 73 +Color = White +Font = 0 +Size = 30 +Align = 1 +Text = easy + +[Top5Static1] +X = 40 +Y = 22 +W = 27 +H = 27 +Color = White +Tex = ScoreIcon +Type = Colorized + +[Top5Static2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[Top5Static3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[Top5Text2] +X = 238 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 2 +Text = SING_TOP_5_CHARTS_WHEREAMI + +[Top5Static4] +X = 260 +Y = 552 +W = 24 +H = 23 +Tex = ButtonEnter +Color = White +Type = Transparent + +[Top5Text3] +X = 290 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = SING_TOP_5_CHARTS_CONTINUE + +[Top5Static5] +X = 530 +Y = 552 +W = 24 +H = 23 +Tex = ButtonNavi +Color = White +Type = Transparent + +[Top5Text5] +X = 560 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = SING_TOP_5_CHARTS_SWITCH_DIFFICULTY + +[Top5TextName1] +X = 150 +Y = 190 +Color = White +Font = 0 +Size = 42 +Align = 0 +Text = 1. Player1 + +[Top5TextName2] +X = 150 +Y = 240 +Color = White +Font = 0 +Size = 42 +Align = 0 +Text = 2. Player2 + +[Top5TextName3] +X = 150 +Y = 290 +Color = White +Font = 0 +Size = 42 +Align = 0 +Text = 3. Player3 + +[Top5TextName4] +X = 150 +Y = 340 +Color = White +Font = 0 +Size = 42 +Align = 0 +Text = 4. Player4 + +[Top5TextName5] +X = 150 +Y = 390 +Color = White +Font = 0 +Size = 42 +Align = 0 +Text = 5. Player5 + +[Top5TextScore1] +X = 560 +Y = 190 +Color = White +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextScore2] +X = 560 +Y = 240 +Color = White +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextScore3] +X = 560 +Y = 290 +Color = White +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextScore4] +X = 560 +Y = 340 +Color = White +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextScore5] +X = 560 +Y = 390 +Color = White +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + + +[Top5TextDate1] +X = 760 +Y = 190 +Color = White +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextDate2] +X = 760 +Y = 240 +Color = White +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextDate3] +X = 760 +Y = 290 +Color = White +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextDate4] +X = 760 +Y = 340 +Color = White +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextDate5] +X = 760 +Y = 390 +Color = White +Font = 0 +Size = 42 +Align = 2 +Text = 00000 + +[Top5TextNumber1] +X = 120 +Y = 193 +Color = White +Font = 1 +Size = 27 +Align = 1 +Text = 1 + +[Top5TextNumber2] +X = 120 +Y = 243 +Color = White +Font = 1 +Size = 27 +Align = 1 +Text = 2 + +[Top5TextNumber3] +X = 120 +Y = 293 +Color = White +Font = 1 +Size = 27 +Align = 1 +Text = 3 + +[Top5TextNumber4] +X = 120 +Y = 343 +Color = White +Font = 1 +Size = 27 +Align = 1 +Text = 4 + +[Top5TextNumber5] +X = 120 +Y = 393 +Color = White +Font = 1 +Size = 27 +Align = 1 +Text = 5 + +[Top5StaticNumber1] +Tex = PlayerNumberBox +X = 100 +Y = 186 +W = 40 +H = 40 +Color = P1Dark +Type = Colorized + +[Top5StaticNumber2] +Tex = PlayerNumberBox +X = 100 +Y = 236 +W = 40 +H = 40 +Color = P1Dark +Type = Colorized + +[Top5StaticNumber3] +Tex = PlayerNumberBox +X = 100 +Y = 286 +W = 40 +H = 40 +Color = P1Dark +Type = Colorized + +[Top5StaticNumber4] +Tex = PlayerNumberBox +X = 100 +Y = 336 +W = 40 +H = 40 +Color = P1Dark +Type = Colorized + +[Top5StaticNumber5] +Tex = PlayerNumberBox +X = 100 +Y = 386 +W = 40 +H = 40 +Color = P1Dark +Type = Colorized + +[Edit] +Texts = 5 + +[EditBackground] +Tex = EditBG + +# main icon +[EditStatic1] +X = 65 +Y = 150 +W = 25 +H = 25 +Color = White +Tex = IconEdit +Type = Transparent +# Type = Colorized + +# main icon title +[EditText1] +X = 95 +Y = 135 +Color = White +Font = 0 +Size = 54 +Align = 0 +Text = SING_EDIT + +# main icon subtitle +[EditText2] +X = 95 +Y = 175 +Color = ColorLightest +Font = 0 +Size = 30 +Align = 0 +Text = SING_EDIT_MENU_DESCRIPTION + +# Navigate button text +[EditText3] +X = 300 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_EDIT_NAVIGATE +Reflection = 1 +ReflectionSpacing = 13 + +# Select button text +[EditText4] +X = 440 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_EDIT_SELECT +Reflection=1 +ReflectionSpacing=13 + +# Esc button text +[EditText5] +X = 590 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_EDIT_EXIT +Reflection=1 +ReflectionSpacing=13 + +[EditTextDescription] +X = 95 +Y = 195 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = SING_EDIT_TEXTDESCRIPTION + +[EditStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[EditStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[EditStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[EditStatic5] +X = 400 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[EditStatic6] +X = 550 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEsc +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[EditButtonConvert] +X = 250 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 15 +DeSelectReflectionSpacing = 280 +Fade = 1 +FadeText = 1 +SelectH = 150 +FadeTex = ButtonFade +FadeTexPos = 0 + +[EditButtonConvertText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_EDIT_BUTTON_CONVERT +Color = White + +[EditButtonExit] +X = 405 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 15 +DeSelectReflectionSpacing = 280 +Fade = 1 +FadeText = 1 +SelectH = 150 +FadeTex = ButtonFade +FadeTexPos = 0 + +[EditButtonExitText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_EDIT_BUTTON_EXIT +Color = White + +[Level] +Texts = 5 + +[LevelBackground] +Tex = MainBG + +[LevelStatic1] +X = 65 +Y = 205 +W = 25 +H = 23 +Tex = MainIcon +Color = White +Type = Transparent + +[LevelText1] +X = 95 +Y = 186 +Color = White +Font = 0 +Size = 54 +Align = 0 +Text = SING_MODE + +[LevelText2] +X = 95 +Y = 233 +Color = ColorLightest +Font = 0 +Size = 30 +Align = 0 +Text = SING_DIFFICULTY_DESC + +[LevelStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[LevelStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[LevelStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[LevelStatic5] +X = 400 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[LevelText3] +X = 300 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE +Reflection = 1 +ReflectionSpacing = 13 + +[LevelText4] +X = 440 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_DIFFICULTY_CONTINUE +Reflection = 1 +ReflectionSpacing = 13 + +[LevelButtonEasy] +X = 180 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 15 +DeSelectReflectionSpacing = 280 +Fade = 1 +FadeText = 1 +SelectH = 150 +FadeTex = ButtonFade +FadeTexPos = 0 + +[LevelButtonMedium] +X = 335 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 15 +DeSelectReflectionSpacing = 280 +Fade = 1 +FadeText = 1 +SelectH = 150 +FadeTex = ButtonFade +FadeTexPos = 0 + +[LevelButtonHard] +X = 490 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 15 +DeSelectReflectionSpacing = 280 +Fade = 1 +FadeText = 1 +SelectH = 150 +FadeTex = ButtonFade +FadeTexPos = 0 + +[LevelButtonEasyText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = SING_EASY + +[LevelButtonMediumText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = SING_MEDIUM + +[LevelButtonHardText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = SING_HARD + +[Name] +Texts = 2 + +[NameBackground] +Tex = MainBG + +[NameStatic1] +X = 65 +Y = 205 +W = 25 +H = 23 +Tex = MainIcon +Color = White +Type = Transparent + +[NameText1] +X = 95 +Y = 186 +Color = White +Font = 0 +Size = 54 +Text = SING_MODE + +[NameText2] +X = 95 +Y = 233 +Color = ColorLightest +Font = 0 +Size = 30 +Align = 0 +Text = SING_PLAYER_DESC + +[NameStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[NameStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[NameStatic4] +X = 260 +Y = 545 +W = 32 +H = 30 +Tex = ButtonNavi +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[NameText3] +X = 300 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_NAVIGATE +Reflection = 1 +ReflectionSpacing = 13 + +[NameStatic5] +X = 400 +Y = 545 +W = 32 +H = 30 +Tex = ButtonAZ +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[NameText4] +X = 440 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_PLAYER_ENTER_NAME +Reflection = 1 +ReflectionSpacing = 13 + +[NameStatic6] +X = 590 +Y = 545 +W = 32 +H = 30 +Tex = ButtonEnter +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[NameText5] +X = 630 +Y = 548 +Color = Black +Font = 0 +Size = 24 +Align = 0 +Text = SING_LEGEND_CONTINUE +Reflection = 1 +ReflectionSpacing = 13 + +[NameButtonPlayer1] +X = 180 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = P1Dark +DColor = P1Light +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 2 + +[NameButtonPlayer1Text1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = + +[NameButtonPlayer2] +X = 335 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = P2Dark +DColor = P2Light +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 2 + +[NameButtonPlayer2Text1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = + +[NameButtonPlayer3] +X = 490 +Y = 270 +W = 150 +H = 50 +Tex = Button +Color = P3Dark +DColor = P3Light +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 2 + +[NameButtonPlayer3Text1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = + +[NameButtonPlayer4] +X = 180 +Y = 400 +W = 150 +H = 50 +Tex = Button +Color = P4Dark +DColor = P4Light +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 2 + +[NameButtonPlayer4Text1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = + +[NameButtonPlayer5] +X = 335 +Y = 400 +W = 150 +H = 50 +Tex = Button +Color = P5Dark +DColor = P5Light +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 2 + +[NameButtonPlayer5Text1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = + +[NameButtonPlayer6] +X = 490 +Y = 400 +W = 150 +H = 50 +Tex = Button +Color = P6Dark +DColor = P6Light +Type = Transparent +Texts = 1 +Reflection = 1 +ReflectionSpacing = 2 + +[NameButtonPlayer6Text1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Color = White +Text = + +[PartyNewRound] +Texts = 7 + +[PartyNewRoundBackground] +Tex = MainBG + +[PartyNewRoundStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[PartyNewRoundStatic2] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[PartyNewRoundStatic3] +X = 40 +Y = 22 +W = 27 +H = 27 +Color = White +Tex = PartyIcon +Type = Colorized + +[PartyNewRoundText1] +X = 70 +Y = 5 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 0 +Size = 60 +Color = White +Text = PARTY_MODE + +[PartyNewRoundText2] +X = 70 +Y = 65 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = PARTY_ROUND_DESC + +[PartyNewRoundText3] +X = 238 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 2 +Text = PARTY_ROUND_WHEREAMI + +[PartyNewRoundText4] +X = 290 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = PARTY_ROUND_LEGEND_CONTINUE + +[PartyNewRoundText5] +X = 460 +Y = 100 +Color = White +Font = 0 +Size = 30 +Text = PARTY_ROUND +Align = 0 + +[PartyNewRoundText6] +X = 600 +Y = 100 +Color = White +Font = 0 +Size = 30 +Text = PARTY_ROUND_WINNER +Align = 0 + +[PartyNewRoundText7] +X = 448 +Y = 350 +Color = White +Font = 0 +Size = 54 +Text = PARTY_ROUND +Align = 2 + +[PartyNewRoundTextTeam1Players] +X = 30 +Y = 137 +Color = White +Font = 0 +Size = 21 +Align = 0 +Text = Dummytext, Player2, Player3, Player4 + +[PartyNewRoundTextTeam2Players] +X = 30 +Y = 218 +Color = White +Font = 0 +Size = 21 +Align = 0 +Text = Dummytext, Player2, Player3, Player4 + +[PartyNewRoundTextTeam3Players] +X = 30 +Y = 299 +Color = White +Font = 0 +Size = 21 +Align = 0 +Text = Dummytext, Player2, Player3, Player4 + +[PartyNewRoundStatic4] +Tex = PartyRoundBG1 +X = 450 +Y = 103 +W = 330 +H = 24 +Color = DarkBlue +Type = Colorized + +[PartyNewRoundStatic5] +X = 260 +Y = 552 +W = 24 +H = 23 +Tex = ButtonEnter +Color = White +Type = Transparent + +[PartyNewRoundStatic6] +Tex = PartyRoundBG3 +X = 250 +Y = 350 +W = 300 +H = 50 +Color = DarkBlue +Type = Colorized + +[PartyNewRoundStatic7] +Tex = PartyRoundBG4 +X = 50 +Y = 495 +W = 700 +H = 30 +Color = LightBlue +Type = Colorized + +[PartyNewRoundStaticTeam1] +Tex = PartyTeamButton1 +X = 20 +Y = 110 +W = 400 +H = 50 +Color = P1Dark +Type = Colorized +Reflection = 0 + +[PartyNewRoundStaticTeam2] +Tex = PartyTeamButton1 +X = 20 +Y = 191 +W = 400 +H = 50 +Color = P2Dark +Type = Colorized +Reflection = 0 + +[PartyNewRoundStaticTeam3] +Tex = PartyTeamButton1 +X = 20 +Y = 272 +W = 400 +H = 50 +Color = P3Dark +Type = Colorized +Reflection = 0 + +[PartyNewRoundStaticNextPlayer1] +Tex = PartyPlayerButton +X = 155 +Y = 415 +W = 150 +H = 50 +Type = Colorized +Texts = 1 +Color = P1Light +Reflection = 1 +ReflectionSpacing = 2 + +[PartyNewRoundStaticNextPlayer2] +Tex = PartyPlayerButton +X = 325 +Y = 415 +W = 150 +H = 50 +Type = Colorized +Texts = 1 +Color = P2Light +Reflection = 1 +ReflectionSpacing = 2 + +[PartyNewRoundStaticNextPlayer3] +Tex = PartyPlayerButton +X = 495 +Y = 415 +W = 150 +H = 50 +Type = Colorized +Texts = 1 +Color = P3Light +Reflection = 1 +ReflectionSpacing = 2 + + +[PartyNewRoundTextRound1] +X = 460 +Y = 133 +Color = White +Font = 0 +Size = 24 +Text = Round 1 +Align = 0 + +[PartyNewRoundTextRound2] +X = 460 +Y = 162 +Color = White +Font = 0 +Size = 24 +Text = Round 2 +Align = 0 + +[PartyNewRoundTextRound3] +X = 460 +Y = 191 +Color = White +Font = 0 +Size = 24 +Text = Round 3 +Align = 0 + +[PartyNewRoundTextRound4] +X = 460 +Y = 220 +Color = White +Font = 0 +Size = 24 +Text = Round 4 +Align = 0 + +[PartyNewRoundTextRound5] +X = 460 +Y = 249 +Color = White +Font = 0 +Size = 24 +Text = Round 5 +Align = 0 + +[PartyNewRoundTextRound6] +X = 460 +Y = 278 +Color = White +Font = 0 +Size = 24 +Text = Round 6 +Align = 0 + +[PartyNewRoundTextRound7] +X = 460 +Y = 307 +Color = White +Font = 0 +Size = 24 +Text = Round 7 +Align = 0 + +[PartyNewRoundTextWinner1] +X = 600 +Y = 133 +Color = White +Font = 0 +Size = 24 +Text = Winner 1 +Align = 0 + +[PartyNewRoundTextWinner2] +X = 600 +Y = 162 +Color = White +Font = 0 +Size = 24 +Text = Winner 2 +Align = 0 + +[PartyNewRoundTextWinner3] +X = 600 +Y = 191 +Color = White +Font = 0 +Size = 24 +Text = Winner 3 +Align = 0 + +[PartyNewRoundTextWinner4] +X = 600 +Y = 220 +Color = White +Font = 0 +Size = 24 +Text = Winner 4 +Align = 0 + +[PartyNewRoundTextWinner5] +X = 600 +Y = 249 +Color = White +Font = 0 +Size = 24 +Text = Winner 5 +Align = 0 + +[PartyNewRoundTextWinner6] +X = 600 +Y = 278 +Color = White +Font = 0 +Size = 24 +Text = Winner 6 +Align = 0 + +[PartyNewRoundTextWinner7] +X = 600 +Y = 307 +Color = White +Font = 0 +Size = 24 +Text = Winner 7 +Align = 0 + +[PartyNewRoundStaticRound1] +Tex = PartyRoundBG2 +X = 450 +Y = 135 +W = 330 +H = 20 +Color = LightBlue +Type = Colorized + +[PartyNewRoundStaticRound2] +Tex = PartyRoundBG2 +X = 450 +Y = 164 +W = 330 +H = 20 +Color = LightBlue +Type = Colorized + +[PartyNewRoundStaticRound3] +Tex = PartyRoundBG2 +X = 450 +Y = 193 +W = 330 +H = 20 +Color = LightBlue +Type = Colorized + +[PartyNewRoundStaticRound4] +Tex = PartyRoundBG2 +X = 450 +Y = 222 +W = 330 +H = 20 +Color = LightBlue +Type = Colorized + +[PartyNewRoundStaticRound5] +Tex = PartyRoundBG2 +X = 450 +Y = 251 +W = 330 +H = 20 +Color = LightBlue +Type = Colorized + +[PartyNewRoundStaticRound6] +Tex = PartyRoundBG2 +X = 450 +Y = 280 +W = 330 +H = 20 +Color = LightBlue +Type = Colorized + +[PartyNewRoundStaticRound7] +Tex = PartyRoundBG2 +X = 450 +Y = 309 +W = 330 +H = 20 +Color = LightBlue +Type = Colorized + +[PartyNewRoundTextNextRound] +X = 400 +Y = 495 +Color = White +Font = 0 +Size = 30 +Text = Next Round +Align = 1 + +[PartyNewRoundTextNextRoundNo] +X = 457 +Y = 350 +Color = White +Font = 0 +Size = 54 +Text = 99 +Align = 0 + +[PartyNewRoundTextScoreTeam1] +X = 390 +Y = 110 +Color = White +Font = 0 +Size = 51 +Text = 3000 +Align = 1 + +[PartyNewRoundTextScoreTeam2] +X = 390 +Y = 191 +Color = White +Font = 0 +Size = 51 +Text = 2000 +Align = 1 + +[PartyNewRoundTextScoreTeam3] +X = 390 +Y = 272 +Color = White +Font = 0 +Size = 51 +Text = 1000 +Align = 1 + +[PartyNewRoundTextNameTeam1] +X = 30 +Y = 108 +Color = White +Font = 0 +Size = 36 +Text = Team 1 +Align = 0 + +[PartyNewRoundTextNameTeam2] +X = 30 +Y = 189 +Color = White +Font = 0 +Size = 36 +Text = Team 2 +Align = 0 + +[PartyNewRoundTextNameTeam3] +X = 30 +Y = 270 +Color = White +Font = 0 +Size = 36 +Text = Team 3 +Align = 0 + +[PartyNewRoundTextNextPlayer1] +X = 230 +Y = 425 +Color = White +Font = 0 +Size = 30 +Text = Player 1 +Align = 1 + +[PartyNewRoundTextNextPlayer2] +X = 400 +Y = 425 +Color = White +Font = 0 +Size = 30 +Text = Player 2 +Align = 1 + +[PartyNewRoundTextNextPlayer3] +X = 570 +Y = 425 +Color = White +Font = 0 +Size = 30 +Text = Player 3 +Align = 1 + + +[PartyScore] +Texts = 5 + +[PartyScoreBackground] +Tex = PartyBG + +[PartyScoreDecoTextures] +ChangeTextures = 1 + +FirstTexture = PartyScoreDeco +FirstTyp = Colorized +FirstColor = Gold + +SecondTexture = PartyScoreDeco +SecondTyp = Colorized +SecondColor = Silver + +ThirdTexture = PartyScoreDeco +ThirdTyp = Colorized +ThirdColor = Bronze + +[PartyScoreStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[PartyScoreStatic2] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[PartyScoreStatic3] +X = 40 +Y = 22 +W = 27 +H = 27 +Color = White +Tex = PartyIcon +Type = Colorized + +[PartyScoreStatic4] +X = 260 +Y = 552 +W = 24 +H = 23 +Tex = ButtonEnter +Color = White +Type = Transparent + +[PartyScoreText1] +X = 70 +Y = 6 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 0 +Size = 60 +Color = White +Text = PARTY_MODE + +[PartyScoreText2] +X = 70 +Y = 53 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = PARTY_SCORE_DESC + +[PartyScoreText3] +X = 238 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 2 +Text = PARTY_SCORE_WHEREAMI + +[PartyScoreText4] +X = 290 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = PARTY_LEGEND_CONTINUE + +[PartyScoreStatic5] +Tex = PartyScoreBG1 +X = 50 +Y = 100 +W = 700 +H = 80 +Color = DarkBlue +Type = Colorized + +[PartyScoreStatic6] +Tex = PartyScoreBG2 +X = 50 +Y = 495 +W = 700 +H = 20 +Color = LightBlue +Type = Colorized + +[PartyScoreText5] +X = 400 +Y = 136 +Color = White +Font = 0 +Size = 45 +Text = PARTY_SCORE_WINS2 +Align = 1 + +[PartyScoreTextWinner] +X = 400 +Y = 98 +Color = White +Font = 0 +Size = 54 +Text = The Winner is... +Align = 1 + +[PartyScoreTextScoreTeam1] +X = 568 +Y = 198 +Color = White +Font = 0 +Size = 36 +Text = 3000 +Align = 2 + +[PartyScoreTextScoreTeam2] +X = 568 +Y = 298 +Color = White +Font = 0 +Size = 36 +Text = 2000 +Align = 2 + +[PartyScoreTextScoreTeam3] +X = 568 +Y = 398 +Color = White +Font = 0 +Size = 36 +Text = 1000 +Align = 2 + +[PartyScoreTextNameTeam1] +X = 188 +Y = 198 +Font = 0 +Size = 36 +Align = 0 +Text = Team 1 +Color = White + +[PartyScoreTextNameTeam2] +X = 188 +Y = 298 +Color = White +Font = 0 +Size = 36 +Text = Team 2 +Align = 0 + +[PartyScoreTextNameTeam3] +X = 188 +Y = 398 +Color = White +Font = 0 +Size = 36 +Text = Team 3 +Align = 0 + +[PartyScoreStaticTeam1] +X = 188 +Y = 230 +W = 380 +H = 16 +Z = 1 +Tex = PartyTeamPoints +Color = P1Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyScoreStaticTeam1BG] +Tex = PartyTeamButton2 +X = 178 +Y = 200 +W = 400 +H = 50 +Type = Colorized +Color = P1Dark +Reflection = 1 +ReflectionSpacing = 2 + +[PartyScoreStaticTeam1Deco] +Tex = PartyScoreDeco +X = 563 +Y = 191 +W = 64 +H = 64 +Type = Colorized +Color = Gold +Reflection = 1 +ReflectionSpacing = -5 + +[PartyScoreStaticTeam2] +X = 188 +Y = 330 +W = 380 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P2Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyScoreStaticTeam2BG] +Tex = PartyTeamButton2 +X = 178 +Y = 300 +W = 400 +H = 50 +Type = Colorized +Color = P2Dark +Reflection = 1 +ReflectionSpacing = 2 + +[PartyScoreStaticTeam2Deco] +Tex = PartyScoreDeco +X = 563 +Y = 291 +W = 64 +H = 64 +Type = Colorized +Color = Gold +Reflection = 1 +ReflectionSpacing = -5 + +[PartyScoreStaticTeam3] +X = 188 +Y = 430 +W = 380 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P3Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyScoreStaticTeam3BG] +Tex = PartyTeamButton2 +X = 178 +Y = 400 +W = 400 +H = 50 +Type = Colorized +Color = P3Dark +Reflection = 1 +ReflectionSpacing = 2 + +[PartyScoreStaticTeam3Deco] +Tex = PartyScoreDeco +X = 563 +Y = 391 +W = 64 +H = 64 +Type = Colorized +Color = Gold +Reflection = 1 +ReflectionSpacing = -5 + +[PartyWin] +Texts = 4 + +[PartyWinBackground] +Tex = PartyBG + +[PartyWinStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStatic2] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStatic3] +X = 40 +Y = 22 +W = 27 +H = 27 +Color = White +Tex = PartyIcon +Type = Colorized + +[PartyWinStatic4] +X = 260 +Y = 552 +W = 24 +H = 23 +Tex = ButtonEnter +Color = White +Type = Transparent + +[PartyWinText1] +X = 70 +Y = 6 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 0 +Size = 60 +Color = White +Text = PARTY_MODE + +[PartyWinText2] +X = 70 +Y = 53 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = PARTY_WIN_DESC + +[PartyWinText3] +X = 238 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 2 +Text = PARTY_WIN_WHEREAMI + +[PartyWinText4] +X = 290 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = PARTY_WIN_LEGEND_CONTINUE + +#[PartyWinTextWinner] +#X = 150 +#Y = 120 +#Color = White +#Font = 1 +#Size = 42 +#Text = The Winner is... +#Align = 0 + +[PartyWinTextScoreTeam1] +X = 699 +Y = 183 +Color = White +Font = 0 +Size = 57 +Text = 3000 +Align = 2 + +[PartyWinTextScoreTeam2] +X = 669 +Y = 298 +Color = White +Font = 0 +Size = 36 +Text = 2000 +Align = 2 + +[PartyWinTextScoreTeam3] +X = 649 +Y = 398 +Color = White +Font = 0 +Size = 27 +Text = 1000 +Align = 2 + +[PartyWinTextNameTeam1] +X = 169 +Y = 183 +Font = 0 +Size = 57 +Align = 0 +Text = Team 1 +Color = White + +[PartyWinTextNameTeam2] +X = 289 +Y = 298 +Color = White +Font = 0 +Size = 36 +Text = Team 2 +Align = 0 + +[PartyWinTextNameTeam3] +X = 369 +Y = 398 +Color = White +Font = 0 +Size = 27 +Text = Team 3 +Align = 0 + +[PartyWinStaticTeam1] +X = 169 +Y = 230 +W = 530 +H = 16 +Z = 1 +Tex = PartyTeamPoints +Color = TeamColor +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyWinStaticTeam1BG] +Tex = PartyTeamButton3 +X = 159 +Y = 185 +W = 550 +H = 65 +Type = Colorized +Color = TeamColor +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStaticTeam1Rank1] +X = 169 +Y = 230 +W = 530 +H = 16 +Z = 1 +Tex = PartyTeamPoints +Color = P1Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyWinStaticTeam1BGRank1] +Tex = PartyTeamButton3 +X = 159 +Y = 185 +W = 550 +H = 65 +Type = Colorized +Color = P1Dark +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStaticTeam1Rank2] +X = 289 +Y = 330 +W = 380 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P1Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyWinStaticTeam1BGRank2] +Tex = PartyTeamButton3 +X = 279 +Y = 300 +W = 400 +H = 50 +Type = Colorized +Color = P1Dark +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStaticTeam1Rank3] +X = 369 +Y = 420 +W = 280 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P1Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyWinStaticTeam1BGRank3] +Tex = PartyTeamButton3 +X = 359 +Y = 400 +W = 300 +H = 40 +Type = Colorized +Color = P1Dark +Reflection = 1 +ReflectionSpacing = 2 + + +[PartyWinStaticTeam1Deco] +Tex = PartyWinDeco1 +X = 91 +Y = 176 +W = 79 +H = 79 +Type = Colorized +Color = Gold +Reflection = 1 +ReflectionSpacing = 3 + +[PartyWinStaticTeam2] +X = 289 +Y = 330 +W = 380 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = TeamColor +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyWinStaticTeam2BG] +Tex = PartyTeamButton4 +X = 279 +Y = 300 +W = 400 +H = 50 +Type = Colorized +Color = TeamColor +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStaticTeam2Rank1] +X = 169 +Y = 230 +W = 530 +H = 16 +Z = 1 +Tex = PartyTeamButton3 +Color = P2Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyWinStaticTeam2BGRank1] +Tex = PartyTeamButton4 +X = 159 +Y = 185 +W = 550 +H = 65 +Type = Colorized +Color = P2Dark +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStaticTeam2Rank2] +X = 289 +Y = 330 +W = 380 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P2Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyWinStaticTeam2BGRank2] +Tex = PartyTeamButton4 +X = 279 +Y = 300 +W = 400 +H = 50 +Type = Colorized +Color = P2Dark +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStaticTeam2Rank3] +X = 369 +Y = 420 +W = 280 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = TeamColor +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyWinStaticTeam2BGRank3] +Tex = PartyTeamButton4 +X = 359 +Y = 400 +W = 300 +H = 40 +Type = Colorized +Color = TeamColor +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStaticTeam2Deco] +Tex = PartyWinDeco2 +X = 226 +Y = 291 +W = 64 +H = 64 +Type = Colorized +Color = Silver +Reflection = 1 +ReflectionSpacing = 3 + +[PartyWinStaticTeam3] +X = 369 +Y = 420 +W = 280 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = TeamColor +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyWinStaticTeam3BG] +Tex = PartyTeamButton5 +X = 359 +Y = 400 +W = 300 +H = 40 +Type = Colorized +Color = TeamColor +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStaticTeam3Rank1] +X = 169 +Y = 230 +W = 530 +H = 16 +Z = 1 +Tex = PartyTeamPoints +Color = P3Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyWinStaticTeam3BGRank1] +Tex = PartyTeamButton3 +X = 159 +Y = 185 +W = 550 +H = 65 +Type = Colorized +Color = P3Dark +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStaticTeam3Rank2] +X = 289 +Y = 330 +W = 380 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P3Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyWinStaticTeam3BGRank2] +Tex = PartyTeamButton5 +X = 279 +Y = 300 +W = 400 +H = 50 +Type = Colorized +Color = P3Dark +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStaticTeam3Rank3] +X = 369 +Y = 420 +W = 280 +H = 15 +Z = 1 +Tex = PartyTeamPoints +Color = P3Dark +Type = Colorized +Reflection = 1 +ReflectionSpacing = 12 + +[PartyWinStaticTeam3BGRank3] +Tex = PartyTeamButton5 +X = 359 +Y = 400 +W = 300 +H = 40 +Type = Colorized +Color = P3Dark +Reflection = 1 +ReflectionSpacing = 2 + +[PartyWinStaticTeam3Deco] +Tex = PartyWinDeco3 +X = 316 +Y = 391 +W = 54 +H = 54 +Type = Colorized +Color = Bronze +Reflection = 1 +ReflectionSpacing = 3 + +[PartyOptions] +Texts = 5 + +[PartyOptionsBackground] +Tex = PartyBG + +[PartyOptionsStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[PartyOptionsStatic2] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[PartyOptionsStatic3] +X = 40 +Y = 22 +W = 27 +H = 27 +Color = White +Tex = PartyIcon +Type = Colorized + +[PartyOptionsStatic4] +X = 260 +Y = 552 +W = 24 +H = 23 +Tex = ButtonNavi +Color = White +Type = Transparent + +[PartyOptionsStatic5] +X = 388 +Y = 552 +W = 24 +H = 23 +Tex = ButtonEnter +Color = White +Type = Transparent + +[PartyOptionsText1] +X = 70 +Y = 5 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 0 +Size = 60 +Color = White +Text = PARTY_MODE + +[PartyOptionsText2] +X = 70 +Y = 65 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = PARTY_OPTIONS_DESC + +[PartyOptionsText3] +X = 238 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 2 +Text = PARTY_OPTIONS_WHEREAMI + +[PartyOptionsText4] +X = 294 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = SING_LEGEND_NAVIGATE + +[PartyOptionsText5] +X = 418 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = SING_LEGEND_CONTINUE + +[PartyOptionsSelectLevel] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = PARTY_DIFFICULTY +X = 70 +Y = 110 +W = 230 +H = 40 +SkipX = 10 +Fields = 1 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +#TexSBG = SelectBG +#W = 230 +#H = 40 +#SkipX = 10 + +[PartyOptionsSelectPlayList] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = PARTY_PLAYLIST +X = 70 +Y = 165 +W = 230 +H = 40 +SkipX = 10 +Fields = 1 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[PartyOptionsSelectPlayList2] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = PARTY_PLAYLIST +X = 70 +Y = 220 +W = 230 +H = 40 +SkipX = 10 +Fields = 1 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[PartyOptionsSelectRounds] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = PARTY_ROUNDS +X = 70 +Y = 250 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + + + +[PartyPlayer] +Texts = 6 + +[PartyPlayerBackground] +Tex = PartyBG + +[PartyPlayerStatic1] +X = 0 +Y = 545 +Z = 0.7 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[PartyPlayerStatic2] +X = 250 +Y = 545 +Z = 0.7 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[PartyPlayerStatic3] +X = 40 +Y = 22 +W = 27 +H = 27 +Color = White +Tex = PartyIcon +Type = Colorized + +[PartyPlayerStatic4] +X = 260 +Y = 552 +Z = 0.75 +W = 24 +H = 23 +Tex = ButtonNavi +Color = White +Type = Transparent + +[PartyPlayerStatic5] +X = 388 +Y = 552 +Z = 0.75 +W = 32 +H = 23 +Tex = ButtonAZ +Color = White +Type = Transparent + +[PartyPlayerStatic6] +X = 556 +Y = 552 +Z = 0.75 +W = 24 +H = 23 +Tex = ButtonEnter +Color = White +Type = Transparent + +[PartyPlayerText1] +X = 70 +Y = 6 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 0 +Size = 60 +Color = White +Text = PARTY_MODE + +[PartyPlayerText2] +X = 70 +Y = 53 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = PARTY_PLAYER_DESC + +[PartyPlayerText3] +X = 238 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 2 +Text = PARTY_PLAYER_WHEREAMI + +[PartyPlayerText4] +X = 294 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = SING_LEGEND_NAVIGATE + +[PartyPlayerText5] +X = 418 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = PARTY_PLAYER_ENTER_NAME + +[PartyPlayerText6] +X = 586 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = SING_LEGEND_CONTINUE + +[PartyPlayerSelectTeams] +Tex = MainBar +TexSBG = SelectBG +Type = Colorized +TypeSBG = Colorized +Text = PARTY_TEAMS +X = 45 +Y = 90 +W = 220 +H = 40 +SkipX = 10 +Fields = 2 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[PartyPlayerSelectPlayers1] +Tex = MainBar +TexSBG = PartyPlayerSelectBG +Type = Colorized +TypeSBG = Colorized +Text = PARTY_TEAMS_PLAYER1 +X = 365 +Y = 145 +W = 200 +SBGW = 200 +H = 40 +SkipX = 10 +Fields = 1 + +Color = P1Lightest +DColor = P1Light +TColor = White +TDColor = White + +SBGColor = P1Lightest +SBGDColor = P1Light +STColor = White +STDColor = GrayDark + +[PartyPlayerSelectPlayers2] +Tex = MainBar +TexSBG = PartyPlayerSelectBG +Type = Colorized +TypeSBG = Colorized +Text = PARTY_TEAMS_PLAYER2 +X = 365 +Y = 285 +W = 200 +SBGW = 200 +H = 40 +SkipX = 10 +Fields = 1 + +Color = P2Lightest +DColor = P2Light +TColor = White +TDColor = White + +SBGColor = P2Lightest +SBGDColor = P2Light +STColor = White +STDColor = GrayDark + +[PartyPlayerSelectPlayers3] +Tex = MainBar +Type = Colorized +TypeSBG = Colorized +TexSBG = PartyPlayerSelectBG +Text = PARTY_TEAMS_PLAYER3 +X = 365 +Y = 425 +W = 200 +SBGW = 200 +H = 40 +SkipX = 10 +Fields = 4 + +Color = P3Lightest +DColor = P3Light +TColor = White +TDColor = White + +SBGColor = P3Lightest +SBGDColor = P3Light +STColor = White +STDColor = GrayDark + + +[PartyPlayerTeam1Name] +Tex = PartyTeamButton2 +X = 45 +Y = 140 +W = 310 +H = 50 +Type = Colorized +Texts = 1 +Color = P1Lightest +DColor = P1Dark + +[PartyPlayerTeam1NameText1] +X = 115 +Y = 8 +Font = 0 +Size = 36 +Align = 1 +Text = Team 1 +Color = White + +[PartyPlayerPlayer1Name] +Tex = Button +X = 45 +Y = 200 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P1Lightest +DColor = P1Light +Reflection = 1 +ReflectionSpacing = 1 + +[PartyPlayerPlayer1NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 1 +Color = White + +[PartyPlayerPlayer2Name] +Tex = Button +X = 205 +Y = 200 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P1Lightest +DColor = P1Light +Reflection = 1 +ReflectionSpacing = 1 + +[PartyPlayerPlayer2NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 2 +Color = White + +[PartyPlayerPlayer3Name] +Tex = Button +X = 365 +Y = 200 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P1Lightest +DColor = P1Light +Reflection = 1 +ReflectionSpacing = 1 + +[PartyPlayerPlayer3NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 3 +Color = White + +[PartyPlayerPlayer4Name] +Tex = Button +X = 525 +Y = 200 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P1Lightest +DColor = P1Light +Reflection = 1 +ReflectionSpacing = 1 + +[PartyPlayerPlayer4NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 4 +Color = White + +[PartyPlayerTeam2Name] +Tex = PartyTeamButton2 +X = 45 +Y = 280 +W = 310 +H = 50 +Type = Colorized +Texts = 1 +Color = P2Lightest +DColor = P2Dark + +[PartyPlayerTeam2NameText1] +X = 115 +Y = 8 +Font = 0 +Size = 36 +Align = 1 +Text = Team 2 +Color = White + +[PartyPlayerPlayer5Name] +Tex = Button +X = 45 +Y = 340 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P2Lightest +DColor = P2Light +Reflection = 1 +ReflectionSpacing = 1 + +[PartyPlayerPlayer5NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 5 +Color = White + +[PartyPlayerPlayer6Name] +Tex = Button +X = 205 +Y = 340 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P2Lightest +DColor = P2Light +Reflection = 1 +ReflectionSpacing = 1 + +[PartyPlayerPlayer6NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 6 +Color = White + +[PartyPlayerPlayer7Name] +Tex = Button +X = 365 +Y = 340 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P2Lightest +DColor = P2Light +Reflection = 1 +ReflectionSpacing = 1 + +[PartyPlayerPlayer7NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 7 +Color = White + +[PartyPlayerPlayer8Name] +Tex = Button +X = 525 +Y = 340 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P2Lightest +DColor = P2Light +Reflection = 1 +ReflectionSpacing = 1 + +[PartyPlayerPlayer8NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 8 +Color = White + +[PartyPlayerTeam3Name] +Tex = PartyTeamButton2 +X = 45 +Y = 420 +W = 310 +H = 50 +Type = Colorized +Texts = 1 +Color = P3Lightest +DColor = P3Dark + +[PartyPlayerTeam3NameText1] +X = 115 +Y = 8 +Font = 0 +Size = 36 +Align = 1 +Text = Team 3 +Color = White + +[PartyPlayerPlayer9Name] +Tex = Button +X = 45 +Y = 480 +Z = 0.6 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P3Lightest +DColor = P3Light +Reflection = 1 +ReflectionSpacing = 1 + +[PartyPlayerPlayer9NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 9 +Color = White + +[PartyPlayerPlayer10Name] +Tex = Button +X = 205 +Y = 480 +Z = 0.6 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P3Lightest +DColor = P3Light +Reflection = 1 +ReflectionSpacing = 1 + +[PartyPlayerPlayer10NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 10 +Color = White + +[PartyPlayerPlayer11Name] +Tex = Button +X = 365 +Y = 480 +Z = 0.6 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P3Lightest +DColor = P3Light +Reflection = 1 +ReflectionSpacing = 1 + +[PartyPlayerPlayer11NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 11 +Color = White + +[PartyPlayerPlayer12Name] +Tex = Button +X = 525 +Y = 480 +Z = 0.6 +W = 150 +H = 50 +Type = Transparent +Texts = 1 +Color = P3Lightest +DColor = P3Light +Reflection = 1 +ReflectionSpacing = 1 + +[PartyPlayerPlayer12NameText1] +X = 75 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = Player 12 +Color = White + + + +[PartyRoundsBackground] +Tex = PartyBG + +[PartyRoundsStatic1] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[PartyRoundsStatic2] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[PartyRoundsStatic3] +X = 40 +Y = 22 +W = 27 +H = 27 +Color = White +Tex = PartyIcon +Type = Colorized + +[PartyRoundsStatic4] +X = 260 +Y = 552 +W = 24 +H = 23 +Tex = ButtonNavi +Color = White +Type = Transparent + +[PartyRoundsStatic5] +X = 388 +Y = 552 +W = 24 +H = 23 +Tex = ButtonEnter +Color = White +Type = Transparent + +[PartyRoundsText1] +X = 70 +Y = 6 +ColR = 0.7 +ColG = 0.7 +ColB = 0.7 +Font = 0 +Size = 60 +Color = White +Text = PARTY_MODE + +[PartyRoundsText2] +X = 70 +Y = 53 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = PARTY_ROUNDS_DESC + +[PartyRoundsText3] +X = 238 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 2 +Text = PARTY_ROUNDS_WHEREAMI + +[PartyRoundsText4] +X = 294 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = SING_LEGEND_NAVIGATE + +[PartyRoundsText5] +X = 418 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = PARTY_ROUNDS_LEGEND_CONTINUE + +[PartyRoundsSelectRoundCount] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = PARTY_ROUNDCOUNT +X = 70 +Y = 100 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound1] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = PARTY_SELECTMODE1 +X = 70 +Y = 155 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound2] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = PARTY_SELECTMODE2 +X = 70 +Y = 210 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound3] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = PARTY_SELECTMODE3 +X = 70 +Y = 265 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound4] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = PARTY_SELECTMODE4 +X = 70 +Y = 320 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound5] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = PARTY_SELECTMODE5 +X = 70 +Y = 375 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound6] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = PARTY_SELECTMODE6 +X = 70 +Y = 430 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + +[PartyRoundsSelectRound7] +Tex = MainBar +Type = Colorized +TexSBG = SelectBG +TypeSBG = Colorized +Text = PARTY_SELECTMODE7 +X = 70 +Y = 485 +W = 230 +H = 40 +SkipX = 10 +Fields = 7 + +Color = ColorDark +DColor = ColorLight +TColor = White +TDColor = White + +SBGColor = ColorDark +SBGDColor = ColorLight +STColor = White +STDColor = GrayDark + + + +[SongMenu] + +[SongMenuBackground] +Type=Fade +ColR=0 +ColG=0 +ColB=0 +Alpha=0.4 + +[SongMenuStatic1] +Tex = interface_dialog_background +X = 500 +Y = 120 +W = 280 +H = 200 +Z = 0.96 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 0 + +[SongMenuStatic2] +X = 508 +Y = 131 +W = 24 +H = 24 +Color = White +Tex = icon_song_menu +Type = Colorized +Z = 0.97 + +[SongMenuTextMenu] +X = 538 +Y = 125 +Z = 0.97 +Color = ColorLight +Size = 36 +Text = MENU + +[SongMenuButton1] +X = 530 +Y = 175 +Z = 0.97 +W = 220 +H = 25 +Tex = Rectangle +Color = LightBlue +DColor = DarkBlue +Type = Colorized +Texts = 1 + +[SongMenuButton1Text1] +X = 6 +Y = 0 +Z = 0.97 +Color = White +Size = 24 +Text = SONG_MENU_PLAY + +[SongMenuButton2] +X = 530 +Y = 205 +Z = 0.97 +W = 220 +H = 25 +Tex = Rectangle +Color = LightBlue +DColor = DarkBlue +Type = Colorized +Texts = 1 + +[SongMenuButton2Text1] +X = 6 +Y = 0 +Color = White +Size = 24 +Text = SONG_MENU_EDIT +Z = 0.97 + +[SongMenuButton3] +X = 530 +Y = 235 +Z = 0.97 +W = 220 +H = 25 +Tex = Rectangle +Color = LightBlue +DColor = DarkBlue +Type = Colorized +Texts = 1 + +[SongMenuButton3Text1] +X = 6 +Y = 0 +Color = White +Font = 0 +Size = 24 +Text = SONG_MENU_MODI +Align = 0 +Z = 0.97 + +# shows up instead of BUtton 3 +# in some song menus +[SongMenuSelectSlide3] +TexSBG = Rectangle +Text = +TypeSBG = Colorized +ShowArrows = 1 +OneItemOnly = 1 +X = 530 +Y = 235 +W = 0 +H = 25 +Z = 0.97 +SkipX = 0 +SBGW = 220 +TextSize = 24 +Color = LightBlue +DColor = DarkBlue +TColor = White +TDColor = White +SBGColor = LightBlue +SBGDColor = DarkBlue +STColor = White +STDColor = White + +[SongMenuButton4] +X = 530 +Y = 265 +Z = 0.97 +W = 220 +H = 25 +Tex = Rectangle +Color = ColorLight +DColor = ColorDark +Type = Colorized +Texts = 1 + +[SongMenuButton4Text1] +X = 6 +Y = 0 +Color = White +Font = 0 +Size = 24 +Text = SONG_MENU_CANCEL +Align = 0 +Z = 0.97 + +[SongJumpto] + +[SongJumptoBackground] +Type=Fade +ColR=0 +ColG=0 +ColB=0 +Alpha=0.5 + +[SongJumptoStatic1] +Tex = interface_dialog_background +X = 500 +Y = 320 +W = 280 +H = 160 +Z = 0.965 +Color = White +Type = Transparent + +[SongJumptoStatic2] +X = 508 +Y = 328 +W = 24 +H = 24 +Color = White +Tex = icon_song_search +Type = Colorized +Z = 0.97 + +[SongJumptoText1] +X = 538 +Y = 323 +Color = ColorLight +Size = 36 +Text = SONG_JUMPTO_TYPE_DESC +Z = 0.97 + +#arrows over the select +#TODO: remove, add this for all in code +[SongJumptoStatic3] +X = 510 +Y = 363 +W = 260 +H = 30 +Color = ColorLightest +Tex = interface_selectbg_search +Type = Colorized +Z = 0.97 + +[SongJumptoSelectSlideType] +#Text = SONG_JUMPTO_TYPE_DESC +X = 516 +Y = 363 +Z = 0.97 +H = 30 +SBGW = 150 +SkipX = 4 + +Size = 36 + +#text +TColor = White +TDColor = Red +#Select0r.Text.Color +STColor = White +STDColor = Red + +[SongJumptoButtonSearchText] +X = 526 +Y = 375 +Z = 0.97 +W = 160 +H = 50 +Size = 36 +Font = 1 +Align = 0 + +[SongJumptoTextFound] +X = 539 +Y = 425 +Color = White +Font = 0 +Size = 24 +Text = SONG_JUMPTO_HELP +Align = 0 +Z = 0.97 + + +[StatMain] +Texts = 0 +Statics = 0 + +[StatMainBackground] +Tex = MainBG + +[StatMainButtonScores] +X = 589 +Y = 100 +W = 190 +H = 50 +Tex = Button +Color = DarkBlue +DColor = LightBlue +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatMainButtonScoresText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = STAT_DESC_SCORES +Color = White + +[StatMainButtonSingers] +X = 589 +Y = 160 +W = 190 +H = 50 +Tex = Button +Color = DarkBlue +DColor = LightBlue +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatMainButtonSingersText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = STAT_DESC_SINGERS +Color = White + +[StatMainButtonSongs] +X = 589 +Y = 220 +W = 190 +H = 50 +Tex = Button +Color = DarkBlue +DColor = LightBlue +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatMainButtonSongsText1] +X = 95 +Y = 13 +Font = 0 +Size = 24 +Align = 1 +Text = STAT_DESC_SONGS +Color = White + +[StatMainButtonBands] +X = 589 +Y = 280 +W = 190 +H = 50 +Tex = Button +Color = DarkBlue +DColor = LightBlue +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatMainButtonBandsText1] +X = 95 +Y = 13 +Font = 0 +Size = 24 +Align = 1 +Text = STAT_DESC_BANDS +Color = White + +[StatMainButtonExit] +X = 589 +Y = 340 +W = 190 +H = 50 +Tex = Button +Color = DarkBlue +DColor = LightBlue +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatMainButtonExitText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_OPTIONS_EXIT +Color = White + +[StatMainTextOverview] +X = 45 +Y = 125 +W = 510 +Color = White +Font = 0 +Size = 27 +Align = 0 +Text = + +[StatMainStatic1] +X = 40 +Y = 22 +W = 27 +H = 27 +Color = White +Tex = StatIcon +Type = Colorized + +[StatMainStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[StatMainStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[StatMainStatic4] +X = 260 +Y = 552 +W = 24 +H = 23 +Tex = ButtonNavi +Color = White +Type = Transparent + +[StatMainStatic5] +X = 388 +Y = 552 +W = 32 +H = 23 +Tex = ButtonEsc +Color = White +Type = Transparent + +[StatMainStatic6] +X = 40 +Y = 100 +W = 520 +H = 20 +Tex = StatMainBG1 +Color = ColorLight +Type = Colorized + +[StatMainStatic7] +X = 40 +Y = 120 +W = 520 +H = 300 +Tex = StatMainBG2 +Color = ColorDark +Type = Colorized + +[StatMainStatic8] +X = 40 +Y = 420 +W = 520 +H = 20 +Tex = StatMainBG3 +Color = ColorLight +Type = Colorized + +[StatMainText1] +X = 70 +Y = 6 +Color = White +Font = 0 +Size = 60 +Text = STAT_MAIN +Align = 0 + +[StatMainText2] +X = 238 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 2 +Text = STAT_MAIN_WHEREAMI + +[StatMainText3] +X = 70 +Y = 53 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = STAT_MAIN_DESC + +[StatMainText4] +X = 294 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = SING_LEGEND_NAVIGATE + +[StatMainText5] +X = 418 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = SING_LEGEND_ESC + +[StatDetail] +Texts = 0 +Statics = 0 + +[StatDetailBackground] +Tex = MainBG + +[StatDetailButtonNext] +X = 589 +Y = 100 +W = 190 +H = 50 +Tex = Button +Color = DarkBlue +DColor = LightBlue +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatDetailButtonNextText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = STAT_NEXT +Color = White + +[StatDetailButtonPrev] +X = 589 +Y = 160 +W = 190 +H = 50 +Tex = Button +Color = DarkBlue +DColor = LightBlue +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatDetailButtonPrevText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = STAT_PREV +Color = White + +[StatDetailButtonReverse] +X = 589 +Y = 220 +W = 190 +H = 50 +Tex = Button +Color = DarkBlue +DColor = LightBlue +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatDetailButtonReverseText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = STAT_REVERSE +Color = White + +[StatDetailButtonExit] +X = 589 +Y = 280 +W = 190 +H = 50 +Tex = Button +Color = DarkBlue +DColor = LightBlue +Type = Transparent +Texts = 1 +Reflection = 0 + +[StatDetailButtonExitText1] +X = 95 +Y = 10 +Font = 0 +Size = 30 +Align = 1 +Text = SING_OPTIONS_EXIT +Color = White + +[StatDetailTextDescription] +X = 70 +Y = 53 +Color = White +Font = 0 +Size = 30 +Align = 0 +Text = + +[StatDetailTextPage] +X = 546 +Y = 98 +Color = Black +Font = 0 +Size = 15 +Align = 2 +Text = + +[StatDetailTextList1] +X = 45 +Y = 122 +Color = White +Font = 0 +Size = 21 +Text = Stat1 + +[StatDetailTextList2] +X = 45 +Y = 160 +Color = White +Font = 0 +Size = 21 +Text = Stat2 + +[StatDetailTextList3] +X = 45 +Y = 198 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList4] +X = 45 +Y = 236 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList5] +X = 45 +Y = 274 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList6] +X = 45 +Y = 312 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList7] +X = 45 +Y = 350 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList8] +X = 45 +Y = 388 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList9] +X = 45 +Y = 426 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailTextList10] +X = 45 +Y = 464 +Color = White +Font = 0 +Size = 21 +Text = + +[StatDetailStatic1] +X = 40 +Y = 22 +W = 27 +H = 27 +Color = White +Tex = StatIcon +Type = Colorized + +[StatDetailStatic2] +X = 0 +Y = 545 +W = 250 +H = 30 +Tex = Leiste1 +Color = ColorLight +Type = Colorized +Reflection = 1 +ReflectionSpacing = 2 + +[StatDetailStatic3] +X = 250 +Y = 545 +W = 550 +H = 30 +Tex = Leiste2 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 2 + +[StatDetailStatic4] +X = 260 +Y = 552 +W = 24 +H = 23 +Tex = ButtonNavi +Color = White +Type = Transparent + +[StatDetailStatic5] +X = 388 +Y = 552 +W = 32 +H = 23 +Tex = ButtonEsc +Color = White +Type = Transparent + +[StatDetailStatic6] +X = 40 +Y = 100 +W = 520 +H = 24 +Tex = StatDetailBG1 +Color = ColorLight +Type = Colorized + +[StatDetailStatic7] +X = 40 +Y = 124 +W = 520 +H = 376 +Tex = StatMainBG2 +Color = ColorDark +Type = Colorized + +[StatDetailStatic8] +X = 40 +Y = 500 +W = 520 +H = 20 +Tex = StatMainBG3 +Color = ColorLight +Type = Colorized + +[StatDetailText1] +X = 70 +Y = 6 +Color = White +Font = 0 +Size = 60 +Text = STAT_DETAIL +Align = 0 + +[StatDetailText2] +X = 238 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 2 +Text = STAT_DETAIL_WHEREAMI + +[StatDetailText3] +X = 294 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = SING_LEGEND_NAVIGATE + +[StatDetailText4] +X = 418 +Y = 552 +Color = Black +Font = 0 +Size = 21 +Align = 0 +Text = SING_LEGEND_ESC + +[CheckPopup] + +[CheckPopupBackground] +Type=Fade +ColR=0 +ColG=0 +ColB=0 +Alpha=0.4 + +[CheckPopupStatic1] +Tex = interface_dialog_background +X = 200 +Y = 150 +W = 400 +H = 200 +Z = 1 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 15 + +[CheckPopupText1] +X = 400 +Y = 160 +W = 400 +Color = ColorLight +Font = 0 +Size = 30 +Text = MSG_QUESTION_TITLE +Align = 1 +Z = 1 + +[CheckPopupText] +X = 400 +Y = 210 +W = 280 +Color = White +Font = 0 +Size = 30 +Text = error text +Align = 1 +Z = 1 + +[CheckPopupButton1] +X = 285 +Y = 310 +W = 100 +H = 25 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Z = 1 + +[CheckPopupButton1Text1] +X = 50 +Y = 0 +Color = White +Font = 0 +Size = 24 +Text = YES +Align = 1 +Z = 1 + +[CheckPopupButton2] +X = 415 +Y = 310 +W = 100 +H = 25 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Z = 1 + +[CheckPopupButton2Text1] +X = 50 +Y = 0 +Color = White +Font = 0 +Size = 24 +Text = NO +Align = 1 +Z = 1 + + +[ErrorPopup] + +[ErrorPopupBackground] +Type=Fade +ColR=0 +ColG=0 +ColB=0 +Alpha=0.4 + +[ErrorPopupStatic1] +Tex = interface_dialog_background +X = 200 +Y = 150 +W = 400 +H = 200 +Z = 0.98 +Color = White +Type = Transparent +Reflection = 1 +ReflectionSpacing = 15 + +[ErrorPopupText1] +X = 400 +Y = 160 +W = 400 +Color = ColorLight +Font = 0 +Size = 30 +Text = MSG_ERROR_TITLE +Align = 1 +Z = 1 + +[ErrorPopupText] +X = 400 +Y = 210 +W = 280 +Color = White +Font = 0 +Size = 30 +Text = error text +Align = 1 +Z = 1 + +[ErrorPopupButton1] +X = 350 +Y = 310 +W = 100 +H = 25 +Tex = Button +Color = ColorLight +DColor = ColorDark +Type = Transparent +Texts = 1 +Z = 1 + +[ErrorPopupButton1Text1] +X = 50 +Y = 0 +Color = White +Font = 0 +Size = 24 +Text = OK +Align = 1 +Z = 1 + +[PausePopUpStatic] +Tex = Pause +X = 0 +Y = 0 +W = 800 +H = 600 +Z = 0.95 +Color = White +Type = Colorized + +[SingLyricsUpperBar] +X = 80 +W = 640 +Y = 493 +H = 41 +;YOffSet (+/-) for the Sing-Indicator +IndicatorYOffset = 3 + +[SingLyricsLowerBar] +X = 80 +W = 640 +Y = 535 +H = 41
\ No newline at end of file diff --git a/us_maker_edition/game/themes/Deluxe/Blue.ini b/us_maker_edition/game/themes/Deluxe/Blue.ini new file mode 100644 index 00000000..3ebc04ff --- /dev/null +++ b/us_maker_edition/game/themes/Deluxe/Blue.ini @@ -0,0 +1,235 @@ +;0.5.1 +;experimental version +;if you are using this as a sample for your theme +;don't be suprised it doesn't work good with newer releases + +[Skin] +Theme=Deluxe +Name=Blue +Color=Blue + +[Textures] +/** + * Interface + */ +interface_selectbg_search = [interface]selectbg_search.png +interface_dialog_background = [interface]dialog_background.png + +Cursor = [interface]cursor.png +Cursor_Pressed = [interface]cursor_pressed.png + +/** + * Icons + */ +icon_song_menu = [icon]song_menu.png +icon_song_search = [icon]song_search.png +icon_song_video = [icon]song_video.png + + +# # # M A I N # # # +Button = [main]button.png +ButtonF = [main]buttonf.jpg +MainBar = [main]mainBar.png +SelectBG = [main]selectbg.png + +Select_ArrowLeft = [interface]select_arrow_left.png +Select_ArrowRight = [interface]select_arrow_right.png + +#Backgrounds +LoadingBG = [bg-load]blue.jpg +MainBG = [bg-main]blue.jpg +SongBG = [bg-main]blue.jpg +ScoreScreenBG = [bg-main]blue.jpg +Top5BG = [bg-main]blue.jpg +OptionsBG = [bg-main]blue.jpg +EditBG = [bg-main]blue.jpg +PartyBG = [bg-main]blue.jpg + +#Icons on screen +SongCD = [icon]cd.png +MainIcon = [icon]main.png +MainSearch = [icon]search.png +IconOption = [icon]options.png +IconEdit = [icon]options.png +IconSongMenu = [icon]songmenu.png +ScoreIcon = [icon]score.png +PartyIcon = [icon]party.png +StatIcon = [icon]stats.png +VideoIcon = [icon]video.png + +IconError = [icon]error.png +IconQuestion = [icon]question.png + + +# # # S O N G S E L E C E T # # # +SongSelection1 = [main]songSelection1.png +SongSelection2 = [main]songSelection2.png +SongCover = [main]songCover.jpg + + +# # # S I N G # # # +#the bar where the lyrics reside +LyricBar = [sing]textBar.png + +#this one slides in, to tell you that singing starts immediately +LyricHelpBar = [sing]lyricsHelpBar.png + +#the bar behind the timestuff +TimeBar1 = [sing]timeBarBG.png + +#the time progress bar (not skinned in this theme :P ) +TimeBar = [sing]timeBar.jpg + +#linebonus, the thing that pop ups at the score +LineBonusBack = [sing]lineBonusPopUp.png + +#Singbar (the thing beneath the scores) +SingBarBack = [sing]singBarBack.png +SingBarBar = [sing]singBarBar.png +SingBarFront = [sing]singBarFront.png + +#Background for scores +ScoreBG = [sing]scoreBg.png + +#Background for the P1, P2 and so on +P = [sing]p.png + +#Pointer for lyrics +Ball = [sing]LyricsBall.png + + +# # # S C O R E / T O P 5 # # # +ScoreBox = [score]box.png +ScoreGlassBox = [score]glass_box.png +ScoreLevel = [score]level.png +ScoreLevelRound = [score]levelRound.png + +ScoreLevel_Dark = [score]level_dark.png +ScoreLevel_Dark_Round = [score]level_dark_round.png + +ScoreLevel_Light = [score]level_light.png +ScoreLevel_Light_Round = [score]level_light_round.png + +ScoreLevel_Lightest = [score]level_lightest.png +ScoreLevel_Lightest_Round = [score]level_lightest_round.png + +# Boxes near the text, that show what color is for which bar +ScoreBar_box_lightest = [score]bar_box_lightest.png +ScoreBar_box_light = [score]bar_box_light.png +ScoreBar_box_dark = [score]bar_box_dark.png + +ScoreEndCap = [score]endcap.png +ScoreLine = [score]line.png +PlayerNumberBox = [main]playerNumberBox.png + +PlayerIDBox01 = [sing.player1]lyric_active.png +PlayerIDBox02 = [sing.player2]lyric_active.png +PlayerIDBox03 = [sing.player3]lyric_active.png +PlayerIDBox04 = [sing.player4]lyric_active.png +PlayerIDBox05 = [sing.player5]lyric_active.png +PlayerIDBox06 = [sing.player6]lyric_active.png + +# these icons are part of the tango icon set +# licensed under Creative Commons Attribution Share-Alike license +# http://tango.freedesktop.org +Rating_0 = [score]rating_0.png +Rating_1 = [score]rating_1.png +Rating_2 = [score]rating_2.png +Rating_3 = [score]rating_3.png +Rating_4 = [score]rating_4.png +Rating_5 = [score]rating_5.png +Rating_6 = [score]rating_6.png +Rating_7 = [score]rating_7.png +# thank you girls and guys!!! + + +# # # P A R T Y # # # +Joker =[party]Joker.png +PartyPlayerButton =[party]playerButton.png +PartyTeamButton1 =[party]roundTeamButton.png +PartyTeamButton2 =[party]playerTeamButton.png +PartyTeamButton3 =[party]winTeamButton1.png +PartyTeamButton4 =[party]winTeamButton2.png +PartyTeamButton5 =[party]winTeamButton3.png +PartyRoundBG1 =[party]roundBG1.png +PartyRoundBG2 =[party]roundBG2.png +PartyRoundBG3 =[party]roundBG3.png +PartyRoundBG4 =[party]roundBG4.png +HDL_Pointer =[party]pointer.png +PartyTeamPoints =[party]teamPoints.png +PartyScoreDeco =[party]scoreDecoration.png +PartyScoreBG1 =[party]scoreBG1.png +PartyScoreBG2 =[party]scoreBG2.png +PartyWinDeco1 =[party]winDecoration.png +PartyWinDeco2 =[party]winDecoration.png +PartyWinDeco3 =[party]winDecoration.png +PartyPlayerSelectBG = [party]playerselectbg.png + + +# # # S T A T S # # # +StatMainBG1 = [stat]mainBG1.png +StatMainBG2 = [stat]mainBG2.png +StatMainBG3 = [stat]mainBG3.png +StatDetailBG1 = [stat]detailBG1.png + + +# # # N A V I # # # +ButtonP = [button]p.png +ButtonM = [button]m.png +ButtonJ = [button]j.png +ButtonAlt = [button]alt.png +ButtonAZ = [button]az.png +ButtonEnter = [button]enter.png +ButtonNavi = [button]navi.png +ButtonEsc = [button]esc.png +Button13 = [button]13.png + +Leiste1 = [special]bar1.png +Leiste2 = [special]bar2.png + +JumpToBG = [menu]jumpToBg.png +SongMenuBG = [menu]songMenuBg.png +SongMenuSelectBG = [menu]songMenuSelectBg.png +PopUpBG = [menu]popUpBG.png + + +# # # N O T E S # # # +# sung notes - colorized with playercolors +GrayLeft = [sing]notesLeft.png +GrayMid = [sing]notesMid.png +GrayRight = [sing]notesRight.png +# unsung notes - colorized with playercolors +NotePlainLeft = [sing]notesPlainLeft.png +NotePlainMid = [sing]notesPlainMid.png +NotePlainRight = [sing]notesPlainRight.png +# the glow around unsung/sung notes - colorized with playercolors +NoteBGLeft = [sing]notesBgLeft.png +NoteBGMid = [sing]notesBgMid.png +NoteBGRight = [sing]notesBgRight.png +Pause = [sing]pause.png + + +# # # E F F E C T S # # # +NoteStar = [effect]goldenNoteStar.png +NotePerfectStar = [effect]perfectNoteStar.png + + +# # # dirty helpers # # # +Rectangle = [helper]rectangle.jpg +ButtonFade = [helper]buttonFade.png +BGFade = [special]bg_fade.png + + +# # # D U E T # # # +LyricIcon_P1 = [sing.player1]lyric_active.png +LyricIconD_P1 = [sing.player1]lyric_inactive.png +LyricIcon_P2 = [sing.player2]lyric_active.png +LyricIconD_P2 = [sing.player2]lyric_inactive.png +LyricIcon_P3 = [sing.player3]lyric_active.png +LyricIconD_P3 = [sing.player3]lyric_inactive.png +LyricIcon_P4 = [sing.player4]lyric_active.png +LyricIconD_P4 = [sing.player4]lyric_inactive.png +LyricIcon_P5 = [sing.player5]lyric_active.png +LyricIconD_P5 = [sing.player5]lyric_inactive.png +LyricIcon_P6 = [sing.player6]lyric_active.png +LyricIconD_P6 = [sing.player6]lyric_inactive.png
\ No newline at end of file diff --git a/us_maker_edition/game/themes/Deluxe/Fall.ini b/us_maker_edition/game/themes/Deluxe/Fall.ini new file mode 100644 index 00000000..4502be61 --- /dev/null +++ b/us_maker_edition/game/themes/Deluxe/Fall.ini @@ -0,0 +1,235 @@ +;0.5.1 +;experimental version +;if you are using this as a sample for your theme +;don't be suprised it doesn't work good with newer releases + +[Skin] +Theme=Deluxe +Name=Fall +Color=Orange + +[Textures] +/** + * Interface + */ +interface_selectbg_search = [interface]selectbg_search.png +interface_dialog_background = [interface]dialog_background.png + +Cursor = [interface]cursor.png +Cursor_Pressed = [interface]cursor_pressed.png + +/** + * Icons + */ +icon_song_menu = [icon]song_menu.png +icon_song_search = [icon]song_search.png +icon_song_video = [icon]song_video.png + + +# # # M A I N # # # +Button = [main]button.png +ButtonF = [main]buttonf.jpg +MainBar = [main]mainBar.png +SelectBG = [main]selectbg.png + +Select_ArrowLeft = [interface]select_arrow_left.png +Select_ArrowRight = [interface]select_arrow_right.png + +#Backgrounds +LoadingBG = [bg-load]fall.jpg +MainBG = [bg-main]fall.jpg +SongBG = [bg-main]fall.jpg +ScoreScreenBG = [bg-main]fall.jpg +Top5BG = [bg-main]fall.jpg +OptionsBG = [bg-main]fall.jpg +EditBG = [bg-main]fall.jpg +PartyBG = [bg-main]fall.jpg + +#Icons on screen +SongCD = [icon]cd.png +MainIcon = [icon]main.png +MainSearch = [icon]search.png +IconOption = [icon]options.png +IconEdit = [icon]options.png +IconSongMenu = [icon]songmenu.png +ScoreIcon = [icon]score.png +PartyIcon = [icon]party.png +StatIcon = [icon]stats.png +VideoIcon = [icon]video.png + +IconError = [icon]error.png +IconQuestion = [icon]question.png + + +# # # S O N G S E L E C E T # # # +SongSelection1 = [main]songSelection1.png +SongSelection2 = [main]songSelection2.png +SongCover = [main]songCover.jpg + + +# # # S I N G # # # +#the bar where the lyrics reside +LyricBar = [sing]textBar.png + +#this one slides in, to tell you that singing starts immediately +LyricHelpBar = [sing]lyricsHelpBar.png + +#the bar behind the timestuff +TimeBar1 = [sing]timeBarBG.png + +#the time progress bar (not skinned in this theme :P ) +TimeBar = [sing]timeBar.jpg + +#linebonus, the thing that pop ups at the score +LineBonusBack = [sing]lineBonusPopUp.png + +#Singbar (the thing beneath the scores) +SingBarBack = [sing]singBarBack.png +SingBarBar = [sing]singBarBar.png +SingBarFront = [sing]singBarFront.png + +#Background for scores +ScoreBG = [sing]scoreBg.png + +#Background for the P1, P2 and so on +P = [sing]p.png + +#Pointer for lyrics +Ball = [sing]LyricsBall.png + + +# # # S C O R E / T O P 5 # # # +ScoreBox = [score]box.png +ScoreGlassBox = [score]glass_box.png +ScoreLevel = [score]level.png +ScoreLevelRound = [score]levelRound.png + +ScoreLevel_Dark = [score]level_dark.png +ScoreLevel_Dark_Round = [score]level_dark_round.png + +ScoreLevel_Light = [score]level_light.png +ScoreLevel_Light_Round = [score]level_light_round.png + +ScoreLevel_Lightest = [score]level_lightest.png +ScoreLevel_Lightest_Round = [score]level_lightest_round.png + +# Boxes near the text, that show what color is for which bar +ScoreBar_box_lightest = [score]bar_box_lightest.png +ScoreBar_box_light = [score]bar_box_light.png +ScoreBar_box_dark = [score]bar_box_dark.png + +ScoreEndCap = [score]endcap.png +ScoreLine = [score]line.png +PlayerNumberBox = [main]playerNumberBox.png + +PlayerIDBox01 = [sing.player1]lyric_active.png +PlayerIDBox02 = [sing.player2]lyric_active.png +PlayerIDBox03 = [sing.player3]lyric_active.png +PlayerIDBox04 = [sing.player4]lyric_active.png +PlayerIDBox05 = [sing.player5]lyric_active.png +PlayerIDBox06 = [sing.player6]lyric_active.png + +# these icons are part of the tango icon set +# licensed under Creative Commons Attribution Share-Alike license +# http://tango.freedesktop.org +Rating_0 = [score]rating_0.png +Rating_1 = [score]rating_1.png +Rating_2 = [score]rating_2.png +Rating_3 = [score]rating_3.png +Rating_4 = [score]rating_4.png +Rating_5 = [score]rating_5.png +Rating_6 = [score]rating_6.png +Rating_7 = [score]rating_7.png +# thank you girls and guys!!! + + +# # # P A R T Y # # # +Joker =[party]Joker.png +PartyPlayerButton =[party]playerButton.png +PartyTeamButton1 =[party]roundTeamButton.png +PartyTeamButton2 =[party]playerTeamButton.png +PartyTeamButton3 =[party]winTeamButton1.png +PartyTeamButton4 =[party]winTeamButton2.png +PartyTeamButton5 =[party]winTeamButton3.png +PartyRoundBG1 =[party]roundBG1.png +PartyRoundBG2 =[party]roundBG2.png +PartyRoundBG3 =[party]roundBG3.png +PartyRoundBG4 =[party]roundBG4.png +HDL_Pointer =[party]pointer.png +PartyTeamPoints =[party]teamPoints.png +PartyScoreDeco =[party]scoreDecoration.png +PartyScoreBG1 =[party]scoreBG1.png +PartyScoreBG2 =[party]scoreBG2.png +PartyWinDeco1 =[party]winDecoration.png +PartyWinDeco2 =[party]winDecoration.png +PartyWinDeco3 =[party]winDecoration.png +PartyPlayerSelectBG = [party]playerselectbg.png + + +# # # S T A T S # # # +StatMainBG1 = [stat]mainBG1.png +StatMainBG2 = [stat]mainBG2.png +StatMainBG3 = [stat]mainBG3.png +StatDetailBG1 = [stat]detailBG1.png + + +# # # N A V I # # # +ButtonP = [button]p.png +ButtonM = [button]m.png +ButtonJ = [button]j.png +ButtonAlt = [button]alt.png +ButtonAZ = [button]az.png +ButtonEnter = [button]enter.png +ButtonNavi = [button]navi.png +ButtonEsc = [button]esc.png +Button13 = [button]13.png + +Leiste1 = [special]bar1.png +Leiste2 = [special]bar2.png + +JumpToBG = [menu]jumpToBg.png +SongMenuBG = [menu]songMenuBg.png +SongMenuSelectBG = [menu]songMenuSelectBg.png +PopUpBG = [menu]popUpBG.png + + +# # # N O T E S # # # +# sung notes - colorized with playercolors +GrayLeft = [sing]notesLeft.png +GrayMid = [sing]notesMid.png +GrayRight = [sing]notesRight.png +# unsung notes - colorized with playercolors +NotePlainLeft = [sing]notesPlainLeft.png +NotePlainMid = [sing]notesPlainMid.png +NotePlainRight = [sing]notesPlainRight.png +# the glow around unsung/sung notes - colorized with playercolors +NoteBGLeft = [sing]notesBgLeft.png +NoteBGMid = [sing]notesBgMid.png +NoteBGRight = [sing]notesBgRight.png +Pause = [sing]pause.png + + +# # # E F F E C T S # # # +NoteStar = [effect]goldenNoteStar.png +NotePerfectStar = [effect]perfectNoteStar.png + + +# # # dirty helpers # # # +Rectangle = [helper]rectangle.jpg +ButtonFade = [helper]buttonFade.png +BGFade = [special]bg_fade.png + + +# # # D U E T # # # +LyricIcon_P1 = [sing.player1]lyric_active.png +LyricIconD_P1 = [sing.player1]lyric_inactive.png +LyricIcon_P2 = [sing.player2]lyric_active.png +LyricIconD_P2 = [sing.player2]lyric_inactive.png +LyricIcon_P3 = [sing.player3]lyric_active.png +LyricIconD_P3 = [sing.player3]lyric_inactive.png +LyricIcon_P4 = [sing.player4]lyric_active.png +LyricIconD_P4 = [sing.player4]lyric_inactive.png +LyricIcon_P5 = [sing.player5]lyric_active.png +LyricIconD_P5 = [sing.player5]lyric_inactive.png +LyricIcon_P6 = [sing.player6]lyric_active.png +LyricIconD_P6 = [sing.player6]lyric_inactive.png
\ No newline at end of file diff --git a/us_maker_edition/game/themes/Deluxe/Ocean.ini b/us_maker_edition/game/themes/Deluxe/Ocean.ini new file mode 100644 index 00000000..8af41f20 --- /dev/null +++ b/us_maker_edition/game/themes/Deluxe/Ocean.ini @@ -0,0 +1,235 @@ +;0.5.1 +;experimental version +;if you are using this as a sample for your theme +;don't be suprised it doesn't work good with newer releases + +[Skin] +Theme=Deluxe +Name=Ocean +Color=Blue + +[Textures] +/** + * Interface + */ +interface_selectbg_search = [interface]selectbg_search.png +interface_dialog_background = [interface]dialog_background.png + +Cursor = [interface]cursor.png +Cursor_Pressed = [interface]cursor_pressed.png + +/** + * Icons + */ +icon_song_menu = [icon]song_menu.png +icon_song_search = [icon]song_search.png +icon_song_video = [icon]song_video.png + + +# # # M A I N # # # +Button = [main]button.png +ButtonF = [main]buttonf.jpg +MainBar = [main]mainBar.png +SelectBG = [main]selectbg.png + +Select_ArrowLeft = [interface]select_arrow_left.png +Select_ArrowRight = [interface]select_arrow_right.png + +#Backgrounds +LoadingBG = [bg-load]blue.jpg +MainBG = [bg-video]_ocean.avi +SongBG = [bg-video]_ocean.avi +ScoreScreenBG = [bg-video]_ocean.avi +Top5BG = [bg-video]_ocean.avi +OptionsBG = [bg-video]_ocean.avi +EditBG = [bg-video]_ocean.avi +PartyBG = [bg-video]_ocean.avi + +#Icons on screen +SongCD = [icon]cd.png +MainIcon = [icon]main.png +MainSearch = [icon]search.png +IconOption = [icon]options.png +IconEdit = [icon]options.png +IconSongMenu = [icon]songmenu.png +ScoreIcon = [icon]score.png +PartyIcon = [icon]party.png +StatIcon = [icon]stats.png +VideoIcon = [icon]video.png + +IconError = [icon]error.png +IconQuestion = [icon]question.png + + +# # # S O N G S E L E C E T # # # +SongSelection1 = [main]songSelection1.png +SongSelection2 = [main]songSelection2.png +SongCover = [main]songCover.jpg + + +# # # S I N G # # # +#the bar where the lyrics reside +LyricBar = [sing]textBar.png + +#this one slides in, to tell you that singing starts immediately +LyricHelpBar = [sing]lyricsHelpBar.png + +#the bar behind the timestuff +TimeBar1 = [sing]timeBarBG.png + +#the time progress bar (not skinned in this theme :P ) +TimeBar = [sing]timeBar.jpg + +#linebonus, the thing that pop ups at the score +LineBonusBack = [sing]lineBonusPopUp.png + +#Singbar (the thing beneath the scores) +SingBarBack = [sing]singBarBack.png +SingBarBar = [sing]singBarBar.png +SingBarFront = [sing]singBarFront.png + +#Background for scores +ScoreBG = [sing]scoreBg.png + +#Background for the P1, P2 and so on +P = [sing]p.png + +#Pointer for lyrics +Ball = [sing]LyricsBall.png + + +# # # S C O R E / T O P 5 # # # +ScoreBox = [score]box.png +ScoreGlassBox = [score]glass_box.png +ScoreLevel = [score]level.png +ScoreLevelRound = [score]levelround.png + +ScoreLevel_Dark = [score]level_dark.png +ScoreLevel_Dark_Round = [score]level_dark_round.png + +ScoreLevel_Light = [score]level_light.png +ScoreLevel_Light_Round = [score]level_light_round.png + +ScoreLevel_Lightest = [score]level_lightest.png +ScoreLevel_Lightest_Round = [score]level_lightest_round.png + +# Boxes near the text, that show what color is for which bar +ScoreBar_box_lightest = [score]bar_box_lightest.png +ScoreBar_box_light = [score]bar_box_light.png +ScoreBar_box_dark = [score]bar_box_dark.png + +ScoreEndCap = [score]endcap.png +ScoreLine = [score]line.png +PlayerNumberBox = [main]playerNumberBox.png + +PlayerIDBox01 = [sing.player1]lyric_active.png +PlayerIDBox02 = [sing.player2]lyric_active.png +PlayerIDBox03 = [sing.player3]lyric_active.png +PlayerIDBox04 = [sing.player4]lyric_active.png +PlayerIDBox05 = [sing.player5]lyric_active.png +PlayerIDBox06 = [sing.player6]lyric_active.png + +# these icons are part of the tango icon set +# licensed under Creative Commons Attribution Share-Alike license +# http://tango.freedesktop.org +Rating_0 = [score]rating_0.png +Rating_1 = [score]rating_1.png +Rating_2 = [score]rating_2.png +Rating_3 = [score]rating_3.png +Rating_4 = [score]rating_4.png +Rating_5 = [score]rating_5.png +Rating_6 = [score]rating_6.png +Rating_7 = [score]rating_7.png +# thank you girls and guys!!! + + +# # # P A R T Y # # # +Joker =[party]Joker.png +PartyPlayerButton =[party]playerButton.png +PartyTeamButton1 =[party]roundTeamButton.png +PartyTeamButton2 =[party]playerTeamButton.png +PartyTeamButton3 =[party]winTeamButton1.png +PartyTeamButton4 =[party]winTeamButton2.png +PartyTeamButton5 =[party]winTeamButton3.png +PartyRoundBG1 =[party]roundBG1.png +PartyRoundBG2 =[party]roundBG2.png +PartyRoundBG3 =[party]roundBG3.png +PartyRoundBG4 =[party]roundBG4.png +HDL_Pointer =[party]pointer.png +PartyTeamPoints =[party]teamPoints.png +PartyScoreDeco =[party]scoreDecoration.png +PartyScoreBG1 =[party]scoreBG1.png +PartyScoreBG2 =[party]scoreBG2.png +PartyWinDeco1 =[party]winDecoration.png +PartyWinDeco2 =[party]winDecoration.png +PartyWinDeco3 =[party]winDecoration.png +PartyPlayerSelectBG = [party]playerselectbg.png + + +# # # S T A T S # # # +StatMainBG1 = [stat]mainBG1.png +StatMainBG2 = [stat]mainBG2.png +StatMainBG3 = [stat]mainBG3.png +StatDetailBG1 = [stat]detailBG1.png + + +# # # N A V I # # # +ButtonP = [button]p.png +ButtonM = [button]m.png +ButtonJ = [button]j.png +ButtonAlt = [button]alt.png +ButtonAZ = [button]az.png +ButtonEnter = [button]enter.png +ButtonNavi = [button]navi.png +ButtonEsc = [button]esc.png +Button13 = [button]13.png + +Leiste1 = [special]bar1.png +Leiste2 = [special]bar2.png + +JumpToBG = [menu]jumpToBg.png +SongMenuBG = [menu]songMenuBg.png +SongMenuSelectBG = [menu]songMenuSelectBg.png +PopUpBG = [menu]popUpBG.png + + +# # # N O T E S # # # +# sung notes - colorized with playercolors +GrayLeft = [sing]notesLeft.png +GrayMid = [sing]notesMid.png +GrayRight = [sing]notesRight.png +# unsung notes - colorized with playercolors +NotePlainLeft = [sing]notesPlainLeft.png +NotePlainMid = [sing]notesPlainMid.png +NotePlainRight = [sing]notesPlainRight.png +# the glow around unsung/sung notes - colorized with playercolors +NoteBGLeft = [sing]notesBgLeft.png +NoteBGMid = [sing]notesBgMid.png +NoteBGRight = [sing]notesBgRight.png +Pause = [sing]pause.png + + +# # # E F F E C T S # # # +NoteStar = [effect]goldenNoteStar.png +NotePerfectStar = [effect]perfectNoteStar.png + + +# # # dirty helpers # # # +Rectangle = [helper]rectangle.jpg +ButtonFade = [helper]buttonFade.png +BGFade = [special]bg_fade.png + + +# # # D U E T # # # +LyricIcon_P1 = [sing.player1]lyric_active.png +LyricIconD_P1 = [sing.player1]lyric_inactive.png +LyricIcon_P2 = [sing.player2]lyric_active.png +LyricIconD_P2 = [sing.player2]lyric_inactive.png +LyricIcon_P3 = [sing.player3]lyric_active.png +LyricIconD_P3 = [sing.player3]lyric_inactive.png +LyricIcon_P4 = [sing.player4]lyric_active.png +LyricIconD_P4 = [sing.player4]lyric_inactive.png +LyricIcon_P5 = [sing.player5]lyric_active.png +LyricIconD_P5 = [sing.player5]lyric_inactive.png +LyricIcon_P6 = [sing.player6]lyric_active.png +LyricIconD_P6 = [sing.player6]lyric_inactive.png
\ No newline at end of file diff --git a/us_maker_edition/game/themes/Deluxe/Ribbon.ini b/us_maker_edition/game/themes/Deluxe/Ribbon.ini new file mode 100644 index 00000000..06a4dd41 --- /dev/null +++ b/us_maker_edition/game/themes/Deluxe/Ribbon.ini @@ -0,0 +1,234 @@ +;0.5.1 +;experimental version +;if you are using this as a sample for your theme +;don't be suprised it doesn't work good with newer releases + +[Skin] +Theme=Deluxe +Name=Ribbon +Color=Any + +[Textures] +/** + * Interface + */ +interface_selectbg_search = [interface]selectbg_search.png +interface_dialog_background = [interface]dialog_background.png + +Cursor = [interface]cursor.png +Cursor_Pressed = [interface]cursor_pressed.png + +/** + * Icons + */ +icon_song_menu = [icon]song_menu.png +icon_song_search = [icon]song_search.png +icon_song_video = [icon]song_video.png + + +# # # M A I N # # # +Button = [main]button.png +ButtonF = [main]buttonf.jpg +MainBar = [main]mainBar.png +SelectBG = [main]selectbg.png + +Select_ArrowLeft = [interface]select_arrow_left.png +Select_ArrowRight = [interface]select_arrow_right.png + +#Backgrounds +LoadingBG = [bg-video]ribbon.mov +MainBG = [bg-video]ribbon.mov +SongBG = [bg-video]ribbon.mov +ScoreScreenBG = [bg-video]ribbon.mov +Top5BG = [bg-video]ribbon.mov +OptionsBG = [bg-video]ribbon.mov +EditBG = [bg-video]ribbon.mov +PartyBG = [bg-video]ribbon.mov + +#Icons on screen +SongCD = [icon]cd.png +MainIcon = [icon]main.png +MainSearch = [icon]search.png +IconOption = [icon]options.png +IconEdit = [icon]options.png +IconSongMenu = [icon]songmenu.png +ScoreIcon = [icon]score.png +PartyIcon = [icon]party.png +StatIcon = [icon]stats.png +VideoIcon = [icon]video.png + +IconError = [icon]error.png +IconQuestion = [icon]question.png + + +# # # S O N G S E L E C E T # # # +SongSelection1 = [main]songSelection1.png +SongSelection2 = [main]songSelection2.png +SongCover = [main]songCover.jpg + + +# # # S I N G # # # +#the bar where the lyrics reside +LyricBar = [sing]textBar.png + +#this one slides in, to tell you that singing starts immediately +LyricHelpBar = [sing]lyricsHelpBar.png + +#the bar behind the timestuff +TimeBar1 = [sing]timeBarBG.png + +#the time progress bar (not skinned in this theme :P ) +TimeBar = [sing]timeBar.jpg + +#linebonus, the thing that pop ups at the score +LineBonusBack = [sing]lineBonusPopUp.png + +#Singbar (the thing beneath the scores) +SingBarBack = [sing]singBarBack.png +SingBarBar = [sing]singBarBar.png +SingBarFront = [sing]singBarFront.png + +#Background for scores +ScoreBG = [sing]scoreBg.png + +#Background for the P1, P2 and so on +P = [sing]p.png + +#Pointer for lyrics +Ball = [sing]LyricsBall.png + + +# # # S C O R E / T O P 5 # # # +ScoreBox = [score]box.png +ScoreGlassBox = [score]glass_box.png +ScoreLevel = [score]level.png +ScoreLevelRound = [score]levelRound.png + +ScoreLevel_Dark = [score]level_dark.png +ScoreLevel_Dark_Round = [score]level_dark_round.png + +ScoreLevel_Light = [score]level_light.png +ScoreLevel_Light_Round = [score]level_light_round.png + +ScoreLevel_Lightest = [score]level_lightest.png +ScoreLevel_Lightest_Round = [score]level_lightest_round.png + +# Boxes near the text, that show what color is for which bar +ScoreBar_box_lightest = [score]bar_box_lightest.png +ScoreBar_box_light = [score]bar_box_light.png +ScoreBar_box_dark = [score]bar_box_dark.png + +ScoreEndCap = [score]endcap.png +ScoreLine = [score]line.png +PlayerNumberBox = [main]playerNumberBox.png + +PlayerIDBox01 = [sing.player1]lyric_active.png +PlayerIDBox02 = [sing.player2]lyric_active.png +PlayerIDBox03 = [sing.player3]lyric_active.png +PlayerIDBox04 = [sing.player4]lyric_active.png +PlayerIDBox05 = [sing.player5]lyric_active.png +PlayerIDBox06 = [sing.player6]lyric_active.png + +# these icons are part of the tango icon set +# licensed under Creative Commons Attribution Share-Alike license +# http://tango.freedesktop.org +Rating_0 = [score]rating_0.png +Rating_1 = [score]rating_1.png +Rating_2 = [score]rating_2.png +Rating_3 = [score]rating_3.png +Rating_4 = [score]rating_4.png +Rating_5 = [score]rating_5.png +Rating_6 = [score]rating_6.png +Rating_7 = [score]rating_7.png +# thank you girls and guys!!! + + +# # # P A R T Y # # # +Joker =[party]Joker.png +PartyPlayerButton =[party]playerButton.png +PartyTeamButton1 =[party]roundTeamButton.png +PartyTeamButton2 =[party]playerTeamButton.png +PartyTeamButton3 =[party]winTeamButton1.png +PartyTeamButton4 =[party]winTeamButton2.png +PartyTeamButton5 =[party]winTeamButton3.png +PartyRoundBG1 =[party]roundBG1.png +PartyRoundBG2 =[party]roundBG2.png +PartyRoundBG3 =[party]roundBG3.png +PartyRoundBG4 =[party]roundBG4.png +HDL_Pointer =[party]pointer.png +PartyTeamPoints =[party]teamPoints.png +PartyScoreDeco =[party]scoreDecoration.png +PartyScoreBG1 =[party]scoreBG1.png +PartyScoreBG2 =[party]scoreBG2.png +PartyWinDeco1 =[party]winDecoration.png +PartyWinDeco2 =[party]winDecoration.png +PartyWinDeco3 =[party]winDecoration.png +PartyPlayerSelectBG = [party]playerselectbg.png + +# # # S T A T S # # # +StatMainBG1 = [stat]mainBG1.png +StatMainBG2 = [stat]mainBG2.png +StatMainBG3 = [stat]mainBG3.png +StatDetailBG1 = [stat]detailBG1.png + + +# # # N A V I # # # +ButtonP = [button]p.png +ButtonM = [button]m.png +ButtonJ = [button]j.png +ButtonAlt = [button]alt.png +ButtonAZ = [button]az.png +ButtonEnter = [button]enter.png +ButtonNavi = [button]navi.png +ButtonEsc = [button]esc.png +Button13 = [button]13.png + +Leiste1 = [special]bar1.png +Leiste2 = [special]bar2.png + +JumpToBG = [menu]jumpToBg.png +SongMenuBG = [menu]songMenuBg.png +SongMenuSelectBG = [menu]songMenuSelectBg.png +PopUpBG = [menu]popUpBG.png + + +# # # N O T E S # # # +# sung notes - colorized with playercolors +GrayLeft = [sing]notesLeft.png +GrayMid = [sing]notesMid.png +GrayRight = [sing]notesRight.png +# unsung notes - colorized with playercolors +NotePlainLeft = [sing]notesPlainLeft.png +NotePlainMid = [sing]notesPlainMid.png +NotePlainRight = [sing]notesPlainRight.png +# the glow around unsung/sung notes - colorized with playercolors +NoteBGLeft = [sing]notesBgLeft.png +NoteBGMid = [sing]notesBgMid.png +NoteBGRight = [sing]notesBgRight.png +Pause = [sing]pause.png + + +# # # E F F E C T S # # # +NoteStar = [effect]goldenNoteStar.png +NotePerfectStar = [effect]perfectNoteStar.png + + +# # # dirty helpers # # # +Rectangle = [helper]rectangle.jpg +ButtonFade = [helper]buttonFade.png +BGFade = [special]bg_fade.png + + +# # # D U E T # # # +LyricIcon_P1 = [sing.player1]lyric_active.png +LyricIconD_P1 = [sing.player1]lyric_inactive.png +LyricIcon_P2 = [sing.player2]lyric_active.png +LyricIconD_P2 = [sing.player2]lyric_inactive.png +LyricIcon_P3 = [sing.player3]lyric_active.png +LyricIconD_P3 = [sing.player3]lyric_inactive.png +LyricIcon_P4 = [sing.player4]lyric_active.png +LyricIconD_P4 = [sing.player4]lyric_inactive.png +LyricIcon_P5 = [sing.player5]lyric_active.png +LyricIconD_P5 = [sing.player5]lyric_inactive.png +LyricIcon_P6 = [sing.player6]lyric_active.png +LyricIconD_P6 = [sing.player6]lyric_inactive.png
\ No newline at end of file diff --git a/us_maker_edition/game/themes/Deluxe/Summer.ini b/us_maker_edition/game/themes/Deluxe/Summer.ini new file mode 100644 index 00000000..660a5ec7 --- /dev/null +++ b/us_maker_edition/game/themes/Deluxe/Summer.ini @@ -0,0 +1,235 @@ +;0.5.1 +;experimental version +;if you are using this as a sample for your theme +;don't be suprised it doesn't work good with newer releases + +[Skin] +Theme=Deluxe +Name=Summer +Color=Red + +[Textures] +/** + * Interface + */ +interface_selectbg_search = [interface]selectbg_search.png +interface_dialog_background = [interface]dialog_background.png + +Cursor = [interface]cursor.png +Cursor_Pressed = [interface]cursor_pressed.png + +/** + * Icons + */ +icon_song_menu = [icon]song_menu.png +icon_song_search = [icon]song_search.png +icon_song_video = [icon]song_video.png + + +# # # M A I N # # # +Button = [main]button.png +ButtonF = [main]buttonf.jpg +MainBar = [main]mainBar.png +SelectBG = [main]selectbg.png + +Select_ArrowLeft = [interface]select_arrow_left.png +Select_ArrowRight = [interface]select_arrow_right.png + +#Backgrounds +LoadingBG = [bg-load]summer.jpg +MainBG = [bg-main]summer.jpg +SongBG = [bg-main]summer.jpg +ScoreScreenBG = [bg-main]summer.jpg +Top5BG = [bg-main]summer.jpg +OptionsBG = [bg-main]summer.jpg +EditBG = [bg-main]summer.jpg +PartyBG = [bg-main]summer.jpg + +#Icons on screen +SongCD = [icon]cd.png +MainIcon = [icon]main.png +MainSearch = [icon]search.png +IconOption = [icon]options.png +IconEdit = [icon]options.png +IconSongMenu = [icon]songmenu.png +ScoreIcon = [icon]score.png +PartyIcon = [icon]party.png +StatIcon = [icon]stats.png +VideoIcon = [icon]video.png + +IconError = [icon]error.png +IconQuestion = [icon]question.png + + +# # # S O N G S E L E C E T # # # +SongSelection1 = [main]songSelection1.png +SongSelection2 = [main]songSelection2.png +SongCover = [main]songCover.jpg + + +# # # S I N G # # # +#the bar where the lyrics reside +LyricBar = [sing]textBar.png + +#this one slides in, to tell you that singing starts immediately +LyricHelpBar = [sing]lyricsHelpBar.png + +#the bar behind the timestuff +TimeBar1 = [sing]timeBarBG.png + +#the time progress bar (not skinned in this theme :P ) +TimeBar = [sing]timeBar.jpg + +#linebonus, the thing that pop ups at the score +LineBonusBack = [sing]lineBonusPopUp.png + +#Singbar (the thing beneath the scores) +SingBarBack = [sing]singBarBack.png +SingBarBar = [sing]singBarBar.png +SingBarFront = [sing]singBarFront.png + +#Background for scores +ScoreBG = [sing]scoreBg.png + +#Background for the P1, P2 and so on +P = [sing]p.png + +#Pointer for lyrics +Ball = [sing]LyricsBall.png + + +# # # S C O R E / T O P 5 # # # +ScoreBox = [score]box.png +ScoreGlassBox = [score]glass_box.png +ScoreLevel = [score]level.png +ScoreLevelRound = [score]levelRound.png + +ScoreLevel_Dark = [score]level_dark.png +ScoreLevel_Dark_Round = [score]level_dark_round.png + +ScoreLevel_Light = [score]level_light.png +ScoreLevel_Light_Round = [score]level_light_round.png + +ScoreLevel_Lightest = [score]level_lightest.png +ScoreLevel_Lightest_Round = [score]level_lightest_round.png + +# Boxes near the text, that show what color is for which bar +ScoreBar_box_lightest = [score]bar_box_lightest.png +ScoreBar_box_light = [score]bar_box_light.png +ScoreBar_box_dark = [score]bar_box_dark.png + +ScoreEndCap = [score]endcap.png +ScoreLine = [score]line.png +PlayerNumberBox = [main]playerNumberBox.png + +PlayerIDBox01 = [sing.player1]lyric_active.png +PlayerIDBox02 = [sing.player2]lyric_active.png +PlayerIDBox03 = [sing.player3]lyric_active.png +PlayerIDBox04 = [sing.player4]lyric_active.png +PlayerIDBox05 = [sing.player5]lyric_active.png +PlayerIDBox06 = [sing.player6]lyric_active.png + +# these icons are part of the tango icon set +# licensed under Creative Commons Attribution Share-Alike license +# http://tango.freedesktop.org +Rating_0 = [score]rating_0.png +Rating_1 = [score]rating_1.png +Rating_2 = [score]rating_2.png +Rating_3 = [score]rating_3.png +Rating_4 = [score]rating_4.png +Rating_5 = [score]rating_5.png +Rating_6 = [score]rating_6.png +Rating_7 = [score]rating_7.png +# thank you girls and guys!!! + + +# # # P A R T Y # # # +Joker =[party]Joker.png +PartyPlayerButton =[party]playerButton.png +PartyTeamButton1 =[party]roundTeamButton.png +PartyTeamButton2 =[party]playerTeamButton.png +PartyTeamButton3 =[party]winTeamButton1.png +PartyTeamButton4 =[party]winTeamButton2.png +PartyTeamButton5 =[party]winTeamButton3.png +PartyRoundBG1 =[party]roundBG1.png +PartyRoundBG2 =[party]roundBG2.png +PartyRoundBG3 =[party]roundBG3.png +PartyRoundBG4 =[party]roundBG4.png +HDL_Pointer =[party]pointer.png +PartyTeamPoints =[party]teamPoints.png +PartyScoreDeco =[party]scoreDecoration.png +PartyScoreBG1 =[party]scoreBG1.png +PartyScoreBG2 =[party]scoreBG2.png +PartyWinDeco1 =[party]winDecoration.png +PartyWinDeco2 =[party]winDecoration.png +PartyWinDeco3 =[party]winDecoration.png +PartyPlayerSelectBG = [party]playerselectbg.png + + +# # # S T A T S # # # +StatMainBG1 = [stat]mainBG1.png +StatMainBG2 = [stat]mainBG2.png +StatMainBG3 = [stat]mainBG3.png +StatDetailBG1 = [stat]detailBG1.png + + +# # # N A V I # # # +ButtonP = [button]p.png +ButtonM = [button]m.png +ButtonJ = [button]j.png +ButtonAlt = [button]alt.png +ButtonAZ = [button]az.png +ButtonEnter = [button]enter.png +ButtonNavi = [button]navi.png +ButtonEsc = [button]esc.png +Button13 = [button]13.png + +Leiste1 = [special]bar1.png +Leiste2 = [special]bar2.png + +JumpToBG = [menu]jumpToBg.png +SongMenuBG = [menu]songMenuBg.png +SongMenuSelectBG = [menu]songMenuSelectBg.png +PopUpBG = [menu]popUpBG.png + + +# # # N O T E S # # # +# sung notes - colorized with playercolors +GrayLeft = [sing]notesLeft.png +GrayMid = [sing]notesMid.png +GrayRight = [sing]notesRight.png +# unsung notes - colorized with playercolors +NotePlainLeft = [sing]notesPlainLeft.png +NotePlainMid = [sing]notesPlainMid.png +NotePlainRight = [sing]notesPlainRight.png +# the glow around unsung/sung notes - colorized with playercolors +NoteBGLeft = [sing]notesBgLeft.png +NoteBGMid = [sing]notesBgMid.png +NoteBGRight = [sing]notesBgRight.png +Pause = [sing]pause.png + + +# # # E F F E C T S # # # +NoteStar = [effect]goldenNoteStar.png +NotePerfectStar = [effect]perfectNoteStar.png + + +# # # dirty helpers # # # +Rectangle = [helper]rectangle.jpg +ButtonFade = [helper]buttonFade.png +BGFade = [special]bg_fade.png + + +# # # D U E T # # # +LyricIcon_P1 = [sing.player1]lyric_active.png +LyricIconD_P1 = [sing.player1]lyric_inactive.png +LyricIcon_P2 = [sing.player2]lyric_active.png +LyricIconD_P2 = [sing.player2]lyric_inactive.png +LyricIcon_P3 = [sing.player3]lyric_active.png +LyricIconD_P3 = [sing.player3]lyric_inactive.png +LyricIcon_P4 = [sing.player4]lyric_active.png +LyricIconD_P4 = [sing.player4]lyric_inactive.png +LyricIcon_P5 = [sing.player5]lyric_active.png +LyricIconD_P5 = [sing.player5]lyric_inactive.png +LyricIcon_P6 = [sing.player6]lyric_active.png +LyricIconD_P6 = [sing.player6]lyric_inactive.png
\ No newline at end of file diff --git a/us_maker_edition/game/themes/Deluxe/Winter.ini b/us_maker_edition/game/themes/Deluxe/Winter.ini new file mode 100644 index 00000000..71b4dfaa --- /dev/null +++ b/us_maker_edition/game/themes/Deluxe/Winter.ini @@ -0,0 +1,235 @@ +;0.5.1 +;experimental version +;if you are using this as a sample for your theme +;don't be suprised it doesn't work good with newer releases + +[Skin] +Theme=Deluxe +Name=Winter +Color=Blue + +[Textures] +/** + * Interface + */ +interface_selectbg_search = [interface]selectbg_search.png +interface_dialog_background = [interface]dialog_background.png + +Cursor = [interface]cursor.png +Cursor_Pressed = [interface]cursor_pressed.png + +/** + * Icons + */ +icon_song_menu = [icon]song_menu.png +icon_song_search = [icon]song_search.png +icon_song_video = [icon]song_video.png + + +# # # M A I N # # # +Button = [main]button.png +ButtonF = [main]buttonf.jpg +MainBar = [main]mainBar.png +SelectBG = [main]selectbg.png + +Select_ArrowLeft = [interface]select_arrow_left.png +Select_ArrowRight = [interface]select_arrow_right.png + +#Backgrounds +LoadingBG = [bg-load]winter.jpg +MainBG = [bg-main]winter.jpg +SongBG = [bg-main]winter.jpg +ScoreScreenBG = [bg-main]winter.jpg +Top5BG = [bg-main]winter.jpg +OptionsBG = [bg-main]winter.jpg +EditBG = [bg-main]winter.jpg +PartyBG = [bg-main]winter.jpg + +#Icons on screen +SongCD = [icon]cd.png +MainIcon = [icon]main.png +MainSearch = [icon]search.png +IconOption = [icon]options.png +IconEdit = [icon]options.png +IconSongMenu = [icon]songmenu.png +ScoreIcon = [icon]score.png +PartyIcon = [icon]party.png +StatIcon = [icon]stats.png +VideoIcon = [icon]video.png + +IconError = [icon]error.png +IconQuestion = [icon]question.png + + +# # # S O N G S E L E C E T # # # +SongSelection1 = [main]songSelection1.png +SongSelection2 = [main]songSelection2.png +SongCover = [main]songCover.jpg + + +# # # S I N G # # # +#the bar where the lyrics reside +LyricBar = [sing]textBar.png + +#this one slides in, to tell you that singing starts immediately +LyricHelpBar = [sing]lyricsHelpBar.png + +#the bar behind the timestuff +TimeBar1 = [sing]timeBarBG.png + +#the time progress bar (not skinned in this theme :P ) +TimeBar = [sing]timeBar.jpg + +#linebonus, the thing that pop ups at the score +LineBonusBack = [sing]lineBonusPopUp.png + +#Singbar (the thing beneath the scores) +SingBarBack = [sing]singBarBack.png +SingBarBar = [sing]singBarBar.png +SingBarFront = [sing]singBarFront.png + +#Background for scores +ScoreBG = [sing]scoreBg.png + +#Background for the P1, P2 and so on +P = [sing]p.png + +#Pointer for lyrics +Ball = [sing]LyricsBall.png + + +# # # S C O R E / T O P 5 # # # +ScoreBox = [score]box.png +ScoreGlassBox = [score]glass_box.png +ScoreLevel = [score]level.png +ScoreLevelRound = [score]levelRound.png + +ScoreLevel_Dark = [score]level_dark.png +ScoreLevel_Dark_Round = [score]level_dark_round.png + +ScoreLevel_Light = [score]level_light.png +ScoreLevel_Light_Round = [score]level_light_round.png + +ScoreLevel_Lightest = [score]level_lightest.png +ScoreLevel_Lightest_Round = [score]level_lightest_round.png + +# Boxes near the text, that show what color is for which bar +ScoreBar_box_lightest = [score]bar_box_lightest.png +ScoreBar_box_light = [score]bar_box_light.png +ScoreBar_box_dark = [score]bar_box_dark.png + +ScoreEndCap = [score]endcap.png +ScoreLine = [score]line.png +PlayerNumberBox = [main]playerNumberBox.png + +PlayerIDBox01 = [sing.player1]lyric_active.png +PlayerIDBox02 = [sing.player2]lyric_active.png +PlayerIDBox03 = [sing.player3]lyric_active.png +PlayerIDBox04 = [sing.player4]lyric_active.png +PlayerIDBox05 = [sing.player5]lyric_active.png +PlayerIDBox06 = [sing.player6]lyric_active.png + +# these icons are part of the tango icon set +# licensed under Creative Commons Attribution Share-Alike license +# http://tango.freedesktop.org +Rating_0 = [score]rating_0.png +Rating_1 = [score]rating_1.png +Rating_2 = [score]rating_2.png +Rating_3 = [score]rating_3.png +Rating_4 = [score]rating_4.png +Rating_5 = [score]rating_5.png +Rating_6 = [score]rating_6.png +Rating_7 = [score]rating_7.png +# thank you girls and guys!!! + + +# # # P A R T Y # # # +Joker =[party]Joker.png +PartyPlayerButton =[party]playerButton.png +PartyTeamButton1 =[party]roundTeamButton.png +PartyTeamButton2 =[party]playerTeamButton.png +PartyTeamButton3 =[party]winTeamButton1.png +PartyTeamButton4 =[party]winTeamButton2.png +PartyTeamButton5 =[party]winTeamButton3.png +PartyRoundBG1 =[party]roundBG1.png +PartyRoundBG2 =[party]roundBG2.png +PartyRoundBG3 =[party]roundBG3.png +PartyRoundBG4 =[party]roundBG4.png +HDL_Pointer =[party]pointer.png +PartyTeamPoints =[party]teamPoints.png +PartyScoreDeco =[party]scoreDecoration.png +PartyScoreBG1 =[party]scoreBG1.png +PartyScoreBG2 =[party]scoreBG2.png +PartyWinDeco1 =[party]winDecoration.png +PartyWinDeco2 =[party]winDecoration.png +PartyWinDeco3 =[party]winDecoration.png +PartyPlayerSelectBG = [party]playerselectbg.png + + +# # # S T A T S # # # +StatMainBG1 = [stat]mainBG1.png +StatMainBG2 = [stat]mainBG2.png +StatMainBG3 = [stat]mainBG3.png +StatDetailBG1 = [stat]detailBG1.png + + +# # # N A V I # # # +ButtonP = [button]p.png +ButtonM = [button]m.png +ButtonJ = [button]j.png +ButtonAlt = [button]alt.png +ButtonAZ = [button]az.png +ButtonEnter = [button]enter.png +ButtonNavi = [button]navi.png +ButtonEsc = [button]esc.png +Button13 = [button]13.png + +Leiste1 = [special]bar1.png +Leiste2 = [special]bar2.png + +JumpToBG = [menu]jumpToBg.png +SongMenuBG = [menu]songMenuBg.png +SongMenuSelectBG = [menu]songMenuSelectBg.png +PopUpBG = [menu]popUpBG.png + + +# # # N O T E S # # # +# sung notes - colorized with playercolors +GrayLeft = [sing]notesLeft.png +GrayMid = [sing]notesMid.png +GrayRight = [sing]notesRight.png +# unsung notes - colorized with playercolors +NotePlainLeft = [sing]notesPlainLeft.png +NotePlainMid = [sing]notesPlainMid.png +NotePlainRight = [sing]notesPlainRight.png +# the glow around unsung/sung notes - colorized with playercolors +NoteBGLeft = [sing]notesBgLeft.png +NoteBGMid = [sing]notesBgMid.png +NoteBGRight = [sing]notesBgRight.png +Pause = [sing]pause.png + + +# # # E F F E C T S # # # +NoteStar = [effect]goldenNoteStar.png +NotePerfectStar = [effect]perfectNoteStar.png + + +# # # dirty helpers # # # +Rectangle = [helper]rectangle.jpg +ButtonFade = [helper]buttonFade.png +BGFade = [special]bg_fade.png + + +# # # D U E T # # # +LyricIcon_P1 = [sing.player1]lyric_active.png +LyricIconD_P1 = [sing.player1]lyric_inactive.png +LyricIcon_P2 = [sing.player2]lyric_active.png +LyricIconD_P2 = [sing.player2]lyric_inactive.png +LyricIcon_P3 = [sing.player3]lyric_active.png +LyricIconD_P3 = [sing.player3]lyric_inactive.png +LyricIcon_P4 = [sing.player4]lyric_active.png +LyricIconD_P4 = [sing.player4]lyric_inactive.png +LyricIcon_P5 = [sing.player5]lyric_active.png +LyricIconD_P5 = [sing.player5]lyric_inactive.png +LyricIcon_P6 = [sing.player6]lyric_active.png +LyricIconD_P6 = [sing.player6]lyric_inactive.png
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