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path: root/unicode/src/screens/UScreenPartyScore.pas
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Diffstat (limited to 'unicode/src/screens/UScreenPartyScore.pas')
-rw-r--r--unicode/src/screens/UScreenPartyScore.pas6
1 files changed, 3 insertions, 3 deletions
diff --git a/unicode/src/screens/UScreenPartyScore.pas b/unicode/src/screens/UScreenPartyScore.pas
index bf3b3428..2de240b8 100644
--- a/unicode/src/screens/UScreenPartyScore.pas
+++ b/unicode/src/screens/UScreenPartyScore.pas
@@ -245,7 +245,7 @@ begin
if (ScreenSingModi.PlayerInfo.NumPlayers >= 1) then
begin
Text[TextScoreTeam1].Text := InttoStr(ScreenSingModi.PlayerInfo.Playerinfo[0].Score);
- Text[TextNameTeam1].Text := string(ScreenSingModi.TeamInfo.Teaminfo[0].Name);
+ Text[TextNameTeam1].Text := UTF8String(ScreenSingModi.TeamInfo.Teaminfo[0].Name);
//Set Deco Texture
if Theme.PartyScore.DecoTextures.ChangeTextures then
@@ -274,7 +274,7 @@ begin
if (ScreenSingModi.PlayerInfo.NumPlayers >= 2) then
begin
Text[TextScoreTeam2].Text := InttoStr(ScreenSingModi.PlayerInfo.Playerinfo[1].Score);
- Text[TextNameTeam2].Text := string(ScreenSingModi.TeamInfo.Teaminfo[1].Name);
+ Text[TextNameTeam2].Text := UTF8String(ScreenSingModi.TeamInfo.Teaminfo[1].Name);
//Set Deco Texture
if Theme.PartyScore.DecoTextures.ChangeTextures then
@@ -303,7 +303,7 @@ begin
if (ScreenSingModi.PlayerInfo.NumPlayers >= 3) then
begin
Text[TextScoreTeam3].Text := InttoStr(ScreenSingModi.PlayerInfo.Playerinfo[2].Score);
- Text[TextNameTeam3].Text := string(ScreenSingModi.TeamInfo.Teaminfo[2].Name);
+ Text[TextNameTeam3].Text := UTF8String(ScreenSingModi.TeamInfo.Teaminfo[2].Name);
//Set Deco Texture
if Theme.PartyScore.DecoTextures.ChangeTextures then