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-rw-r--r--test/menu/application.cpp83
1 files changed, 83 insertions, 0 deletions
diff --git a/test/menu/application.cpp b/test/menu/application.cpp
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+++ b/test/menu/application.cpp
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+/*
+ * UltraStar Deluxe - Karaoke Game
+ *
+ * UltraStar Deluxe is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; see the file COPYING. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#include "application.hpp"
+#include "base/timestamp.hpp"
+
+#include <exception>
+#include <cppunit/extensions/HelperMacros.h>
+#include <log4cpp/Category.hh>
+
+namespace usdx
+{
+ class ApplicationTest : public CppUnit::TestFixture {
+ CPPUNIT_TEST_SUITE(ApplicationTest);
+ CPPUNIT_TEST(testQuitBeforeRun);
+ CPPUNIT_TEST(testNewInstance);
+ CPPUNIT_TEST_SUITE_END();
+ private:
+ static log4cpp::Category& log;
+ public:
+ void setUp()
+ {
+ Application::get_instance();
+ }
+
+ void tearDown()
+ {
+ Application::free();
+ }
+
+ void testQuitBeforeRun()
+ {
+ Timestamp t;
+
+ Application::get_instance()->quit();
+ CPPUNIT_ASSERT_EQUAL(false, Application::get_instance()->is_running());
+ CPPUNIT_ASSERT_EQUAL(true, t.since(0.2));
+ }
+
+ void testNewInstance()
+ {
+ int fps;
+
+ // change fps
+ fps = Application::get_instance()->get_frames_per_second();
+ Application::get_instance()->set_frames_per_second(fps + 23);
+
+ // reset instance
+ Application::free();
+
+ // check if fps changed back
+ CPPUNIT_ASSERT_EQUAL(fps, Application::get_instance()->get_frames_per_second());
+ }
+ };
+
+ log4cpp::Category& ApplicationTest::log =
+ log4cpp::Category::getInstance("test.usdx.menu.application");
+
+ CPPUNIT_TEST_SUITE_REGISTRATION(ApplicationTest);
+};