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-rw-r--r--unicode/src/encoding/Locale.inc110
1 files changed, 0 insertions, 110 deletions
diff --git a/unicode/src/encoding/Locale.inc b/unicode/src/encoding/Locale.inc
index b2ad5ee3..a3cdcebc 100644
--- a/unicode/src/encoding/Locale.inc
+++ b/unicode/src/encoding/Locale.inc
@@ -53,113 +53,3 @@ begin
Result := true;
end;
-{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-{*
- * Locale
- *}
-
-type
- TEncoderLocale = class(TEncoder)
- public
- function GetName(): AnsiString; override;
- function Encode(const InStr: UCS4String; out OutStr: AnsiString): boolean; override;
- function Decode(const InStr: AnsiString; out OutStr: UCS4String): boolean; override;
- end;
-
-function TEncoderLocale.GetName(): AnsiString;
-begin
- Result := 'LOCALE';
-end;
-
-function TEncoderLocale.Decode(const InStr: AnsiString; out OutStr: UCS4String): boolean;
-begin
- OutStr := WideStringToUCS4String(InStr); // use implicit conversion
- Result := true;
-end;
-
-function TEncoderLocale.Encode(const InStr: UCS4String; out OutStr: AnsiString): boolean;
-begin
- OutStr := UCS4StringToWideString(InStr); // use implicit conversion
- // any way to check for errors?
- Result := true;
-end;
-
-{* UltraStar Deluxe - Karaoke Game
- *
- * UltraStar Deluxe is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; see the file COPYING. If not, write to
- * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- *
- * $URL$
- * $Id$
- *}
-
-{*
- * Locale
- *}
-
-type
- TEncoderLocale = class(TEncoder)
- public
- function GetName(): AnsiString; override;
- function Encode(const InStr: UCS4String; out OutStr: AnsiString): boolean; override;
- function Decode(const InStr: AnsiString; out OutStr: UCS4String): boolean; override;
- end;
-
-function TEncoderLocale.GetName(): AnsiString;
-begin
- Result := 'LOCALE';
-end;
-
-function TEncoderLocale.Decode(const InStr: AnsiString; out OutStr: UCS4String): boolean;
-begin
- OutStr := WideStringToUCS4String(InStr); // use implicit conversion
- Result := true;
-end;
-
-function TEncoderLocale.Encode(const InStr: UCS4String; out OutStr: AnsiString): boolean;
-begin
- OutStr := UCS4StringToWideString(InStr); // use implicit conversion
- // any way to check for errors?
- Result := true;
-end;
-