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-rw-r--r--unicode/src/menu/UMenuBackground.pas166
-rw-r--r--unicode/src/menu/UMenuBackgroundFade.pas352
-rw-r--r--unicode/src/menu/UMenuBackgroundTexture.pas252
-rw-r--r--unicode/src/menu/UMenuBackgroundVideo.pas406
4 files changed, 588 insertions, 588 deletions
diff --git a/unicode/src/menu/UMenuBackground.pas b/unicode/src/menu/UMenuBackground.pas
index c85f0806..0e2e63a6 100644
--- a/unicode/src/menu/UMenuBackground.pas
+++ b/unicode/src/menu/UMenuBackground.pas
@@ -1,83 +1,83 @@
-{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackground;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- SysUtils,
- UThemes;
-
-//TMenuBackground - abstraction class for MenuBackgrounds
-//this is a class, not an interface because of the constructors
-//and destructors
-//--------
-
-type
- EMenuBackgroundError = class(Exception);
- TMenuBackground = class
- constructor Create(const ThemedSettings: TThemeBackground); virtual;
- procedure OnShow; virtual;
- procedure Draw; virtual;
- procedure OnFinish; virtual;
- destructor Destroy; override;
- end;
- cMenuBackground = class of TMenuBackground;
-
-implementation
-
-constructor TMenuBackground.Create(const ThemedSettings: TThemeBackground);
-begin
- inherited Create;
-end;
-
-destructor TMenuBackground.Destroy;
-begin
- inherited;
-end;
-
-procedure TMenuBackground.OnShow;
-begin
-
-end;
-
-procedure TMenuBackground.OnFinish;
-begin
-
-end;
-
-procedure TMenuBackground.Draw;
-begin
-
-end;
-
-end.
+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UMenuBackground;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ SysUtils,
+ UThemes;
+
+//TMenuBackground - abstraction class for MenuBackgrounds
+//this is a class, not an interface because of the constructors
+//and destructors
+//--------
+
+type
+ EMenuBackgroundError = class(Exception);
+ TMenuBackground = class
+ constructor Create(const ThemedSettings: TThemeBackground); virtual;
+ procedure OnShow; virtual;
+ procedure Draw; virtual;
+ procedure OnFinish; virtual;
+ destructor Destroy; override;
+ end;
+ cMenuBackground = class of TMenuBackground;
+
+implementation
+
+constructor TMenuBackground.Create(const ThemedSettings: TThemeBackground);
+begin
+ inherited Create;
+end;
+
+destructor TMenuBackground.Destroy;
+begin
+ inherited;
+end;
+
+procedure TMenuBackground.OnShow;
+begin
+
+end;
+
+procedure TMenuBackground.OnFinish;
+begin
+
+end;
+
+procedure TMenuBackground.Draw;
+begin
+
+end;
+
+end.
diff --git a/unicode/src/menu/UMenuBackgroundFade.pas b/unicode/src/menu/UMenuBackgroundFade.pas
index 6fef063f..6d877baa 100644
--- a/unicode/src/menu/UMenuBackgroundFade.pas
+++ b/unicode/src/menu/UMenuBackgroundFade.pas
@@ -1,176 +1,176 @@
-{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackgroundFade;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- UThemes,
- UTexture,
- UMenuBackground,
- UPath;
-
-//TMenuBackgroundFade - Background Fade In for Overlay screens
-//--------
-
-type
- TMenuBackgroundFade = class (TMenuBackground)
- private
- Tex: TTexture;
- Color: TRGB;
- Alpha: real;
-
- useTexture: boolean;
-
- FadeTime: cardinal;
- public
- constructor Create(const ThemedSettings: TThemeBackground); override;
- procedure OnShow; override;
- procedure Draw; override;
- destructor Destroy; override;
- end;
-
-const
- FADEINTIME = 1500; //Time the bg fades in
-
-implementation
-uses
- sdl,
- gl,
- glext,
- USkins,
- UCommon,
- UGraphic;
-
-constructor TMenuBackgroundFade.Create(const ThemedSettings: TThemeBackground);
-var
- texFilename: IPath;
-begin
- inherited;
- FadeTime := 0;
-
- Color := ThemedSettings.Color;
- Alpha := ThemedSettings.Alpha;
- if (Length(ThemedSettings.Tex) > 0) then
- begin
- texFilename := Skin.GetTextureFileName(ThemedSettings.Tex);
- Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN);
-
- UseTexture := (Tex.TexNum <> 0);
- end
- else
- UseTexture := false;
-
- if (not UseTexture) then
- FreeandNil(Tex);
-end;
-
-destructor TMenuBackgroundFade.Destroy;
-begin
- //Why isn't there any Tex.free method?
- {if UseTexture then
- FreeandNil(Tex); }
- inherited;
-end;
-
-procedure TMenuBackgroundFade.OnShow;
-begin
- FadeTime := SDL_GetTicks;
-end;
-
-procedure TMenuBackgroundFade.Draw;
-var
- Progress: real;
-begin
- if FadeTime = 0 then
- Progress := Alpha
- else
- Progress := Alpha * (SDL_GetTicks - FadeTime) / FADEINTIME;
-
- if Progress > Alpha then
- begin
- FadeTime := 0;
- Progress := Alpha;
- end;
-
- if (UseTexture) then
- begin //Draw Texture to Screen
- if (ScreenAct = 1) then //Clear just once when in dual screen mode
- glClear(GL_DEPTH_BUFFER_BIT);
-
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glColorRGB(Color, Progress);
- glBindTexture(GL_TEXTURE_2D, Tex.TexNum);
-
- glBegin(GL_QUADS);
- glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH);
- glVertex2f(0, 0);
-
- glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH);
- glVertex2f(0, 600);
-
- glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH);
- glVertex2f(800, 600);
-
- glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH);
- glVertex2f(800, 0);
- glEnd;
-
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
- end
- else
- begin //Clear Screen w/ progress Alpha + Color
- if (ScreenAct = 1) then //Clear just once when in dual screen mode
- glClear(GL_DEPTH_BUFFER_BIT);
-
- glDisable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glColorRGB(Color, Progress);
-
- glBegin(GL_QUADS);
- glVertex2f(0, 0);
- glVertex2f(0, 600);
- glVertex2f(800, 600);
- glVertex2f(800, 0);
- glEnd;
-
- glDisable(GL_BLEND);
- end;
-end;
-
-end.
+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UMenuBackgroundFade;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ UThemes,
+ UTexture,
+ UMenuBackground,
+ UPath;
+
+//TMenuBackgroundFade - Background Fade In for Overlay screens
+//--------
+
+type
+ TMenuBackgroundFade = class (TMenuBackground)
+ private
+ Tex: TTexture;
+ Color: TRGB;
+ Alpha: real;
+
+ useTexture: boolean;
+
+ FadeTime: cardinal;
+ public
+ constructor Create(const ThemedSettings: TThemeBackground); override;
+ procedure OnShow; override;
+ procedure Draw; override;
+ destructor Destroy; override;
+ end;
+
+const
+ FADEINTIME = 1500; //Time the bg fades in
+
+implementation
+uses
+ sdl,
+ gl,
+ glext,
+ USkins,
+ UCommon,
+ UGraphic;
+
+constructor TMenuBackgroundFade.Create(const ThemedSettings: TThemeBackground);
+var
+ texFilename: IPath;
+begin
+ inherited;
+ FadeTime := 0;
+
+ Color := ThemedSettings.Color;
+ Alpha := ThemedSettings.Alpha;
+ if (Length(ThemedSettings.Tex) > 0) then
+ begin
+ texFilename := Skin.GetTextureFileName(ThemedSettings.Tex);
+ Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN);
+
+ UseTexture := (Tex.TexNum <> 0);
+ end
+ else
+ UseTexture := false;
+
+ if (not UseTexture) then
+ FreeandNil(Tex);
+end;
+
+destructor TMenuBackgroundFade.Destroy;
+begin
+ //Why isn't there any Tex.free method?
+ {if UseTexture then
+ FreeandNil(Tex); }
+ inherited;
+end;
+
+procedure TMenuBackgroundFade.OnShow;
+begin
+ FadeTime := SDL_GetTicks;
+end;
+
+procedure TMenuBackgroundFade.Draw;
+var
+ Progress: real;
+begin
+ if FadeTime = 0 then
+ Progress := Alpha
+ else
+ Progress := Alpha * (SDL_GetTicks - FadeTime) / FADEINTIME;
+
+ if Progress > Alpha then
+ begin
+ FadeTime := 0;
+ Progress := Alpha;
+ end;
+
+ if (UseTexture) then
+ begin //Draw Texture to Screen
+ if (ScreenAct = 1) then //Clear just once when in dual screen mode
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ glEnable(GL_TEXTURE_2D);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ glColorRGB(Color, Progress);
+ glBindTexture(GL_TEXTURE_2D, Tex.TexNum);
+
+ glBegin(GL_QUADS);
+ glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH);
+ glVertex2f(0, 0);
+
+ glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH);
+ glVertex2f(0, 600);
+
+ glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH);
+ glVertex2f(800, 600);
+
+ glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH);
+ glVertex2f(800, 0);
+ glEnd;
+
+ glDisable(GL_BLEND);
+ glDisable(GL_TEXTURE_2D);
+ end
+ else
+ begin //Clear Screen w/ progress Alpha + Color
+ if (ScreenAct = 1) then //Clear just once when in dual screen mode
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ glDisable(GL_TEXTURE_2D);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ glColorRGB(Color, Progress);
+
+ glBegin(GL_QUADS);
+ glVertex2f(0, 0);
+ glVertex2f(0, 600);
+ glVertex2f(800, 600);
+ glVertex2f(800, 0);
+ glEnd;
+
+ glDisable(GL_BLEND);
+ end;
+end;
+
+end.
diff --git a/unicode/src/menu/UMenuBackgroundTexture.pas b/unicode/src/menu/UMenuBackgroundTexture.pas
index 91ea6503..f71637ff 100644
--- a/unicode/src/menu/UMenuBackgroundTexture.pas
+++ b/unicode/src/menu/UMenuBackgroundTexture.pas
@@ -1,126 +1,126 @@
-{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackgroundTexture;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- UThemes,
- UTexture,
- UMenuBackground,
- UPath;
-
-//TMenuBackgroundColor - Background Color
-//--------
-
-type
- TMenuBackgroundTexture = class (TMenuBackground)
- private
- Tex: TTexture;
- Color: TRGB;
- public
- constructor Create(const ThemedSettings: TThemeBackground); override;
- procedure Draw; override;
- destructor Destroy; override;
- end;
-
-const
- SUPPORTED_EXTS_BACKGROUNDTEXTURE: array[0..13] of string = ('.png', '.bmp', '.jpg', '.jpeg', '.gif', '.pnm', '.ppm', '.pgm', '.pbm', '.xpm', '.lbm', '.pcx', '.tga', '.tiff');
-
-implementation
-uses
- USkins,
- UCommon,
- SysUtils,
- gl,
- glext,
- UGraphic;
-
-constructor TMenuBackgroundTexture.Create(const ThemedSettings: TThemeBackground);
-var
- texFilename: IPath;
-begin
- inherited;
-
- if (Length(ThemedSettings.Tex) = 0) then
- raise EMenuBackgroundError.Create('TMenuBackgroundTexture: No texture filename present');
-
- Color := ThemedSettings.Color;
-
- texFilename := Skin.GetTextureFileName(ThemedSettings.Tex);
- Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN);
-
- if (Tex.TexNum = 0) then
- begin
- freeandnil(Tex);
- raise EMenuBackgroundError.Create('TMenuBackgroundTexture: Can''t load texture');
- end;
-end;
-
-destructor TMenuBackgroundTexture.Destroy;
-begin
- //freeandnil(Tex); <- this causes an Access Violation o0
- inherited;
-end;
-
-procedure TMenuBackgroundTexture.Draw;
-begin
- If (ScreenAct = 1) then //Clear just once when in dual screen mode
- glClear(GL_DEPTH_BUFFER_BIT);
-
- glColorRGB(Color);
-
- glEnable(GL_TEXTURE_2D);
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- glBindTexture(GL_TEXTURE_2D, Tex.TexNum);
-
- glBegin(GL_QUADS);
- glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH);
- glVertex2f(0, 0);
-
- glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH);
- glVertex2f(0, 600);
-
- glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH);
- glVertex2f(800, 600);
-
- glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH);
- glVertex2f(800, 0);
- glEnd;
-
- glDisable(GL_BLEND);
- glDisable(GL_TEXTURE_2D);
-end;
-
-end.
+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UMenuBackgroundTexture;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ UThemes,
+ UTexture,
+ UMenuBackground,
+ UPath;
+
+//TMenuBackgroundColor - Background Color
+//--------
+
+type
+ TMenuBackgroundTexture = class (TMenuBackground)
+ private
+ Tex: TTexture;
+ Color: TRGB;
+ public
+ constructor Create(const ThemedSettings: TThemeBackground); override;
+ procedure Draw; override;
+ destructor Destroy; override;
+ end;
+
+const
+ SUPPORTED_EXTS_BACKGROUNDTEXTURE: array[0..13] of string = ('.png', '.bmp', '.jpg', '.jpeg', '.gif', '.pnm', '.ppm', '.pgm', '.pbm', '.xpm', '.lbm', '.pcx', '.tga', '.tiff');
+
+implementation
+uses
+ USkins,
+ UCommon,
+ SysUtils,
+ gl,
+ glext,
+ UGraphic;
+
+constructor TMenuBackgroundTexture.Create(const ThemedSettings: TThemeBackground);
+var
+ texFilename: IPath;
+begin
+ inherited;
+
+ if (Length(ThemedSettings.Tex) = 0) then
+ raise EMenuBackgroundError.Create('TMenuBackgroundTexture: No texture filename present');
+
+ Color := ThemedSettings.Color;
+
+ texFilename := Skin.GetTextureFileName(ThemedSettings.Tex);
+ Tex := Texture.GetTexture(texFilename, TEXTURE_TYPE_PLAIN);
+
+ if (Tex.TexNum = 0) then
+ begin
+ freeandnil(Tex);
+ raise EMenuBackgroundError.Create('TMenuBackgroundTexture: Can''t load texture');
+ end;
+end;
+
+destructor TMenuBackgroundTexture.Destroy;
+begin
+ //freeandnil(Tex); <- this causes an Access Violation o0
+ inherited;
+end;
+
+procedure TMenuBackgroundTexture.Draw;
+begin
+ If (ScreenAct = 1) then //Clear just once when in dual screen mode
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ glColorRGB(Color);
+
+ glEnable(GL_TEXTURE_2D);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ glBindTexture(GL_TEXTURE_2D, Tex.TexNum);
+
+ glBegin(GL_QUADS);
+ glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY1*Tex.TexH);
+ glVertex2f(0, 0);
+
+ glTexCoord2f(Tex.TexX1*Tex.TexW, Tex.TexY2*Tex.TexH);
+ glVertex2f(0, 600);
+
+ glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY2*Tex.TexH);
+ glVertex2f(800, 600);
+
+ glTexCoord2f(Tex.TexX2*Tex.TexW, Tex.TexY1*Tex.TexH);
+ glVertex2f(800, 0);
+ glEnd;
+
+ glDisable(GL_BLEND);
+ glDisable(GL_TEXTURE_2D);
+end;
+
+end.
diff --git a/unicode/src/menu/UMenuBackgroundVideo.pas b/unicode/src/menu/UMenuBackgroundVideo.pas
index 0e0a2bff..ca32fded 100644
--- a/unicode/src/menu/UMenuBackgroundVideo.pas
+++ b/unicode/src/menu/UMenuBackgroundVideo.pas
@@ -1,203 +1,203 @@
-{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-unit UMenuBackgroundVideo;
-
-interface
-
-{$IFDEF FPC}
- {$MODE Delphi}
-{$ENDIF}
-
-{$I switches.inc}
-
-uses
- UThemes,
- UMenuBackground,
- UVideo,
- UPath;
-
-//TMenuBackgroundColor - Background Color
-//--------
-
-type
- //DefaultBGVideoPlayback = TVideoPlayback_FFmpeg;
-
-{type
- TBGVideoPool = class;
-
- PBGVideoPoolItem = ^TBGVideoPoolItem;
- TBGVideoPoolItem = record
- Parent: TBGVideoPool;
- VideoPlayback = IVideoPlayback;
- ReferenceCounter: cardinal; //Number of Creations
- end;
-
- TBGVideo = class
- private
- myItem: PBGVideoPoolItem;
- public
- constructor Create(Item: PBGVideoPoolItem); override;
-
- function GetVideoPlayback: IVideoPlayback;
- procedure Draw;
-
- destructor Destroy;
- end;
-
- TBGVideoPool = class
- private
- Items: PBGVideoPoolItem;
- public
- constructor Create;
-
- function GetBGVideo(filename: string): TBGVideo;
- procedure RemoveItem(
- procedure FreeAllItems;
-
- destructor Destroy;
- end;
-
-type }
- TMenuBackgroundVideo = class (TMenuBackground)
- private
- fFilename: IPath;
- public
- constructor Create(const ThemedSettings: TThemeBackground); override;
- procedure OnShow; override;
- procedure Draw; override;
- procedure OnFinish; override;
- destructor Destroy; override;
- end;
-
-{var
- BGVideoPool: TBGVideoPool; }
-const
- SUPPORTED_EXTS_BACKGROUNDVIDEO: array[0..6] of string = ('.avi', '.mov', '.divx', '.mpg', '.mp4', '.mpeg', '.m2v');
-
-implementation
-
-uses
- gl,
- glext,
- UMusic,
- SysUtils,
- UTime,
- USkins,
- UCommon,
- UGraphic;
-
-constructor TMenuBackgroundVideo.Create(const ThemedSettings: TThemeBackground);
-begin
- inherited;
- if (Length(ThemedSettings.Tex) = 0) then
- raise EMenuBackgroundError.Create('TMenuBackgroundVideo: No video filename present');
-
- fFileName := Skin.GetTextureFileName(ThemedSettings.Tex);
- if fFilename.IsFile and VideoPlayback.Open(fFileName) then
- begin
- VideoBGTimer.SetTime(0);
- VideoPlayback.Play;
- end
- else
- raise EMenuBackgroundError.Create('TMenuBackgroundVideo: Can''t load background video: ' + fFilename.ToNative);
-end;
-
-destructor TMenuBackgroundVideo.Destroy;
-begin
-
-end;
-
-procedure TMenuBackgroundVideo.OnShow;
-begin
- if VideoPlayback.Open( fFileName ) then
- begin
- VideoBGTimer.SetTime(0);
- VideoPlayback.Play;
- end;
-end;
-
-procedure TMenuBackgroundVideo.OnFinish;
-begin
-
-end;
-
-procedure TMenuBackgroundVideo.Draw;
-begin
- If (ScreenAct = 1) then //Clear just once when in dual screen mode
- glClear(GL_DEPTH_BUFFER_BIT);
-
- VideoPlayback.GetFrame(VideoBGTimer.GetTime());
- // FIXME: why do we draw on screen 2? Seems to be wrong.
- VideoPlayback.DrawGL(2);
-end;
-
-// Implementation of TBGVideo
-//--------
-{constructor TBGVideo.Create(Item: PBGVideoPoolItem);
-begin
- myItem := PBGVideoPoolItem;
- Inc(myItem.ReferenceCounter);
-end;
-
-destructor TBGVideo.Destroy;
-begin
- Dec(myItem.ReferenceCounter);
-end;
-
-function TBGVideo.GetVideoPlayback: IVideoPlayback;
-begin
-
-end;
-
-procedure TBGVideo.Draw;
-begin
-
-end;
-
-// Implementation of TBGVideoPool
-//--------
-
-constructor TBGVideoPool.Create;
-begin
-
-end;
-
-destructor TBGVideoPool.Destroy;
-begin
-
-end;
-
-function TBGVideoPool.GetBGVideo(filename: string): TBGVideo;
-begin
-
-end;
-
-procedure TBGVideoPool.FreeAllItems;
-begin
-
-end; }
-
-end.
+{* UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *}
+
+unit UMenuBackgroundVideo;
+
+interface
+
+{$IFDEF FPC}
+ {$MODE Delphi}
+{$ENDIF}
+
+{$I switches.inc}
+
+uses
+ UThemes,
+ UMenuBackground,
+ UVideo,
+ UPath;
+
+//TMenuBackgroundColor - Background Color
+//--------
+
+type
+ //DefaultBGVideoPlayback = TVideoPlayback_FFmpeg;
+
+{type
+ TBGVideoPool = class;
+
+ PBGVideoPoolItem = ^TBGVideoPoolItem;
+ TBGVideoPoolItem = record
+ Parent: TBGVideoPool;
+ VideoPlayback = IVideoPlayback;
+ ReferenceCounter: cardinal; //Number of Creations
+ end;
+
+ TBGVideo = class
+ private
+ myItem: PBGVideoPoolItem;
+ public
+ constructor Create(Item: PBGVideoPoolItem); override;
+
+ function GetVideoPlayback: IVideoPlayback;
+ procedure Draw;
+
+ destructor Destroy;
+ end;
+
+ TBGVideoPool = class
+ private
+ Items: PBGVideoPoolItem;
+ public
+ constructor Create;
+
+ function GetBGVideo(filename: string): TBGVideo;
+ procedure RemoveItem(
+ procedure FreeAllItems;
+
+ destructor Destroy;
+ end;
+
+type }
+ TMenuBackgroundVideo = class (TMenuBackground)
+ private
+ fFilename: IPath;
+ public
+ constructor Create(const ThemedSettings: TThemeBackground); override;
+ procedure OnShow; override;
+ procedure Draw; override;
+ procedure OnFinish; override;
+ destructor Destroy; override;
+ end;
+
+{var
+ BGVideoPool: TBGVideoPool; }
+const
+ SUPPORTED_EXTS_BACKGROUNDVIDEO: array[0..6] of string = ('.avi', '.mov', '.divx', '.mpg', '.mp4', '.mpeg', '.m2v');
+
+implementation
+
+uses
+ gl,
+ glext,
+ UMusic,
+ SysUtils,
+ UTime,
+ USkins,
+ UCommon,
+ UGraphic;
+
+constructor TMenuBackgroundVideo.Create(const ThemedSettings: TThemeBackground);
+begin
+ inherited;
+ if (Length(ThemedSettings.Tex) = 0) then
+ raise EMenuBackgroundError.Create('TMenuBackgroundVideo: No video filename present');
+
+ fFileName := Skin.GetTextureFileName(ThemedSettings.Tex);
+ if fFilename.IsFile and VideoPlayback.Open(fFileName) then
+ begin
+ VideoBGTimer.SetTime(0);
+ VideoPlayback.Play;
+ end
+ else
+ raise EMenuBackgroundError.Create('TMenuBackgroundVideo: Can''t load background video: ' + fFilename.ToNative);
+end;
+
+destructor TMenuBackgroundVideo.Destroy;
+begin
+
+end;
+
+procedure TMenuBackgroundVideo.OnShow;
+begin
+ if VideoPlayback.Open( fFileName ) then
+ begin
+ VideoBGTimer.SetTime(0);
+ VideoPlayback.Play;
+ end;
+end;
+
+procedure TMenuBackgroundVideo.OnFinish;
+begin
+
+end;
+
+procedure TMenuBackgroundVideo.Draw;
+begin
+ If (ScreenAct = 1) then //Clear just once when in dual screen mode
+ glClear(GL_DEPTH_BUFFER_BIT);
+
+ VideoPlayback.GetFrame(VideoBGTimer.GetTime());
+ // FIXME: why do we draw on screen 2? Seems to be wrong.
+ VideoPlayback.DrawGL(2);
+end;
+
+// Implementation of TBGVideo
+//--------
+{constructor TBGVideo.Create(Item: PBGVideoPoolItem);
+begin
+ myItem := PBGVideoPoolItem;
+ Inc(myItem.ReferenceCounter);
+end;
+
+destructor TBGVideo.Destroy;
+begin
+ Dec(myItem.ReferenceCounter);
+end;
+
+function TBGVideo.GetVideoPlayback: IVideoPlayback;
+begin
+
+end;
+
+procedure TBGVideo.Draw;
+begin
+
+end;
+
+// Implementation of TBGVideoPool
+//--------
+
+constructor TBGVideoPool.Create;
+begin
+
+end;
+
+destructor TBGVideoPool.Destroy;
+begin
+
+end;
+
+function TBGVideoPool.GetBGVideo(filename: string): TBGVideo;
+begin
+
+end;
+
+procedure TBGVideoPool.FreeAllItems;
+begin
+
+end; }
+
+end.