diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/base/TextGL.pas | 2 | ||||
-rw-r--r-- | src/base/UDraw.pas | 2 | ||||
-rw-r--r-- | src/base/ULyrics.pas | 6 | ||||
-rw-r--r-- | src/base/USingScores.pas | 196 | ||||
-rw-r--r-- | src/base/UThemes.pas | 6 | ||||
-rw-r--r-- | src/media/UVideo.pas | 4 | ||||
-rw-r--r-- | src/menu/UDisplay.pas | 2 | ||||
-rw-r--r-- | src/menu/UMenu.pas | 12 | ||||
-rw-r--r-- | src/menu/UMenuSelectSlide.pas | 2 | ||||
-rw-r--r-- | src/menu/UMenuText.pas | 8 | ||||
-rw-r--r-- | src/screens/UScreenCredits.pas | 6 | ||||
-rw-r--r-- | src/screens/UScreenEditConvert.pas | 6 | ||||
-rw-r--r-- | src/screens/UScreenEditSub.pas | 50 | ||||
-rw-r--r-- | src/screens/UScreenOpen.pas | 10 | ||||
-rw-r--r-- | src/screens/UScreenOptionsRecord.pas | 2 | ||||
-rw-r--r-- | src/screens/UScreenSingModi.pas | 4 |
16 files changed, 161 insertions, 157 deletions
diff --git a/src/base/TextGL.pas b/src/base/TextGL.pas index 03351adf..ad4c0ee2 100644 --- a/src/base/TextGL.pas +++ b/src/base/TextGL.pas @@ -359,7 +359,7 @@ end; procedure SetFontSize(Size: real); begin - Fonts[ActFont].Tex.H := 30 * (Size/10); + Fonts[ActFont].Tex.H := Size; end; procedure SetFontStyle(Style: integer); diff --git a/src/base/UDraw.pas b/src/base/UDraw.pas index a28543b8..61335a53 100644 --- a/src/base/UDraw.pas +++ b/src/base/UDraw.pas @@ -1222,7 +1222,7 @@ begin //Set Font Propertys SetFontStyle(2); //Font: Outlined1 -if Age < 5 then SetFontSize(Age + 1) else SetFontSize(6); +if Age < 5 then SetFontSize((Age + 1) * 3) else SetFontSize(18); SetFontItalic(False); //Check Font Size diff --git a/src/base/ULyrics.pas b/src/base/ULyrics.pas index ece9f1d4..5c5449b1 100644 --- a/src/base/ULyrics.pas +++ b/src/base/ULyrics.pas @@ -463,7 +463,7 @@ begin // set font size to a reasonable value LyricLine.Height := RequestHeight * 0.9; - SetFontSize(LyricLine.Height/3); + SetFontSize(LyricLine.Height); LyricLine.Width := glTextWidth(PChar(LyricLine.Text)); // change font-size to fit into the lyric bar @@ -474,7 +474,7 @@ begin if (LyricLine.Height < 1) then LyricLine.Height := 1; - SetFontSize(LyricLine.Height/3); + SetFontSize(LyricLine.Height); LyricLine.Width := glTextWidth(PChar(LyricLine.Text)); end; @@ -539,7 +539,7 @@ begin // set font size and style SetFontStyle(FontStyle); ResetFont(); - SetFontSize(Line.Height/3); + SetFontSize(Line.Height); glColor4f(1, 1, 1, 1); // center lyrics diff --git a/src/base/USingScores.pas b/src/base/USingScores.pas index 71ae2651..8e2455e1 100644 --- a/src/base/USingScores.pas +++ b/src/base/USingScores.pas @@ -93,19 +93,19 @@ type RBW: Real; //Width of the Rating Bar RBH: Real; //Height of the Rating Bar - TextX: Real; //X Position of the Score Text - TextY: Real; //Y Position of the Score Text - TextFont: Byte; //Font of the Score Text - TextSize: Byte; //Size of the Score Text - - PUW: Real; //Width of the LineBonus Popup - PUH: Real; //Height of the LineBonus Popup - PUFont: Byte; //Font for the PopUps - PUFontSize: Byte; //FontSize for the PopUps - PUStartX: Real; //X Start Position of the LineBonus Popup - PUStartY: Real; //Y Start Position of the LineBonus Popup - PUTargetX: Real; //X Target Position of the LineBonus Popup - PUTargetY: Real; //Y Target Position of the LineBonus Popup + TextX: Real; //X Position of the Score Text + TextY: Real; //Y Position of the Score Text + TextFont: Byte; //Font of the Score Text + TextSize: integer; //Size of the Score Text + + PUW: Real; //Width of the LineBonus Popup + PUH: Real; //Height of the LineBonus Popup + PUFont: Byte; //Font for the PopUps + PUFontSize: integer; //FontSize for the PopUps + PUStartX: Real; //X Start Position of the LineBonus Popup + PUStartY: Real; //Y Start Position of the LineBonus Popup + PUTargetX: Real; //X Target Position of the LineBonus Popup + PUTargetY: Real; //Y Target Position of the LineBonus Popup end; aScorePosition = array[0..MaxPositions-1] of TScorePosition; @@ -138,17 +138,17 @@ type FirstPopUp: PScorePopUp; LastPopUp: PScorePopUp; - //Procedure Draws a Popup by Pointer - Procedure DrawPopUp(const PopUp: PScorePopUp); + // Draws a Popup by Pointer + procedure DrawPopUp(const PopUp: PScorePopUp); - //Procedure Draws a Score by Playerindex - Procedure DrawScore(const Index: Integer); + // Draws a Score by Playerindex + procedure DrawScore(const Index: Integer); - //Procedure Draws the RatingBar by Playerindex - Procedure DrawRatingBar(const Index: Integer); + // Draws the RatingBar by Playerindex + procedure DrawRatingBar(const Index: Integer); - //Procedure Removes a PopUp w/o destroying the List - Procedure KillPopUp(const last, cur: PScorePopUp); + // Removes a PopUp w/o destroying the List + procedure KillPopUp(const last, cur: PScorePopUp); public Settings: record //Record containing some Displaying Options Phase1Time: Real; //time for Phase 1 to complete (in msecs) @@ -158,7 +158,7 @@ type Phase3Time: Real; //time for Phase 3 to complete (in msecs) //The Fade out and Score adding - PopUpTex: Array [0..8] of TTexture; //Textures for every Popup Rating + PopUpTex: array [0..8] of TTexture; //Textures for every Popup Rating RatingBar_BG_Tex: TTexture; //Rating Bar Texs RatingBar_FG_Tex: TTexture; @@ -171,44 +171,44 @@ type RBVisible: Boolean; //Visibility of all Rating Bars //Propertys for Reading Position and Playercount - Property PositionCount: Byte read oPositionCount; - Property PlayerCount: Byte read oPlayerCount; - Property Players: aScorePlayer read aPlayers; + property PositionCount: Byte read oPositionCount; + property PlayerCount: Byte read oPlayerCount; + property Players: aScorePlayer read aPlayers; //Constructor just sets some standard Settings - Constructor Create; + constructor Create; - //Procedure Adds a Position to Array and Increases Position Count - Procedure AddPosition(const pPosition: PScorePosition); + // Adds a Position to Array and Increases Position Count + procedure AddPosition(const pPosition: PScorePosition); - //Procedure Adds a Player to Array and Increases Player Count - Procedure AddPlayer(const ScoreBG: TTexture; const Color: TRGB; const Score: Word = 0; const Enabled: Boolean = True; const Visible: Boolean = True); + // Adds a Player to Array and Increases Player Count + procedure AddPlayer(const ScoreBG: TTexture; const Color: TRGB; const Score: Word = 0; const Enabled: Boolean = True; const Visible: Boolean = True); //Change a Players Visibility, Enable - Procedure ChangePlayerVisibility(const Index: Byte; const pVisible: Boolean); - Procedure ChangePlayerEnabled(const Index: Byte; const pEnabled: Boolean); + procedure ChangePlayerVisibility(const Index: Byte; const pVisible: Boolean); + procedure ChangePlayerEnabled(const Index: Byte; const pEnabled: Boolean); - //Procedure Deletes all Player Information - Procedure ClearPlayers; + // Deletes all Player Information + procedure ClearPlayers; - //Procedure Deletes Positions and Playerinformation - Procedure Clear; + // Deletes Positions and Playerinformation + procedure Clear; - //Procedure Loads some Settings and the Positions from Theme - Procedure LoadfromTheme; + // Loads some Settings and the Positions from Theme + procedure LoadfromTheme; - //Procedure has to be called after Positions and Players have been added, before first call of Draw + // has to be called after Positions and Players have been added, before first call of Draw //It gives every Player a Score Position - Procedure Init; + procedure Init; //Spawns a new Line Bonus PopUp for the Player - Procedure SpawnPopUp(const PlayerIndex: Byte; const Rating: Byte; const Score: Word); + procedure SpawnPopUp(const PlayerIndex: Byte; const Rating: Byte; const Score: Word); //Removes all PopUps from Mem - Procedure KillAllPopUps; + procedure KillAllPopUps; - //Procedure Draws Scores and Linebonus PopUps - Procedure Draw; + // Draws Scores and Linebonus PopUps + procedure Draw; end; @@ -220,9 +220,9 @@ uses SDL, UGraphic, TextGL; -//----------- -//Constructor just sets some standard Settings -//----------- +{** + * Sets some standard Settings + *} Constructor TSingScores.Create; begin inherited; @@ -259,9 +259,9 @@ begin Settings.RatingBar_Bar_Tex.TexNum := 0; end; -//----------- -//Procedure Adds a Position to Array and Increases Position Count -//----------- +{** + * Adds a Position to Array and Increases Position Count + *} Procedure TSingScores.AddPosition(const pPosition: PScorePosition); begin if (PositionCount < MaxPositions) then @@ -272,9 +272,9 @@ begin end; end; -//----------- -//Procedure Adds a Player to Array and Increases Player Count -//----------- +{** + * Adds a Player to Array and Increases Player Count + *} Procedure TSingScores.AddPlayer(const ScoreBG: TTexture; const Color: TRGB; const Score: Word; const Enabled: Boolean; const Visible: Boolean); begin if (PlayerCount < MaxPlayers) then @@ -294,46 +294,46 @@ begin end; end; -//----------- -//Change a Players Visibility -//----------- +{** + * Change a Players Visibility + *} Procedure TSingScores.ChangePlayerVisibility(const Index: Byte; const pVisible: Boolean); begin if (Index < MaxPlayers) then aPlayers[Index].Visible := pVisible; end; -//----------- -//Change Player Enabled -//----------- +{** + * Change Player Enabled + *} Procedure TSingScores.ChangePlayerEnabled(const Index: Byte; const pEnabled: Boolean); begin if (Index < MaxPlayers) then aPlayers[Index].Enabled := pEnabled; end; -//----------- -//Procedure Deletes all Player Information -//----------- -Procedure TSingScores.ClearPlayers; +{** + * Procedure Deletes all Player Information + *} +Procedure TSingScores.ClearPlayers; begin KillAllPopUps; oPlayerCount := 0; end; -//----------- -//Procedure Deletes Positions and Playerinformation -//----------- -Procedure TSingScores.Clear; +{** + * Procedure Deletes Positions and Playerinformation + *} +Procedure TSingScores.Clear; begin KillAllPopUps; oPlayerCount := 0; oPositionCount := 0; end; -//----------- -//Procedure Loads some Settings and the Positions from Theme -//----------- +{** + * Procedure Loads some Settings and the Positions from Theme + *} Procedure TSingScores.LoadfromTheme; var I: Integer; Procedure AddbyStatics(const PC: Byte; const ScoreStatic, SingBarStatic: TThemeStatic; ScoreText: TThemeText); @@ -360,7 +360,7 @@ var I: Integer; nPosition.PUH := nPosition.BGH; nPosition.PUFont := 2; - nPosition.PUFontSize := 6; + nPosition.PUFontSize := 18; nPosition.PUStartX := nPosition.BGX; nPosition.PUStartY := nPosition.TextY + 65; @@ -398,9 +398,9 @@ begin AddByStatics(4, Theme.Sing.StaticP3RScoreBG, Theme.Sing.StaticP3SingBar, Theme.Sing.TextP3RScore); end; -//----------- -//Spawns a new Line Bonus PopUp for the Player -//----------- +{** + * Spawns a new Line Bonus PopUp for the Player + *} Procedure TSingScores.SpawnPopUp(const PlayerIndex: Byte; const Rating: Byte; const Score: Word); var Cur: PScorePopUp; begin @@ -446,9 +446,9 @@ begin Log.LogError('TSingScores: Try to add PopUp for not existing player'); end; -//----------- -// Removes a PopUp w/o destroying the List -//----------- +{** + * Removes a PopUp w/o destroying the List + *} Procedure TSingScores.KillPopUp(const last, cur: PScorePopUp); begin //Give Player the Last Points that missing till now @@ -488,9 +488,9 @@ begin FreeMem(Cur, SizeOf(TScorePopUp)); end; -//----------- -//Removes all PopUps from Mem -//----------- +{** + * Removes all PopUps from Mem + *} Procedure TSingScores.KillAllPopUps; var Cur: PScorePopUp; @@ -510,10 +510,10 @@ begin LastPopUp := nil; end; -//----------- -//Init - has to be called after Positions and Players have been added, before first call of Draw -//It gives every Player a Score Position -//----------- +{** + * Has to be called after Positions and Players have been added, before first call of Draw + * It gives every Player a Score Position + *} Procedure TSingScores.Init; var PlC: Array [0..1] of Byte; //Playercount First Screen and Second Screen @@ -602,9 +602,9 @@ begin end; end; -//----------- -//Procedure Draws Scores and Linebonus PopUps -//----------- +{** + * Draws Scores and Linebonus PopUps + *} Procedure TSingScores.Draw; var I: Integer; @@ -655,15 +655,15 @@ begin end; //eo Visible end; -//----------- -//Procedure Draws a Popup by Pointer -//----------- +{** + * Draws a Popup by Pointer + *} Procedure TSingScores.DrawPopUp(const PopUp: PScorePopUp); var Progress: Real; CurTime: Cardinal; X, Y, W, H, Alpha: Real; - FontSize: Byte; + FontSize: integer; FontOffset: Real; TimeDiff: Cardinal; PIndex: Byte; @@ -706,7 +706,7 @@ begin Y := Positions[PIndex].PUStartY + (Positions[PIndex].PUH - H)/2; FontSize := Round(Progress * Positions[PIndex].PUFontSize); - FontOffset := H / 2 - FontSize; + FontOffset := (H - FontSize) / 2; Alpha := 1; end @@ -729,7 +729,7 @@ begin Y := Positions[PIndex].PUStartY + PosDiff * sqr(Progress); FontSize := Positions[PIndex].PUFontSize; - FontOffset := H / 2 - FontSize; + FontOffset := (H - FontSize) / 2; Alpha := 1 - 0.3 * Progress; end @@ -776,7 +776,7 @@ begin Y := Positions[PIndex].PUTargetY - PosDiff * (1-Progress); FontSize := Positions[PIndex].PUFontSize; - FontOffset := H / 2 - FontSize; + FontOffset := (H - FontSize) / 2; end else begin @@ -820,7 +820,7 @@ begin TextLen := glTextWidth(PChar(Theme.Sing.LineBonusText[PopUp.Rating])); //Color and Pos - SetFontPos (X + (W - TextLen) / 2, Y + FontOffset{12}); + SetFontPos (X + (W - TextLen) / 2, Y + FontOffset); glColor4f(1, 1, 1, Alpha); //Draw @@ -833,9 +833,9 @@ begin Log.LogError('TSingScores: Try to Draw a not existing PopUp'); end; -//----------- -//Procedure Draws a Score by Playerindex -//----------- +{** + * Draws a Score by Playerindex + *} Procedure TSingScores.DrawScore(const Index: Integer); var Position: PScorePosition; diff --git a/src/base/UThemes.pas b/src/base/UThemes.pas index 745a5d9b..02fdf10a 100644 --- a/src/base/UThemes.pas +++ b/src/base/UThemes.pas @@ -1526,7 +1526,8 @@ begin ThemeText.ColB := ThemeIni.ReadFloat(Name, 'ColB', 0); ThemeText.Font := ThemeIni.ReadInteger(Name, 'Font', 0); - ThemeText.Size := ThemeIni.ReadInteger(Name, 'Size', 0); + // FIXME: FONTSIZE + ThemeText.Size := ThemeIni.ReadInteger(Name, 'Size', 0) * 3; ThemeText.Align := ThemeIni.ReadInteger(Name, 'Align', 0); ThemeText.Text := Language.Translate(ThemeIni.ReadString(Name, 'Text', '')); @@ -1739,7 +1740,8 @@ begin ThemeSelectS.Z := ThemeIni.ReadFloat(Name, 'Z', 0); - ThemeSelectS.TextSize := ThemeIni.ReadInteger(Name, 'TextSize', 10); + // FIXME: FONTSIZE + ThemeSelectS.TextSize := ThemeIni.ReadInteger(Name, 'TextSize', 10) * 3; ThemeSelectS.SkipX := ThemeIni.ReadInteger(Name, 'SkipX', 0); diff --git a/src/media/UVideo.pas b/src/media/UVideo.pas index 32484d5e..84949766 100644 --- a/src/media/UVideo.pas +++ b/src/media/UVideo.pas @@ -764,7 +764,7 @@ begin glColor4f(0.7, 1, 0.3, 1); SetFontStyle (1); SetFontItalic(False); - SetFontSize(9); + SetFontSize(27); SetFontPos (300, 0); glPrint('Delay due to negative VideoGap'); glColor4f(1, 1, 1, 1); @@ -783,7 +783,7 @@ begin glColor4f(1, 1, 1, 1); SetFontStyle (1); SetFontItalic(False); - SetFontSize(9); + SetFontSize(27); SetFontPos (5, 0); glPrint('delaying frame'); SetFontPos (5, 20); diff --git a/src/menu/UDisplay.pas b/src/menu/UDisplay.pas index ebd25e50..bea9b58d 100644 --- a/src/menu/UDisplay.pas +++ b/src/menu/UDisplay.pas @@ -378,7 +378,7 @@ begin //Set Font Specs SetFontStyle(0); - SetFontSize(7); + SetFontSize(21); SetFontItalic(False); glColor4f(0, 0, 0, 1); diff --git a/src/menu/UMenu.pas b/src/menu/UMenu.pas index c660b585..88f00e30 100644 --- a/src/menu/UMenu.pas +++ b/src/menu/UMenu.pas @@ -574,9 +574,9 @@ begin for BT := 0 to BTLen-1 do begin AddButtonText(ButtonCollection[Num], ThemeCollection.Style.Text[BT].X, ThemeCollection.Style.Text[BT].Y, - ThemeCollection.Style.Text[BT].ColR, ThemeCollection.Style.Text[BT].ColG, ThemeCollection.Style.Text[BT].ColB, - ThemeCollection.Style.Text[BT].Font, ThemeCollection.Style.Text[BT].Size, ThemeCollection.Style.Text[BT].Align, - ThemeCollection.Style.Text[BT].Text); + ThemeCollection.Style.Text[BT].ColR, ThemeCollection.Style.Text[BT].ColG, ThemeCollection.Style.Text[BT].ColB, + ThemeCollection.Style.Text[BT].Font, ThemeCollection.Style.Text[BT].Size, ThemeCollection.Style.Text[BT].Align, + ThemeCollection.Style.Text[BT].Text); end; end; @@ -1269,7 +1269,7 @@ begin SelectsS[S].Text.X := X + 20; SelectsS[S].Text.Y := Y + (SelectsS[S].TextureSBG.H / 2) - 15; SelectsS[S].Text.Text := Caption; - SelectsS[S].Text.Size := 10; + SelectsS[S].Text.Size := 30; SelectsS[S].Text.Visible := true; SelectsS[S].TColR := TColR; SelectsS[S].TColG := TColG; @@ -1303,7 +1303,7 @@ begin SelectsS[S].PData := @Data; // Configures Select options {//SelectsS[S].TextOpt[0].Text := IntToStr(I+1); - SelectsS[S].TextOpt[0].Size := 10; + SelectsS[S].TextOpt[0].Size := 30; SelectsS[S].TextOpt[0].Align := 1; SelectsS[S].TextOpt[0].ColR := SelectsS[S].STDColR; @@ -1324,7 +1324,7 @@ begin SelectsS[S].TextOpt[I].X := SelectsS[S].TextureSBG.X + 20 + (50 + 20) + (150 - 20) * I; SelectsS[S].TextOpt[I].Y := SelectsS[S].TextureSBG.Y + 20; SelectsS[S].TextOpt[I].Text := IntToStr(I+1); - SelectsS[S].TextOpt[I].Size := 10; + SelectsS[S].TextOpt[I].Size := 30; SelectsS[S].TextOpt[I].Align := 1; SelectsS[S].TextOpt[I].ColR := SelectsS[S].STDColR; diff --git a/src/menu/UMenuSelectSlide.pas b/src/menu/UMenuSelectSlide.pas index 4779094c..ed1db6cf 100644 --- a/src/menu/UMenuSelectSlide.pas +++ b/src/menu/UMenuSelectSlide.pas @@ -370,7 +370,7 @@ begin else TextOpt[I].X := TextureSBG.X + TextureSBG.W - maxlength; - TextOpt[I].Y := TextureSBG.Y + (TextureSBG.H / 2) - 1.5 * Text.Size{20}; + TextOpt[I].Y := TextureSBG.Y + (TextureSBG.H - Text.Size) / 2; //Better Look with 2 Options if (Lines=2) AND (Length(TextOptT)= 2) then diff --git a/src/menu/UMenuText.pas b/src/menu/UMenuText.pas index bc3d5ebd..1a7c15a1 100644 --- a/src/menu/UMenuText.pas +++ b/src/menu/UMenuText.pas @@ -328,12 +328,12 @@ begin glPrint(PChar(Text2)); {if Size >= 10 then - Y2 := Y2 + Size * 2.8 + Y2 := Y2 + Size * 0.93 else} if (Style = 1) then - Y2 := Y2 + Size * 2.8 + Y2 := Y2 + Size * 0.93 else - Y2 := Y2 + Size * 2.15; + Y2 := Y2 + Size * 0.72; end; SetFontStyle(0); // reset to default @@ -348,7 +348,7 @@ end; constructor TText.Create(X, Y: real; Tekst: string); begin - Create(X, Y, 0, 0, 10, 0, 0, 0, 0, Tekst, false, 0, 0); + Create(X, Y, 0, 0, 30, 0, 0, 0, 0, Tekst, false, 0, 0); end; constructor TText.Create(ParX, ParY, ParW: real; ParStyle: integer; ParSize, ParColR, ParColG, ParColB: real; ParAlign: integer; ParTekst: string; ParReflection: boolean; ParReflectionSpacing: real; ParZ:real); diff --git a/src/screens/UScreenCredits.pas b/src/screens/UScreenCredits.pas index 197fb076..fca65359 100644 --- a/src/screens/UScreenCredits.pas +++ b/src/screens/UScreenCredits.pas @@ -329,7 +329,7 @@ var X,Y,A: Real; visibleText: PChar; begin - SetFontSize(10); + SetFontSize(30); //Init ScrollingText if (CTime = Timings[7]) then begin @@ -367,7 +367,7 @@ begin X:=5; SetFontStyle (2); SetFontItalic(False); - SetFontSize(9); + SetFontSize(27); glColor4f(1, 1, 1, 1); for S:=0 to high(CTime_hold) do begin visibleText:=pchar(inttostr(CTime_hold[S])); @@ -1352,7 +1352,7 @@ begin // draw credits runtime counter SetFontStyle (2); SetFontItalic(False); - SetFontSize(9); + SetFontSize(27); SetFontPos (5, 5); glColor4f(1, 1, 1, 1); //RuntimeStr:='CTime: '+inttostr(floor(CTime/30.320663991914489602156136106092))+'.'+inttostr(floor(CTime/3.0320663991914489602156136106092)-floor(CTime/30.320663991914489602156136106092)*10); diff --git a/src/screens/UScreenEditConvert.pas b/src/screens/UScreenEditConvert.pas index 4173fac2..9efa1a92 100644 --- a/src/screens/UScreenEditConvert.pas +++ b/src/screens/UScreenEditConvert.pas @@ -558,12 +558,12 @@ begin for Pet := 0 to High(ATrack) do begin if ((ATrack[Pet].Status div 1) and 1) = 1 then begin SetFontPos(25, Y + Pet*YSkip + 10); - SetFontSize(5); + SetFontSize(15); glPrint('N'); end; if ((ATrack[Pet].Status div 2) and 1) = 1 then begin SetFontPos(40, Y + Pet*YSkip + 10); - SetFontSize(5); + SetFontSize(15); glPrint('L'); end; end; @@ -577,7 +577,7 @@ begin for Pet := 0 to High(ATrack) do begin SetFontPos(11, Y + 10 + Pet*YSkip); - SetFontSize(5); + SetFontSize(15); glPrint(pchar(ATrack[Pet].Name)); end; diff --git a/src/screens/UScreenEditSub.pas b/src/screens/UScreenEditSub.pas index 09951e28..3eefc680 100644 --- a/src/screens/UScreenEditSub.pas +++ b/src/screens/UScreenEditSub.pas @@ -1115,30 +1115,30 @@ begin inherited Create; SetLength(Player, 1); - // linijka + // line AddStatic(20, 10, 80, 30, 0, 0, 0, Skin.GetTextureFileName('ButtonF'), TEXTURE_TYPE_COLORIZED); - AddText(40, 17, 1, 6, 1, 1, 1, 'Line'); - TextSentence := AddText(120, 14, 1, 8, 0, 0, 0, '0 / 0'); + AddText(40, 17, 1, 18, 1, 1, 1, 'Line'); + TextSentence := AddText(120, 14, 1, 24, 0, 0, 0, '0 / 0'); // Note AddStatic(220, 10, 80, 30, 0, 0, 0, Skin.GetTextureFileName('ButtonF'), TEXTURE_TYPE_COLORIZED); - AddText(242, 17, 1, 6, 1, 1, 1, 'Note'); - TextNote := AddText(320, 14, 1, 8, 0, 0, 0, '0 / 0'); + AddText(242, 17, 1, 18, 1, 1, 1, 'Note'); + TextNote := AddText(320, 14, 1, 24, 0, 0, 0, '0 / 0'); // file info AddStatic(150, 50, 500, 150, 0, 0, 0, Skin.GetTextureFileName('MainBar'), TEXTURE_TYPE_COLORIZED); AddStatic(151, 52, 498, 146, 1, 1, 1, Skin.GetTextureFileName('MainBar'), TEXTURE_TYPE_COLORIZED); - AddText(180, 65, 0, 8, 0, 0, 0, 'Title:'); - AddText(180, 90, 0, 8, 0, 0, 0, 'Artist:'); - AddText(180, 115, 0, 8, 0, 0, 0, 'Mp3:'); - AddText(180, 140, 0, 8, 0, 0, 0, 'BPM:'); - AddText(180, 165, 0, 8, 0, 0, 0, 'GAP:'); - - TextTitle := AddText(250, 65, 0, 8, 0, 0, 0, 'a'); - TextArtist := AddText(250, 90, 0, 8, 0, 0, 0, 'b'); - TextMp3 := AddText(250, 115, 0, 8, 0, 0, 0, 'c'); - TextBPM := AddText(250, 140, 0, 8, 0, 0, 0, 'd'); - TextGAP := AddText(250, 165, 0, 8, 0, 0, 0, 'e'); + AddText(180, 65, 0, 24, 0, 0, 0, 'Title:'); + AddText(180, 90, 0, 24, 0, 0, 0, 'Artist:'); + AddText(180, 115, 0, 24, 0, 0, 0, 'Mp3:'); + AddText(180, 140, 0, 24, 0, 0, 0, 'BPM:'); + AddText(180, 165, 0, 24, 0, 0, 0, 'GAP:'); + + TextTitle := AddText(250, 65, 0, 24, 0, 0, 0, 'a'); + TextArtist := AddText(250, 90, 0, 24, 0, 0, 0, 'b'); + TextMp3 := AddText(250, 115, 0, 24, 0, 0, 0, 'c'); + TextBPM := AddText(250, 140, 0, 24, 0, 0, 0, 'd'); + TextGAP := AddText(250, 165, 0, 24, 0, 0, 0, 'e'); { AddInteraction(2, TextTitle); AddInteraction(2, TextArtist); @@ -1147,15 +1147,15 @@ begin AddInteraction(2, TextGAP);} // note info - AddText(20, 190, 0, 8, 0, 0, 0, 'Start:'); - AddText(20, 215, 0, 8, 0, 0, 0, 'Duration:'); - AddText(20, 240, 0, 8, 0, 0, 0, 'Tone:'); - AddText(20, 265, 0, 8, 0, 0, 0, 'Text:'); + AddText(20, 190, 0, 24, 0, 0, 0, 'Start:'); + AddText(20, 215, 0, 24, 0, 0, 0, 'Duration:'); + AddText(20, 240, 0, 24, 0, 0, 0, 'Tone:'); + AddText(20, 265, 0, 24, 0, 0, 0, 'Text:'); - TextNStart := AddText(120, 190, 0, 8, 0, 0, 0, 'a'); - TextNLength := AddText(120, 215, 0, 8, 0, 0, 0, 'b'); - TextNTon := AddText(120, 240, 0, 8, 0, 0, 0, 'c'); - TextNText := AddText(120, 265, 0, 8, 0, 0, 0, 'd'); + TextNStart := AddText(120, 190, 0, 24, 0, 0, 0, 'a'); + TextNLength := AddText(120, 215, 0, 24, 0, 0, 0, 'b'); + TextNTon := AddText(120, 240, 0, 24, 0, 0, 0, 'c'); + TextNText := AddText(120, 265, 0, 24, 0, 0, 0, 'd'); // debug TextDebug := AddText(30, 550, 0, 8, 0, 0, 0, ''); @@ -1209,7 +1209,7 @@ begin Lyric.X := 400; Lyric.Y := 500; Lyric.Align := 1; - Lyric.Size := 14; + Lyric.Size := 42; Lyric.ColR := 0; Lyric.ColG := 0; Lyric.ColB := 0; diff --git a/src/screens/UScreenOpen.pas b/src/screens/UScreenOpen.pas index ee77f34e..116fd175 100644 --- a/src/screens/UScreenOpen.pas +++ b/src/screens/UScreenOpen.pas @@ -145,18 +145,18 @@ begin // linijka { AddStatic(20, 10, 80, 30, 0, 0, 0, 'MainBar', 'JPG', TEXTURE_TYPE_COLORIZED); - AddText(35, 17, 1, 6, 1, 1, 1, 'Linijka'); - TextSentence := AddText(120, 14, 1, 8, 0, 0, 0, '0 / 0');} + AddText(35, 17, 1, 18, 1, 1, 1, 'Linijka'); + TextSentence := AddText(120, 14, 1, 24, 0, 0, 0, '0 / 0');} // file list // AddBox(400, 100, 350, 450); -// TextF[0] := AddText(430, 155, 0, 8, 0, 0, 0, 'a'); -// TextF[1] := AddText(430, 180, 0, 8, 0, 0, 0, 'a'); +// TextF[0] := AddText(430, 155, 0, 24, 0, 0, 0, 'a'); +// TextF[1] := AddText(430, 180, 0, 24, 0, 0, 0, 'a'); // file name AddBox(20, 540, 500, 40); - TextN := AddText(50, 548, 0, 8, 0, 0, 0, ConversionFileName); + TextN := AddText(50, 548, 0, 24, 0, 0, 0, ConversionFileName); AddInteraction(iText, TextN); // buttons diff --git a/src/screens/UScreenOptionsRecord.pas b/src/screens/UScreenOptionsRecord.pas index 8670d23f..541400fd 100644 --- a/src/screens/UScreenOptionsRecord.pas +++ b/src/screens/UScreenOptionsRecord.pas @@ -723,7 +723,7 @@ begin // initialize font // TODO: what about reflection, italic etc.? - SetFontSize(ToneStringHeight/3); + SetFontSize(ToneStringHeight); // center // Note: for centering let us assume that G#4 has the max. horizontal extent diff --git a/src/screens/UScreenSingModi.pas b/src/screens/UScreenSingModi.pas index 948dc29c..1002b964 100644 --- a/src/screens/UScreenSingModi.pas +++ b/src/screens/UScreenSingModi.pas @@ -686,7 +686,9 @@ procedure Print(const Style, Size: Byte; const X, Y: Real; const Text: PChar); s begin SetFontItalic ((Style and 128) = 128); SetFontStyle(Style and 7); - SetFontSize(Size); + // FIXME: FONTSIZE + // used by Hold_The_Line / TeamDuell + SetFontSize(Size * 3); SetFontPos (X, Y); glPrint (PChar(Language.Translate(String(Text)))); end; |