diff options
Diffstat (limited to '')
-rw-r--r-- | unicode/src/base/UPlatformMacOSX.pas | 57 |
1 files changed, 35 insertions, 22 deletions
diff --git a/unicode/src/base/UPlatformMacOSX.pas b/unicode/src/base/UPlatformMacOSX.pas index aa1eb7cf..7e437e4e 100644 --- a/unicode/src/base/UPlatformMacOSX.pas +++ b/unicode/src/base/UPlatformMacOSX.pas @@ -37,6 +37,7 @@ uses Classes, ULog, UPlatform, + UFilesystem, UPath; type @@ -107,6 +108,8 @@ type *} procedure CreateUserFolders(); + function GetHomeDir(): IPath; + public {** * Init simply calls @link(CreateUserFolders), which in turn scans the @@ -156,10 +159,10 @@ var RelativePath: string; // BaseDir contains the path to the folder, where a search is performed. // It is set to the entries in @link(DirectoryList) one after the other. - BaseDir: string; + BaseDir: IPath; // OldBaseDir contains the path to the folder, where the search started. // It is used to return to it, when the search is completed in all folders. - OldBaseDir: string; + OldBaseDir: IPath; // This record contains the result of a file search with FindFirst or FindNext SearchInfo: TSearchRec; // These two lists contain all folder and file names found @@ -173,24 +176,29 @@ var // These three are for creating directories, due to possible symlinks CreatedDirectory: boolean; FileAttrs: integer; - DirectoryPath: string; + DirectoryPath: IPath; + + UserHome: IPath; + UserPath: IPath; - UserPathName: string; + SrcFile, TgtFile: IPath; begin // Get the current folder and save it in OldBaseDir for returning to it, when // finished. - GetDir(0, OldBaseDir); + OldBaseDir := FileSystem.GetCurrentDir(); // UltraStarDeluxe.app/Contents contains all the default files and // folders. - BaseDir := OldBaseDir + '/UltraStarDeluxe.app/Contents'; - ChDir(BaseDir); + BaseDir := OldBaseDir.Append('UltraStarDeluxe.app/Contents'); + FileSystem.SetCurrentDir(BaseDir); // Right now, only $HOME/Library/Application Support/UltraStarDeluxe // is used. - UserPathName := GetEnvironmentVariable('HOME') + PathName; + UserHome := Path(GetEnvironmentVariable('HOME')); + UserPath := UserHome.Append(PathName); DirectoryIsFinished := 0; + // replace with IInterfaceList DirectoryList := TStringList.Create(); FileList := TStringList.Create(); DirectoryList.Add('.'); @@ -199,7 +207,8 @@ begin repeat RelativePath := DirectoryList[DirectoryIsFinished]; - ChDir(BaseDir + '/' + RelativePath); + FileSystem.SetCurrentDir(BaseDir.Append(RelativePath)); + // TODO: replace with IFileIterator if (FindFirst('*', faAnyFile, SearchInfo) = 0) then begin repeat @@ -217,16 +226,16 @@ begin until (DirectoryIsFinished = DirectoryList.Count); // create missing folders - ForceDirectories(UserPathName); // should not be necessary since (UserPathName+'/.') is created. + UserPath.CreateDirectory(true); // should not be necessary since (UserPathName+'/.') is created. for Counter := 0 to DirectoryList.Count-1 do begin - DirectoryPath := UserPathName + '/' + DirectoryList[Counter]; - CreatedDirectory := ForceDirectories(DirectoryPath); - FileAttrs := FileGetAttr(DirectoryPath); - // Don't know how to analyse the target of the link. + DirectoryPath := UserPath.Append(DirectoryList[Counter]); + CreatedDirectory := DirectoryPath.CreateDirectory(); + FileAttrs := DirectoryPath.GetAttr(); + // Maybe analyse the target of the link with FpReadlink(). // Let's assume the symlink is pointing to an existing directory. if (not CreatedDirectory) and (FileAttrs and faSymLink > 0) then - Log.LogError('Failed to create the folder "'+ UserPathName + '/' + DirectoryList[Counter] +'"', + Log.LogError('Failed to create the folder "'+ UserPath.ToNative + '/' + DirectoryList[Counter] +'"', 'TPlatformMacOSX.CreateUserFolders'); end; DirectoryList.Free(); @@ -234,13 +243,14 @@ begin // copy missing files for Counter := 0 to Filelist.Count-1 do begin - CopyFile(BaseDir + '/' + Filelist[Counter], - UserPathName + '/' + Filelist[Counter], true); + SrcFile := BaseDir.Append(Filelist[Counter]); + TgtFile := UserPath.Append(Filelist[Counter]); + SrcFile.CopyFile(TgtFile, true); end; FileList.Free(); // go back to the initial folder - ChDir(OldBaseDir); + FileSystem.SetCurrentDir(OldBaseDir); end; function TPlatformMacOSX.GetBundlePath: IPath; @@ -255,11 +265,14 @@ end; function TPlatformMacOSX.GetApplicationSupportPath: IPath; const - PathName : string = '/Library/Application Support/UltraStarDeluxe'; - HomeDir: IPath; + PathName: string = 'Library/Application Support/UltraStarDeluxe'; +begin + Result := GetHomeDir().Append(PathName, pdAppend); +end; + +function TPlatformMacOSX.GetHomeDir(): IPath; begin - HomeDir := GetEnvironmentVariable('HOME'); - Result := HomeDir.Append(PathName, true); + Result := Path(GetEnvironmentVariable('HOME')); end; function TPlatformMacOSX.GetLogPath: IPath; |