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-rw-r--r--src/base/UImage.pas88
1 files changed, 64 insertions, 24 deletions
diff --git a/src/base/UImage.pas b/src/base/UImage.pas
index f8fd8a05..6b0c509e 100644
--- a/src/base/UImage.pas
+++ b/src/base/UImage.pas
@@ -600,17 +600,17 @@ end;
function WriteJPGImage(const FileName: string; Surface: PSDL_Surface; Quality: integer): boolean;
var
{$IFDEF Delphi}
- Bitmap: TBitmap;
+ Bitmap: TBitmap;
BitmapInfo: TBitmapInfo;
- Jpeg: TJpegImage;
- row: integer;
+ Jpeg: TJpegImage;
+ row: integer;
{$ELSE}
- cinfo: jpeg_compress_struct;
- jerr : jpeg_error_mgr;
- jpgFile: TFileStream;
- rowPtr: array[0..0] of JSAMPROW;
+ cinfo: jpeg_compress_struct;
+ jerr : jpeg_error_mgr;
+ jpgFile: TFileStream;
+ rowPtr: array[0..0] of JSAMPROW;
{$ENDIF}
- converted: boolean;
+ converted: boolean;
begin
Result := false;
@@ -794,17 +794,13 @@ end;
function PixelFormatEquals(fmt1, fmt2: PSDL_PixelFormat): boolean;
begin
- if (fmt1^.BitsPerPixel = fmt2^.BitsPerPixel) and
- (fmt1^.BytesPerPixel = fmt2^.BytesPerPixel) and
- (fmt1^.Rloss = fmt2^.Rloss) and (fmt1^.Gloss = fmt2^.Gloss) and
- (fmt1^.Bloss = fmt2^.Bloss) and (fmt1^.Rmask = fmt2^.Rmask) and
- (fmt1^.Gmask = fmt2^.Gmask) and (fmt1^.Bmask = fmt2^.Bmask) and
- (fmt1^.Rshift = fmt2^.Rshift) and (fmt1^.Gshift = fmt2^.Gshift) and
- (fmt1^.Bshift = fmt2^.Bshift)
- then
- Result := true
- else
- Result := false;
+ Result :=
+ (fmt1^.BitsPerPixel = fmt2^.BitsPerPixel) and
+ (fmt1^.BytesPerPixel = fmt2^.BytesPerPixel) and
+ (fmt1^.Rloss = fmt2^.Rloss) and (fmt1^.Gloss = fmt2^.Gloss) and (fmt1^.Bloss = fmt2^.Bloss) and
+ (fmt1^.Rmask = fmt2^.Rmask) and (fmt1^.Gmask = fmt2^.Gmask) and (fmt1^.Bmask = fmt2^.Bmask) and
+ (fmt1^.Rshift = fmt2^.Rshift) and (fmt1^.Gshift = fmt2^.Gshift) and (fmt1^.Bshift = fmt2^.Bshift)
+ ;
end;
procedure ScaleImage(var ImgSurface: PSDL_Surface; Width, Height: cardinal);
@@ -893,7 +889,7 @@ procedure ColorizeImage(ImgSurface: PSDL_Surface; NewColor: longword);
// For the conversion algorithms of colors from rgb to hsv space
// and back simply check the wikipedia.
// In order to speed up starting time of USDX the division of reals is
- // replaced by division of longwords, shifted by 10 bits to keep
+ // replaced by division of longints, shifted by 10 bits to keep
// digits.
// The use of longwards leeds to some type size mismatch warnings
@@ -942,6 +938,8 @@ procedure ColorizeImage(ImgSurface: PSDL_Surface; NewColor: longword);
if (Hue < 0.0) then
Hue := Hue + 6.0;
Result := trunc(Hue*1024); // '*1024' is shl 10
+ // if NewColor = $000000 then
+ // Log.LogError ('Hue: ' + FloatToStr(Hue), 'ColorToHue');
end;
end;
@@ -954,6 +952,8 @@ var
Min, Max, Delta: longword;
HueInteger: longword;
f, p, q, t: longword;
+ GreyReal: real;
+ Grey: byte;
begin
Pixel := ImgSurface^.Pixels;
@@ -967,8 +967,48 @@ begin
Log.LogError ('ColorizeImage: The pixel size should be 4, but it is '
+ IntToStr(ImgSurface^.format.BytesPerPixel));
+ // Check whether the new color is white, grey or black,
+ // because a greyscale must be created in a different
+ // way.
+
+ Red := ((NewColor and $ff0000) shr 16); // R
+ Green := ((NewColor and $ff00) shr 8); // G
+ Blue := (NewColor and $ff) ; // B
+
+ if (Red = Green) and (Green = Blue) then // greyscale image
+ begin
+ // According to these recommendations (ITU-R BT.709-5)
+ // the conversion parameters for rgb to greyscale are
+ // 0.299, 0.587, 0.114
+ for PixelIndex := 0 to (ImgSurface^.W * ImgSurface^.H)-1 do
+ begin
+ PixelColors := PByteArray(Pixel);
+ {$IFDEF FPC_BIG_ENDIAN}
+ GreyReal := 0.299*PixelColors[3] + 0.587*PixelColors[2] + 0.114*PixelColors[1];
+ // PixelColors[0] is alpha and remains untouched
+ {$ELSE}
+ GreyReal := 0.299*PixelColors[0] + 0.587*PixelColors[1] + 0.114*PixelColors[2];
+ // PixelColors[3] is alpha and remains untouched
+ {$ENDIF}
+ Grey := round(GreyReal);
+ {$IFDEF FPC_BIG_ENDIAN}
+ PixelColors[3] := Grey;
+ PixelColors[2] := Grey;
+ PixelColors[1] := Grey;
+ // PixelColors[0] is alpha and remains untouched
+ {$ELSE}
+ PixelColors[0] := Grey;
+ PixelColors[1] := Grey;
+ PixelColors[2] := Grey;
+ // PixelColors[3] is alpha and remains untouched
+ {$ENDIF}
+ Inc(Pixel, ImgSurface^.format.BytesPerPixel);
+ end;
+ exit; // we are done with a greyscale image.
+ end;
+
Hue := ColorToHue(NewColor); // Hue is shl 10
- f := Hue and $3ff; // f is the dezimal part of hue
+ f := Hue and $3ff; // f is the dezimal part of hue
HueInteger := Hue shr 10;
for PixelIndex := 0 to (ImgSurface^.W * ImgSurface^.H)-1 do
@@ -1038,9 +1078,9 @@ begin
// shr 10 corrects that Sat and f are shl 10
// the resulting p, q and t are unshifted
- p := (Max*(1024-Sat)) shr 10;
- q := (Max*(1024-(Sat*f) shr 10)) shr 10;
- t := (Max*(1024-(Sat*(1024-f)) shr 10)) shr 10;
+ p := (Max * (1024 - Sat )) shr 10;
+ q := (Max * (1024 - (Sat * f ) shr 10)) shr 10;
+ t := (Max * (1024 - (Sat * (1024 - f)) shr 10)) shr 10;
// The above 3 lines give type size mismatch warning, but all variables are longword and the ranges should be ok.