diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/base/UMusic.pas | 74 |
1 files changed, 47 insertions, 27 deletions
diff --git a/src/base/UMusic.pas b/src/base/UMusic.pas index e349bd1f..03d20740 100644 --- a/src/base/UMusic.pas +++ b/src/base/UMusic.pas @@ -250,8 +250,8 @@ type TAudioPlaybackStream = class(TAudioProcessingStream) protected + AvgSyncDiff: double; //** average difference between stream and sync clock SyncSource: TSyncSource; - AvgSyncDiff: double; SourceStream: TAudioSourceStream; function GetLatency(): double; virtual; abstract; @@ -260,7 +260,7 @@ type procedure SetVolume(Volume: single); virtual; abstract; function Synchronize(BufferSize: integer; FormatInfo: TAudioFormatInfo): integer; procedure FillBufferWithFrame(Buffer: PByteArray; BufferSize: integer; Frame: PByteArray; FrameSize: integer); - public + public (** * Opens a SourceStream for playback. * Note that the caller (not the TAudioPlaybackStream) is responsible to @@ -995,6 +995,8 @@ begin AvgSyncDiff := -1; end; +{.$DEFINE LOG_SYNC} + (* * Results an adjusted size of the input buffer size to keep the stream in sync * with the SyncSource. If no SyncSource was assigned to this stream, the @@ -1011,11 +1013,15 @@ end; function TAudioPlaybackStream.Synchronize(BufferSize: integer; FormatInfo: TAudioFormatInfo): integer; var TimeDiff: double; - TimeCorrectionFactor: double; + FrameDiff: double; + FrameSkip: integer; + ReqFrames: integer; + MasterClock: real; + CurPosition: real; const - AVG_HISTORY_FACTOR = 0.9; - SYNC_THRESHOLD = 0.045; - MAX_SYNC_DIFF_TIME = 0.002; + AVG_HISTORY_FACTOR = 0.7; + SYNC_REPOS_THRESHOLD = 5.000; + SYNC_SOFT_THRESHOLD = 0.010; begin Result := BufferSize; @@ -1025,9 +1031,12 @@ begin if (BufferSize <= 0) then Exit; + CurPosition := Position; + MasterClock := SyncSource.GetClock(); + // difference between sync-source and stream position // (negative if the music-stream's position is ahead of the master clock) - TimeDiff := SyncSource.GetClock() - (Position - GetLatency()); + TimeDiff := MasterClock - CurPosition; // calculate average time difference (some sort of weighted mean). // The bigger AVG_HISTORY_FACTOR is, the smoother is the average diff. @@ -1042,35 +1051,46 @@ begin AvgSyncDiff := TimeDiff * (1-AVG_HISTORY_FACTOR) + AvgSyncDiff * AVG_HISTORY_FACTOR; - // check if sync needed - if (Abs(AvgSyncDiff) >= SYNC_THRESHOLD) then + {$IFDEF LOG_SYNC} + //Log.LogError(Format('c:%.3f | p:%.3f | d:%.3f | a:%.3f', + // [MasterClock, CurPosition, TimeDiff, AvgSyncDiff]), 'Synch'); + {$ENDIF} + + // check if we are out of sync + if (Abs(AvgSyncDiff) >= SYNC_REPOS_THRESHOLD) then begin - // TODO: use SetPosition if diff is too large (>5s) - if (TimeDiff < 1) then - TimeCorrectionFactor := Sign(TimeDiff)*TimeDiff*TimeDiff - else - TimeCorrectionFactor := TimeDiff; - - // calculate adapted buffer size - // reduce size of data to fetch if music is ahead, increase otherwise - Result := BufferSize + Round(TimeCorrectionFactor * FormatInfo.SampleRate) * FormatInfo.FrameSize; + {$IFDEF LOG_SYNC} + Log.LogError(Format('ReposSynch: %.3f > %.3f', + [Abs(AvgSyncDiff), SYNC_REPOS_THRESHOLD]), 'Synch'); + {$ENDIF} + + // diff far is too large -> reposition stream + // (resulting position might still be out of sync) + SetPosition(CurPosition + AvgSyncDiff); + + // reset sync info + AvgSyncDiff := -1; + end + else if (Abs(AvgSyncDiff) >= SYNC_SOFT_THRESHOLD) then + begin + {$IFDEF LOG_SYNC} + Log.LogError(Format('SoftSynch: %.3f > %.3f', + [Abs(AvgSyncDiff), SYNC_SOFT_THRESHOLD]), 'Synch'); + {$ENDIF} + + // hard sync: directly jump to the current position + FrameSkip := Round(AvgSyncDiff * FormatInfo.SampleRate); + Result := BufferSize + FrameSkip * FormatInfo.FrameSize; if (Result < 0) then Result := 0; - // reset average + // reset sync info AvgSyncDiff := -1; end; - - (* - DebugWriteln('Diff: ' + floattostrf(TimeDiff, ffFixed, 15, 3) + - '| SyS: ' + floattostrf(SyncSource.GetClock(), ffFixed, 15, 3) + - '| Pos: ' + floattostrf(Position, ffFixed, 15, 3) + - '| Avg: ' + floattostrf(AvgSyncDiff, ffFixed, 15, 3)); - *) end; (* - * Fills a buffer with copies of the given frame or with 0 if frame. + * Fills a buffer with copies of the given Frame or with 0 if Frame is nil. *) procedure TAudioPlaybackStream.FillBufferWithFrame(Buffer: PByteArray; BufferSize: integer; Frame: PByteArray; FrameSize: integer); var |